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Another Code R: A Journey Into Lost Memories Review

Wii Review by Oli Welsh

25 June, 2009

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"Read & Solve like a Mystery Novel!" shouts the sticker on the box for this languid detective adventure, a sequel to the 2005 DS game Another Code: Two Memories. One of Nintendo's cleverer marketing ideas (and it's had plenty lately) has been to slip the classic narrative adventure in with its rebranding of videogaming to reflect the concerns of a front-of-store display in Borders. Character-driven, brain-teasing murder mysteries sit quite neatly alongside food, fitness and self-help, and a moribund gaming genre gets to find its second wind in the slipstream of a mass-market revolution. Cheers all round.

The thing is, though, that Another Code R: A Journey Into Lost Memories doesn't read quite like a mystery novel, and you don't solve it quite like one. For a start, it's moved from DS - where all the recent hits in the genre, from its predecessor and Hotel Dusk (also by Japanese developer Cing) to Professor Layton and Phoenix Wright, have found their home - to Wii. So you no longer hold it in your hand while you wait for a bus or sit on a beach, idly flicking through dialogue and snapping it shut to ruminate on plot points.

Secondly - and here it differs from Hotel Dusk and Capcom's brilliant legal dramas in particular - you don't solve it by teasing out plot clues and guessing characters' motivation and opportunity. The game does that for you, while you unlock the next section of the story through a series of specific, situational item-combination riddles, logic puzzles and motion interactions. It's more of a traditional videogame adventure in that sense.

Thirdly, it doesn't read like a novel because it's not written like one. There's plenty of reading to do in Another Code R - pages and pages of it, in fact - but its plain characters, flat dialogue and matter-of-fact style don't have much of the literary about them, and the themes are loss, memory and teenage growing pains rather than the weakness of the human condition. If Another Code R is a mystery novel at all, it's one from the 'Ages 11-16' section of the library, well-thumbed in a plastic jacket, and dotted with Ribena stains.

'Another Code R: A Journey Into Lost Memories' Screenshot 1

The map is clear and helpful, and navigation is a breeze.

None of which is necessarily a bad thing. A game about being a confused teenage girl is certainly a welcome change in a world of games about being an angry teenage boy in the body of a space marine / mutant / mutant space marine. But most of the above contributes to making Another Code R less immediately engaging than you might expect, a problem compounded by the fact that Cing's game is so... very... slow.

For the first three or four of the game's dozen or so hours, 16-year-old half-Japanese heroine Ashley Mizuki Robins - she of the immaculate white manga hair - doesn't do much more than recycle cans of pop and light barbecues while exposition washes over her. Washes over her? I mean creeps, like the tide, at an agonisingly slow pace, in "conversations" in which the last few words of every sentence are repeated as a question. As a question?

'Another Code R: A Journey Into Lost Memories' Screenshot 2

You're rewarded for recycling cans with sweets. Another Code's worthiness doesn't extend to diet, at least.

Two years on from the first Another Code, in which Ashley unravelled the events surrounding her mother's death, the teen is invited by her distant, absent scientist father for a camping trip at a resort called Lake Juliet, near the lab where he works. This idyllic and sunny location turns out to hide secrets that deepen the mystery of the mother's murder, as well as a parallel story involving a runaway 13-year-old orphan boy called Matthew Crusoe, whom Ashley befriends. The pair set about trying to uncover their parents' pasts and get closer to their lost families together.

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Comments: 1-25 of 25 in total

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Widge
25/06/09 @ 13:19
#1
+3
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I thought that was a risky subtitle until I realised it was CLicked not D.
pjmaybe
25/06/09 @ 13:37
#3
+1
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What a shame. Looks like the devs just tried to shoehorn a DS game onto the Wii as a straight port. Another Code was alright on the DS.
siro
25/06/09 @ 13:38
#4
+4
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While reading, I got the feeling that this being reviewed by something actually liking adventure games might have yielded another point or two.
carrotcake
25/06/09 @ 13:39
#5
+6
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I dunno I think this sounds like a cool game and the screens look beautiful. I've certainly got time for it.
rhinoxious
25/06/09 @ 13:40
#6
+3
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Zack and Wiki still rules on the wii!
midnight_walker
25/06/09 @ 13:41
#7
0
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I really loved Another Code on DS. I had no idea this was even anywhere near release until I read this, and I'm just so tempted to buy it. But part of me tells me it'll be in the bargain bin pretty soon.
scouserfuller9
25/06/09 @ 14:11
#8
+2
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@liverpoolfc - Wii Sport Resort, New Mario Bros and Wii Fit+ and Metoid Trioligy are four titles that will sell big this year not to mention Mario Galaxy 2 and Metoid: Other M in 2010 plus a new Zelda title in the works as well. We've basically seen these games on the Wii once already which were all big sellers so I'm sure the new versions will fly off the shelves. If Nintendo still don't have you happy with this I don't think they ever will!?
One thing I have to give you credit for is your user name though!
ChrisS
25/06/09 @ 14:13
#9
+13
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Sad face.

It IS slow, but I like it for that. It meanders along at its own unhurried pace, and that's part of what makes it great, because it feels so out of step with everything else which seems to be trying to cater for the ADHD generation. And the story and puzzles in the second half of the game in particular have moments of genuine brilliance. It's an 8 for me.
consignia
25/06/09 @ 15:11
#11
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I'm tempted to pick this up. I really enjoyed the first one, but I am a bit worried about the length for the price. I finished the first one in a single train journery from Manchester to London.
ChrisS
25/06/09 @ 15:38
#12
+4
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@consignia - It took me just over 14 hours to finish. If you shop around online you can get it for £28. £2 an hour's not bad, really.
Incarta
25/06/09 @ 15:46
#13
+7
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I liked Another Code on DS and Hotel Dusk, so i'll grab this on the cheap.
consignia
25/06/09 @ 15:53
#14
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@ChrisS

Aye, that's not so bad. I'll probably pick it up in the next couple of weeks then.
Kazzahdrane
25/06/09 @ 16:08
#15
+4
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@MORZTAN: Hotel Dusk was amazing IMO, can't wait for Cing's next DS title which is a detective mystery set in two time periods.
FabricatedLunatic
25/06/09 @ 16:09
#16
+5
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Another Code was one of the first games I played on my DS and I thought it was decent. When the sequel drops below £20 I shall have me a copy. What I really want, though, is a sequel to Hotel Dusk.
autogunner
25/06/09 @ 16:11
#17
-7
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i enjoyed the original but it was short and the ghost boy was a total dick
Obiwanshinobi
25/06/09 @ 17:06
#18
+3
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I think this game looks fab. See? That's how you do good looking games.
antony_williams
25/06/09 @ 17:43
#19
+1
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I'll grab it for sure when the price drops a bit but, as a big fan of the DS game, I have a feeling a sequel is somewhat unnecessary, as the story was wrapped up rather satisfactorily in the first game i feel. The mention of a second character also going through problems who you will accompany sounds like blatant padding for example.....
Royal Fool
25/06/09 @ 19:01
#20
+2
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Is it as disappointingly short as the DS game? I've been waiting for this one... the Wii is perfect for adventure games. Aside from the casual shovelware (and occasional good ones) ported over from the PC, there's not a lot of them.

EDIT: Oh, right, length question already answered above.
Edited 1 times, most recently on 25/06/09 @ 20:07
stevetuck
25/06/09 @ 20:47
#21
0
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Is it bad that i find her kinda cute? :S
Kiigan
25/06/09 @ 21:49
#22
+1
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About 6 hours into it and really enjoying it. I liked Another Code and Hotel Dusk on DS as well.
For fans of the genre, it is definitely worth playing IMO.
Evolution
26/06/09 @ 08:59
#23
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Still sounds interesting, will pick up on fall in price.
Slim
26/06/09 @ 10:22
#24
+1
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Bah. Give it to Shinji to review!
NeonStorm
27/06/09 @ 15:14
#25
0
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I like the look of this (considered getting the DS version waaay back) but it bugs me that Nintendo feels it has to explain it's games in their most basic forms on the box ('Read and Solve Like A Mystery Novel!') for the sake of the casual audience. Seems a bit patronising...

Comments: 1-25 of 25 in total

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