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Age of Conan: Hyborian Adventures First Impressions

PC Xbox 360 MMO
First Impressions by Rob Fahey

10 July, 2007

Page 2 of 3. <- Page 1Page 3 ->

This system acts broadly as you'd expect an action game to. Each swing has an area of effect, and only affects enemies caught in that zone - so for example, a sweeping attack will hit any enemies standing in front of you. This is unlike conventional melee attacks in RPGs, which only strike the enemy you target. On the other hand, this also means that you have to worry about positioning more. Both you and your enemies can physically dodge out of an attack, which makes battles into much more fast-paced, dynamic affairs. The game even extends the concept of shields using this; you'll do more damage to enemies when you hit them on the side that isn't carrying a shield.

Despite the clear similarities with action game battles, however, it would be disingenuous to characterise this as much more than a unique twist on the MMOG conventions. Under the surface, exactly the same dice rolls which have always determined battles in RPGs are still being made. As you level up and attain more powerful weapons, you'll be able to tackle tougher enemies, just as normal.

Interestingly, the game also uses combos as a key part of its battles - tap a number of the action keys in the correct order and you'll fire off a powerful attack, much like a beat 'em up. Later on, these combos even include Mortal Kombat style Fatality moves. Here, too, the action element is a layer over a more traditional mechanism. You learn these combos as you level up, and must equip them in slots before using them; in essence, they are melee combat skills which are fired off by a combination of button presses, rather than a mouse click or shortcut key.

In simple terms, then, the skill based element is an addition to the traditional RPG progression curve. However, we have no doubt that some players will become very adept at this aspect of the game. Indeed, for them there's a unique PvP system called Drunken Brawling, which allows you to enter taverns and start fights (after imbibing specific drinks which improve or disimprove various battle statistics). This mode is entirely level- and gear-independent - a talented newcomer could easily hand a level 80 his backside on a platter - and sounds very much in keeping with the macho, chest-beating world of Conan.

See Them Driven Before You

'Age of Conan: Hyborian Adventures' Screenshot 3

A giant, angry dragon! Just as well you remembered to wear your attractive tinfoil underpants, then.

Conan's other Big Idea is the introduction of single player elements to the game - an approach which is evident on a number of different levels. On a simple, subtle level, many gamers will appreciate the effort which has been put into the dialogue and conversation options in the game. Most MMOGs are rather basic in this regard, leaving the branching conversations and carefully crafted dialogue to their offline counterparts. Conan promises far better developed characters and narrative - which may seem surprising given its rather barbaric setting, but it's worth bearing in mind that its creators also worked on stunning adventure titles The Longest Journey and Dreamfall.

On a rather less subtle level, the game actually sees players working their way through quite a bit of strictly single-player content in the first 20 levels of the experience. The character creation screen is a rather grim galley, full of unhappy-looking whipped slaves, one of whom you choose as your avatar. It's strictly human-only (tough luck, furry weirdos), and you choose between three races, two of whom are more physically focused (they align roughly with the Romans and the Celts in our world), one of which is more magical (aligning somewhat with the Egyptians).

There's a vast amount of customisation you can perform on your character - tweaking stats like age, scars, piercings and tattoos, along with the usual body shape and facial feature sliders - but no class customisation. Not at this point. The reason for this is simple; your ship wrecks, you are washed ashore on a tropical island, and frankly, a Priest dressed in rags with a lump of timber to defend himself isn't much different to a Warrior in the same position.

Upon waking up on the beach, you start to receive your first quests and fight your first battles - but at this point, the game is entirely single-player. You won't see other players until such time as you arrive in the first city, Tortage, about an hour in. By this time, you'll have chosen (or will be about to choose) the first major refinement to your character, the choice between Soldier, Priest, Mage and Rogue. However, you won't choose a final character class - refined specialists like the Guardian (a tough, armoured melee class) and the Demonologist (adept at firing off area-of-effect spells) - until level 20.

'Age of Conan: Hyborian Adventures' Screenshot 4

Burly men in tiny fur pants and feathery hats are well known to be fans of parlour magic and sparks. Oh, and cannibalism.

The whole journey to level 20 takes place on this initial tropic island, in the vicinity of Tortage, and is a peculiar blend of singleplayer and multiplayer action. When you log into the game, it is daytime in Tortage, and you can meet up with other players and go out to raid the nearby slaver camps, ancient ruins, dungeons and what have you - much as you would expect from an MMOG. Go to an inn and rest, however, and you'll wake up in the middle of the night - with no other players around, and loads of single-player content to explore.

It's an odd feature, and one we didn't really have a chance to explore in our brief play-time with Conan. The intent, obviously, is to ease players into the game, and to introduce them to story and gameplay elements without forcing them to go through embarrassing trial and error (and withering catcalls of "noob!") in a party of other players. How well it works is likely to seriously colour many people's experiences of the game - but for MMOG newcomers, especially, it's likely that this gentle introduction and the ability to play at your own pace will be very welcome.

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Dizzy
10/07/07 @ 13:13
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/excited

Love the Conan books.. and the game does look awesome. The problem is that my gf is reluctant to join the fun as she probably has to wear nipple-protection and a thong as "armor".
mouse [staff]
10/07/07 @ 13:16
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Pie!
lambtron
10/07/07 @ 13:18
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To crush your enemies. To see them driven before you. And to hear the lamentation of their women.

(In answer to the sub-heading).
Moonprince
10/07/07 @ 13:21
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Which was also answered in the article... ;)
BrokenSymmetry
10/07/07 @ 13:22
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I agree with Rob in this article that gaming's use of "adult" is very debatable. I have much more hopes for an adult MMO from "The secret world", from the creators of The Longest Journey and Dreamfall.
ZuluHero
10/07/07 @ 13:28
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this is starting to sound very interesting, esp. with my quest to look for more indepth and story driven mmo's. Ill have to watch this one :)
Edited 1 times, most recently on 10/07/07 @ 14:28
RedPanda
10/07/07 @ 13:39
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It does sound kinda interesting. PC only I'm guessing, or is a Mac client possible?
Darkedge
10/07/07 @ 13:42
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"The extensive world of graphic novels from which Age of Conan takes its inspiration (the Arnie movies are simply another spin-off)"

err NO. If Funcom told you that I'm very worried for the game as it's not quite right. The Graphic novels are based on and a spin off from the original Robert E Howard stories, which did appear in pulp comic books in the 1920's but were not fully illustrated at all (usually a one panel illustration maybe 2 or three per tale) but the story was told using old fashioned text.

http://en.wikipedia.org/wiki/Robert_E._H...
The_Aardvark
10/07/07 @ 14:13
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And what's more the Conan series were an early high-watermark in atmospheric, dark fantasy. There's a lot more to them than arnie in a leather jockstrap.
Azazel
10/07/07 @ 14:16
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The open steppe, fleet horse, falcons at your wrist, and the wind in your hair!

/smack

"OVERRULED!"
Deepo
10/07/07 @ 14:30
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"It's Lord of the Rings Online, two bottles of vodka down, standing in the middle of a town square somewhere in Sweden with a crowbar held in a clenched fist, ready to brain anyone that walks too near."

Norway, dammit!!
CrawlingKingSnakes
10/07/07 @ 14:46
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Looks tacky, unsurprisingly.

/rants

And I'm getting really tired of all those magic glows (usually blue and purple) in everything. I'm thinking of the Bioshock intro vid where the player gets knocked down and cuts his hand on the Big Daddy's drill verses the actual gameplay vids from later on where it just looks like the usual MMO mush of spell effect spheres etc.

/ends rant

TheJuriel
10/07/07 @ 14:46
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Conan doesn't have lightning bolts be a common occurrence, area-of-effect heals and spells, or 'healing classes', or 'good priests'.

The game may be okay, but it's not Conan.
TwistidChimp
10/07/07 @ 14:47
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@Red Panda, its PC and 360 I believe. I'd recommend anyone thats interested check out the thread in the forum, there are a few video dev walthroughs up that should pique some interest.

Plus, you can get camels or mammoths as mounts, and engage in mounted combat :) What more do you need to know quite frankly ?
Edited 1 times, most recently on 10/07/07 @ 16:08
captainrentboy
10/07/07 @ 14:50
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Was that a pic of a man fighting an ape with a sword? If so, this is a definite purchase for me, is there anything better than that scenario?
RedPanda
10/07/07 @ 15:04
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MAMMOTHS \o/

'reinstalls bootcamp'

ta chimp :)
Serraphin
10/07/07 @ 15:18
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on the 360 too?!?

wires usb keyboard into the hummer
Quine
10/07/07 @ 15:21
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/tents in a manly barbarian fashion.
El_MUERkO
10/07/07 @ 15:38
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Sounds really quiet promising and its arriving as WoW experiences a down turn in popularity.
Hypercube
10/07/07 @ 15:43
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Where's this sitting in the development cycle then? Is it open beta sort of thing, or not very polished preview territory? It looks interestin'...
Edited 1 times, most recently on 10/07/07 @ 16:44
Shinji [mod]
10/07/07 @ 16:08
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Darkedge - I'm aware of the Howard books, but as far as I could gather the game focuses on the comic series, not on the novels, for its inspiration. I wasn't really aware that anyone cared about Howard's novels for anything other than historical value at this stage; I picked one up while researching the game, and it was really quite spectacularly awful :)

Deepo - I do apologise. I mentioned Sweden since that's where I actually witnessed such an event taking place. I'm sure Norwegians are just as capable of being incredibly bad-tempered drunks, though!

Hypercube - It's in closed beta at present, which they're gradually opening up. It sounds like they should be moving into a fairly public beta phase early in autumn.
Gurgeh
10/07/07 @ 16:16
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Before anyone gets too excited check out some of the odd-looking combat videos:

http://media.pc.gamespy.com/media/743/74...
http://media.pc.gamespy.com/media/743/74...
http://media.pc.gamespy.com/media/743/74...
http://media.pc.gamespy.com/media/743/74...
http://media.pc.gamespy.com/media/743/74...

There's still time for things to change but the animations need some work - especially in reacting to being hit.
CrawlingKingSnakes
10/07/07 @ 16:18
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@Shinji: Really? I bought the hardback compilation recently and they're pretty enjoyable. Fuck the comics, and the movies weren't much either despite the governator.
jonsaan
10/07/07 @ 16:27
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you set us uuuuup, the cabinet minister, bullshit all of it..
tablechair
10/07/07 @ 16:30
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it is of extreme importance that people listen to a band called arnocorps on my space.
do it. do it now.
Orange
10/07/07 @ 17:43
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The novels are still very good, bleak action fantasy. Sounds like you've got a bit of a chip on your shoulder to be honest Shinji.
Chris Gardiner
10/07/07 @ 18:01
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Just on the off chance there's a misunderstanding here - Robert E. Howard didn't write any Conan 'novels' as such. His work is short stories, collected in the massive hardback CrawlingKingSnakes mentioned. Any Conan novels are pastiches, written by other (and, gawd bless 'em, much less good) writers. Some of them are based on Howard's original work, lots aren't.

Maybe you read one of the sucky pastiche novels, Shinji? The idea that someone could read Howard's original stories and not find *something* to like is too horrible to contemplate! :)

Really curious about the game, though. On one hand I'm intrigued by them playing around with the MMO sacred cows, and intrigued to see a Conan-inspired work. On the other hand they can fuck right off with their claims that it's true to Howard's original works - 'cos it bloody isn't, and Funcom's last MMO, Anarchy Online, could charitably be described as a glorious mess.

I dunno. I'm very intrigued, but don't want to let my hopes get too high...

Anarchy Online could charitably be called a glorious mess
WJF
10/07/07 @ 18:53
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You tell 'em Chris...


Twice! :-D
Martin
10/07/07 @ 19:01
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The first Conan movie was stellar and all the rest was quite horrible.
Vickery
10/07/07 @ 19:31
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So could the previewer, or other savvy readers answer the most insteresting question of all please: will PC and Xbox360 players be playing on the same servers?
Shinji [mod]
10/07/07 @ 19:48
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Chris - the book I picked up was The Coming of Conan the Cimmerian, a paperback collection of a number of Howard's short stories. Sorry, shouldn't have said "novel" earlier, that just confused things :)

It didn't click with me at all, really. It's fairly typical of pulp fiction from the era, and I think I'm a fairly picky fantasy reader anyway. The comics worked better for me, probably because they're disposable nonsense, pure and simple - I felt like the novellas or short stories should have had a little more intellectual meat on them.

Neither here nor there with regard to the game, of course, which mostly lifts its inspiration from the comics, but obviously makes fairly significant changes to make things fit with the MMOG mould.
Darkedge
10/07/07 @ 19:56
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@Shinji read "Red Nails" - it's genius.

He's wildly considered to be on of the founders of modern fantasy. But he did write alot of pulp
AOFanboi
10/07/07 @ 20:53
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All I know is that its requirements will be higher than my measly Radeon 9250 equipped PC can deliver, so I will stick to LOTRO for the time being.
willvale
11/07/07 @ 02:28
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I bought the collected Robert Howard Conan stories recently, my interest sparked by the MMOG and many viewings of the movie. I thought they were great - they definitely follow a formula, but Howard more-or-less created it so that wasn't a problem for me. I think if you read them all in one sitting you might get a bit fed up though.

To add to the multiple versions confusion, until fairly recently I think that the only in-print source for the Howard stories were the ones edited by L. Sprague de Camp to suit the tastes of a more modern American audience.

@Shinji: The book you read is original Howard. Shame it didn't suit, but tastes vary I guess.

Talking of intellectual fantasy, not that we are or anything, I'd recommend Zelazny's Chronicles of Amber. Utterly brilliant - liked it more than anything in that genre since I first read Earthsea all those years ago.
Vandrius
11/07/07 @ 03:09
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That preview made it sound alot more appealing than I'd initially thought this game would be.

We'll see.
Vickery
11/07/07 @ 07:20
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So no one knows if XBox360 and PC users will be able to play together on the same server?
Hypercube
11/07/07 @ 08:25
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@Chris Gardiner "Anarchy Online could charitably be called a glorious mess" - I'm in agreement with you there!

@Darkedge - "Red Nails" is indeed excellent! I'd forgotten about that one, I'll have to see if I can dig it out from somewhere again.

It looks interesting, and I'm probably going to get it when it's released, at least for a month or two. Not sure about doing a beta again after the emotional trauma of Vanguard... That did my brain in.
Olemak
11/07/07 @ 10:41
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@Vickery: The game is part of the MS "Games Live" platform, so I do belive that owners of both the PC and the 360 version should be able to play on the same servers. Isn't that the whole point of the "Games Live" platform?

As for this being the wrong kind of "adult", that is probably so. I am hoping FunCom's other MMORPG in development, "The Secret World" wil be "Adult" in a more mature fashion. So - maybe Conan is for the kids, and Secret World for the grown-ups? That would be ok with me. Don't really see how Conan could be very mature anyway; it just doesn't add up. Odd how "mature" and "adult" has become synonymous with "sex" and "gory violence".
Vickery
11/07/07 @ 12:36
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I hope so, but I've heard nothing but evasive answers from the developers on this issue, and surely it's got to be one of the most important selling points/points of interest that AOC has going for it.
Chris Gardiner
12/07/07 @ 19:56
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Shinji - Fairy 'nuff. Strokes and folks and all that. I find there's something unique about Howard's stories that I haven't come across anywhere else, so I'm really fond of them. That first collection is pretty representative of the rest of them, though. If 'Rogues in the House' didn't do it for you, there's no saving you. ;)

One of the aspects of this game I'm curious to see in action is the mix of single- and multi-player. The switching between them by day and night is hugely clever, but I wonder whether it'll provide a nice, complimentary change of pace or just be a subpar experience of both game types.

So many questions! That's the interesting thing about the game, I guess - they're trying so many new things they'll either achieve something remarkable or fall flat on their furry jockstrap-clad arses.

And oops - apologies for repeating my comment about AO in my first post. I retyped the post and forgot to cut it out. It's not that I thought it was such a brilliant point it needed saying twice, or anything. Although, y'know, it was pretty good.
tranx90210
27/09/07 @ 06:27
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Good report on AOC. I wish I could play that game! The delays just sucks! Anyhow my buddy decided to create a pretty good AOC page to keep me up to date on things. You can see it here as well:

http://www.mmoabc.com/aoc/

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