Alan Wake 2 to be Kinect compatible?
Remedy recruiting motion control experts.
The next project from Alan Wake developer Remedy looks like it will be putting Kinect through its paces, according to a new recruitment listing.
The posting on Remedy's website explains, "We are looking for a skilled programmer with a passion for game programming to join our team. You will be working on the next iteration of Remedy's unique game engine that was previously used in Alan Wake."
Among the credentials the Finnish developer asks of potential employees is, "Experience on motion-control technology (e.g. Kinect)."
There's no confirmation that the job listing applies to Alan Wake 2, but Remedy is certainly keen to get started on a sequel.
Earlier this year the developer told Eurogamer, "We definitely want to do it. We have great ideas for it. There's certainly a want, and that want is I believe from both sides."
Remedy's long-delayed survival horror finally arrived on Xbox 360 earlier this year, scoring a slightly anti-climactic 7/10 from Eurogamer's Ellie Gibson.
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Comments (30) Latest comment 2 years ago
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edit: what I mean is, I read a title that states Alan Wake 2 is in development, and may be using Kinect, followed by an article saying Remedy are looking for someone to work with motion controls and have stated that they'd like to make Alan Wake 2. There's a pretty big gulf in there.
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It doesn't state that Alan Wake 2 is in development, it poses the question: "Alan Wake 2 to be Kinect compatible?"
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Alan Wake is probably one of the few games ideally suited for the Kinect. Hopes high for this one.
Yeah? I don't see why it's ideally suited to Kinect, I'm curious to see how you'd steer Alan around for example.
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Thing is, here professional people trying to make Kinect works and I m willing to see what they can produce out of rabbit hat, and sure I thought likewise Move more practical here.
Enjoyed Alan Wake, whatever Ellie thought or said, making Kinect works could certainly heightened the immersion and scare factor!!
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It was the only way to save Alice."
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Oh, and another point regarding "Experience on motion-control technology (e.g. Kinect)."
How many people will really be able to answer to that in the affirmative?
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If you read the headline you would know that it is deliberately intended to suggest EG have information suggesting the latter.
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.....ummm the PC version got canned earlier this year if i recall correctly
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Personally i would have to disagree and this would ruin AW imho... So i am hoping its not that, i would rather just AW2 without Kinect.
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Day one purchase for me (if it still uses a a controller that is)
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Whatever game they make I'm sure they don't want to tack it onto an existing game without much thought being put into its design (yep, looking at you Harry Potter)
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Just before I got my Move controller, I played Silent Hill: Shattered Memories on the Wii and I couldn't help but think all the way through how AW would have benefited from motion controls. Maybe Kinect will feel as natural a fit, but Move just seems perfect to me.
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