ATEI 2009 Show Report

Hands and coins-on at the annual arcade trade show.

At one point it was unthinkable that Street Fighter II would disappear from every greasy spoon on the map - but it happened. On today's arcade cardiograph, there is a slow pulse, a protracted blip in the darkness that represents the last bastion of hope for an ailing UK industry. But enough of the woe stories. Having understood and agreed that the rise of the console has spelled slow death for the most social of videogaming activities, it's time to take a glass-half-full approach to ATEI 2009.

Suited businessmen descend on Earls Court every year as if it were a charmed place, a temple for their industry where they can talk shop and chug beer with colleagues and trading partners. All this while ignoring the two ginger kids head-butting the punch-bag machine. Yes, the UK's largest refuge for children bunking school is back in what could be considered full force.

For what it's worth, the show has conjured a renewed energy from somewhere. The stands dedicated to actual videogaming are now spread out across the upper floor rather than boxed in a single location. It's only a small detail, but one that successfully dilutes the colourful parade of redemption machines and tat vendors.

1

Tetsuya Mizuguchi's bed, everyone.

The presence of the Japanese contingent is great in size but not in number. Even though the Namco Bandai stand is in a prime spot, there's not a great deal on show bar its impressive new gun game, Razing Storm. Set in a beige future, you assist a stereotypical combat unit as they run around derelict buildings pumping stuff full of lead. As Gears of War demonstrated, stereotypes are good, especially those which promote machismo and violence. It's pretty sexy, with scenery decimation that's reminiscent of Crisis Zone and a grittier style than the rather plastic Time Crisis 4.

The Konami stand next door is looking a little unloved. Guitar Hero Arcade is centre-stage, featuring over forty songs and eleven characters. It's far too similar to the home versions to really enthuse, but a safe bet for industry pundits. Much more exciting is U-beat, a rhythm-action title that's currently taking Asia by storm. With possibilities of linking up to four machines, the game is played on a four-by-four grid of sixteen squares that light up in time with the music. This may not seem like much of an evolution from Beatmania, but attempting to control the grid's pulsing sequences of sound and colour is intensely engrossing.

The new GTI Club is a decent racing distraction in its French Riviera-themed booth, and at the back of the stand Byon Byon!, a mini-game romp with shades of Ren and Stimpy-esque madness, is good fun, even if the overblown controllers are a little unwieldy. The one we're most excited about is, incidentally, the one that's getting the least attention: Castlevania The Arcade Game.

2

Enter dark room, do unpleasant things with whip.

Inside the mini-theatre setup we take up a whip controller, which is fashioned and implemented almost identically to Konami's own sword-swinging Blade of Honor. All hope is shattered by the calibration though, which is a total mess. With the whip not responding properly, it degenerates into an arm-wearying affair where only wild flurries of movement seem to have any effect. Although gimmicky, were it working properly it could be an attractive novelty, featuring music, secondary weapons and characters from Castlevania lore. It's just a shame that this initial demonstration is in such a poor state.

Nearby, Australian arcade distributor Highway Games has brought Street Fighter IV and Tekken 6 to the show. Despite hogging the area as much as they did the Namco stand the year prior, Highway seems to appreciate the attention of fighting game die-hards. Next door, Japanese vendor River Service is demonstrating Arc System's BlazBlue and Taito's painfully poor sequel, Chase H.Q. 2.

Surprisingly, the biggest crowd-pleaser happens to be a redemption machine, the hook being that rather than controlling a grab claw you get to control a robot. Yes, a robot. On a cool factor it's right up there. The objective is to have him walk up to a fluffy doll, grab it and bring it over to the prize chute within a sixty-second timeframe. Apocalyptic visions abound of a future Japanese war in which they'll likely roll one out that's large enough to destroy small cities, or a more likely future in which Eurogamer's editor sends one out to retrieve overdue copy. Eek!

3

SEGA Rally 3! No no, in front of her.

The SEGA stand on the opposite side of the hall is by far the most adventurous of the show. Big, bright and buzzing with booth girls in hotpants. It's a more than worthy turn from the big S, but a shame that there are so few exclusives. Rambo cabinets sit four in a row, as do the Hummer, Harley Davidson and Ghost Squad machines. Although the Typhoon 4D simulator ride is a good indication of the demand for non-competitive, family-orientated arcades, it doesn't provide anywhere near the same thrills as SEGA Rally 3 which, despite striking similarities to the recent console release, is one of the show highlights. The visuals are beautifully smooth and the handling of the cars as they burn around gravelly mountain roads feels just right. It arrives across Europe later this year.

As the afternoon turns to evening and the hand strikes six, in true Cinderella fashion the magic disappears instantly as the machines across the floor shut down. The blur of colour and sound that's hung on the air all day is suddenly gone, and we stroll between a graveyard of blank screens as we head for the exit. In the lobby a youth is waving his belt around and shouting obscenities as a security guard shuffles him to the exit.

As the doors close on ATEI for another year, it's easy to be cynical. It's easy to dwell on a golden era when busy arcades smelled like cigarettes and cleaning fluid and the chimes of Capcom logos and Space Harrier demos would ring out all day long. The question is, do we spend our time reminiscing about the scene of the past or do our best to look to the future? In the end it all amounts to one simple truth, and that's that the future is all we've got.

Comments (27) Latest comment 3 years ago

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  • Sunyavadin #1 3 years ago

    Oh arcades, how we miss you!
  • Thunderbolt #2 3 years ago

    Nice article.

    I'd say we are in an age now where gamers of a certain age have never experienced an arcade.

    As I'm an older game I did spend a fair amount of my youth in the arcade, it had a great social enviroment and there was always a challenge to get a high score and knock someone elses score off. The Street-fighter II machine in particular was much loved and there were legendary challenges there. Those were fun innocent days

    The graphics were always that much better than games we had at home (I had a speccy at the time).

    But time has moved on and games like all things have become more insular. There is hardly any graphical difference between an arcade and console game now.

    Unfortunately most game arcades are now quite seedy and I would prefer to play at home much like I would rather watch a movie at home as my home enterainment system is delivers a much better experience
  • Bagpuss #3 3 years ago

    Are there any decent Arcades in the UK anymore?.....

    Thought it was a dead industry.

    Anyway, all these arcade machines are just variations of PC based Gfx cards and CPU's.
    Edited by Bagpuss at 03/02/09 @ 11:49
  • Matt_Edwards #4 3 years ago

    BlazBlue eh?

    Still haven't had a chance to play that one yet but it looks awesome.

    Castlevania sounds a little disappointing, bit like the Silent Hill arcade game.

    Please Konami, just go back to your garage and make Hokuto no Ken: Punch Mania 3! Hell, if they just upgraded those 3 old 573 Fighting Mania cabinets at the Trocadero to the second game I'd be happy...
  • consignia #5 3 years ago

    Are there any decent Arcades in the UK anymore?.....

    Well, there's a massive Namco Station on the South Bank in London. It's the only recent thing that I've been to that has anything decent. And that pales in comparsion to the smallest corner arcade in Shinjuku. It's a shame, as I really love arcade games, it's disappointing to see them die out in the west.
  • Darkflight #6 3 years ago

    SFIV was there? :( I knew I should have found an excuse to go down to the London office while ATEI was on and wander over.
  • Subi #7 3 years ago

    Anyway, all these arcade machines are just variations of PC based Gfx cards and CPU's.

    Yup, but in what way is that a problem? I can tell you from experience that it makes writing and testing the games a hell of a lot easier. ;) I'm using a Celeron-based board with a Intel 915 chip at the moment, with a JAMMA interface for the inputs, and running Linux it's easily fast enough to produce the games we saw at the ATEI.

    Incidentally, do us a favour and cast your eyes on the skill games on the pub boxes next year, would you? I saw a clone of Peggle on one of them this year. ;)
    Edited by Subi at 03/02/09 @ 12:11
  • mingster #8 3 years ago

    i still remember hanging out playing qix, moon patrol, space invaders, dig dug etc...
    good ol days
  • Tomo #9 3 years ago

    Oh, is this the thing that's on round the corner? I will read this later...
  • MrChuckles #10 3 years ago

    I'm a huge pinball fan, used to own one, moved into a flat, had to sell it. Now back in a house again and i miss it...

    Best arcades for Pinball are the one under the arches near Brighton Pier and the one next door to Goodge Street station on the Northern Line.
  • Redeye #11 3 years ago

    Pah, arcades ain't what they used to be. Now get off my lawn, you pesky kids.
  • knightmt #12 3 years ago

    The drugs and the money killed the bitch.
    Maybe not the drugs so much, I imagine these games still cost more than a car,
    love the shooting games, now that I live in the wilderness I just shoot animals.
    I wish they would take console games that are arcade style and turn them on to alien difficulty,
    upgrade the shit out of the peripherals, you know a joystick and get some 3D projection blam.
    More bang for you buck.
    If these guys stop trying to sell them and just sent them out as commisioned vendors, all you would need is
    kids with credit cards.
    I also loved the big drivers the one were I kept crashing into buses. Trying to rag the merc.
  • mingster #13 3 years ago

    bring on virtual reality in the arcades..
    did anyone play virtuality and the virtual one with the elf and crossbows in the trocadero?
  • ryohazuki1983 #14 3 years ago

    Was this event open to the public or is it invite only?
  • neonxaos #15 3 years ago

    Sega Rally 3?? I thought that Codies had bought Sega Racing Studio after Sega officially closed it down...?
  • MarkHW #16 3 years ago

    @ryohazuki1983: No, it's trade only, but just register next year with a fake company name if you're really that bothered with going. Won't cost you anything.

    Me, I spent the entire show downstairs at the casino exhibition. Didn't want to, but I was there at my employer's expense so had little choice. From the looks of that Sega machine, seems like upstairs had the pick of the booth babes as well.
  • xEisenhorn #17 3 years ago

    FYI SFIV has finally made it to the Troc , was lucky enough to wonder in there looking for it and for it to have been installed there that day ! . Seeing the game in flesh has made it a must buy now :)
  • Sam_Smith #18 3 years ago

    I was one of those hardcore hogging SFIV. :p

    Also played a lot of Blazblue, which is great, and that new boat racing game H2 Overdrive, which the article dosn't mention at all. I don't see why not, it was freaking AWESOME.
  • canIdoyabombsforya #19 3 years ago

    "Anyway, all these arcade machines are just variations of PC based Gfx cards and CPU's"

    Most of the gfx companies bought each other out, hence the industry is more uniform.
    But Arcades had 3D chips way before PC, come to think of it they had custom sound and even colour before the PC. Hell so did the SNES. The PC is a relative newcomer to custom 3D gfx.
  • ryohazuki1983 #20 3 years ago

    @MarkHW

    Cheers, will sign-up for next year's event.
  • Kujata #21 3 years ago

    A few games of Quasar and then a four-player game of Daytona USA... how i miss those days!
  • cerebralbored #22 3 years ago

    I saw Street Fighter IV at Trocadero too. I was wondering why the Tekken 6 machine was empty at first.
    Edited by cerebralbored at 03/02/09 @ 20:19
  • secombe #23 3 years ago

    Does Sega World (or whatever it became) still exist in Bournemouth?

  • Slipstream #24 3 years ago

    Tom Massey!

    Your writing techniques are profound, I am in awe.
    Very good article, an enjoyable read =)
  • bad09 #25 3 years ago

    I think a trip up Namco/Troc is due next weekend. I need to go to the London aquarium again anyway (the pictures me and Mrs bad09 took never came out, bloody useless disposable cameras).

    SF4 here I come (I hope I don't do as badly as the EG expo!)
  • loveless #26 3 years ago

    Sega Rally 3 is already in London (Namco Station?)
  • calan #27 3 years ago

    Isn't it sad that i flew to London from another european country to be at Earl's Court those days, but didn't get the time to go upstairs at all..?