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Cult Classics: GameCube Article

GameCube Retro Article by Keza MacDonald

12 March, 2008

Page 2 of 3. <- Page 1Page 3 ->

Pac-Man Vs.

  • Developer: Nintendo
  • Release: 2003

Pac-Man Versus is the best ordinary, non-co-operative multiplayer game on the Cube, and practically nobody's played it - partly because it only came free with R-bloody-Racing and Pac-Man World 2, and partly because it needs a Game Boy Advance link cable. But nowadays neither of these things is a problem, because GBAs are everywhere and Pac-Man World 2 can be had for less than a fiver. Hurray! Pac-Man Versus is an inspired idea. Designed by Shigeru Miyamoto, it takes good old-fashioned Pac-Man and simply makes it multiplayer. One player controls Pac-Man on the GBA screen, running around nibbling pills, and the other three players control ghosts on the maze on the TV screen. Thing is, ghosts have a limited field of vision, so you can only see Pac-Man if he comes within range, at which point complete and utter chaos breaks out as the ghost players start yelling instructions at each other and the Pac Man player tries desperately to run the hell away. Every time anyone catches the slightest glimpse of Pac-Man there's a mad, screaming rush to catch him, and whenever someone does, there's a massive 'Aaaaaaargh!' from every other player before the controllers are switched around and the whole thing starts again. The GBA link-up really did have its moments.

What we said: 6/10, but only because you had to buy R:Racing to play it at the time. Can probably be revised upwards considerably now.

P.N.03

  • Developer: Capcom
  • Release: 2003
'Cult Classics: GameCube' Screenshot pn

P.N.03 is kind of like a rhythm-action third-person shooter. Or a bit like The Club. Or Space Channel 5 with guns. It's balletic and difficult, and quite old-fashioned, putting you in a series of futuristic rooms with a sequence of enemies to destroy with a mixture of guns, dancing and special moves. What's interesting about it? The clean, minimalist style, the purposefully restrictive control and the rhythm and flow of the shooting. It's almost a 3D transposition of the traditional 2D vertical shooter, in addition to all those other things I just compared it to. It's worth hunting down if, as Tom said back in '03, you're patient, dextrous and in need of something new.

What we said: "Perhaps what's missing is a little inventiveness beyond that initial spark of genius."

Skies of Arcadia Legends

  • Developer: Overworks
  • Release: 2003
'Cult Classics: GameCube' Screenshot sal

Skies of Arcadia filled the same hole in the GameCube's line-up as it did in the Dreamcast's: the one shaped like an epic, modern-yet-traditional JRPG. And yet Skies of Arcadia is completely unique in that role. It's set in a bright and unexplored world, wide open to your pirate protagonist and his party, filled with floating islands to be discovered in your own airship. There's no over-serious, near-mute main character, no distressingly involved back-story, no taking itself very seriously at all, in fact. Skies of Arcadia is exuberant, likeable, funny and a bit camp, as well as deep and involving and incredibly long-lived. It was genuinely exciting to play - you put up with the random battles because you wanted to get back out into the airship and go exploring the next unknown world. Its story was a mix of swashbuckling and politics, taking you and your party to the end of the known world and back. The sense of significance in its story doesn't feel self-imposed, as is so often the case with JRPGs, but instead you feel like the world is your own, and the sense of urgency and excitement and adventure that involves you in the game is also your own, genuine, not orchestrated by laboured set-pieces and clunky epic dialogue.

What we said: "If you're looking for an enjoyable but fairly traditional RPG with a cracking storyline and likeable characters, Skies of Arcadia Legends comes about as highly recommended as any game can."

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Comments: 1-43 of 43 in total

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Tonka
12/03/08 @ 15:10
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Odama. What an odd ball game
DDevil
12/03/08 @ 15:13
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There was a reader review for Bomberman Generations. Written by me in fact :-)

Not my finest work admittedly, but here we are.
BillyBrush
12/03/08 @ 15:15
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Loved Luigi's mansion

the character model was fab, like claymation or something, and he had a hoover which is a big bonus, and when you went in the music room you could turn all the instruments one by one into a mario medly!! it doesn't get much better than that...but it does, the disc could glow in the dark! (if you put it near a light 1st)

PN03 is somewhat interesting too, i beleive it inspired the change in Resi4 but maybe that's just because it was wot Mikami did 1st, the game is far to rigid in control though, you'd have thought a dancing character would have had a lil more room for expression rather than being space invaders in 3d




ruttyboy
12/03/08 @ 15:20
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Odama certainly was an oddity, a shit oddity that wasn't worth playing more than once but still.
seasidebaz
12/03/08 @ 15:24
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ah, bloody roar...

the only game ever where a rabbit could beat the crap out of a tiger...
lambtron
12/03/08 @ 15:31
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Don't tell the furries ;)
lambtron
12/03/08 @ 15:31
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Also - Skies of Arcadia.

That game was brilliant. Loved it.
jonsaan
12/03/08 @ 15:35
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Pac Man VS is now available on the Namco DS collection which is out right now!
JohnnyWashnGo
12/03/08 @ 15:42
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Skies of arcadia requires a sequel right now on the Wii.

Am I right in assuming that the Gamecube version was sanitised by Nintendo and included none of the naughty things found in the dreamcast version?

I only played it on the dreamcast so I don't know if the rumours were true.
Arcadiian
12/03/08 @ 15:48
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Skies of Arcadia, best game ever. :)

"Am I right in assuming that the Gamecube version was sanitised by Nintendo and included none of the naughty things found in the dreamcast version?"

I think so, something like that. They changed the name of alcohol, too, if I remember right.

I don't agree with a sequel on Wii though, it just couldn't do a SoA2 justice. It's a great console, but I'd prefer an expansive world to explore that only the 360/PS3 could produce well enough.
Slim
12/03/08 @ 15:49
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Why oh why won't they re-issue four swords on the wii with wireless DS's?
ChrisS
12/03/08 @ 15:50
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Philistines! Odama was amazing. When your men were near the gate, it was somehow amazingly exciting repeatedly yelling "PRESS FORWARD!" at the top of your lungs to force them over the line. Anyone who gave it 3 or 4/10 clearly just found it too hard. It's telling how few reviews featured shots of any stages after Level 4 or 5.

But I digress. I'd like to express my gratitude to Keza for a fantastic feature that almost brought nostalgic tears of joy to my eye.

Most. Underrated. Console. Ever.
GordonCaladan
12/03/08 @ 15:57
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What a great console the GCN was.
oerhört
12/03/08 @ 16:14
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It's telling how few reviews featured shots of any stages after Level 4 or 5.

Except, y'know, most reviews only use screenshots from the press material. So that isn't so much an argument.

Loved these Cult Classics articles, by the way. Good stuff. How about doing a comprehensive feature series on lesser known Dreamcast, PSX and N64 games?
Cappy
12/03/08 @ 16:20
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Skies of Arcadia was censored in exactly the same way on the Dreamcast in Europe and the States.

The only untouched version is the original Japanese release, apart from stuff like the drinks one of the characters is a colossal pervert, you can still see some trace of this in a certain scene where Aika is given some unwelcome attention when she is imprisoned.
Spielo
12/03/08 @ 16:25
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"Bomberman Generations" was actually called "Bomberman Generation"
/pedant
BM
12/03/08 @ 16:35
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I've still got Pacman VS, classic little game.
Mr Sleep
12/03/08 @ 17:12
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It's nice to have a bomberman to play with some mates round as the snes has packed up, has to be one of my favourite multiplayer games.
itamae
12/03/08 @ 17:15
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Odama's gameplay was too random to be truly enjoyable, but the game was a good laugh for some evenings with two or three people (even though the bongo controls were underdeveloped). A nice little oddity that I definitely don't regret buying.

And hurrah for P.N.03!
PlugMonkey
12/03/08 @ 17:28
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I'm truly loving these articles. Had completely forgotten about Odama. Now winging its way to me by the magic of eBay.
Wyrm
12/03/08 @ 17:51
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Lost Kingdoms and Bloody Roar were terrible games.
Scimarad
12/03/08 @ 18:53
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The 360 and the PS3 really need a 'Skies of Arcadia.'
gazmando
12/03/08 @ 19:13
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Luigis mansion was one of my favourite games of the last generation, the graphics were and are gorgeous.
Also loved zelda four swords, I never played the multiplayer but thought the single player game was superb
gmmonkey
12/03/08 @ 19:37
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I only had two games for the gamecube. I bought the first one as the package deal. That was windwaker and the last was twilight princess.
figaro7
12/03/08 @ 20:40
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Bomberman generation was fantastic multiplayer and the single player story was decent as well! Skies of arcadia is one of the best rpgs on the system and who could forget how amazing starfox adventures looked at the time.
Muddtallica
12/03/08 @ 21:25
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Good calls on the very underappreciated Luigi's Mansion and Four Swords. Luigi's, once you let go of the fact that it's not the epic Mario launch title everyone wanted it to be, is a beautiful and eminently playable cartoon cross between Ghostbusters and Resident Evil, with some excellent stylish touches (the game's soundtrack of Luigi's humming, which gets more tremulous the more damage you take, is little short of genius) and a great sense of humour. Four Swords, meanwhile, is one of the best co-operative multiplayer games of all time; I can't think of a game that is better at filing you with a sense of warm camaraderie one moment, before turning it to vicious, hate-filled rivalry the next (for example, by having all four players standing on pressure pads, only for ONE gem to drop down as a reward...). It's also pure Zelda, albeit Zelda re-envisaged as the sort of old-school multiplayer dungeon crawler that defined a generation's perception of gaming back in the Eighties...essential purchases, the both of them, in my book.
Muddtallica
12/03/08 @ 22:52
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Shaka: Wow...well, now we know. Thanks for sharing!
Heitzu
12/03/08 @ 22:59
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Four Swords Adventure was and still is awesome, managed to get three of us on at once and that was great, I can imagine how that factor must be multiplied by the addition of just one more person.

I agree with the idea to make some sort of version on the Wii using DS, perhaps as a downloadable Wiiware game?
NegativeZero
12/03/08 @ 23:39
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Tales of Symphonia? It's still the best of the franchise IMO.
Turambar
12/03/08 @ 23:41
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i need to back to skies of arcadia and baten kaitos. When i played them i was going through a phase of getting right up to the final dungeon and then not playing anymore.
GiarcYekrub
12/03/08 @ 23:43
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I disagree with Star Fox Adventures, apart from Tricky being a Dick it's a fantastic game.
Triggerhappytel
13/03/08 @ 00:02
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I find that image of Link on the front page somewhat misleading.

I was all ready to rant about how Zelda will never qualify as a 'cult classic'. Boo.
Triggerhappytel
13/03/08 @ 06:56
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Why all the GameCube hate, Shaka? Or are you just fishing for an arguement?
Nikanoru
13/03/08 @ 10:02
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No, Shaka is just 13.


Because you had to spend in the area of seven hundred pounds to play it, once you've taken into account the game, the four GBAs, GameCube, four special GBP 15 cables and television big enough and pretty enough to show you Four Swords in all its sumptuous 2D glory.

You forgot the cost of the chairs and/or couch! What about food? The house? Your taxes every month, without paying those you couldn't be playing the game.

But seriously, I just hope that line was tongue-in-cheek. I have a hard time telling. ;)
Eraser
13/03/08 @ 10:03
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Star Fox Adventures and PN03 didn't get the love they deserved.
speedjack
13/03/08 @ 10:10
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I loved Luigi's mansion.

Possibly the least hardcore game ever.
Cid
13/03/08 @ 11:41
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Luigi's Mansion is great, and I actually played through Four Swords Adventures on my own and still loved every minute of it.
gelf
13/03/08 @ 12:13
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I loved Skies of Arcadia, fave RPG ever. Only overly heavy random battles let it down. I even went through and got all the discoveries.

spacenugget
14/03/08 @ 03:27
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Ah the Gamecube... my favourite console ever, and the only console Ive actually spent time and effort collecting for despite owning many.....
The cube was cursed I tells ya. Underrated gems and an underrated console, but I could care less because of the enjoyment my housemates and I have slapped out of it, Im only getting to play the games now because I bought most of them during my first college years! :)
Funny that since I finished Bioshock Ive played the Cube more than the Wii or 360 lol (just realised thats a little sad :/)
But tales of symphonia is amazing!!!! and wheres the wave race love?

sigh
(Stares at 40+ games, 4 bongos, two dancemats, 5 pads and 8 memory cards and laughs at the fact a college grant could afford beer to!!) ;oP
erp
14/03/08 @ 17:31
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So great to see some appreciation for Luigi's Mansion, both in article itself and these comments. I adored that game too. I'm at a stretch to think of a more underappreciated game. Even at the time I was baffled at the disinterest and disdain it seemed to attract.
Mayhem64
16/03/08 @ 18:59
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Four Swords was lovely, in both single and multiplayer. End of. As for the cost, well hello, most people I played with on the game had their own GBA SP and link cable. Just leaving someone to supply the Cube and the screen...

Lost Kingdoms was also great, played that to death. Likewise Pacman Vs in multiplayer. The Cube version of Skies of Arcadia made the random battling ALMOST bearable... still a classic title.
smelly
26/03/08 @ 22:31
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The cube was my first nintendo console.

Best decision i ever made.. Own most of these games (all except odama)
merman
09/04/08 @ 16:10
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Starfox Adventures didn't work because it was Fox levered into a different game (Dinosaur Planet) that Rare had in development. It's a decent adventure in its own right with moments of humour and drama.

I was lucky enough to watch (not play) a four GAMECUBE set-up playing Four Swords. That's right, four Gamecubes, each with a GBA player, linked up to a projector. It was immense.

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