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Banjo-Kazooie: Nuts & Bolts Hands On

Xbox 360 Hands On by Tom Bramwell

19 August, 2008

Page 2 of 3. <- Page 1Page 3 ->

Crucially, there is a fair amount of straight platforming along the way - peaks to scale and obstacles courses to traverse - but even when there's not, there's a Metroid- or Zelda-inspired cross-stitching of item locations and locational unlocks. This time many of the backwater peaks you scale and obstacle courses you traverse to find all the game's secrets will be down to obtaining a specific part, or making a leap of logic in the vehicle editor, rather than simply accumulating the right number of jiggies, but the feeling of exploration and the sense of revelation will be familiar and hopefully compelling.

As well as being allowed to toy with the game and explore some of the sections we covered in last month's hands-on, Rare also lets us play from the start of the game proper, where a montage of black-and-white scenes from N64 Banjos Kazooie and Tooie bring us to an out-of-shape duo scoffing snacks in the sun, suddenly faced by a disembodied Gruntilda - bobbling along on pure acrimony in the absence of anything to support her from the neck down. At this point the Lord of Games - a Pong-faced TV screen head on top of a floating caped body - appears and challenges them to find out who's still got it.

We won't spoil the rest of the intro, but suffice to say it's infused with Rare's trademark humour and self-deprecation (at one point the Lord of Games explains that he is the creator of all videogames and Kazooie questions, "Even ones that didn't sell very well, like Grabbed by the Ghoulies?" - and that's the thin end), and eventually deposits you in the Showdown Town hub-world, armed with a rather feeble engine-powered wagon and tasked with going off into adjoining realms to take part in games and accumulate jiggies. Musical notes are also dotted around, as are crates, and - though we're hamstrung by placeholder instructions - it becomes obvious what to do: earn jiggies, build vehicles in the garage, and span out into the world as your building and platforming options assemble.

'Banjo-Kazooie: Nuts & Bolts' Screenshot 2

The Jiggoseum's immense, and beautifully detailed. The game we play is running at less than 30fps some of the time, but we're assured it's an ageing build.

The main new area we're shown is the Jiggoseum - formerly known as World of Sports, it's a massive, tiered coliseum characterised by statues and other Rare-related details, another testament to the engine's superb scope, and just in time for the Olympics (upon which note, how interesting that nowadays game worlds can display an entire vast sporting scene without restriction, and it's the real-world venues shrouded in a concealing blanket of middle-distance fog). The Jiggoseum is host to 17 challenges including various of Banjo's sporting events, and this brings us to the real reason we've been invited to Rare: to play Nuts & Bolts with other people.

Like vehicle editors, online multiplayer is a generational advance for consoles that's infusing more and more genres, and like Banjo's vehicle editor, Rare has apparently observed where it should and shouldn't delve, and to what degree. The lobby system, for instance, allows the host to set up individual games or fashion leagues out of multiple successive tasks, but while all this is being set up the other players can close the menu and enter a test track - a circuit around a mass of ramps and platforms with a lake off to one side, and dig into their garage for vehicle designs to show off, or just play around. An in-game camera allows you to snap shots and upload them (and these will be visible on the internet, too), with the dual purpose of absorbing blueprints for any particularly special vehicles.

We've no need to do this, because all the blueprints are already shared across the various test machines we're playing on, but we still almost stall the main multiplayer endeavour by losing ourselves to play. Eurogamer collaborator Kieron Gillen is in the room on a magazine assignment (traitor), trying to manoeuvre a man-on-skis vehicle design around half-pipes, so we grab a plane (you can withdraw things from the garage or jump in and out of vehicles by hitting the Y button) and start pelting him with an egg-gun to knock him over.

To Page 3 ->

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Comments: 1-50 of 85 in total | next 50 »

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Lexx87
19/08/08 @ 10:16
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Can't fucking wait for this :)

Oh and great preview Tom, I giggled at the trying to knock Kieron over with eggs.
Edited 1 times, most recently on 19/08/08 @ 11:17
RedSparrows
19/08/08 @ 10:18
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This + BK on XBLA = me sorted.
mingster
19/08/08 @ 10:24
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sounds nice
Psychotext
19/08/08 @ 10:25
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Getting really excited about this now. Go go go!
Lexx87
19/08/08 @ 10:30
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/does a Rare dance
mcmonkeyplc
19/08/08 @ 10:35
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Oh look a PS3 fanboy post.
Xerx3s
19/08/08 @ 10:35
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Yeah but rare is shit and all their talent left don't you know?
GlassMoon
19/08/08 @ 10:37
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I don't understand why they had to call this a banjo game and not go with a new title.

Anyway sounds interesting.
Tyranix
19/08/08 @ 10:39
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Not really, I agree with him to a degree and I'm no fanboy. I adore Banjo Kazooie and Banjo Tooie, but this is just trying to pull in fans of those games with the surface appearance that it is indeed a sequal, yet also all the others in this new generation of 'omglolmultiplayeripwn' gamers. I really hope it does well if it sticks to its roots more than it appears to be, and evolves enough to stay interesting. However, if it is just an fps/vehicle game hidden behind a cute exterior then it's a load of junk (nuts and bolts). Here's hoping!
Trip SkyWay
19/08/08 @ 10:40
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Sounds ace.
the_dudefather
19/08/08 @ 10:43
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@blig_merk

Get some coffee, your clearly a bit tired
Lexx87
19/08/08 @ 10:43
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blig, seriously we're bored of your kind of shitty comments now. You've just read (or maybe you didn't?) a glowing hands-on by Tom, which just by reading and looking at the screenshots so you can tell it's not just got a Banjo face on when it's not a Banjo game. It looks (and by Tom's words feels like a Banjo game)...which is just a bubbly happy great fun platformer. Yeah instead of running around you roll/fly/skate/hop/anything you can imagine around...how does that NOT sound like fun?

Edit: Fixed my terrible use of english
Edited 3 times, most recently on 19/08/08 @ 11:50
andywilkie35
19/08/08 @ 10:44
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i had the mispleasure of reading these comments whilst not signed in and saw certain ps3 fanboys comments, now i'm signed in they're thankfully blocked! if you aren't gonna get the game why bother commenting?

but for me this is a must buy, i'll still get LBP (because I need some games to justify why I bought a ps3 in the first place) even though they seem quite similar, but I imagine this will be much better due to it being a proper, structured game and not a game that relies on the player having to make the levels himself because they either couldn't be arsed or because its too hard to make games on the PS3 so they did the best they could.
andywilkie35
19/08/08 @ 10:45
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@ Lexx87

+1
Monkey_Puncher
19/08/08 @ 10:48
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Sounds great, I want!
Carpathian
19/08/08 @ 10:48
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Sounds to me like the great Banjo world design crossed with those "lose hours of your life" vehicle/puzzle/construction Flash games going about right now.

If that's the case, even at a rudimentary level, that it's a big pile of WIN for me......
Dizzy
19/08/08 @ 10:50
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Sounds ace.
Lexx87
19/08/08 @ 10:51
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@blig

Will you at least try the demo when it comes about and tell us what you think? I don't mind a cynic as long as they actually try the thing out.
Weezer
19/08/08 @ 10:53
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Looks fucking great to me. (But if you only have PS3, what the hell are doing spending valuable minutes of your precious time slagging off a game that you'll never buy? Sad.)
miiiguel
19/08/08 @ 10:54
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^ please no! I don't want no blig in 360's community. Negative dudes FTL!
Lexx87
19/08/08 @ 10:54
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I don't live far from Tycross, I want to go say hi to Rare and tell them they rock.
Xerx3s
19/08/08 @ 11:05
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"You may be tired of it, but it doesnt stop it being true. "

In your blinkered alternate universe maybe.
farticusmaximus
19/08/08 @ 11:10
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Been excited about this ever since it was announced, and I love the direction Rare are taking it in. It's nice to see some innovation going on instead of the tired old rehashes we're constantly bombarded with.

GOTY candidate for me.
Jimbob89
19/08/08 @ 11:12
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Does anyone know when banjo kazooie is coming to XBLA?
Xerx3s
19/08/08 @ 11:17
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Most likely around the same time as BK3 as some advertisement thing.
FFS
19/08/08 @ 11:18
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I'd much rather have a fresh platform collect-a-thon than this. If anything BT showed in how many ways a platform game can be improved upon its predecessor. I have been toying weith getting a360. This game was going to swing it. The lack of platform action looks like I probably won't now. Bring back the Rare of old.

It's a bit like saying that Halo 4/the next Perfect Dark/take your pick wouldn't be a FPS because there are too many!
Xerx3s
19/08/08 @ 11:24
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Funny. People always cry for innovation but when somebody does it with [insert stale old title here] they want to to be just a copy of what it was.
Psychotext
19/08/08 @ 11:26
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Sweet... more idiots for the ignore list. I do like visiting the comments section from time to time to pad it out. :)
MrFlintBlackman
19/08/08 @ 11:36
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My EYES! the pretty colours sting me EYES!

Looks incrediable, can't wait to buy Banjo-Kazooie again on XBLA.
DrDamn
19/08/08 @ 11:47
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With all the top quality titles over the coming months this is one of the few I have already pre-ordered. Looks like a lot of fun and it's doing something different. I was sceptical from the early vids as vehicles looked a bit shonky, but later vids looked a lot better. Really like the visuals too - they have come a long way artistically from Kameo.
BartonFink
19/08/08 @ 12:05
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More comedy gold from blig_merk in this 360 thread too I see.
Darren
19/08/08 @ 12:09
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For me B&K Nuts & Bolts is my most wanted game of this year, I really cannot wait to play it (that's putting it mildly!), it sounds absolutely terrific and loads of fun. And with a remake of the first game headed for XBLA, I couldn't be happier. So long as both those games come out then I really couldn't care less about any other game really... well except for Fallout 3.

Now that I've said that, I still think that Microsoft will have a hard time selling this game to most Xbox 360 owners just as they did Viva Pinata in late 2006. Whether that's because most of its owners would rather shoot things than explore a colourful cartoonish world I don't know... it could be simply down to poor marketing by Microsoft. Certainly releasing Viva Pinata at the same time as Gears of War didn't help last time, especially as the former received very little publicity. Hopefully Microsoft won't release this new game at the same time as Gears of War 2; that would be stupid. I really hope B&K Nuts & Bolts is a huge, huge success for Rare...
farticusmaximus
19/08/08 @ 12:27
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"XBOXers that are jealous of LBP"

Why the hell would we be jealous of a glorified physics demo? LBP looks cute but completely devoid of any playability. BK is a properly thought out game with objectives, progression and, you know, gameplay.
boabg
19/08/08 @ 12:37
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What the fuck is a damn squib?
Widge
19/08/08 @ 12:47
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BK:N&B and LBP are two games which no-one has played so no-one can comment on playability, game structure innovation with any form of validity
DrDamn
19/08/08 @ 13:00
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BK:N&B and LBP are completely different games too - there is no real a comparison to make.
kinky_mong
19/08/08 @ 13:01
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but for me this is a must buy, i'll still get LBP (because I need some games to justify why I bought a ps3 in the first place) even though they seem quite similar, but I imagine this will be much better due to it being a proper, structured game and not a game that relies on the player having to make the levels himself because they either couldn't be arsed or because its too hard to make games on the PS3 so they did the best they could.

Couldn't agree more. Giving me the chance to make my own stuff to improve my performance in a structered world is infinitely more appealing than what LBP offers. I have very little creativity when it comes to making levels (Timesplitters and Smash Bros Brawl are prime examples) so I'd get bored of LBP very quickly.

From my experience any game that has user-generated levels available to anyone is mainly populated by unimaginative rubbish (Look it's Super Mario Bros World 1-1. AGAIN.) or insanely difficult levels made by veterans for veterans (Mario Vs. Donkey Kong 2 springs to mind). Occassionaly there are some gems that clearly display some talent but they are few and far between.

In summary, BK: Nuts & Bolts - YAY! Little Big Planet - Meh.
Carpathian
19/08/08 @ 13:06
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Xerx3s: Funny. People always cry for innovation but when somebody does it with [insert stale old title here] they want to to be just a copy of what it was.

+1 (at least)

Funnily enough the same thought was crossing my mind too. I'll quite happily say that there's nothing wrong with liking a good platform-em-up (or whatever game style floats your boat) but you have to bring something new to the table from time to time. It's not that there aren't other games of the desired genre out there to play instead if the latest title you were waiting for has taken another direction.

Personally, I thought BK needed a new twist - another pure collect-em-all would have left me a bit deja-vu to be honest. I never found much reply value with the old titles either - this "build it and try it and tweak it and swap it" thing will probably have far more legs for me in that respect.
Edited 1 times, most recently on 19/08/08 @ 14:07
andywilkie35
19/08/08 @ 13:12
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again i somehow sign in and see some dross from people who i thought were blocked

"Funny, I could have SWORN that LBP has 60 pre-built lebles and the whole point is it uses physis to create, you know, puzzzels! "

Like I said before, I'll still get it because I believe it will be a good game, but it doesn't appeal to me as much as Banjo does.

And didn't Viva Pinata actually get general good reviews and good sales? Good to see a return to form from Rare
farticusmaximus
19/08/08 @ 13:19
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"LBP has 60 pre-built lebles and the whole point is it uses physis to create, you know, puzzzels!"

So the floating-barrels-under-the-see-saw puzzle from halflife2 repeated ad nauseum?. That trick got boring after the first go.
Edited 2 times, most recently on 19/08/08 @ 14:59
Darren
19/08/08 @ 13:39
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What's a 'leble'?
LazyDan
19/08/08 @ 13:48
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Still nonplussed - Wii/360 owner here.

I'll at least try it, but this looks like another Perfect Dark Zero - hyped to buggery, all kinds of high hopes for it, it comes out to mixed reviews then is forgotten about before finally being brought up again months later only to be chalked up as another negative in Rare's faded reputation.

EDIT: Braid is the platformer for me. God I love Braid :(
Edited 1 times, most recently on 19/08/08 @ 14:49
Widge
19/08/08 @ 13:54
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I always feel like Ratchet, Banjo, Jax, Crash... they all seem to come from the same "generate platform character" factory.
the_dudefather
19/08/08 @ 13:57
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Oh great now there is a LBP vs Banjo war because they contain vaguely similar themes

I'll enjoy both :)
Xerx3s
19/08/08 @ 14:02
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"I always feel like Ratchet, Banjo, Jax, Crash... they all seem to come from the same "generate platform character" factory."

Opposed to all those characters from shooters, rpg's, etc.?

It still amuses me how all those fanboys out there distinctly make an effort to not think of viva piniata and JPR when they do their "rare has done nothing since n64 glory days" line.
LazyDan
19/08/08 @ 14:04
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Just because I hate to be lumbered with the PS3 crowd...

There are many reasons for a gamer to get a 360 outside of Banjo.

There are not many reasons for a GAMER to get a PS3 outside of LBP.

This ludicrous LBP vs Banjo discussion is validating my above theory - it's like this debate has come about from insecurity over whether their £400 purchase was a mistake - nothing else could possibly make sense considering neither game is out and they're not even very similar to each other. Thus comparing them at this stage, or at any stage, is ridiculous.
Edited 1 times, most recently on 19/08/08 @ 15:05
DUFFKING
19/08/08 @ 14:11
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DISCUSSION OVER

BOTTY4HYRE HAS SPOKEN

EVERYONE ELSES OPINIONS ARE VOID

WE SHOULD ALL FOLLOW THE OPINIONS OF THE ENLIGHTENED ONE

/bows
Xerx3s
19/08/08 @ 14:12
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That's entertaining enough to bring him off ignore.
Raz76
19/08/08 @ 14:17
#49
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Fanboys. If you are so sure you bought the best console, why do you all sound so miserable?
SeesThroughAll
19/08/08 @ 14:23
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So... I'm confused here.
BK:N&B and LBP are different enough not to warrant comparison, but the general opinion here is that BK:N&B will be better?

Hmmm...

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