COD XP: The Bug and the Windscreen

A true story about guns, money, Kanye and the biggest video game in the world.

"The way I see it, sometimes I'm the bug and sometimes I'm the windscreen.

"I'll have a night when I'm unstoppable. I hit every enemy and every enemy misses me. Win after win. You ever get a night like that? I love a night like that.

"And then, you know, the next morning I can't shoot for shit. It's weird how that happens, right? I guess that's life. Some you win, some - you know what I'm sayin'. Still, if there were that kind of money on the table... Well I'd be praying pretty hard for a night like that. Who wouldn't love a night like that."

"So, you're not competing then?" I ask.

"Nah. They don't give me a ticket. But I get to drive those that are competing from the hotel. That's the closest I get to the inside. You're from the UK, right? I can hear it in your accent. Anyway, I had one of your teams in the back of the limo this morning. They seemed pretty excited with how it's going. How much must those guys have to play to get that good? I can't even imagine. How is it in there anyway? What's the atmosphere?"

..................

The 28 acres of Westside Los Angeles airfield known as the Hercules Campus was deliberately left off the map during World War II. It was here that the American business magnate and aviator Howard Hughes established his headquarters, designing and building planes, helicopters and his giant water-plane folly, the Hughes H-4 Hercules, the aircraft with the largest wingspan in history.

Eleven of the original campus buildings remain from the 1940s. For 25 years they have been left largely vacant, occasionally used by movie studios (85 per cent of James Cameron's Avatar was filmed here) but otherwise offering little more than a drafty testament to bygone glories.

It's inside these cavernous hangars that Activision has chosen to host the multi-million dollar monument to modern warfare that is the inaugural Call of Duty: XP event. Where once the hangar's patrons deliberately shielded their activities from watching eyes, Activision hopes the event will cement its biggest franchise to the map, ensuring that no pretenders will be able to push it from sight.

Make that one pretender.

1

Camped out.

EA's headquarters are not more than two miles from the hangar. Battlefield 3 developer DICE may rarely leave the confines of its Swedish office but it's on the publisher's Hollywood turf that Activision has chosen to make its show of strength (home too to Infinity Ward, whose offices are based on the north slope of the Santa Monica mountains nearby).

Be it for the lights, the cameras, the action or drama in the hills, Los Angeles is a suitably high-profile locale for what is the highest stake game in the industry. This holiday season, Activision's Modern Warfare 3 will do battle with EA's Battlefield 3.

It won't be a battle to the death. Regardless of who sells the greater number of games in 2011 it's rather a battle for hearts, minds and market share, one whose repercussions will only truly be felt in the 2012 and 2013 holiday seasons when the inevitable sequels indicate who won the war.

While nobody will say how much this all cost, one spokesman admits the two-day event has a budget comparable to a US television advertising campaign. A conservative estimate would put that at $15 million. So this is an event, a game, that is all about establishing hierarchy.

Sometimes you're the bug and sometimes you're the windscreen.

COD: XP is a 28-acre, $15 million windscreen.

"I don't have a yellow pass. I'm in the f***ing tournament."

There are two sides to COD: XP. This guy, the one without the yellow pass, is here for the money - or the glory, or the drama. He's one of the hundreds of Call of Duty players from around the world to have won his way here through skill and focus, primed and ready to compete for the $1 million cash prize at stake for the competitors. He is, if you like, one of the upper class of attendees at an event that is all about establishing hierarchy.

"I'm in the f***ing tournament". Don't you know who I am?

The corridor is full of bodies. Five minutes earlier, Infinity Ward's Creative-who-knows-what-he-actually-does-Strategist Robert Bowling left the stage having outlined to a home crowd of a few thousand attendees the multiplayer features of the forthcoming Modern Warfare 3. Now, info load received, attendees have the chance to try those features for themselves and fully absorb them.

Those with a yellow wristband get half an hour with the game before anyone else.

Why are those 30 minutes so important to this guy?

Because the weekend's tournament is to be played out in Modern Warfare 3's multiplayer, which nobody competing has sampled before today. With a first prize of $400,000, every second spent learning the layouts of the maps, the balance of the attachments, perks and new game modes decreases the chance of your team being the bug splattered on the other's team's windscreen.

..................

"Gentlemen, elevate your soldiers please."

There are two sides to COD: XP. This guy, the one with the military-themed double-entendre, is here for the paintball. In an inspired move, Activision has recreated the virtual multiplayer map Scrapyard outside the event hangar for those who paid their way to the event, rather than earned it. Two lines of attendees snake around the wire fence that borders the area. When you reach the front of the line you are given a toy solider to hold, either light or dark green, depicting the team you will play for.

When 16 players have their soldiers, a dress-up marine requests they walk forward and hold them aloft so that the organisers can sort the teams. From there, both teams head into a briefing tent where a dress-up sergeant barks rules of real-life Domination. In the virtual game you capture the three flags on the map by standing in their immediate vicinity for 10 seconds. In the bricks and mortar fire version, you hoist a rope to raise your team's flag and lower the opposing team's, hoping that you don't take a ball of paint to the head while doing so. The team with the most of their flags raised at the end of the game are the winners.

"One German journalist cocks his head, unsure of the term. Another obliges with a definition spelled out in lewd downward thrust motions."

The rules are one hit one kill. If you're shot by a paint pellet you must raise your M16 and walk, head lowered, to the respawn area, where a dress-up squaddie counts out ten seconds after which you are free to head back in. As we pull on jumpsuits and adjust the straps on our protective helmets, jokes are cracked about tea-bagging downed opponents. One German journalist cocks his head, unsure of the term. Another obliges with a definition spelled out in lewd downward thrust motions.

Everyone else tries not to think too hard about how they've squandered their lives.

The game lasts for 12 minutes. For the final two of these, the soundtrack from the game is blasted through speakers to heighten the tension. If you're hit during this final phase, you must exit the map. Game over.

As 16 sweaty, exhilarated men and women pull off their clothes and compare bruises-to-be after the finishing klaxon sounds, one player rounds the corner, paint running down the back of his bald head.

"Step up! Come on. What are you waiting for? Listen, you guys have paid a LOT of money to be here. Don't be shy!"

There are other fan events based around single games, of course; both QuakeCon and BlizzCon command significant attendance. But COD: XP is not an event requested by the fans. Rather, it's an endlessly lavish production put on for their benefit by a company eager to... to give something back? Eager to humanise themselves? Eager to soften core gamer perception of a company best known for its dead-eyed annual franchise updates, high-price DLC, and the stewardship of arch non-gamer Bobby Kotick, effortlessly the most disliked CEO by gamers thanks to his apparent disdain toward them?

COD: XP is, let's say, a smart way to both give back to the community that makes it wealthy and to counter a series of setbacks and unpopular decisions made in and around Modern Warfare.

Setback-wise, there's the departure of Call of Duty's parents Jason West and Vince Zampella, the founders of Infinity Ward who left the company in a cloud of controversy and bitter words last year, taking almost half of the studio with them.

Few journalists breathe a word about this momentous, still largely untold event during the press day roundtable with Infinity Ward staff. But questions burn in the pockets. Is it really so easy to maintain the leading series in the leading genre while losing all of that institutional knowledge and talent midway through production?

Activision doesn't want anyone pondering such things and who can blame them? Bugs and windscreens. So instead we are given a military-themed Disneyland to splash about in for two days, filled with zip-wires, jeep rides through rigged explosives and men cosplaying as ghillie suit snipers.

So COD: XP is a distraction then? Perhaps.

But then there's the cloud of scepticism surrounding the announcement of Call of Duty: Elite, a subscription-based multiplayer service that launches alongside Modern Warfare 3. For gamers tired of premium-based paid-for services, it was a difficult sell. But the news unveiled at the show that an annual subscription to Elite will cost just $49.99 (£34.99) was favourably received, especially as this is set to include all DLC released over the course of that year.

It's not an overly generous price-point, but few would argue it's not a fair one for those who would be interested. Then, the news that the $150 COD:XP ticket price would include a Hardened edition of the game, and that every nickel of profit thereafter would to go to the Call of Duty Endowment, Activision's charitable program to help veterans secure jobs, further softened attendees' view of the event and the company that paid for it.

Finally, zoom up and it seems likely that Elite is an evolutionary stepping-stone not only for the series but also the medium. In five years or less, Call of Duty multiplayer will surely be a cloud-based service. If that's the case, and few technology prophets would bet against it, COD: XP is an educational exercise, actualizing the virtual community that exists around the game in real life, and winning the core influencers within that community - the kind of people who would pay $150 and a plane ticket to 'elevate their soldiers' - to the Elite cause.

After all, nobody wants to be the bug in the brave new cloud-based world of our near future.

..................

"Tell me: how does it feel to be $100,000 richer?"

"I don't wanna work at McDonalds any more."

In the final showdown, US-based four-man squad Optic beat British team Infinity to take the $400,000 prize money, a frankly ridiculous trophy made from scale replica automatic rifles and the prestige of being the best Call of Duty players in the world.

A huddle of white men in their early twenties, college students with tidy hair and broad smiles who no longer need to support their education with minimum wage jobs, bounce on their back feet. Gleeful for their winnings, they fail to match their skill with eloquence on stage in the post-fight interview. That doesn't matter much. To the assembled throng, they are twitch heroes who have let their reflexes speak louder than any weepy Grammy acceptance speech.

Indeed, to many here, they are now the most important attendees at an event that is all about establishing hierarchy.

..................

"Now I embody every characteristic of the egotistic."

Kanye West stands atop a 30-foot high stone-effect pillar wearing a gold necklace that cost more than your education. He stares and sways and spits and sings a song about Power in the 21st Century, firing the word 'egotistic' from his mouth with a prissy flick of the tongue.

He plays for a full two hours, choosing to kick off his new tour in front of a hangar full of Call of Duty players and assembled celebrities (Lindsay Lohan, Jack Osbourne, David Cross - now the most important attendees at an event that is all about establishing hierarchy - all spotted in the guarded VIP area which separates the great and good from the gamers).

He's an apt choice for headline act for an event that is all about hubris and showmanship. Indeed, he's an embodiment.

..................

Bobby Kotick sits inside a VIP area inside the VIP-only COD: XP aftershow party at a small VIP club on an exclusive stretch of Hollywood road.

Two blonde female DJ twins with haircuts from the future - characters plucked from a Jet Set Radio designer's sketchbook - play cuts from Jay-Z and Kanye's latest collaboration to a room of journalists, tournament winners and assorted celebrities and hangers-on.

2

Murder on the dance floor.

Kanye slouches in a corner, surrounded by a gaggle of seven-foot, hollow-eyed models, checking his watch surreptitiously from beneath his hoodie, waiting for his contracted appearance time to be up. His bodyguard glares at the room, clutching a Taser, primed for the melee kill.

Teri Hatcher works to break a titter through the botox sausage that is her face. Kotick leans 10 degrees too far forward and she recoils while attempting to maintain the air of coquettishness upon which her invitation tonight depended.

A tournament winner makes a move at a dancer who tells him he's "too ugly for Hollywood". To her, he is the least important attendee at an event that is all about establishing hierarchy.

Outside, one of Activision's drivers squeezes a lever and squirts water over the windscreen of his parked limousine. Two swipes of the blades and it's clean again.

Comments (62) Latest comment 8 months ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • miiiguel #1 8 months ago

    Nice read. Good work.
  • Jmog #2 8 months ago

    Great article. Quite enjoyed it.
  • el_pollo_diablo #3 8 months ago

    Kanye West is a rude, egotistical twat.
  • coyote37 #4 8 months ago

    Everything about this is immensely depressing except Simon Parkin's excellent writing.
  • ISmoke #5 8 months ago

    I like that expression about the bug and windscreen. Nice work
  • RedSparrows #6 8 months ago

    Great article.
  • joelstinton #7 8 months ago

    If i had any business sense... and know how to copyright an idea... Call of Duty: Paint ball theme park is all mine. 10 maps made into reallife. I would probably be onto a winner. And a multi millionaire at that. Before i get sued.

    And great article btw, really enjoyed reading it.
    Edited by joelstinton at 14/09/11 @ 12:02
  • agparrot #8 8 months ago

    I loved this article, it really reminds me of why Eurogamer is so great. Thankyou again, Simon.
  • RedSparrows #9 8 months ago

    I wonder if paintball centres have made some layouts like popular FPS maps...

    Joel, wanna go into business?
  • ZizouFC #10 8 months ago

    There are swears in this article!
  • doragor #11 8 months ago

  • jablonski #12 8 months ago

    Incredible writing. Well done to Simon Parkin.

    Without feeling the need to spell it out, Parkin has put his finger on exactly what is wrong with videogames today, and if truth be told, modern life too.
  • menschenfracht #13 8 months ago

    The first two pages were quite Hunter-S.-Thompsnish.
    Good read.
  • FogHeart #14 8 months ago

    Reminds me of some of the work in Chuck Palahniuk's Stranger Than Fiction collection of articles. Which is a very very good thing.
  • Bilstar #15 8 months ago

    Hmmm, sounds like my own personal hell.

    Good read though.
  • bliprunner #16 8 months ago

    Well done EG, more of this please!
  • teamtink #17 8 months ago

    Brilliant article Simon. It just shows how nothing is safe from celebrity culture these days. How sad :-(
  • winstoninabox #18 8 months ago

    "Teri Hatcher works to break a titter through the botox sausage that is her face. Kotick leans 10 degrees too far forward and she recoils while attempting to maintain the air of coquettishness upon which her invitation tonight depended."

    Brilliant.
  • thedaveeyres #19 8 months ago

    Really nice article. The event sounded pretty good to me... paintball... Kanye... MW3...

    Yours sincerely,

    Rodger Negmeister.
  • Zapatero #20 8 months ago

    Best thing I've read on EG for months.

    As someone who has attended all but one of every EVE Fanfest, I hope to god that they never become as soulless or as corporate as CoD XP seems to have been. Then again, to an outsider, maybe Fanfest is just as depressingly hierarchical and I just don't see it since I'm too busy whooping like a moron in the front row.
    Edited by Zapatero at 14/09/11 @ 12:37
  • username84 #21 8 months ago

    Wonder if the American Army had a recruitment tent nearby?
  • GAmbrose #22 8 months ago

    "Hmmm, sounds like my own personal hell."

    Indeed, from both the gaming perspective AND celebrity perspective.
  • macmurphy #23 8 months ago

    Great article. COD is what it is, and I have seen all this spin and PR tosh at other events so I don't think this is a new low.

    Seems like videogames are just coming into line with all the other PR shenanigans in modern media. I've also seen appearances by bored stars at videogame events, god knows why publishers pay for them.

    On one hand I'm pleased that something I am interested in is getting the profile it deserves; on the other it's tragic that most modern marketing revolves around getting half arsed celebrities in to endorse brands they couldn't give a toss about.

    Great read though.



  • geeza2020 #24 8 months ago

    The whole article sounds like a description of what it must be like in hell.

    Good read though.
  • ShiroBen #25 8 months ago

    This is the world, and the world is wrong.
  • Jenova #26 8 months ago

    Great job Mr. Parkin, we need more postmodern games journalism. Damn you joystiq for not giving me a job, you can keep your boring articles!
  • cianchristopher #27 8 months ago

    Christ this is so depressing!

    Now, if it had been a BATTLEFIELD XP event, I'd be all over that shit... bitches.

    Battlefield 4 Lyfe, yo. CoD is for squares...
  • metalangel #28 8 months ago

    You should have bribed the bodyguard to taze Kanye. And then gone out to find Chris Brown and done him too, till he shat himself.
  • Lusterpurge #29 8 months ago

    I had to double check the url bar to remind myself I was reading Eurogamer, not holding a copy of the latest TIME magazine.
  • andyk #30 8 months ago

    "A tournament winner makes a move at a dancer who tells him he's "too ugly for Hollywood"."

    Perhaps he should have reminded her he had 100k in his pocket. Isn't that how it works?
    Edited by andyk at 14/09/11 @ 13:17
  • growleroo #31 8 months ago

    Great article and very nicely written. 9/10.
  • mvrander #32 8 months ago

    Sure there was a de_dust paintball arena somewhere. Was on playdust.co.uk, only surviving article I can find about it in in Russian. http://www.membrana.ru/particle/2710
  • CamberGreber #33 8 months ago

    What a Boring Article.
  • Kurai #34 8 months ago

    Best piece i've read on Eurogamer in ages. Well observed and intelligently written, and witty without coming across as cocky and infantile like most of the other 'Journalists' attempts at an article on here.
    Edited by Kurai at 14/09/11 @ 13:50
  • JadedSoul #35 8 months ago

    Post deleted at 08:10:55 26-04-2012
  • thedaveeyres #36 8 months ago

    "Words I would use to describe this whole state of affairs: ugly, disgusting, criminal, vile, pointless, depressing, frightening, pitiful, disgraceful, shallow, stupid, irresponsible, dirty, cynical, shameful, hollow, amoral, mindless, vacuous, toxic, vain, futile, bloated, dangerous, soulless, gluttonous, repugnant and odious. "

    But enough about the comments...

    /TRY THE VEAL
  • abbot #37 8 months ago

    great read. more of this please
  • JayKwon #38 8 months ago

    Amazing read. Great observation. A big thumb up for Simon from me.
  • DiamondIce #39 8 months ago

    It is great that people like Kanye West get paid obscenely at these events. Money well spent, I am sure...

    Some people say that rappers don’t have feelings
    We have feelings. (We have feelings)
    Some people say that we are not rappers. (We’re rappers.)
    That hurts our feelings.
    (Hurts our feelings when you say we’re not rappers.)
    Some people say that rappers are invincible
    We’re vincible. (We’re vincible.)
    What you are about to hear are true stories
    (Real experiences)
    Autobiographical raps.
    Things that happened to us, All true
    Bring the rhyme!

    I make a meal for my friends,
    Try to make it delicious,
    Try to keep it nutritious,
    Create wonderful dishes.
    Not one of them thinks about the way I feel
    Nobody compliments the meal

    I got hurt feelings, I got hurt feelings
    I feel like a prize asshole
    No one even mentions my casserole.
    I got hurt feelings, I got hurt feelings.
    You coulda said something nice about my profiteroles

    Here’s a little story to bring a tear to your eye,
    I was shopping for a wetsuit to scuba dive,
    But every suit I tried is too big around the thighs,
    And the assistant suggested I try a ladies’ size

    I got hurt feelings, I got hurt feelings
    I’m not gonna wear a ladies’ wetsuit I’m a man!
    I got hurt feelings, I got hurt feelings
    Get me a small man’s wetsuit, please

    It’s my birthday, 2003
    Waitin’ for a call from my family

    They forgot about me

    I got hurt feelings, I got hurt feelings
    The day after my birthday is not my birthday, Mum
    I call my friends and say, “Let’s go into town,”
    But they’re all too busy to go into town
    So I go by myself, I go into town
    Then I see all my friends, they’re all in town

    I got hurt feelings, I got hurt feelings.
    They’re all lined up to watch that movie
    “Maid in Manhattan.”
    Have you even been told that your ass is too big?
    Have you ever been asked if your hair is a wig?
    Have you ever been told you’re mediocre in bed?
    Have you ever been told you’ve got a weird-shaped head?
    Has your family ever forgotten you and driven away?
    Once again, they forgot about J
    Were you ever called homo cuz at school you took drama?
    Have you ever been told that you look like a llama?

    Tears of a rapper (tears of a rapper),
    I’m crying tears of a rapper
    Tears of a rapper


    I don't even know if K. West is a rapper.
  • lordofthedunce #40 8 months ago

    Love games. Hate that celebrity crap. It's ruining the industry.
  • IronGiant #41 8 months ago

    EG could do with more articles about COD or MW, falling short of the required quota.
  • RelaxedMikki #42 8 months ago

    "I hit every enemy and every enemy misses me. Win after win. You ever get a night like that?"

    Erm, yeah. Isn't that called 'Host Advantage'? I'm rubbish without it..!
  • Tonne #43 8 months ago

    great read, coffee almost came out of my nose while reading the teri hatcher comment :D
  • carlitoswagon #44 8 months ago

    @DiamonIce

    Seems like Kanye just needs a hug.

    or a fist in the face......not sure.
  • Stomp224 #45 8 months ago

    "women pull off their clothes"

    Wowza, you snuck that in pretty smoothly! :o
  • Vroom #46 8 months ago

    Great article!

    Sounds like the Gizmondo launch !;)
  • herflet #47 8 months ago

    Ah, an essay on the game industry written for grown ups. Thanks for the clear, entertaining, and fascinating perspective.
  • Fatbobbybob #48 8 months ago

    Where's the score? ;)
  • BillyBrush #49 8 months ago

  • bad09 #50 8 months ago

    "Kanye West is a rude, egotistical twat."

    I thought he was a gay fish?
  • digitalash #51 8 months ago

    You know, what used to be great about videogames is that this sort of shit didn't apply. Boothbabes at E3, Patrick Stewart doing a voiceover, that's about it.

    I used to think it was a travesty that no-one who makes games got really famous - let's face, if you say even Shigeru Miyamoto to 100 people, he'll only have the same brand recognition as, say Bryan Cranston, to pluck a fairly-famous actor out at random.

    But now I understand; gaming is so exciting because there weren't celebrities. Just constantly surprising, innovative gaming experiences. Now the celebrities are starting to emerge, and in the interim, they'll buy them in. Call of Duty XP really is the future, depressing as it is.

    To paraphrase the previous nadir of this sort of thing; "Bobby Kotick's About To Make You His Bitch....Suck it down"
  • Futaba #52 8 months ago

    Bobby Kotick is to blame for all of this.
  • frostcircus #53 8 months ago

    Hardboiled noir crops up where you least expect it. Fantastic article
  • GhostPig #54 8 months ago

    That's one of the most sourly entertaining pieces I've ever read on here. And I couldn't help thinking Bobby Kotick Has A Cold.

    Brilliant stuff.
  • Sir_STRESSHEaD #55 8 months ago

    I'm trying to think of something positive or nice to say about this as I'm a big COD fan... but damn... I really don't like how "American" it all is.
  • Dogzilla #56 8 months ago

    I'm torn by this site. On one hand you can stumble on a great article like this, with lots of intelligent feedback in the comments section, and then on the other you can click on a poorly written review with an entire comments section of idiots debating the significance of the number 8.

    Don't sink to IGN mediocrity Eurogamer. Embrace the guys who write articles like this. That's the only reason I ever liked this site in the first place.
  • danidrums #57 8 months ago

    Not the Black ops bugs again....
  • fafaf #58 8 months ago

    "journalists, tournament winners and assorted celebrities and hangers-on. "

    You mentioned journalists twice there...

    Great article, interestingly written.
    Edited by fafaf at 15/09/11 @ 14:04
  • jedi99 #59 8 months ago

    These are the sort of articles that Eurogamer carry off so much better than it's competitors. Great read.
  • Mindstorm #60 8 months ago

    all the squalor and sadness of the upper echelons of the gaming industry and of large swaths of gaming culture laid bare... so much in common with all the soul-crashing bullshit of bling, porn and celebrity obsession. I would like to think I am different kind of person/gamer.

    great writing by the way
  • CFacto #61 8 months ago

    A tournament winner makes a move at a dancer who tells him he's "too ugly for Hollywood".

    That boy learned a valuable life lesson: girls don't care about your k/d.

    He probably invited her back to his hotel for a quickscope lobby.
  • Reihn #62 8 months ago

    Just adding to the chorus here - amazing article Simon. This is why I read (and recommend) Eurogamer.

    Thank you.