F1 2011 Review

Test of Vettel.

Version tested: Xbox 360

Take away the sponsors' liveries, they say, and it'd be hard for the untrained eye to tell two F1 cars apart. So precise is the science behind the sport, and so rigid the rule set, that beneath the colour schemes the lines and sweeps are largely the same, designs dictated by wind tunnels, doing away with the wonderful eccentricity witnessed on the grids of yesteryear.

It's a problem that's familiar to Codemasters' F1 2011. Last year's game was a well-honed racer, benefitting from the experience the publisher has accrued in well over a decade of pushing motorsports games forward. Proving it could do a racing game was the easy part; proving it could do justice to the licence was a challenge it passed with ease.

So it was no surprise that last year's inaugural HD effort pressed all the right buttons, but F1 2010's real pleasure came in the subtly different spin that Codemasters took on the sport, drilling down to its core and making sure that chasing split seconds was as rewarding as chasing down the title. The affection for and knowledge of F1 was clear; the result was the best take on the sport for years.

Now comes the tricky third test; can it do enough to establish a yearly franchise, an exercise that's normally the reserve of publishers with a little more clout?

F1 2011's answer to that particular question is, sometimes, not too convincing. Some areas remain sparse and many of its improvements can be measured in tenths rather than seconds. Still, it's a sport where every little detail counts, and the finite changes do undoubtedly make for a better game.

Authenticity is the watchword here, and it's evident from the off. Gone is the piss filter that, although thankfully reserved in its application last year, has often sullied Codemasters' games. Revealed is a game that possesses moments of understated beauty.

Seeing the bronze foliage of early-autumn Monza reflected in the chrome bodywork of a McLaren MP4-26 on a clear afternoon should be a spectacle, and in F1 2011 it most certainly is. Increased trackside detail helps, as does a richer, more dynamic weather system that captures some of F1's more esoteric delights, whether that's the setting sun of Abu Dhabi, an encroaching shower over the forests of Spa or the low blanket of grey that always grips Silverstone in the month of July.

Alongside all that business about going fast, F1 cars are designed to be lusted over - and F1 2011 doesn't miss a trick in this regard. From the potent curves of this year's Red Bull to the eccentric lines of the HRT, it's one of the genre's most attractive garages, meaning it's a shame there's no option to properly gawp at these handsome models. The attention to detail stretches that little bit further now, with each cockpit and steering wheel faithful to the real deal - the kind of attention to detail that's manna to fans of the sport.

There's added authenticity in the handling, too, which makes a profound progression from last year's overtly snappy model. True to the current focus of the sport, tyres are the foundation from which the rest of the handling flows. The limit of adhesion is now a more tangible concept to tinker with and skirt around, and when it's overstepped, it's easier to recover control.

Even more authentic is F1 2011's simulation of the ever-evolving properties of a tyre, and it places an emphasis on compound choice that's unmatched on consoles. The performance differential between prime and option tyres - the two dry compounds available to the GP grid - is marked, with the right tyre being worth over a second on most tracks.

Getting tyres to the optimal temperature takes time, and peak performance is finite. It's an aspect that played a small part in F1 2010, but here it's pronounced, and to great effect: qualifying sessions become condensed time trials, while races are as much about managing the car as attacking the track.

Other essentials of the makeup of F1 in 2011 are also in, and they're confidently handled. KERS - the brief boost power that's on the majority of cars on the grid - is in, as is DRS, which allows drivers to open the rear wing on some straights. Combining the two when they're on tap in qualifying sessions is a challenge unique in games, and exploiting both in the race is equally satisfying.

And of course there's the much-requested addition of a safety car. It adds authenticity but little else, with speed being limited for up to two pedestrian laps. Thankfully it's optional, as too is mechanical damage. It's another appendage that does little aside from adding to the authenticity, and both features only make fleeting appearances; through the course of a season the safety car made only one appearance, while our DRS failed us a couple of more times.

Racing itself is enhanced by AI that's more consistent than before, and it passes the Retifilio challenge - the racing genre's equivalent to the Turing Test - well enough. Pile into Monza's first corner and the 24 cars will maintain a respectable speed, dodging each other and not coming to a standstill like they so often do in the genre. It's an intelligence that's maintained throughout the racing, and going wheel-to-wheel is an experience that's more gratifying than frustrating here.

F1 2011's advances feed well into the multiplayer, where AI is less of a concern - eight computer-controlled cars help flesh out the 16-player option, providing a full grid for online racing. Here, without the safety net of the rewind button, mistakes are more cruelly punished, and the tyre management makes F1 2011 a distinctively strategic multiplayer racer.

A refined UI gives a little extra feedback and helps inform the strategy, both online and off. It stops short of providing reams of telemetry to mine into - and if F1 2011 is ever going to win over the core simulation crowd, this is an area that needs to improve dramatically - but it's several steps ahead of the broken timekeeping of last year's effort.

With the handling and presentation having come so far, it's disappointing that other areas haven't been lavished with the same level of attention. Last year's career came with the tag 'live the life', a promise of wish-fulfilment for those that daydream of earning their crust behind the wheel.

The promise is the same this time out, though it's broken in much the same way it was in F1 2010. Careers are again managed from within a motorhome - an attractively well-rendered front-end that also, unfortunately, means the action is always a handful of loading screens away - and there's a handful of flourishes, though its failings are familiar.

Contract negotiations are at least more nuanced, beginning much earlier in the season and gaining some gravitas from the addition of the real team principals' names - so Tony Fernandes will be personally pleading for you to stay at Team Lotus while you ponder the unthinkable by shaping up a move to Lotus Renault. Interviews before and after races are disappointingly wooden, inconsequential and abstract, and in introducing emails from agents and team bosses F1 2011 only falls in line with previous, more sterile takes on the sport.

But at least the core remains, and the delightful pull of battling your teammate over extended Grand Prix weekends hasn't dimmed. Likewise, the slow rise from the back of the grid is just as compelling, even if the largely static calendar (India and Nürburgring are this year's new locations) engenders a little déjà vu over the course of the seasons.

It's a familiarity that ultimately stops F1 2011 from ascending to the heights of the genre. Strip away the new lick of paint and it's tough to tell F1 2011 apart from its predecessor, and though it's certainly tighter, smarter and more technically accomplished, some of the old faults remain. A marginally better outing than last year, then, and that's enough to ensure that, as F1 games go, this is still quite comfortably the best.

8 / 10

Read the Eurogamer.net scoring policy

Comments (80) Latest comment 8 months ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • Jay-ITFC #1 8 months ago

    The review comes very much across as evolution and not revolution. Still an 8 is very respectable from EG.
    Edited by Jay-ITFC at 16/09/11 @ 14:09
  • Deckard1 #2 8 months ago

    Shit is this out now as well? Too. Many. Games.
  • mumblyjoe #3 8 months ago

    Pre ordered on play for £17 gotta be worth that much
  • Stifler #4 8 months ago

    What about co-op and splitscreen - no mention or review of them?

    From videogamer review:

    Perhaps the most significant addition to multiplayer is a co-op career, which lets two players team up for a season. While you'll drive for the same manufacturer, the fun here is derived from the rivalry between partners - the constant battle to become the boss' favourite. I'd originally planned to enlist the services of my F1-mad father to help test the feature out (he helped me review F1 2010, after all), but an opportunity didn't present itself this year.

    Most 'significant' yet no mention from EG.....
    Edited by Stifler at 16/09/11 @ 14:22
  • BSMR #5 8 months ago

    Gnh, this or Forza, this or Forza...
  • AMD500 #6 8 months ago

    Can't wait till next Friday to get my hands on this. Loved last years and the slight improvements sound good enough to me.
  • UkHardcore23 #7 8 months ago

    8888888888888888888888888888888888888888888888888888888888888888888

    Eurogamer button is stuck.
  • jablonski #8 8 months ago

    @Jay-ITFC

    "The review comes very much across as evolution and not revolution. Still an 8 is inevitable from EG."

    FIFY
  • nemesisND1derboy #9 8 months ago

    No mention that the review code you received wasn't final code and was marked work in progress in certain areas? Also, in TSA's review, they said the safety car wasn't in the game and will be patched in at a later date, yet you talk about it in your review as if you've experienced it in the game.

    I don't know if you're just being disingenuous, but how can you write about a feature if it's not there for you to use?

    Correct me if I'm wrong and you did in fact receive final code.
  • captain-future #10 8 months ago

    Huh? I wanted to read "it's phenomenally better than last years edition"...
  • Darren #11 8 months ago

    So this is last year's broken F1 2010 (a.k.a. beta!) + post-release patches + new season license = F1 2011. ;)

    I have to admit to being a bit pissed off with the way Codemasters dealt with F1 2010. It was released broken and they took months to fix some pretty major bugs. Not only that but on the PC they added a DX11 mode that actually broke the wet/rainy races (puddles would dry up in seconds!). They never bothered to properly fix it either, choosing instead to focus on next year's game! Nice... that is not how you treat your customers, Codemasters. As such I'm not going near this game until I know it is relatively bug-free on the PC and that DX11 works properly this time.
  • MaxHughes #12 8 months ago

    Still getting this, regardless of the final score. Well written review nonetheless.
  • IkariW #13 8 months ago

    Not a single mention about Co-op Season? (Cheers AbracadaverAK) surely this is a major plus point compared to 2010?
    Weird theres no mention of it? :/
    Edited by IkariW at 16/09/11 @ 16:11
  • Bluetooth #14 8 months ago

    where can new eurogamers sign up for the new forum league?
  • AbracadaverAK #15 8 months ago

    So the racing is better and the off-track stuff isn't? Sounds good to me.
  • AbracadaverAK #16 8 months ago

    @IkariW

    It isn't co-op career. It's just one season.
  • Oli Verified Reviews Editor, Eurogamer.net #17 8 months ago

    @nemesisND1derboy

    Odd. I am double checking this with Martin - he's in Tokyo at the moment so excuse us if it takes a little while. He certainly didn't mention anything about the safety car not being included to me.
  • Negotiator1 #18 8 months ago

    If this is an 8 then Forza 4 will get a 10, or something is going on.
  • gott_sei_dank #19 8 months ago

    um what? "Gone is the piss filter"
  • nemesisND1derboy #20 8 months ago

    @Oli

    Cheers mate, just need to make sure :)
  • talhamid #21 8 months ago

    Are you guys withholding the TrackMania 2 review 'cos you are too busy, or to piss me off?

    The latter is more likely :-(. I went ahead and bought it anyway!
  • Oli Verified Reviews Editor, Eurogamer.net #22 8 months ago

    I managed to get hold of him. He confirmed that the safety car was definitely included in our review version of the game, although it only appeared once in the course of a season, as he mentions in the review.

    He also received no patch notes at all. I can't explain the discrepancy between our experience and The Sixth Axis', I'm afraid.
  • mad_caddy #23 8 months ago

    "um what? "Gone is the piss filter""

    ...my thoughts exactly.
  • Big-Swiss #24 8 months ago

    this could be my first F1 game ever, thinking about it, but I'm afraid a newbie like me might not get the hang of it.......
  • up_the_ante #25 8 months ago

    Play.com have this for £18 on the PC and £40 on the Xbox! So the choice is either a cheap game with better graphics or a more expensive game where I can actually play with my friends. Damn you Play!
  • Kill_Crazy #26 8 months ago

    @Nemesis
    I think the paper publications had older code so they could review before their print deadlines. Online reviews should be using final code so SC should be in there.
    Pre ordered months ago. Could of got a 2 and i would still keep my pre order. A week suddenly seems long...
  • Oli Verified Reviews Editor, Eurogamer.net #27 8 months ago

    @talhamid

    Apologies, it's just a mixture of it being a busy week on the site, and not getting access to the finished game until the servers went live on Wednesday. Naturally, with such an online- and community-focused game, we want to give it a little time.

    I think it's fair to say that our reviewer is enjoying it greatly and it will probably be warmly recommended.
  • Deckard1 #28 8 months ago

    Piss filter is the yellow tinge to a lot of codemasters games I imagine.
  • nemesisND1derboy #29 8 months ago

    @Oli

    Thanks for the clear-up. Odd that Codemasters would send out unfinished code to one publication and not to another...
  • lockload #30 8 months ago

    OMG 8 out of 10 who would guess
  • Kill_Crazy #31 8 months ago

    @Bluetooth

    The group with the F1 Championship in it is here: http://www.eurogamer.net/forum_threads.p...
    It's an box league and there's no ps3 league i know of on here unfortunately. Anyone else playing on ps3 then feel free to friend request me - clean racers only ;)
  • AllenSpawn #32 8 months ago

    They could've just added Kers and DRS, and I would still buy it. Still playing last years( racing each event in line with the real life one).

    Day one
    Or day -1 if my local independent shop has anything to do with it;-)
  • talhamid #33 8 months ago

    @Oli: thanks for downright earnest response to my half-complaint. It seems I made the right decision. Off to the weekend!
  • Beano #34 8 months ago

    After lasts year's disappointment, I think I will give this a pass. I'm not rewarding Codemasters for releasing buggy and unfinished games.

    Bring on Forza 4...
    Edited by Beano at 16/09/11 @ 14:49
  • espibara #35 8 months ago

    AHhhhhhhhhhhhhhhhhhhhh too many games I cant afford them all...................
  • Rens11 #36 8 months ago

    any news on bugs? as last years game was crippled by them doing well in an 90min race to have a random puncture several times in the last couple laps for no apparent reason was not fun
  • RodHull #37 8 months ago

    I presume that the piss filter has been replaced with a facebar lift.
  • eviroboy #38 8 months ago

    A purchase regardless of score. F1 2010 was very good, this is shaping up to be much better again. Can't wait personally. Haters will always hate.
  • AbracadaverAK #39 8 months ago

    If people are wanting decent races online, regardless of format, get to [link url=http://www.racedepartment.com.]http://www.racedepartment.com.[/link] Clean, friendly racing and a few leagues.
  • geeza2020 #40 8 months ago

    i can has red bull vettel? neeeeeeeeeeeeeeeeeeeowwww
  • Vanmunt #41 8 months ago

    Does 2011 have a podium this time?
  • Faramis #42 8 months ago

    As huge F1 fan, I could care less for score it gets in review. After all, F1 2011 is mainly for fans of the sport. Those who are not fans, will probably not stay long with F1 anyway, because for today normal gamer-racer it is too boring to put 49 laps on one course in one go and races with reduced lenght are kinda pointless.
    Edited by Faramis at 16/09/11 @ 15:52
  • Jonny5Alive7 #43 8 months ago

    Probably the score I was expecting. An improved version of last year's game is good enough for me.
  • Beano #44 8 months ago

    Any info on the framerate?

    2010 suffered by low and uneven framerate.
  • gamefan #45 8 months ago

    Did the reviewer actually play the game? The "review" sounds like a press release.

    If they did, how long for?

    What is meant by " some of the old faults remain" please give more details!
  • Beano #46 8 months ago

    "Did the reviewer actually play the game? The "review" sounds like a press release. "

    I had the exact same thoughs when reading it. Not because it positive but becase it just list the well known new features and adds a few comments to it. Lacks details.
  • Nighteyes #47 8 months ago

    "Take away the sponsors' liveries away" - you can't even spot that error when proofing? It's the very first sentence. What is this, amateur hour?

    "And of course there's the much-requested addition of a safety car. It adds authenticity but little else, with speed being limited for up to two pedestrian laps." - You could have at least got someone knowledgeable of F1 to review this.

    Jesus Christ ... that review is a joke.
  • lavalant #48 8 months ago

    I was expecting a massive improvement, I can't justify spending £40 on a slightly better version, not when there's so much out, I'll stick to 2010 just now, I had this on pre-order as well as I thought they'd have gone all out, if it was £20 then fair enough but this isn't worth the full price.
  • guernican #49 8 months ago

    "...a McLaren MP4-26"

    Sounds like it should come with an attached grenade launcher.
  • dr_zoidthrob #50 8 months ago

    So, still no podium then? For shame.
  • skunkfish #51 8 months ago

    Thanks for the tip mumblyjoe, an absolute steal at £18 (I hope!)
  • lcmnick #52 8 months ago

    Post deleted at 12:48:44 14-04-2012
  • markypants #53 8 months ago

    Maybe F1 2012 should take a leaf out of NBA2K11's book and possibly look back to historical famous moments in the sport. I can imagine it would have licensing issues (and then some) but would be a great way of using the engine they've built and the current season, whilst also giving the gamer something extra and aspirational (who wouldn't want to race as Ayrton Senna in some of his most famous match ups?). The way they (2K) used Michael Jordan as a character to follow the career of (via famous games) could be emulated in some way and I think be the missing link to what will fast become an EA style yearly licence update.
    Edited by markypants at 16/09/11 @ 16:55
  • UkHardcore23 #54 8 months ago

    "If this is an 8 then Forza 4 will get a 10, or something is going on."

    Remember the GT5 Eurogamer review lol, Forza must get 11/10
  • Collymilad #55 8 months ago

    @geeza

    Yeah, ad supported like most of the internet. People who advocate (even indirectly) paid websites are idiots.

    Also, Vettel is shite, put any other decent driver in his car and he'd get his ass handed to him.
  • Ryze #56 8 months ago

    It looks like the reviewer wrote loads, then had to chop it up to keep it to 2 pages. Looks like there are bits missing that he would have written about.

    Him mentioning the 'piss filter', then just moving on as though we all know exactly what he's on about, is odd.
  • dragerboy #57 8 months ago

    Last years game was a turd, this seems to be a slightly polished turd. I will avoid.
  • Subdominator #58 8 months ago

    Well then good for me that I decided to stay away from F1 2010 when I heard about frame rate problems and lots of bugs and waited for F1 2011.
  • Original_Wolsta #59 8 months ago

    Day one for me. I'm slightly obsessed with F1, have owned a lot of F1 games and Codies effort is by far the best version of the sport. I absolutely loved F1 2010, even with it's minor shortcomings.

    Can. Not. Wait.
  • bionic #60 8 months ago

    passed on F1 2010, and guess i'll be passing on F1 2011. The game just dosn't apper to cut it. The PS3 can do so much more.
  • vmanb #61 8 months ago

    I got to the end of page 1 and thought.... this as a 8 out of 10 written all over it
  • spinoir #62 8 months ago

    If we must have yearly updates id rather it be like this than the minimal efforts of EA's sport titles.
    Edited by spinoir at 16/09/11 @ 19:21
  • dgb #63 8 months ago

    Paid £40 for F1 2010 last year, traded it in last week for £20 in anticipation of this. £20 doesn't seem a bad price for a year of top quality racing!
  • Bennyjj81 #64 8 months ago

    What's with all the haters?? Proper fans of the sport have been crying out for a decent F1 game since the days of Geoff Crammond. Last years effort wasn't perfect by any stretch but it was still great fun and I enjoyed hours of entertainment playing it. With an average of 86 on metacritic already I'm pretty confident this will continue that trend and I for one cannot wait. All you haters will simply be missing out on what's set to be a fantastic game. Roll on Thursday when hopefully my Shopto pre-order drops on the mat!
    Edited by Bennyjj81 at 16/09/11 @ 19:40
  • bemani247 #65 8 months ago

    is the problem where you get warning flagged for computer racers hitting you or touching the grass on the inside of a turn been removed?
    Edited by bemani247 at 18/09/11 @ 12:53
  • abot #66 8 months ago


    Codemasters is showing what they do best. So far it has an 86 on metacritic.

    Even though I feel sorry for the folks in Guildford this justifies their decision to re-focus their direction for gamedev - stick to what you do best.

    Codemasters will live to fight another day.
    Edited by abot at 16/09/11 @ 19:38
  • Totza #67 8 months ago

    So wait by your own admission the racing is better, the ai has improved, online has more players making it a more enjoyable experience, contracts were improved, tyre management was improved yet it got an 8? embaressing review
  • zubnut #68 8 months ago

    No mention of the pre-adjustable stewarding decision harshness level for whether you play as a black/gay/german/Ferrari driver? No sale here, it's just not realistic enough without a piss filter.
  • Flynn #69 8 months ago

    Wow the early review is a surprise. Was hoping for a more glowing review than that, but I'll still get it as I sold 2010 in anticipation of this, and it sounds an improvement. Just hope the framerate is a consistent 30fps. And is it 720p?
  • ghostgate2001 #70 8 months ago

    After pre-ordering F1 2010 at full price and then waiting forever for Codemasters to (grudgingly and half-heartedly) address a substantial list of serious bugs, this year I'll be doing what they ended up making me wish I'd done last year: wait until the price halves, by which time the game will also have been patched into something usable...
  • Nephirion #71 8 months ago

    If this has recieved exactly the same score as last years game, maybe I should save myself £20 and just cross out the 0 and change it to a 1 on the box?
  • Harmonica #72 8 months ago

    I thought F1 2010 was aces even with the initial problems, but I'm on the fence about purchasing this. Setting aside KERS and DRS which had to be in the game, it doesn't seem like there's really much additions aside from (probably marginal) improvements to graphics and AI.

    I feel this review kind of fails to tap into pretty much everything fans of the sport/game series want to know about, and I find the comments about things 'adding authenticity but little else' is laughable. Authenticity is the watchword in F1 games! The addition of the safety car, provided it appears often, jarringly, annoyingly, etc etc, as in real life, should change the entire game. And no F1 fan would consider turning it off!

    I want to know about how the front end looks. If they haven't got the official presentation graphics then that's a major black mark (flag?). The lack of additions to 'live the life' are pretty galling, considering they've had a year and it's hands down the best thing they could expand upon (since no other racer really does it properly).

    Kind of disppointed that it only took one year and one more release for Codies to follow the EA path of minor yearly polishing. Poor. Is financial budgeting really so conservative that wholescale additions now take two years to appear?
    Edited by Harmonica at 17/09/11 @ 03:39
  • marblepuke #73 8 months ago

    I was hoping more talk on the AI. Does the game for example still have the very artificial "rival" feature which makes your worst rival a inhumanly good driver ?
  • scor81 #74 8 months ago

    these reviews are getting so predictable. This read like an 8 from about 30 seconds in. Maybe its time to start ratng games out of 100? this would at least give you more scope for some precision with your review scores?
  • GrizzleBoy #75 8 months ago

    I dont believe this game was reviewed by an enthusiast.

    Reading stuff that equates to :

    -"This feature,it only adds authenticity, no big deal"

    regarding some of THE most requested features by F1 fans....and then almost complaining that they didn't go overboard with them and kept the experience....authentic?

    Not a single mention of online Co-op, a feature demanding a paragraph on its own.

    No mention of how DRS and KERS affect race day dynamics, especially in multiplayer modes.

    No mention of visual tyre degredation.

    I already knew tyre degredation was more pronounced, but I'd like some actual proper detail into how and where it manifests itself during gameplay.

    This review:
    -Does enough to put casual F1 fans off.
    -Lacks necessary info to keep the hardcore fan interested.

    *looks elsewhere*
  • JensonJet #76 8 months ago

    markypants
    Codemasters used to do this, as you're probably aware. TOCA 2 had modern and historical racing cars. Not a large selection but it was a welcome addition. I agree, with a selection of unlockable 70s and 80s cars would be good, as long as these were kept separate from the main game.
  • jetsetwillie #77 8 months ago

    @Bennyjj81

    its just the mind set of the modern gamer. everything is either FUCKING AMAZING !!!! WOOOO or TOTALLY FUCKING SUCKS BOO!!!!! no in between any more.

  • markypants #78 8 months ago

    @JensonJet - "Codemasters used to do this, as you're probably aware. TOCA 2 had modern and historical racing cars. Not a large selection but it was a welcome addition. I agree, with a selection of unlockable 70s and 80s cars would be good, as long as these were kept separate from the main game."

    Ah, but I think it should be one step more than 'just' having historical cars. I think it should be historical famous moments in racing. So yes it would include cars, but also include commentary etc. Definitely a separate mode, but something to make the game feel more than just a small evolution. Again, NBA 2K11 did an amazing job of this with their game and Michael Jordan.
  • jamesi #79 8 months ago

    i cant believe another site gave last years 9/10 lol.it was a buggy mess!and i loved the ps2 classics with murray.however i saw a vid of ps3 version and it looked stunning which leaves me with my usual which version to buy dilema....my hunch is this years will be better tho
  • todoso #80 8 months ago

    Just got F1 2011! I'm in the US and I can't believe this is out here before the UK... Got my pre-ordered copy from Gamestop.

    Way too tired from an early and long workday to properly focus or continue playing, but had to try a few laps--a couple TT laps at Montreal (1:14 flat = 24th as of 1pm CDT. Means nothing, I think there were less than 100 hot laps) and a couple laps of P1 at Melbourne. The handling seems, I guess, looser; I was able to catch a few oversteers, which is nice. The KERS and DRS is definitely a cool addition...especially at Montreal.

    My driving was shit as I haven't played 2010 in many months and I'm damn rusty. I hope y'all enjoy!