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Assassin's Creed II Hands On

PC Xbox 360 PlayStation 3
Hands On by Alec Meer

27 October, 2009

Page 1 of 2. Page 2 ->

Here's a sequel that takes precisely zero time to prove it's not simply a repeat of its forerunner. Remember all those super-long, super-serious conversations between unsmiling men? From the very off, Assassin's Creed II features gags, flirting and urgency. Even Desmond, the glowering buzzcut bloke whose ancestors' memories the Assassin's Creed games document, gets to grin, joke and make eyes at a lady. What, what, what? Light-heartedness in my gritty historical stealth game?

It's an immediate improvement. It's also makes AC2 fresh enough that most of the backlash against the first game is washed away. "By trying to innovate in all directions, we all recognised that AC1 had its shortcomings," observes the sequel's producer, Sebastian Puel. "I think what was interesting to see was this love or hate kind of thing from reviewers and on the forums - some saying it was the best game of the year, and others that they were very disappointed.

"So we started AC2 listening to those comments, but there were things that we perfectly knew ourselves. The main, main focus starting AC2 was saying we have something that's very strong at its core, but we certainly have to add a lot of variety to that. So we took each part of the game and said 'how can we bring more depth to this?'"

By doing so, what's returned is the reason we all got excited about Assassin's Creed in the first place - free-running through a gorgeous, centuries-old city. AC2 really, really wants you to have fun - and that's why new lead character Ezio, a 15th century Italian nobleman, begins the game as a callow youth interested only in hedonism. "It is a good life we lead," his brother observes, as the two of them gaze across a sunlit, Renaissance skyline. "The best," rejoins Ezio, before heading off to do naughty things with a human female. It's a far cry from the scowling monks and restrictive rules of the first game's opener.

'Assassin's Creed II' Screenshot 1

Enemies evolve somewhat over the course of the game, gaining better weapons and armour to counter your own upgrades. They're still goons, of course.

"The time period is warmer, the place is warmer," agrees Puel. "Maybe we wanted to take ourselves less seriously a little bit, we had to step back and say, 'this hero, he has to have some panache', and not always be mysterious, not talking too much as Altair was, much as we loved him... We need to have a hero who is more Italian. Even though he is still an Assassin, and even after he loses some of his family and become very focused, we wanted him to have a lot to say."

As Puel hints there, this contentedness doesn't entirely last - conspiracy and family tragedy quickly blight Ezio, removing characters you'd presumed were there to stay and thus, harrowingly effectively, shaking both his and your confidence in the state of affairs. In a Batman-esque montage, he dons his Assassin uniform and embarks on an urgent pursuit/flight across the great cities of Italy.

A big part of maintaining that urgency is that the game doesn't jump back to Desmond, skulking in his Animus memory virtualisation device, anywhere near as frequently as first time around. Even when it does, it's no longer the austere white room and cryptic scientists of before. It's a cartel of young, sparky folk in a stylish office. The Animus, in its (self-consciously described) 2.0 form, is no longer a frightening upside-down bathtub that takes four hours to extricate yourself from, but instead a comfy-looking red recliner chair.

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Comments: 1-50 of 59 in total | next 50 »

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cianchristopher
27/10/09 @ 13:17
#1
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It does look good, of that there is no doubt....

But, I'm not gonna fall for the same shit twice Ubisoft....
TheGoose126
27/10/09 @ 13:24
#2
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Loved the first game, it was style over substance but so what!
sirtacos
27/10/09 @ 13:25
#3
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Didn't like the first game at all, but this one looks like it could actually be fun to play.
Madafunkola
27/10/09 @ 13:26
#4
+5
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Between this and L4D2 I won't need to leave the house until xmas...
rotmm
27/10/09 @ 13:27
#5
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I'm with Goose here. Loved the first one. It was a real chill-out game.
Widge
27/10/09 @ 13:33
#6
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Sounds good, although I've not finished the first, barely started it.
chudders
27/10/09 @ 13:33
#7
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I enjoyed the first one too, although I could understand the criticisms. If this improves on every shortcoming of the original it could be very good indeed. We'll see.
Eraysor
27/10/09 @ 13:33
#8
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I really liked the Desmond bits in the original, they were a great change of pace. Hopefully this one still lays on the awesome conspiracy theory shizzle in the background.
mkreku
27/10/09 @ 13:39
#9
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I loved the first one. I guess I suffer from ADD or something because the repetition never really got to me. But it's good that they've tried to make it more varied! And I love that it sounds even more RPG'ish now!
ZuluHero
27/10/09 @ 13:42
#10
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...But can i follow the story to this without having played much of the orginal? It sounds really good to me, but i don't want to be confused plot wise :(
smernicki
27/10/09 @ 13:44
#11
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didn't play the first one although this sounds like it is shaping up quite nicely
the_dudefather
27/10/09 @ 13:44
#12
+5
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I loved the firstone, except for the repetitive dialogue and ending (or lack thereof)
kangarootoo
27/10/09 @ 13:44
#13
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Really sounds like this will amplify the good parts of the first one, whilst removing the chipped edges.

I feel a secluded weekend is likely to occur somewhere around the 20th.
Zebula77
27/10/09 @ 13:46
#14
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I thought the first one was wonderful, actually. Didn't really find it all that repetitive (tho I certainly welcome added diversity and variety). This preview sounds very promising, indeed.
KTroopA
27/10/09 @ 13:46
#15
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AM GET.

1st game was good but had a few faults, still i enjoyed it through to the end. i hope they have given more controls on the way u can kill this time. before seemed a bit random, but if i can nick someones axe and make him eat it up the arse. then gold :D
Darren
27/10/09 @ 14:07
#17
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I'm unsure about this game as I found the original a pretty but nevertheless pretty boring experience overall, all style and very little substance. The fact that the PC version has been delayed to 2010 is, perhaps, good news for me as I had no plans to buy the game this year anyway. I'll wait and if it does turn out to be good and worth playing this time round then I'll pick it up cheap in the New Year.
ZuluHero
27/10/09 @ 14:08
#18
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@Wander

not all of us are interested in MW2 though ;)
Edited 1 times, most recently on 27/10/09 @ 14:08
spekkeh
27/10/09 @ 14:31
#19
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I love Death in Vegas. I love Jade Raymond. Not too sure about this game though.

I wish somebody would tell me if you can enjoy the story of the game if you haven't played the first one. I have no interest in that game whatsoever, but this looks genuinely good.
Edited 1 times, most recently on 27/10/09 @ 14:31
asphaltcowboy
27/10/09 @ 14:31
#20
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Loved the first one, despite it's flaws. Sounds like they're going to be addressing all the issues, so bring it on I say!
Lionheart
27/10/09 @ 14:34
#21
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Yay more Horse Riding V_V
muscleblade
27/10/09 @ 14:38
#22
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I rather buy this than MW2 tbh, but i will buy them both of course. And L4D2.
bad09
27/10/09 @ 14:40
#23
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I've just found out my PC plays the first so I'm currently playing through the directors cut before sinking my teeth into this.

Can't wait to see it Friday! :)
Gazza_UK
27/10/09 @ 14:46
#24
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God dammit i just know that while im playing this my friends will leave me in the dust with MW2, probably end up with some laser guided bee gun while im still on a pea shooter again
Dave797
27/10/09 @ 14:53
#25
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No doubt it looks fantastic as did the original but with the slightly more modern time period and the new mission variety this by the sounds of it could be epic. As long as I can still swan dive from from the tops of building in to hay I'M IN!
Burkey123
27/10/09 @ 15:00
#26
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Loved the first one. This one sounds a lot better though. Definitely be picking it up.
mungolikebeans
27/10/09 @ 15:06
#27
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Still nothing about whether the actual assassinations will be better, more tactical etc....? The first game was disappointing the most when it came to assassination time (the whole point of the game...?)
oef!
27/10/09 @ 15:18
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The last page looks like somebody is describing Fable 2.
donnie080208
27/10/09 @ 15:21
#29
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I really wanted to love the first game as the game engine is one of the best seen this gen but it just wasnt fun to play. It seemed like the devs had created this wonderful atmospheric world and added the gameplay/story as an afterthought. I am still not convinced about the sequel although i have no doubt its an improvement but will it offer a true sandbox with loads to do, like GTA4/saintsrow. the assasinations were meant to be the highlight but i found them exceptional boring and repetitive especially after the awe of the visuals had worn off. Also i wonder if they have improved the PS3 version of the game, as it was a shadow of the XBOX360s great and sharp visuals
bad09
27/10/09 @ 15:58
#30
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Who cares about your console war donnie when there is a PC version to piss on both ;)
wile_coyote
27/10/09 @ 16:06
#31
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looks impressive.
Miths
27/10/09 @ 16:16
#32
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""The best," rejoins Ezio, before heading off to do naughty things with a human female."

Otherwise known as a "woman" in games like this that don't have elves, halflings, dwarves and assorted freaks to add to the species and gender confusion :p.
marronthered
27/10/09 @ 16:24
#33
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CANT FREAKING WAIT
marronthered
27/10/09 @ 16:28
#34
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donnie080208 your sarcasm is there for all to see
coomber
27/10/09 @ 16:29
#35
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Miths - just beat me to it.

And to the 'tard who wrote this article, how about having the odd paragraph without a spoiler of some kind? You may have written something that DIDN'T make you look quite as much of an arse-clown as the "female human" comment, but there was no way I wanted any more of the game ruined for me. Well done.
Les
27/10/09 @ 16:29
#36
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Although I don't care too much for stories in games, the pseudo-SF in part I really put me off. Even if it had actually been good gameplay-wise, I probably would have let it pass based on that. Stories don't add much in general but they can destroy a lot IMO.

If I'm not mistaken that setting is also the basis for part 2.
Gazza_UK
27/10/09 @ 17:15
#37
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I went backpacking through Florence and Venice, cant wait to go OMG im stabing someone where i was eating a sandwich a couple months ago!!! ! !
paulf
27/10/09 @ 17:39
#38
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if you can skip the cutscenes I'm sold, I really wanted to like the first one, and loved parts of it, but let me be an assassin and run around not have to go to the animus and listen to rubbish dialogue
wonton
27/10/09 @ 17:42
#39
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I played the first one for a few hours before the repetition got to me.

Althought they seem to be making a big effort to fix this, so very interested to see how the game design pans out.
ybfelix
27/10/09 @ 18:13
#40
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while his bedroom is filled with portraits of men of import he's assassinated.
--------------
this is creepy
jimbo118
27/10/09 @ 18:24
#41
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Looks like they've remembered to add the fun this time.
kangarootoo
27/10/09 @ 19:26
#42
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@ybfelix

When you think about it, being a professional assassin is bound to make someone a little bit bonkers.
SirJohnny
27/10/09 @ 19:54
#43
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I know that Italian is not exactly the easiest language to speak correctly, but that strange italianized English with actual Italian expressions scattered here and there sounds so....clumsy.
Looking at the latest media I have to say I found the dubbing ranging from hilarious to atrocious. Not a single Italian speaker would like it!

Iain815
27/10/09 @ 19:59
#44
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The only game where I'm genuinely interested in where the story is going.

Bring it.
patchbox360
27/10/09 @ 21:27
#45
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mmm.. jade raymond, where the hell is she gone
the_mtfr
27/10/09 @ 21:35
#46
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Death in Venice? Heh, somebody at EG has been reading :)
patchbox360
27/10/09 @ 21:42
#47
-7
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killzone 2 was the beginning of the end and uncharted 2 is The End - the console war is over, everyone can now relax
Scimarad
28/10/09 @ 05:33
#48
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I loved wandering around and exploring in the first game but I thought the game-play was incredibly repetitive. If they've really improved that element then it sounds like a winner.

Of course, what I really want is a fantasy RPG with a setting like this but without Oblivion's cloned dungeons.
Gazza_UK
28/10/09 @ 09:40
#49
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On vg247 they said that they are looking into AC III's location, one of which may be Feudal Japan. THAT WOULD BE AWESOME!!!
Skorms-Boss
28/10/09 @ 09:42
#50
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@spekken

won't know if the story's that inportant until we've played it all of the way thru

as for me, I can't wait, got it preordered and the 20/11 booked off from work!

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