Is the PlayStation Vita worth £230?
Sony's handheld ripped to pieces and costed up.
What a difference six months makes. In June last year Sony boss Kaz Hirai proudly took to the stage at E3 to announce that the Vita would retail for $250 (or $299 for the 3G version) - a figure that was generally greeted with enthusiasm by both press and gamers alike. Meanwhile, the considerably less powerful 3DS was floundering at around the same price, just a few months after its launch.
Fast forward to January 2012 and the 3DS is flying off shelves following an unprecedented pricing rethink while the Vita has got off to a miserable start in Japan, with numerous internet commentators already starting their 'cut the price' catcalls.
So, one month ahead of the machine's global launch, we've enlisted the help of technical intelligence experts UBM TechInsights and taken a screwdriver to Sony's new portable in an attempt to divine two things - whether you're getting good value for money, and whether Sony has left itself any room for an emergency price drop should the Western launch belly-flop.
UBM's VP of business intelligence, Jeffrey Brown, tells us that the total bill of materials for the 3G-enabled version of the system comes in at an estimated $159.10 - that's around £102.90. That figure breaks down as follows:
- Display and touchscreens: $50
- Battery: $3.60
- Cameras: $3.50
- Wi-Fi/BT/GPS: $3.50
- NAND: $6.00
- SDRAM: $9.25
- Processor: $16.00
- BB+XCR: $16.25
- Non-electronic: $11.00
- Other: $30.00
- Supporting materials: $10.00
For more on UBM's findings, head on over to its official site.
As a point of reference, the equivalent raw material cost of the 3DS at launch was an estimated $101 per unit (around £61.76).
To work out exactly how much Sony is taking home on every system sold, we need to know the trade price that it's asking from retailers. Alas, a source within UK retail tells us that a figure has not actually been set yet by the platform holder. They speculate that this is a move by Sony to prevent the aggressive discounting that took place in the run up to the 3DS launch. If a retailer doesn't know how much it's going to have to pay for the device, it's going to err on the side of caution until it does and offer it at Sony's RRP.
Similarly, the source tells us Sony is holding back on confirming allocations for individual retailers too. Again, if a retailer doesn't know how many consoles it's going to get, it'd be foolish to discount the price if it's not going to be able to cover its customer orders.
That said, we can make an educated guess at the trade price. Tradition dictates that the margin offered to retailers on hardware is between five and 7.5 per cent before VAT has been added. If we conservatively assume it's six per cent, then the trade price for the 3G model is around £210 (given VAT of £56) and the non-3G model around £173 (given VAT of £46).
(UPDATE: Our retail source has since come back to us with Sony's official trade price - the standard model costs vendors £179.05, while the 3G model is £217.97. We've amended the figures below to reflect that.)
That means that Sony is earning around £115 on every 3G Vita sold in the UK, give or take currency conversion factors.
Of course, that's by no means pure profit. Very substantial labour, R&D, marketing and distribution costs all need to be taken into account too. Without a sneak peak at Sony's books, it's virtually impossible to ascertain exactly what proportion of the take-home is profit. However, it's worth noting that Nintendo earned about £108 on every 3DS sold at its launch price. And as we've learned since, it managed to find ample elbow room for a price cut on that margin.
Will Sony need to follow its rival's lead? It's far too early to tell, though the word from games industry commentators suggests it's unlikely to happen, no matter how the Vita performs when it launches on Western shores next month.
"I think that the Vita is a great value for the money, but it is launching at an inopportune time," Wedbush Morgan analyst Michael Pachter tells Eurogamer.
"The number of people looking for a dedicated gaming device is shrinking, and the media cards are insufficient to allow a lot of multimedia downloads.
"The price is great for what you get, but the fact is that the Vita is priced the same as the PS3. As a practical matter, someone without a PS3 would probably be happier if they bought a console first, and someone with a PS3 might look hard at the Xbox 360 at a similar price before a Vita.
"If a consumer already has a PS3, they won't really feel compelled to buy a Vita to play Uncharted, for example, but they might want to play Gears of War or Halo. Thus, although a good value, I think Vita is a tough sell. It would have been great in 2004-2006."
Pachter added that he sees the addressable market of PlayStation 3 owners looking for an additional portable console experience as around 10 million over the Vita's first couple of years.
He notes that "price drops will cause demand to rise," but suggests Sony is unlikely to go down that path.
"They likely don't have much room for a price cut at a profit, so my best guess is that they will stick with the introductory price for the wi-fi model at least for a year, and will reduce price only when the cost to build drops.
"I don't think they are going to make a very big business out of Vita, so it would be silly to chase a small market by incurring losses on each unit sold."
Screen Digest's Piers Harding-Rolls echoed Pachter's judgement in our recent Trends of 2012 feature.
"I expect Vita to get away relatively strongly at launch because of its strong content line-up but, like the 3DS, may suffer due to pricing after the initial rush has subsided. I expect Sony to be reluctant to make any significant pricing move, outside of value bundles, until at least 2013."
Only time will tell whether Sony can indeed find a significant audience for its new device. As is generally the case, its fate most likely rests not on the price of the hardware itself but on the quality of its games - not to mention how they're priced, though that's a different discussion for a different day.
As our recent Vita review explains, it's a machine with stacks of potential. In terms of its feature set, Sony has got nearly everything right - bar those awkward proprietary memory cards - and, as such, few should balk at the price tag.
Here's hoping there's enough people out there that can stomach the RRP and give third party developers suitable impetus to help Sony see its ambitious vision through. The gaming landscape will surely be healthier for it.
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Comments (196) Latest comment 2 weeks ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Why do I dream about console prices?
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Business models where games finance subsidized hardware punish those who buy lots of games. I'd rather pay more for the hardware and have cheaper games (not that that necessarily happens, but you get the idea).
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Well going by the foxconn incident earlier last week was it? Apple make their products at the same factory as microsoft and Sony for peanuts. Yet Apple fans burn their money on the products.
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So if someone owns a ps3 , then they won't buy a vita, as games like uncharted are there also. Ok, that's true for some, but didn't stop me buying a 3ds to play Mario and Zelda. However my Martin objection is that he then says, they might want to play gears of war though. Great, they might, but will they do that on a mobile?? Oh wait, there's no mobile Ms console. Furthermore, why wouldn't they buy a 360 , if that's the case.what's this got to do with mobile market?? If gears was on mobile, same logic would apply still. Why would someone buy a mobile console to play gears when they can play on 360??? Personally I think they might, and same still applies to uncharted, at last for some people. He personally, it's not something that will sell me a vita, but none of those home console games will hence I don't want a vita or Ms mobile console.for others though, this is exactly what they want.
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I'm not one of those idiots that likes products to fail; it's always a shame for the customers who have invested and I can't stand fanboyism, but who's going to buy vita? A small subset of core gamers, maybe, and tech enthusiasts.
In this age of convergence, not many people carry two devices around. And core gamers often have smartphones which are getting better at providing cheap mobile gaming.
Also, do people really want to play core games in public? I would find that quite embarrassing, personally.
I'd love Vita to succeed; it looks amazing. Here's hoping I'm wrong.
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What about those that have all current consoles?
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Sony has never really worked on basis of making huge profit on consoles, preferring to make money on software side of things, whereas Nintendo is renowned for doing so.
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But the only problems I can see with the Vita so far for the first year's target audience at that price, is that they've sent out the wrong message using a NetFront browser again, instead of adopting a mainstream smartphone browser like Firefox or Opera. This would certainly sure up confidence in device's longterm secondary feature usefulness and current perceived value.
Uncharted has been set at the wrong RRP imho and Modnation needs an announcement saying it will offer online multiplayer via post release patching, and the features absence was because of Vita card storage, to enable people not buying an extra Vita memory card to play the game(can some confirm if it does need one anyway?).
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Maybe quite a few EGers own all current consoles but, I'd guess pretty rare amongst the general population.
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By comparison the Cell was designed in-house at Sony and they had to build their own factory to fabricate it. Conversely, there are plenty of fabs out there making ARM cores for all the iPhones, iPads and Android devices.
Sony have played it smart this time and designed a device that will be easy to develop for, is very power efficient and is quite well future-proofed. Now if they would just release one in Orange...
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They might wait around and see what will be announced at E3. Or they could be waiting for a Wii-U... maybe :s
Anyway, Vita. I want one. I think it's a great piece of kit. But I can't justify the price of it; its not far off the price I paid for my Asus EE Pad Transformer tablet, and that can do a damn sight more than the Vita can. And for those about to decry "but it can't play games;" yes, it can, and you can plug a controller in or connect to a wireless controller and play some actually very good games for a lot less money than they'll cost on the Vita. Okay, so there's no Uncharted, and more importantly for me, no WipEout (the main reason I want a Vita right now) but I'll settle for being able to do lots of other things with the machine and stick to playing WipEout on the PS3 for now.
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It would be a massive risk for Sony selling the Vita at a loss because there is always the chance it will be hacked and piracy could destroy software sales.
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If I remember correctly Sony said they were custom cores similar to the Cell's SPUs in the Vita's ARM9 to enable easy porting of SPU and/or the 360's Xenon multi core code for developers. Which probably means a Power instruction set with vectorized floating point support and possibly even bi-Endian operation that won't be cheap inclusions like a standard ARM chip.
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Proof if it were ever needed that analysts don't 'get' gamers.
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The only thing stopping me pre-ordering is the cost of the Memory Cards and the lack of the availability of the 32Gb one over here. I don't really want to pay £40 for a 16Gb one that will be filled almost immediately.
My main concern though, is that in the West at least, the PSP was never as successful as it should have been and was overall a bit of a disappointment. It had lots of power, a great screen and a few really great games but it was pretty expensive (at least initially) and never did amazingly.
It doesn't really seem though that Sony is positioning the Vita any differently to the PSP and with the popularity of smart phones, the cheaper price of the 3DS, the world recession and the fact that Monster Hunter is now available on the cheaper 3DS I don't really see the Vita doing as well as it should here or in Japan.
Also, with rumours circulating about the new 'Next Gen' consoles, will people soon be looking ahead to them over the next few months and perhaps questioning whether they want to spend nearly £300 on a handheld to play current gen games, albeit in a portable form?
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Lost all interest in article when you mentioned that bell end..... you might as well say.
"We asked a tramp that smelled a bit of piss his opinion"
Still, I won't give my local shop much grief about the price of console when I pick it up..
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I hate these type of articles. Absolutely hate them. They are a perfect example of The Internet Stupid. The parts that go into a Ferrari 599 don't cost £220,000. The parts that go into a hamburger don't cost £2. A pint of beer is ninety something percent water and water certainly isn't £3 for a pint, unless you're buying some bizarre spa water in which case you're an idiot. But somebody attempts to add up the cost of components of some gadget, then posts an article on the internet claiming they're being ripped off. No. In every other area of the world other than gadgets, people recognise that the cost of production of a product is largely unrelated to the cost of the components in the product. They know there are many people involved in the long process that puts a product in our hands, that they all need to be paid for their labour and some of them are quite clever, so therefore charge quite a lot for their effort.
These articles have been utter knob work ever since they started popping up on the internet. I am rather dismayed to see that EG has decided to jump into this particular cesspit of internet moronity when they should (and, frankly, used) to know much better.
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I've just gone from 6 to 12 o clock
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Anyone who wants to get the most out of a Vita, from game downloads, demos and other media will have to invest at least another £40 in a Memory Card (which is a paltry 16Gb) and if you are going to carry it anywhere your are going to need a case and/or screen protectors etc.
All this brings the price much closer to £300.
In comparison, the 3DS includes a memory card and takes standard ones anyway. Also, its clamshell design protects the screen and negates the need for an expensive case.
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Audi make their products at the same factory as VW and SEAT and Skoda for peanuts. Yet Audi fans burn their money on the products.
That's capitalism!
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1. Companies need to make a profit otherwise they wouldn't exist. Or at least they wouldn't be able to pay people to develop lovely new products.
2. As others have said, the cost of components is really just a small part of a product's overall development and construction costs.
3. Finally, for me, a product's worth is all about how much time and pleasure I anticipate I'm going to get out of it.
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The extra 40 for a piddly 16gb memory card is a bit of a kick in the teeth. I'm hoping some retailer will offer it bundled for 250.
I think we're all agreed that the 3G version is a waste of space though.
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Not at all, I just look like a knob when I'm concentrating.
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Tell me if you disagree, but I'm not convinced that I'd want to 'get at' 360 exclusives before 'getting at' quality handheld gaming. That's not disparaging the 360 or its exclusives but...well, put it this way. If someone said you could never eat on the move again but you could have an extra meal at home each night, would you take that offer?
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its the £40 a game and the fucking memory cards that make the PSV a absolute no for me.
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I was initially tempted by the 3G version(with the GPS sensor) especially as I saw it new pre-order for £245 online, but the imminent roll out of 4G(in the UK) combined with the camera's being fast frame rate but low resolution Playstation Eyes make the geo-tagging unimportant. The device doesn't ship with Sat Nav software so the GPS sensor has no real obvious benefit, and the ability to tether to a smartphone via Bluetooth 2.1 means that even if 3G or GPS have some use down the line, the smartphone can provide 3/4G and GPS info.
And until they get serious about the web browser experience and choices of browser, paying +£15 extra a month for a data contract for the device seems a little pointless.
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I've also never quite understood the multiple consoles thing myself. Although I did buy a 360 and and a Wii (I know, I know, I was drunk) so forget that.
As you were.
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Apple component costs are well below the RRP if people can stump up the cost of buying it sim free direct from Apple, yet no one minds to use their premium handsets
Sony, Microsoft, Nintendo, Apple all have to factor in advertising, marketing, initial research, testing, packaging. I bet none of this is quantified
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God only knows how you'd go about interpreting that kind of dream.
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The margins needed to make money on a product scale with the raw costs. For example, if the raw parts were £5000, a margin of £108 would be appauling and you'd expect a company making that sort of margin to fold quickly.
There are also lots of additional things not taken into account. The licences and patents for 3G and multi-touch are significant costs and the sheer amount of components in the Vita compared to the 3DS (two analogue sticks in addition to the other controllers, the touch screen on the back, the 3G modem) push up assembly costs.
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Nor launch week.
Nor launch month, launch quarter or launch half-a-year.
The 3DS burned me with its sudden massive price drop - I had that on launch day, with its horrendous launch line-up, and as soon as that cut came was pretty outraged.
Vita is definitely on my to-buy list, but only when the price agrees with me, not the other way around. £230 for a Wifi only model, with £40 games on top of that of which only one actually interests me, and I have that already on console? No ta'!
I'm happy to lag behind the crowd and pick it up on the cheap, rather than pay extortionate nonsense for a tool which I'll probably use more in the home than elsewhere, thus defying the logic of buying it in the first place!
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It's not just about the bits in the casing! Eurogamer is becoming the Daily Mail of the gaming press. 'No news' lets print something that's just made up against a tiny shred of truth!
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230 is the launch price, and whilst Sony would like to keep the price up there, it will be forced to make a price cut within first 6 months. Why ?
Well they have made the same mistake as last time being 2nd to market. Nintendo will be in a better position to bring out a revised 3DS at a cheaper price, pretty soon after PSV launch.
This is the same mistake that Sony made with the PSP. So if they want market share, they will be forced to cut the price, especially as Nintendo has already done so.
Expect PSV sales to stall after initial launch, to persuade Sony Mgmt of an imminent price cut.
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For what you're getting plus the various associated costs to produce and distribute, the Vita would seem to be a reasonable price.
It looks like a nice piece of hardware and as a gaming enthusiast, I would quite like to own one.
Having said that, I very much doubt that I'd even consider a Vita at its current price. I'd not consider it if it were £100 cheaper either. The problem for Sony is that a large proportion of people now own smart phones, ipod touch, ipads and other tablets, and games for those gadgets are cheap and don't require that you pay for additional memory cards in order to play them. Because I always have my phone with me, I'm much more likely to play mobile games on my phone than I would be with a Vita. At home, I would always prefer a large screen experience with a PS3 than a Vita.
In my opinion, full console games maybe worth the £20 to £40 asking price, but small screen games ought to be much cheaper. iOS/Android have the right idea, price wise. The mobile games landscape has changed a great deal since the first psp was released, and Sony don't seem to have come to terms with that.
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If I keep telling myself this, maybe one day I'll believe it.
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... and i don't think it is strongly positioned all things considered. if it done phonecalls it would have been in a stronger position... although talking into something with analogue sticks protruding from it would look retarded
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Surely we all have more common sense than to believe a product is only worth the sum of it's component parts? It's not like we need people to put these together for us, distribute them around the world, not to mention marketing, licensing, research & development, system support, continual development, etc. etc.
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You remember incorrectly. It's a multicore ARM A9 cortex, it is very similar to an iPad chip and basically nothing like a PowerPC chip. So it'll cost peanuts like most other Arm devices.
However I note the article and the price spec make no mention of the GPU (presumably system on a chip with the CPU) however that GPU did have custom work done on it by Sony unlike the CPUs. I suspect that the pricing for that "processor" ought to be a bit higher.
This is all on Wikipedia btw.
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Make those Chinese drones work until they vomit blood! let them die! I need my freaking toy CHEAPER!!!!
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Having 3G in the Vita instead of tethering it to your phone means you're only draining one battery instead of two. I like a bit of redundancy with my devices for that reason. I carry around an mp3 player as well as my phone as it means I can still listen to music if one of them runs out of juice.
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I couldn't find the original sound bite I read months back about it being a bespoke ARM, but according to this article the ARM9 is by the STI group like the Cell BE, so I think it is heavily customized with PPC tech as I already thought. But I agree the Wiki suggests it is an off the peg ARM9.
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(i.e. a £500 unlocked 16Gb iPhone 4S bought in an Apple Store is actually £416 before VAT. And then with a 54% gross margin, that means that the cost of goods must be around about £191.)
And I don't see the "rip off" claims. It's not like you *have* to buy a Vita or iPhone: In capitalism, the price of something is based around what people are willing to *pay* for it, rather than what it costs to make. And without making a profit, the company will eventually go bust and stop making cool stuff completely.
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And my answer is 'Hell yes'. Judging by the games that are going to be released and already are released; the Vita is worth every penny.
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Applying PPC tech to an ARM9 would be insane. They are completely different. The cost and performance hit would be awful.
A9s can have NEON units for SIMD which are similar in function to SPUs in terms of vector processing, maybe that's where you were confused.
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They even start at £10. Reasonable given content of the games and who pays full rrp now anyway?
Memory cards are vaild reasons but game prices scream another reasobn to be negative about device
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Some people in here are the same people that complain about spending £1.50 on a cup of tea is a heated, lit, staffed cafe on the high street.
Good to see the general trend in pos/negs is to neg down the stupid stuff though. My faith is somewhat restored.
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I pre-ordered it at the Hut as it was only £195 for a while just in case, but I reckon I'll cancel it before release. Unless someone manages to develop a microSD to Vita adapter in that period of time! (Assuming the vita card is physically capable of containing a microSD card inside it and that the copyright stuff doesn't mess it up - I'm not holding my breath!).
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Problem is Sony can probably disable those through firmware update. They need to get sandisk on board to make cheaper alternative
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True point re: Battery, but consider how much of your battery life is wasted mostly because of things such as the screen, recognising inputs, and so forth. I often tether my phone to my laptop for extended periods whilst travelling. One example would be on a three hour stint on my HTC Sensation, I lost 15% battery. Not what I'd call a great loss to be honest, and for the sake of saving some money and not being tied into another contract, I'll happily burn that power cell a bit brighter.
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There are a myriad of costs to figure into any product besides parts and labour.
'That means that Sony is earning around £108 on every 3G Vita sold in the UK, give or take currency conversion factors.'
WAT? I'd be surprised if Sony is making even half of that. The profit margin in consumer electronics aren't very large at all. Just because something costs a lot doesn't mean theres a huge amount of profit in it for the manufacturer.
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No, the article clearly states customization for performance reasons.
From a technical perspective, the Playstation Vita is of great interest because it is the first portable computing device (apart from laptops) to incorporate a custom quad-core ARM-based processor. Sony has apparently turned to IBM once again for a customized processor to maximize its quad-core graphics processor. With the selection of a quad-core powerhouse, Sony hopes to differentiate itself not only from other gaming consoles.
According to the ARM wiki the Advanced SIMD(NEON) doesn't support 128bit wide in a single instruction in the optional ARM9's Neon units, which would hamper ease of cross platform development imo.
The initial impression I got from the sound bite months back, was that ARM had been chosen because it is a good starting block for power efficiency in single core operation for the Vita, while being completely open to customization and extension through co-processors, and thereby providing the STI team with a place to take much of their fabrication improvements on the Cell and technologies like the SPU's blackbox mode (that has thwarted widespread PS3 piracy). It doesn't really make sense to me for them to use IBM for such work if they weren't after something a bit special, and just wanted a cheap ARM9.
I have tried to find more info on the STI teams work on the Vita CPU but have been able to find anything.
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"The number of people looking for a dedicated gaming device is shrinking, and the media cards are insufficient to allow a lot of multimedia downloads."
I absolutely agree with this, that's the problem Sony will face. ^^^^
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Makes the crazy price even more bizarre. They should sell it for no profit, people will spend the extra on games.
To summarise: cost of bits estimated at 103.
Amount Sony gets per console sold: 108.
That leaves 5 profit, out of which R&D, distribution etc have to be paid.
Looks like they are selling it for no profit and looking to make money on the games. Which bit are you finding "crazy" or "bizarre"?
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The custom work is on the GPU which happens to be on the same chip. Note how the article makes no mention of the GPU which is also a quad core custom job, that they have extended. That's what IBM will have been brought in for.
Also I imagine the buses are probably custom or modified to allow higher throughput.
Oh and the point about NEON was that they perform a similar architectural role to ease porting of engines, not that they have the same instruction width so you don't need to recompile. Because again that would be insane.
EDIT: For further clarity the SPU doesn't do SISD on 128bits either only SIMD instructions like the NEON. :-S
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Come to thin of it, it'll be interesting to see how... whatever it's called, that Vita FPS that I think is a launch-day title in the west... anyway, it'll be interesting to see how that does. If they can work even a quarter of CoD's addictive mass-appeal into their multiplayer, it could be the runaway hit of the Vita launch. Which would get people talking-about/frothing-at-the-mouth-over the impending release of CoD, priming it to move a bajillion Vitas when it does.
Throw in a Monster Hunter game for the Japanese Market, and the Vita will be more than fine.
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360 owners get the maps early so Sony need a way to get Vita owners who have a 360 to want PS3 vers.
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Companies in China are knocking out dvd players for a few dollars to sell in the uk from £15 sometimes less. Such analysts would probably estimate the manufacturing costs of such units at $40 or more what with such units having memory, dvd drive, cpu, case, display, psu etc.
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All that said, even though 360 owners are unlikely to switch to PS3 this late in the generation just for Vita CoD connectivity, I wonder about the effet it could have when people are deciding whether to go with PS or Xbox when the next generation rolls around. It seems to me that, even if one owned and loved their Xbox360, the notion of playing CoD on the go with the same account they use at home would convince a significant number of people to choose Sony next time around.
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I'm not even a handheld gamer but there's something about the Vita that grabs me. I just hope the software support will be there for many years to come, and that Sony cave in and allow for something like an app marketplace on it.
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Toys R Us have the Vita (Wi-fi) up for pre-order at £215 right now and Game have a bundle up for £270 that includes the Vita (again Wi-fi) Uncharted, the pre-order pack and a 4gb memory card.
I'll probably pre-order as I need my Uncharted fix and I no longer have a PS3.
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If it was possible to tell from the article what the UK prices are for the Vita with and without 3G, and which of the two it's talking about, and what component in UBM's breakdown is responsible for 3G, it might help. It looks like Sony are being less greedy than Nintendo (pre-3DS price drop), just going by the numbers, yet the words say something else. I don't get it.
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He's lazily applying his WiiU logic to the Vita, that people don't want to buy new consoles (3DS says hi) so they'll HAVE to flock to the Xbox as the only atlernative.
Xbox vs. Vita. One is a sleek, futureproof portable from a company that actually makes games, the other is a clanky 6 years old reliable (lol) console with no upcomming exclusives. They will potentially have very similar versions of the same games running on them in the near future. Mind you, in the near future, the Xbox will have become inconsistant.
What would motivate a PS3 owner to ever consider (or even have considered) buying the same console with less games, and hidden costs like proprietary accessories and paying online is beyond me, again, as a PS3 owner - and it's only my opinion.
It would have been IMPOSSIBLE in 2006, how inconstitent can a statement get? His basically trolling that any Sony effort is invalid by suggesting ideal standards impossible to meet. The PSP was a succes and sends a big screw you at this guy. Uncharted is one among many titles. And it's not the same fucking game as the PS3 titles. The main incentive for me buing a Vita is that the next WipEout from the makers of WipEout comes out on it.
But granted, I bought a Wii two years ago and it's only starting to pay off now. So, I guess I'll be waiting, not for a price drop on the Vita, but on those fucking expensive flashcards.
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It's already doing fucking gash in Japan. The PSP's strongest market...
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So now you know why Apple and some Android phone companies are making a killing.
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This page suggests that 10 months ago an iPad 2 costs about $320 to make. It's probably closer to $250 now.
So yes, Apple do make a LOT of money on their hardware sales I am sure.
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So claiming that Sony make £108 based on a trade price of £210 - including £56 VAT - is misleading. Sony would be making £52 per unit, with the government making £56 per unit.
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It charges from flat to full, in only 1.5 hours if you plug it in the wall - takes abit longer if you're using USB.
That's twice as fast as the 3DS, and a hour faster Iphone, for comparison's sake.
Also it holds more charge than your smartphone, if you're using a 3D-model game, it will last more than twice as long as the Iphone (test done with Uncharted, and Infinty Blade).
So, it might be, extra cost for better performance.
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wtf, why does everything have to become a retarded console war?
stop doing big companies marketing work for them and let people buy what they want for gods sake.
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This dosn't make any sense.
Seems like someone get commision for mentioning said games at every opportunity.
PS3 owners like myself, would definately feel compelled to enjoy Uncharted at every opportunity, including Vita.
It's like saying Manchester United-fans, wouldn't want some Chelsea-players on their team, because they allready have players of similar quality.. But they might want some Sunderland- or Everton-plaeyrs.
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Hint: The device price is the income, this is supposed to cover the expenses - including stuff like research, design, transportation, management etc.
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The PSV looks like a fantastic console and when compared to similar devices is very fairly priced.
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"In every other area of the world other than gadgets, people recognise that the cost of production of a product is largely unrelated to the cost of the components in the product"
This.
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The only thing Sony didn't account for is the fact that the majority of gamers are as thick as a brick.......
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Eurogamer is by far the *best* place around in this regard.
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I don't think there was any reason to personally abuse me because of an opinion I gave.
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Game are giving free memory cards with bundles so expect every other retailer to follow
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Announced for November I believe. Shame it's not closer to the PS3/360 launch, as I think it could easily drive hardware sales.
I'm planning to get a launch console if I can afford it, but for me the killer app will be a portable LBP with all the social and creation features of LBP2 (plus I suspect a whole lot more - not least the touch controls).
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Still, I hope the Vita does well. I love having decent games on my smartphone, but the touchscreen interface limits the type of game you can reasonable play.
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Oh yeah! Now I remember. He's the guy who said that the 3DS launch price was too low and that Nintendo would have stock shortages thanks to how cheap it was!
And yet he still keeps popping up on games sites. Again and again.
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I will be awaiting the price drop in a month or so time before i pick it up, first console i will have not bought on launch in 10 years!
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What they didn't take into account that I don't have a PSP. So I will enjoy PSP,PS1 maybe PS2 and Vita games on my Vita.
And I really think theres a lot of people out there who wanted to buy a PSP but never did because of the UMDs or price point or the fact that the Vita was announced. Or maybe they just never got around to buying it.
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Lets ignore disctribution/manufacturing/advertising/r&d/marketing/develo pment of games/etc etc etc.
Sheesh.. What a completely bullshit nonsense article.
(and i have no intention of buying a vita either before anyone acuses me of being a fanboy)
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How about you and the million others on here moaning learn some basic comprehension skills.
The article CLEARLY states it doesn't include that and that it's an additional cost to them.
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£230 for the cheapest Vita. Then you need a memory card if you actually plan on playing games, seeing as it is a games console then obviously your going to need it. That is £39.99 for the lowest priced one. Then on top of that you need a game. So say you want Uncharted thats at minimum £29.99. So on day of release your paying £300.
However you wish to look at it paying £300 to play an Uncharted game is a complete rip off. It is no surprise to see it doing so badly in Japan and that is in the busy part of the year. Soon as we hit feb/march which is the quiet part of the year sales wise numbers there will be dreadful.
£300 today is so much money. Few people will have that money just lying around in this financial climate. Add to that the rise of tablet/smartphone technology makes you think a lot harder about it then you used to. In the UK more people would pay that extra bit of cash and pick up and Ipad 2 or the rumoured 3 that is iminent.
Sony ignored what happened on the launch of the 3DS and have gone into it even more expensive. They will need to cut in the UK at least to around £149.99 WITH a memory card or it will be dead on arrival. You can't justify basically paying double the price of a 3DS to get it.
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Also 3ds games are cheaper by almost £10 including the two mario's and both resi's.
When you tot it up in the end a vita and a game is almost double the price of a 3ds and a game.
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As for posts saying it will cost £300 to get it with a game and memory card. Visit Game.co.uk is clearly not that price.
Also the game price argument in ridiculous when only one game is actually £44.99 and you can get that for £35 which around £3 more than Resi Revelations. Game prices cheaper if you shop around..what a shocker.
3ds is a great piece of kit and if your happy with it great but some people are actually looking forward to buying a Vita and shock horror they may own a 3ds as well
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In other words - complete and utter nonsense.
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Bring on Vita, can't wait.
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Had a PSP and DS and I don't use them. Some great games for them but gaming while on the move isn't for me.
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Now is someone going to pay me money for that analysis?
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It depresses me that Pachter likely earns considerably more than me to say stuff like that.
In other news: a copy of Grays Sports Almanac: 1950-2000 would have been great in 1955.
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Hmm still sceptical.
You're saying Sony invented a battery which is MUCH better then what the competition has..
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This is an article about cost, not worth, so why does the headline read "Is the Playstation Vita worth 230"?
I honestly expected an article covering the value proposition of this machine when I clicked on this. Not a run down of how much the components cost.
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errr thanks for the info
I'd rather play on a vita myself
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Personally I would have held back for a simultanous worldwide september launch this year at a slightly lower price and with a wide range of top games ready to go with the launch to make it the christmas 2012 big hit. I think this would have been a better option. Also I would have included a small amount of gamesave memory in the console like 64 megabytes so you weren't forced to buy additional memory cards to play your first few games.
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Sort it out, Eurogamer!
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Couldnt give 3ds even bigger lead. Expect a price cut years end probably around COD to try n shift units
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they need to be looking at integration for the future, not stand alone devices.
for example, phones and satnav are now hand in hand, phones and games are now hand in hand...
Could this somehow have been integrated in to a quad core phone, (yes they are coming) with satnav, and also with in car entertainment, etc too...
could it have seemless integration into your ps3 so you could remote play games (think ps3 online service to linked to this would have been a good selling point)
perhaps a clip on / clip off style game pad ala the asus transformer style would have been more beneficial.... with a quad core phone...
Price does come into it too, £50 yes i'd buy!, but for £150+ I need to be asking myself, do I need to have TWO devices on myself permanently, or a decent phone with decent games on.... i'd be going for ONE device - its more convienient
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Similarly if you only consider the raw resources, the Vita is probably worth less than 1 euro: A little bit of silicon (sand), a spoon of oil (to make the plastic), a few gram of metal, etc.
...which of course is also a silly oversimplified way of seeing it...
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People may as well stick with a regular console.
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Most peoples mobile phones cost more than 230 but they take them out of the house.
Yes it isn't cheap but it's a serious bit of kit and Sony deserve success for taking a chance, if this was an apple product everyone would be creaming their duds.
The price is the price and the only mistakes Sony have made for me is lack of onboard memory and unrealistic game price structure.
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I play games on my Xperia Play, but they are pretty much throw-away games - I turn them on, I play them, I turn them off. The Vita can and will be a much more serious bit of gaming kit.
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However, with the Vita, I am getting a handheld console that I can use anywhere. Even if the titles are nearly identical to those on the 360, I would still considering purchasing them, because I can take my Vita on holiday with me. And that's the difference folks.
Pitching the Vita against the PS3 is mindless.
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It's also very difficult to estimate/predict whether the Vita will be a success or not, because the definition of success can be complex:
- Sony's overall costs compared to income from hard- and software sales over time
(all factors (e.g. unit production costs) vary over time)
- Profit & market share expectations
- Soft factors (staying in the mobile market, strengthen the Sony brand [hopefully])
All analysts seems to think that the times of dedicated mobile gaming devices are over. I guess that's only true if the expectation is to sell them in numbers like mobile phones or ipads. The core game market may be relative small in comparison, but the absolute size could be big enough to keep the business going.
I assume Sony has done its market research homework BEFORE releasing a new device.
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I currently average perhaps 8 euro a year on iOS games since I got an iPhone, tops. Of course, there's still a lot of money to be made on iOS/Android, since there are way more people who own a smartphone, but there's not going to be a large market for people who buy big titles. And with 3DS and Vita around, people who do, are still better off with a 3DS or Vita for now.
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Still a well made game, with no silly dumb downed plot or blocky graphics or out of place flourescent colors should have a healthy market among older gamers.
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LOL
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Yes I know what you are saying, that it is more of a hardcore item, but I still think its going to fail.
I know I've a few negs from stating the fact, that I dont believe it'll be a big seller and that it will probably fail in the long term but its already out there on the sales numbers...
To Quote:
But for the week ending Jan, a month after its Japan release—the PS Vita had fallen to 18,361 units sold.
Not only is that far less than the 325,000 sold in its opening week, it's EVEN LESS THAN THE PSP is selling, according to the numbers published by Media Create.
(The PSP moved 22,538 units in the same week ending last Friday).
Andriasang notes that Vita's slide looks like this, week to week:
week #1 324,859
week #2 72,479
Week #3 42,648
Week #4 18,361. (with the original psp selling 22,538 units)
I know its too early to call that a flop but it could be that the PS Vita is running into some of the problems behind the 3DS' underwhelming release, or people are reluctant to adopt early because of what happened there...
I appreiate what you say about hardcore gamers, however I'd rather part my cash for something revolutionary, not just yet another itearation of the same platform with a few improvements. Something that is going to be groundbreaking.
it just feels "samey" ... lets see something fresh, integrated and one portable device, including phones, satnav, media hub, etc. Something that lets you continue and link up to any game you play on your home console, for example an OnLive / RDP service, directly linked to your console, that you can access via your touchscreen device - whether its a phone or a tablet... to carry on your gaming.. not proportioned down, utilising cloud saves, etc...
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Another sticking point for me is battery life. If it's only 4-5 hours tops then I'd mostlikely be playing it at home, which if I'm doing this I may as well be playing on the PS3 or 360.
I know that it may suit some people but I can't see there being a massive market for this console and as with the PS3 and PSP Go, I cannot see Sony adjusting the price anytime soon to make it more desirable.
I hope it does well as competition is good, but it has a lot going against it atm I think.
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Size is one factor, plus another is it's new hardware so cost is always much higher until about a year when there enough units out there.