Just one more go...
Eurogamer quizzes Panorama on addiction special.
How addictive are videogames? Last week flagship BBC investigative series Panorama announced plans to turn its lens on this controversial and sensitive issue, to coincide with the launch of World of Warcraft: Cataclysm. The games industry winced at this news and, let's be honest, prepared for the worst.
The programme airs on BBC 1 this evening but Eurogamer was able watch the finished documentary in advance. We also spoke to director and producer Emeke Onono about why Panorama chose to highlight this issue, and why he thinks the industry should be less "defensive" about it.
In the Panorama programme, titled 'Addicted to games?', reporter Raphael Rowe meets a series of people who, it is claimed, have developed an addiction to videogames that is wreaking havoc on their emotional and social lives.
Joe Staley, from Nottingham, "couldn't physically pull away from" Modern Warfare 2 and was thrown out of university in thousands of pounds of debt.
Leo, 22, played World of Warcraft for "12 hours per day for two years", and calls it "a disease". He says, "It's horrible... I would never inflict this game on anyone."
Alison Dando, mother of Chris, recounts her son's "outpouring of violence" after the family's internet connection was switched off and he could no longer play Warcraft. "He just went beserk," she says.
"My dad almost had to pin me down on the ground," Chris adds.
Onono insists, however, that the documentary is not anti-gaming. He believes it tackles a subject about which there is still a great deal of ignorance.

Tonight's broadcast coincides with the launch of World of Warcraft: Cataclysm - and it's no surprise that Blizzard's game features prominently.
"What we've said is there's a potential for things in games to be addictive," he told Eurogamer.
"There is a potential there. And that's something the industry's always doggedly denied. The fact is it's there and, however small or large that possibility is, it needs to be researched and acknowledged."
Onono accuses elements of the games industry of being "very defensive" over the issue and interpreting any mention of gaming addiction as "another bashing of the industry". He counters:
"There have been some scientific studies which are suggesting there could be a problem. A small problem, but given the ubiquity of games, a small problem could be a big problem in that there could be a serious underlying issue that needs to be looked at. That's what started off the investigation."
The argument in defense of gaming here is that the vast majority of players never experience any issues - however long they play for. Surely, as seems to be the case with the subjects in the documentary, obsessive gaming is a symptom of much deeper problems rather than the cause?
Take Joe. Having quit gaming, he suggests people should "go out and get smashed" instead. Lee tries to give up Warcraft but returns to the game because: "I was bored. I didn't have anything to do."
The documentary also features two Korean parents whose child died through neglect, a tragedy blamed on their addiction to online game Prius Online. They are described by a psychologist as "depressed", "mentally not that stable" and having "low IQs".

South Korea where, Panorama report, gamers 'play themselves to death' in Internet cafes. Could this happen in the UK?
"We do say several times it's a small minority," insists Onono. "But it's an issue that does need to be raised and does need to be discussed.
"In many cases there is an underlying issue. A child might be bullied or they may have self-esteem problems or they may be depressed. By turning to games they find they can forget about it for a while. What the research suggests is that what then develops is a kind of symbiotic thing with the games where they become a problem in themselves. "
This point is made in the programme by Professor Mark Griffiths. Based at Nottingham Trent University's Gaming Research Unit, he's a leading expert in the field of technology and addiction.
"The good news is, for the vast majority of people videogames is something positive in their life," he says.
"But we have to take on board that there is a growing body of literature that says, for a small but significant minority, things like gaming can be potentially problematic".
Eidos president Ian Livingstone, interviewed in the documentary, argues: "There's no formal published medical evidence saying games are addictive anywhere in the world. You could say people get addicted to football, or get addicted to TV – they used to say people were addicted to television."
Meanwhile games industry trade body UKIE states, in a release drafted to coincide with tonight's broadcast: "There is currently no proven link between videogames and addiction, with there being mixed opinion among academics about whether a game can be clinically addictive. There is no official medical diagnosis of videogame addiction."
But for Onono, it's an issue the industry cannot ignore. "One of the things the games industry says is that personal situations that lead to these addictions – but that's a fact of all addictions. The truth is nobody really knows and that's kind of what we're pushing.
"The main thing that struck me is the way [the games industry] compares computer games to TV and reading a book," he adds. "I think computer games are engrossing in a way that other forms of entertainment can only aspire to.
"There are positive things that can come from playing games – the issue is the lack of knowledge as to the potential dangers."
Speaking in the film Griffiths argues, "It's so new people don't see it as an important research area to look into. My research has consistently shown that people display the signs and symptoms associated with more traditional addictions."
The BBC could not be accused of underplaying the link it is seeking to draw between gaming and addiction. The programme synopsis promises, somewhat dramatically, that the show will reveal "the hidden psychological devices in games that are designed to keep us coming back for more".
"Some games are designed in a manner that you just don't want to leave," says Adrian Hon, of social games developer Six To Start. Well, yes. That's the point.
But as Griffiths goes on to explain: "If you've got that vulnerability to an addiction, that will keep you in the game far in excess of what the normal person would do."

One gamer the BBC interviews blames his Modern Warfare 2 addiction for getting him thrown out of university. At least it'll save on the fees, eh?
Hon adds: "I think people don't necessary understand how powerful some game mechanics can be." This seems to be the crux of Panorama's argument: non-gamers, especially parents, do not understand the medium and therefore lack the means to spot a problem as one is developing.
Mrs Dando angrily pleads with the games industry to "think about the fact that people do become addicted". This is after she allowed her son, living under the same roof, to play World of Warcraft, by his own admission, for up to 20 hours per day. The matter of parental responsibility must surely come into play.
Onono agrees: "Absolutely. It's a half-hour film so you can't touch on everything, but there is an issue here. Games have moved on so quickly and many parents just don't understand."
He reveals that the crew spoke to Mrs Dando about her son's gaming habit. She claimed she "had no idea that a computer could be used in that way".
"It's common sense," he says. "But common sense for people like you or me who know a bit about it. This is quite difficult for somebody for whom this world has appeared from absolutely nowhere; they don't understand it."
The Panorama reporter, Rowe, criticises UKIE towards the end of the film for not providing more information to consumers on the potential risks via its website, and remains unconvinced by the industry's response.
He states in a voiceover: "It remains to be seen how serious the industry is about funding the research that needs to be done. Until that happens, parents won't know about potential dangers in their homes."

The programme does its best to milk the 'addiction' angle but does ackowledge that games, for the majority, are harmless fun.
UKIE's response is to suggest that any new research should "ideally be independent of the games industry". Would people have taken the Byron Review seriously, for instance, if games companies had funded it?
Rowe – reporting from Eurogamer Expo – ends with a broadly positive, sensible statement about gaming. "It's easy to forget the benefits and sheer joy [games] bring," he says, over shots of people playing Kinect games. "I don't want to stop my son from gaming, but I'm going to keep an extra close eye on him to ensure he games safely."
UKIE director-general Michael Rawlinson takes up this point earlier in the piece, explaining that, the issue of addiction aside, games can "boost intelligence, reduce stress, and be valuable learning tools - something passive media like television would do well to emulate".
Opinion will be divided over the way Panorama has chosen to highlight the issue, but Onono does not believe the documentary creates a false impression of the industry.
"I think we do make it clear that games are safe and good for you," he says. "We make it clear at the end that games should be played safely, especially with kids.
"A film about addiction is by its very nature a negative subject and that's what we were investigating. It's quite difficult to get away from that and we tried to make it very clear.
"I'm sure people will say we could have made it clearer in other ways, but we did go out of our way to say that games are good."
Tonight's edition of Panorama will be broadcast at 8.30pm on BBC 1 and will be available afterwards to UK viewers on iPlayer.
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Comments (136) Latest comment 1 year ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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But as this is Panorama I'm guessing this 'fact' wont be reported on quite as rationally. :/
And that the general gist of the show will be ''LOOK OUT PARENTS!!, those games your children are playing are as addictive and home-wrecking as crack''
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Cue 30 minutes of overly-sensationalist bollocks about video games having the ability to turn little Timmy into socially inadequate, tantrumming recluse.
.....or in other words, a teenager.
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Now within ten minutes by me I could show you just as many kids who are stealing from there parents robbing people on the streets and genuinly killing themselves with booze and drugs, because the addiction has taken over there life.
I just think this is blown out of preportion for a hand full of people who may need help when there are 1000's out there who do need help and desperatly.
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Bravo, Auntie.
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I think I'll watch it on catch-up. At 11. While I'm playing WoW.
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Honestly, if you can't take yourself away from a computer or console and pay attention to the real world around you, you have no right playing them - and parents, guardians and the ilk who're meant to suprervise their childs development, should do a bloody better job in understanding this.
Is your son playing in excess of 4 hours games a night? Stop him. Take it away. Approach him and speak to him, do something with your child. Stop watching Emmerenders Streetoaks and vegetating in your way when you have a child who needs interaction - otherwise this neglect will cause them to latch on to something else, invariably the most interactive solution they can find. Videogames.
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I'm all for helping people with their addiction but why single out one form of entertainment when the same goes for everything? Or have Panorama already covered the other ones?
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Sounds like that all this shows is that even though millions of people in this country game and quite a few are addicted, all what happens is the worst affected lose their social lives for a bit. Bit of a non-issue and must surely make it seem very safe and tame compared to most other problems out there.
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Examples? its an honourable thing to expect them to do but im not sure what you want them to do. how do breweries treat the risk of alcoholism? how do betting shops treat the risk of gambling?
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How many is it now that play WoW? 35? 40? million how many millions no let's say thousands, oh go on then hundreds, what was that? 10's oh hang on 1 maybe two people have killied themselves in how many years? what was that i didn't quite hear you?
Television is made by the stupid for the stupid!
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Funny, all I ever hear or read about in the media is about potential dangers. Never about the positives. I'd even go as far as saying that the overwhelming majority of potential danger is a result of parental irresponsibility, but he says "It's a half hour film so you can't touch on everything."
So what it comes down to is the tiny tiny fraction of gaming that is neither positive nor negative-but-down-to-bad-parenting, is the only bit that will be broadcast to the nation.
And he wonders why the industry is defensive.
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bit of a generalisatiom there, theres some proper good stuff out there to watch
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Yep, it's always someone else's fault, isn't it?
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dont mean to pick on you, coz we were jousting in that other comment thread, but its a fair point im making i think
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"bit of a generalisatiom there, theres some proper good stuff out there to watch"
There is?
About 10% of all the things on the telly are worth watching if I'm generous. It's probably partly to blame for people spending so much time gaming in the first place, but that's not likely to feature in a documentary any time soon.
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Oh yeah, I forgot gaming makes you a loser, reading makes you smart and watching movies is "cool".
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One more turn...
One more turn...
One more turn...
One... more... turn...
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depends what youre into of course. i could name some exquisite dramas, comedy and factual shows both US and UK.
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maybe the fact that we're talking about people who are playing 12-20+ hours a day every day, not playing a game for a couple of hours...
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Sorry was that the director's response to whether or not they touch on the issue of parental responsibility? With regards to someone who didn't notice their son was spending 21 hours a day on WoW? How does a parent not notice that? How?
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If you manage to overcome smoking/gaming/scratching your left elbow, the chances are good you will simply replace it with the approach/ behaviour intact (rampant exercise is a common replacement for recovering addicts).
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Games are only seen as an addiction by people who's own 'addictions' are more socially accepted.
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One less motivation free individual clogging up the graduate recruitment market is no bad thing in my book.
And when the question of parental responsibitlity arises, perhaps the most important question in the whole subject...
"It's a half-hour film so you can't touch on everything"
WEAK! You aren't being asked to touch on everything, but you are surely expected to touch on the most important aspects, and parental responsibitlity is one of those aspects.
"He reveals that the crew spoke to Mrs Dando about her son's gaming habit. She claimed she "had no idea that a computer could be used in that way""
Its not about what the computer can be used for, its not being aware that her son is using his computer in isolation for up to 20 hours a day. That isn't a computer issue, its a parenting issue.
The thing that riles me most about this subject is that you simply can't trust what the people at the heart of it tell you. People will joyfully seize any scape goat that allows them to delegate the responsibility they are failing to take themselves. Ask the kid that stabbed his friend if it was GTA and he will say yes, because it removes his failure as a functional human being from the picture. Ask the parent whose violent child has become isolated and maladjusted if it was WoW, and they will say yes, because it removes their failure as a parent from the picture.
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Seratonin and endorphins are chemicals you know.
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Yes they are chemicals. But you try going cold turkey on having endorphines or seratonin in your body to see if you have physical withdrawal symptoms. Oh no wait you'd die.
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The fact that you got funding to pay for your titillating daily mail style GARBAGE from our BBC licence fee is disgusting.
Panorama is a sad and sick terminally dumbed down shadow of its former self now only concerned with chasing ratings by pandering to the lowest common denominator.
Whats next for you? a shock horror documentary on Elvis Presley's hip gyrations getting teenagers pregnant?
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Pffftt! His surname is Baby Mario's catchphrase!!! No wonder he hate's gaming!
Sounds like the programme will be the usual knee-jerk stuff from an ailing form of media attacking the new and more successful kid in town. In particular the "We can't touch on everything in an half hour programme" line screams of "this is the maximum amount of time we can peddle our agenda for".
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If you take away a kid's primary form of entertainment, they'll throw a strop. Be it computer games, TV, their guitar, a bike, a football, all of their barbies..
What did they expect?
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LETS DO A DOCUMENTARY!
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"But you try going cold turkey on having endorphines or seratonin in your body to see if you have physical withdrawal symptoms"
You would indeed have physical symptoms, such as depression, sleep loss, impaired memory, the list goes on. But that is beside the point.
You said cigarettes are chemically addictive, and you used the word "except". I am simply stating that chemical addiction is the ONLY kind. The rush that a gambling addict gets when placing a bet is a chemical reaction, that has a physical effect on their body.
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The problem with these other addicts is they are lazy and shunning their responsibility so they have more time for their enjoyment. They're the type of people who need to realise life isn't always fun - you need a balance of that and the things you need to do for normal living.
When I was at university I always used to procrastinate with other things (including gaming) when I was supposed to be doing work. Infact I'm even procrastingating now on here when I have some things I need to do. However, once I click post, I'll think "right, that's enough, turn off the internet, get that work done then you can relax later". The thing is, the only help gaming addicts really need is a kick up the backside.
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No because enjoying seratonin/endorphines doesn't induce dependence. It's part of a human's natural wiring so addictions to gambling, games, TV, etc. have a totally different pathology to addictions to cigarettes, heroin etc. I'm sure that was fairly obvious from what was originally meant and didn't need any pointless and incorrect pedantry.
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Why is watching half a dozen soaps a day not a problem, but playing a game for the same length of time is? 20 hours a day of anything is mental (unless you're my cat, in which case it's just enough time for a nap). But for the huge majority of us, 5-8 hours would be considered a pretty epic session, even if we've taken a day off specifically to get acquainted with whatever game we've been looking forward to the most that year. Why don't the people who happily spend 8 hours watching telly on a Saturday get the same flak? There are probably a lot more of them.
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Firstly, they are scaremongering programs at best. They blame these games for peoples problems, yet peoples addiction to games is a sympton of something deeper, not the root cause.
If that jerk who got thrown out Uni because of MW2 hadn't been playing MW2, he'd doubtless have found something else to obssess over.
Theres a 19 year old who played WoW for 20 hours a day, after watching a preview clip it seems to me the problem there could possibly lie with his upbringing. His mother seems to be one of those hands-off types, who takes no interest in what their kids are doing, but gives them everything and anything they demand.
Well, of course your kids going to turn out a spoilt brat maladjusted to real life, you pathetic excuse for a parent.
And one thing that really annoys me is that these shows are frankly bad for other gamers. Gaming still has a social stigma attached to it, some games more than others. And when the media only shows the weak willed freaks who can't control their lives, it only excacerbates the image that we're all incapable of functioning in real life.
We're not all losers, god dammit.
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Games are about empowerment, the player has more control/influence in these simulated worlds and as these virtual worlds get more sophisticated, there will be a percentage of people that have trouble unplugging.
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Exactly. All these programmes ever do is skirt the real issue. When there's an agenda behind every motive that's always going to be the case.
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What does anyone learn from Eastenders, then?
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"No because enjoying seratonin/endorphines doesn't induce dependence"
I disagree, and its not pedantry.
For a weak mind, a shot of a naturally produced high can indeed become addictive. A gambling addict, or a shopping addict ARE addicted to the natural high that their body produces when they feed their habit.
Equally, a strong mind finds giving up smoking a relatively trivial task, whereas other can never accomplish the same task.
Its not pedantry of me to say that both are chemical addictions, it is simply incorrect of you to say they are not.
"have a totally different pathology to addictions to cigarettes, heroin etc"
Nicotine and herione stimulate the body in physically different ways, so it is limited to bundle them together as "artificial" and dismiss natually produced chemicals as "entirely different".
@beemoh
"The gambling addict is addicted to those chemicals, but gambling didn't put them into the gambler"
I'm not seeking to apportion blame, so I'm not sure of the relevance. I am saying that chemical dependance vs self control is at the root of any kind of addiction, be it cigs or gambling or gaming. How the chemical gets into the body isn't really relevant to what I am discussing.
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The medical definition does use the word dependence rather than addiction but it's fairly clear that's what I originally meant.
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Having violent outbursts at the internet being cut? That's not down to a serious problem, that's down to being a spoilt brat and an idiot.
+1
Definitely hit the nail on the head. It's about moderation and common sense.
Perhaps developers could do more to promote stop gaps like rewarding breaks in session, but at the end of the day if you're capable of sitting and playing WOW for 12hours a day for two years straight you've clearly already lost at life and aren't really worth worrying about.
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Not to nitpick "generally, addictions involving the introduction of chemicals into the body and addictions involving the production of chemicals within the body" is not quite accurate. As many chemicals introduced to the body such as those in chocolate will cause chemicals to be produced in the body, seratonin I think. However this would be classed in the second category of psychological/behavioural addiction. Which is clearly a serious medical problem, however it is dealt with by psychologists and can apply to anything that causes seratonin/endorphines to be released like talking to a friend.
The first category would be better described as chemicals introduced to the body which create physiological changes and dependence. Which are characterised by needing increasingly large doses to achieve the same effect i.e. tolerance and by physical withdrawl symptoms. There is a gulf of difference between the 2, and the phrase I used "chemical addiction" clearly meant this one.
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What a load of bollocks. If you present a half hour programme, devote half of the time equally to each sides of the debate. He seems to be saying "if we presented a balanced view we would need an hour to discuss it, instead of half an hour to discuss a biased view", which is just pure utter shite of the tallest order.
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It's also a cheap as fuck gaming mechanic: see CoD since CoD4.
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It's also a cheap as fuck gaming mechanic: see CoD since CoD4.
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Sorry, but I just got Family Guy stuck in my head.
"Onono, I clean, I clean. Onono, doggy out. Onono, I stay."
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Plus, I bet a huge percentage of those watching the Panorama program spend >3 hours in front of the TV every day, and nobody says a thing.
The reason why gamers and developers are so defensive is because there are rarely positive things said in the mainstream media about videogames, and these programs are designed to appeal to (and will be mostly watch by) people who don't understand the videogame media and will, therefore, come away with the impression that games make people kill each other and are more addictive than crack.
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Way to cover yourself, Panorama.
The director just seemed more concerned with over-selling the importance of something he was paid to make. I refuse to believe games are addictive in a dangerous sense, like drinking or gambling.
If anything, games are highlighting bad parenting and people with psychological problems before they would otherwise be found.
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Ps, I'll have to watch panorama , not missed a show since may 1987.... Got to get my fix...
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Ok lets just get one thing straight, nearly everything in life can have someone addicted to it, be it alcohol, smoking, food, gambling, watching TV, reading books, buying shoes, spending money, taking drugs, football, sex... etc etc.. the list you could make is pretty extensive. If we are to complain about things with addictive qualities.
BUT... it is very rarely that games kill anyone (yes there have been a few cases from tens/hundreds of millions of users worldwide)... its a pretty safe addiction. I love games, and i love computers..., i would have trouble to do alot of things in life without email and internet access, but I dont think thats addiction, thats just because lots of things i do are on the computer.
Also you know what, i would rather talk to and deal with a game addict than a person who does drugs or someone who gets pi-eyed.
I think TV shows are usually the funniest thing, i know people who watch TV Soaps for days on end, but that is ok, but playing games is not...games are a form of entertainment and should be treated as so, rather than these childish reports that still treat games like they were in the 1980's (and they werent bad then either)...
I personally think Panorama should do something on TV addiction, which would be quite ironic because they would want people to watch it
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I remember when bird flu was about, and people with it were dying. When reported in the news its was -'MAN WITH BIRD FLU DIES! .........(cough)but he had other underlying problems(cough)....He didn't die of bird flu, but a heart attack.
Its the same with the riots about tuition fees recently. Not enough people properly read was was going to happen as regard the fee's, all they heard in the news was that it was all going up to Ł9,000 a year and started rioting!
The news media need to stop feeding people sensationalist lies and misinformation and give people the right impartial, factual information.
Panorama fecked up our chances with the 2018 World Cup, and now they're putting this out because they know it will get misinformed little bigots nodding their heads and shaking their fists and wagging their fat little fingers at the games industry.
My license fee pays for this shit.
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But on the other, it's hard not to get the impression that there's an agenda behind all this - and they won't stop until they've finally completely fucked everything up.
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Still, they managed to totally skirt around any of the underlying reasons why somebody might become addicted. They hinted at the South Korean research pointing at addictees having underlying problems or depression, but didn't really delve into it.
I stil maintain that Dando woman is a bad parent though. To paraphrase a couple of remarks from the show "when her son stopped going to school she didn't know why"... "didn't know what he was doing" it does seem pretty clear (pop-psychology warning) that maybe she had taken more of an interest in his life maybe he wouldn't feel compelled to lose himself in the game.
The parenting issue was hinted at (again, hinted at) by the Korean woman who said she used to hit her child. Again, it's seems possible the childs upbringing lead to him find solace in virtual worlds where he could feel in control.
So the program attempted balance at least, but still managed to totally avoid any actual depth. I give it a 5.
ADDENDUM: On a personal note, I'm interested what these people are doing in WoW for 12-20 hours a day! I'd get bored and actually run out of things to do if I played every other day for 2 hours!
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Throughout history its always been music or movies or rude poetry causing societies downfall, but it isnt parents take some god damn responsibility and control your kids, your the adult you decided to have them so take care of them, dont cover your eyes and claim entertainment corrupted them.
I resent the tv fee, i dont touch the BBC except for Dr.Who and thats like 10 hours a year tops, and the rest of our money gets wasted on crap like this.
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I think there is a difference between an actual chemical addiction, like you get with Class A drugs, and force of habit addictons that actually don't cause you any harm if you stop. Video games are one such thing, but so are everything else that people cannot stop doing no matter what (my great granddad used to play crown green bowls every week. Woe betide anyone who tried to stop him. Was he addicted?)
The net should be spread farther afield than video games.
Cheers
Lee
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I'm now doing another course at the age of 30 while dealing with a full-time job and a young child. If I wanted I could all spend my meagre free time playing games, but i'm not a fucking idiot so I do my work and look after my son and get in the odd session when I can. Willpower, motivation.
There are people out there who are lazy and just sit around playing WoW or CoD. They are not addicted like a smackhead is, they are lazy and take the easy option. There is a very, very big difference and Panorama should be ashamed of itself for classing laziness and stupidity as addiction.
Furthermore, someone who spends all their free time playing games is not doing anything wrong, its their hobby, their obsession. People do that sort of thing. If they steal, skip work, don't look after their kids, then they're being a dick and that's when its a problem.
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Sad that our society condones regular alcohol intake as "ok" in a documentary supposedly against a kind of addiction.
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ironically the programme for the most part was probably watched by people who've sat watching tv from the armchair since 11 this morning.
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You know; the one which got almost everything about the topic completely wrong.
As for this, I look forward to their exposés about reality TV & soap addicts who watch those series back-to-back for hours on end.
Or not.
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The part with the crying boy was pure Chris Morris... look what gaming has done to his ickle face... his eyes! LOOK AT HIS EYES! If that boy had been operating a sowing machine or playing chess the result would have been similar because he has a problem with his tear ducts
So, student drops out of college to be a bum, teenage boy skips school, mentally-ill and depressed couple neglect children. If we took games out of the equation, I'm not sure these peoples lives would have turned out drastically different. They would have just brought their poor impulse control to a different medium.
I did feel for the asian guy who was trying to quit. He was clearly a genuine case and there is definitely an element in some games, like WOW, that play on positive reinforcement. similar to the lottery, scratch cards and gambling machines, etc.
The program even managed to turn gaming positives into negatives:
-Games engage the brain more than television and the improve aptitude = "HIS EYES!!".
-Games keep people out of pubs and clubs every night = "Be normal, go out and get SMASHED!"
-There is a social aspect to online gaming that actually helps develop inter-personal skills and relationships = "I hit him a lot as a child. For some reason he immersed himself in a fantasy world, so I have put him in fantasy-rehab so he can reconnect with his family. Yes, the family that beats him."
-Gaming keeps kids off the street = They should be on the streets trying to get people to buy them beer/cigs and amusing passers by with their "Hail fellow well met" adolescent personalities.
Utter shite
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Pure "filler" Panorama, so in essence we've got a few students In Nottingham who are a bit bored and the Koreans to base a whole program about game addiction on. Look hard enough and you'll find obsessive disorders for pretty much any activity.
The fact that Panoramas expose was so weak on facts was testimant to the ignorance shown by the producer. I don't usually swear but it was a load of old b*ll*cks
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Some people do get addicted to games in my opinion 15 to 20 hours a day is ridiculous and is abviosly a problem
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[link url=http://www.southparkstuff.com/images/ stories/epiimgs/epi914/epi914img19.jpg
]http://ww w.southparkstuff.com/images/sto...[/link]
In all seriousness, games can be addictive, but it's not pysical, it's just a lack of discipline and willpower. It's physically the easiest thing to quit in the world, but if you have no willpower, good luck...
self esteem is a big issue though, a lack of direction or purpose in your life can lead to low discipline and mental addiction.
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Far more interesting than some BBC drivel. After seeing the advert for the program it was obviously going to be pure unrefined Daily Mail drivel at it's very best. All of this designed to get the armchair brigade wringing their hands and whipped into a frenzy about little Johnny and the evil games box.
After watching that lot I got my fix of Junk - Pure BFBC2... Yeah baby the good stuff!
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Puts on cowboy costume and heads to street corner to pay for WOW subscription
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"The point is that when addiction to gambling or games or whatever comes up, people don't talk about seratonin or endorphins, they talk about their release as a result of whatever they're doing."
Well, with respect to those involved, being an addict to one thing or another in no way qualifies someone to understand the biology of what is taking place. A gambling addict might not consider their affliction to be physical in any way, but they would be wrong.
In some cases of gambling addiction (considering that to represent all apparently psychological dependancies), prescribing anti-depressants (at least in the short term) can be an effective treatment.
@Zephro
I'm going to make a concession, to understanding and accepting the terms in which you use the phrase "chemical dependance", as I admit I risk this turning into semantics at the cost of actual discussion.
I suppose my "pedantry"
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I know, that raised a chuckle here too.
It was an interesting point, but probably one for another documentary, about how the way people interact with each other is changing / evolving. Let's be honest, though, it doesn't look like a particularly good thing when you depict a hall full of young Koreans, each plugged into a virtual world and choosing to relate to each other through their mutual need for a Fire Sword +4. Something rather Orwellian about that room, I thought.
But yes, the idea that going out and getting smashed is somehow "better" did raise a grin.
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Its all just sensationalist cr@p end.
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I forget the name, but there is an American psychologist who works extensively with prisoners and ex-convicts. He wrote a book about some of the cases he handled, and one in particular comes to mind. He gets called to see one of his patients who has re-offended, and the patient tells him that he has had another 'episode', that his 'problem' has resurfaced. He is not mentally ill, the 'problem' is simply that the patient likes to steal all the gold from churches, and then set fire to them to cover his tracks. The only problems are that he got caught, and that he refuses to accept responsibility for his own actions.
Getting kicked out of Uni because you're sitting around all day playing computer games instead of working doesn't sound as good as 'I was a computer game addict, and it got me kicked out of Uni'.
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Fun stuff from [link url=http://www.wowdetox.com:]http://www.wowdetox.com:[/link] (Choice quotes from pages 1-4 of 2527)
"i am 25 years old and i started playing wow about 2 years go. having 4 decked out 80's really means putting work and times and money on them, i never payed attention to anything in my life that wow. i started missing college classes and calling out of work untill i almost lost my job. (snip) "
"World of Warcraft has messed up my life so bad, that words are not even able to describe it. I started playing about 3 years ago and since then my life has been going downwards. I almost got kicked out of high school because I skipped two weeks just to play this game. I made up a bunch of lies which had everyone at school and at home fooled. I told my teachers that I was going on trip all around Europe when in reality I was at home playing World of Warcraft. (snip)"
"I was married this year and have a wonderful husband who loves me dearly. He introduced me to wow, which I am sure he now regrets. I find myself preoccupied by the fact that I am preoccupied with the game. It's messed up! I wish I could figure out how to harness the motivation I have for playing this game into.... well... too many things to list that are a better way to spend my time. I've always thought of addiction in terms of the body's physical dependence on something. Easy to understand why it was hard for me to quit smoking. Why I keep playing this gamne, when it obviously affects me in such a negative way, is something I don't understand. "
"This game ruined me socially. Made talking to girls not just diffuclt, but downwright impossible. I was scared of them, as if they were some kind of monster. I also couldnt stop thinking about WoW during school, (im 15) every class, what new strategy im gonna use to kill rogues, why my mage lost that 2v2, how the raid tonight was gonna go. My grades plummeted, and i did think about suicide for a while there... but then my computer, in what is surely an act of god, crapped out on me. 3 months wow free GL all"
"The majority of my time was played while I was intoxicated in some way - Marijuana, alcohol, I even was horribly addicted to using cocaine and playing. I am an addict, in every aspect of the word, and this game took 5 years of my life, of the solid 10 years I could call myself an addict. If you are anything like me, get help. It's so worth it. I have a 2 year old son who I hang around with all the time now, which is a thousand times more fulfilling than how well I can tank/heal/dps/pvp. Real life is the way to go. "
"If you don't now play WoW, please do not start. It is not worth it!!
I am addicted to WoW. My personal life and my business has suffered.
One of the reasons (not the only) for leaving my husband was that he didn't like that I played WoW so much.
Now, there are times I could be out socializing with friends and I am instead home alone playing WoW. "
"WoW is a crazy drug. I remember making fun of my buddies that started playing it when it released. When I started playing it, it slowly but surely turned into my worst habit. I wasted well over 2 grand into this game (buying computers, mice, subscriptions) not to mention the amount of time of my life wasted. I dropped out of college, dumped my gf, and didn't have a job. It wasn't until I took a step back and really thought about life. Really what life is. And after that day I had a new mindset that I have stuck to ever since, don't look back at it, you only have 1 life to live. Sincerely, Warlord Gladiator Duelist Rival Challenger Vanquisher Conqueror Battlemaster Jager of the Horde. "
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http://wo sblog.podgamer.com/2010/12/07/w...
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At the same time, I don't think we do the situation any favours by blindly rushing to gaming's defence because of that.
Books end, MMOs don't. It's almost a principle mechanic that underlies the compulsion to keep playing and try and reach the end regardless.
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Unlike say cigarettes where you are addicted to the nicotine there's many different factors with gaming, there's high scores, completionists and online communities among others and it shouldn't just be discarded as game bashing.
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People not taking responsibility for their own actions and blaming something else.
If you're on a game all the time then something in real life is missing and like everything else in the world that's legal.
Fine if used responsibly.
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Everything is addictive to different people in different ways. Moderation is the key.
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I also love how instead of gaming, Joe suggests to "go out and get smashed", sorry Joe but that's the last thing we need when society is fine with alcohol abuse on a regular basis. Finally Mrs Dando, seriously? Where have you been for the last 10 years and it would have been common sense to intervene when your son is playing 20 hours a day.
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The points made in the programme about 'compulsion loops' is interesting and is something which is widely recognised in psychology, and I'm sure it is something the games industry exploits, particularly in 'loot'em-ups' like Borderlands, Diablo etc - the logorithms that determine the rate of loot being dropped can be tweaked to the point that gamers get hooked. I don't think the programme demonised gaming too harshly but contained a lot of inaccuracies and it should have made it clear that parental responsibility and taking account of your own actions are the most important things. Day to day life should always take precedence - Blizzard put it well.
Blindly defending gaming as non-dangerous is as silly as ignorantly denouncing it as a menace to society. Clearly, it can lead to complications for a small proportion of the population, but for the majority it is, and will remain, an enjoyable way to pass a few hours.
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People who collect antiques are as bad, collecting useless bits of wood an stuff that they pay a fortune for.
How many video game programs are on tv compared to antique/art shows/property programs. Id rather play halo than watch all that shit.
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Art can get you laid. Sports can get you laid. Getting drunk at a pub can get you laid.
WoW can´t get you laid. In fact, WoW is the kind of thing you want to keep quiet about if you want to get laid.
There is the difference in a nutshell.
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No mention of antique dealers, they must be the saddest.
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Not if they make good cash. Then they´re golden.
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But MMORPGs especially can be be very damaging coupled with depression, boredom, social phobia, so certain videogames can, without a doubt be a compulsion....as if it's all you've got in life and all you think about, then it's all you're going to do.
but yeah as it says, the problem would exist without Videogames....but Videogames gives a safe house to many of problems in young(and old) people.
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And it was still a shameless hatchet job!
The key issue is the clack of published scientific studies. And no, Panorama, interviewing some obscure academics about their unpublished pet theories is not valid science! Nor are exceptional case studies concerning dead babies and angry WoW players!
Show us a credible academic study published in a respectable peer-reviewed journal, then we’ll discuss video game addiction!
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Erm... that's about it.
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Just because you really like doing something and want to do it all the time, doesn't make it an addiction. Even the use of the word is entirely leading, when most people primarily associate 'addiction' with hard drugs and alcohol, how can the intention of the programme producers be anything other than sensationalist? Seriously, what's the worst that can happen to a person who doesn't have the self control to regulate their gaming? Apparently the answer is 'unplug the internet'...Nobody's life is going to be destroyed, nobody is going to die. Obsessive gaming is a phase people go through, nothing more, nothing less.
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Quite simply, parents need to step up to the plate with these brats (who will take a mile if given an inch) take control, and put some rules in place.
Theres nothing wrong with gaming if its entwined with other aspects of life like sports, education, socialising etc.
Panarama investigating a problem where there is no problem.(Apart from with the parents).
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The individual addicted is more to be blamed for indulging himself/herself in this activity so often as to make the desire to game, first a habit, and then, unfortunately, a need.
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Give it a few more years to reach even the most cynical of people and it will be "games stole my wife!!"