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WiiWare Roundup Hands On

Wii Hands On by Rob Fahey

20 May, 2008

Page 1 of 3. Page 2 ->

The launch of WiiWare - small games that you can download from the Wii Shop - is the fulfilment of part of Nintendo's promise for the system. As the hype was building before the console's launch, Nintendo made much of the idea that the system would encourage creativity and lower the bar for developers - allowing people to experiment with innovation without taking huge financial risks. A year and a half after launch, here we are. WiiWare allows developers to create small games - with small teams and small budgets - and then make them available online, priced at 500 Wii points (GBP 3.50, or EUR 5.00) and upwards. Speaking with us in Frankfurt ahead of the launch, Nintendo's European marketing boss Laurent Fischer confirmed that there was no content approval process - developers can create whatever they want, provided it passes the technical approval process and gets a recognised age rating.

For developers, then, it's a platform that offers a remarkable level of freedom - much lower costs and logistical demands than either PlayStation Network or Xbox Live Arcade, most notably. But what about the rest of us? What does the WiiWare launch mean for those of us sitting at home, Wiimote in hand, looking for something to play? Fear not - we've gone forth and played all the WiiWare games currently confirmed for Europe. Six of them are out today, with two more set for release during the "launch window", which is secret industry code for "Next week? Next month? Who knows?", so look out for them soon.

The only one you won't be reading about here, in fact, is LostWinds, because we've already reviewed that, and Kristan really liked it. You can read his full review of it elsewhere on Eurogamer, so there's not much point discussing it again, except to emphasise that he really, really did like it. A lot. Look out for full reviews of the others soon, and in the meantime here are our first impressions.

Dr. Mario & Germ Buster

  • Developer: Nintendo
  • Wii Points: 1000
  • In Real Money: GBP 7 / EUR 10 (approx)
'WiiWare Roundup' Screenshot 1

If you've got toxoplasmosis in the brain, it's AIDS. Thanks House.

Kicking off the line-up, here's one that everyone will be familiar with - well, most people reading this site, anyway. Dr Mario, for the uninitiated, is an old Nintendo puzzle game in which you need to rid a medicine bottle of a random selection of colourful viruses by lining up pills of the same colour vertically or horizontally next to them.

This version of the game is really two games in one - albeit two games that happen to be very, very similar. In Dr Mario, you get a classic version of the puzzle game, controlled using either the Wiimote on its side or the Classic controller. There are a couple of concessions to modernity, however - Mario and the rampaging viruses in the screen decor are 3D, for instance. More importantly, there's a Wi-Fi Connection mode that allows you to play against a friend online, which will probably be the primary appeal for fans of the original.

Meanwhile, the Germ Buster segment is broadly the same game again, but this time it utilises the Wiimote pointer as its control method. So you grab the pills as they enter the bottle and then guide them into place with the Wiimote, which feels a little odd at first but quickly becomes rather natural. That said, for getting high scores, we'll stick with the original, classic version of the game - although Germ Buster's side-column animation, depicting your Miis fighting back a rampaging horde of viruses, is quite cute.

We suspect that WiiWare will be the home to many puzzle games in the coming months, and Dr Mario may not be one of the best to be launched on the system. It's also certainly not a flag-bearer for the kind of innovation and risk-taking we'd like to see on WiiWare - but in the eyes of many gamers, it's an enduring classic, and this is the best version we can remember.

Final Fantasy Crystal Chronicles: My Life as a King

  • Developer: Square Enix
  • Wii Points: 1500
  • In Real Money: GBP 10.50 / EUR 15 approx
'WiiWare Roundup' Screenshot 2

We played for an hour, and our town didn't look much like this. We did make friends with a rude penguin, though.

Speaking of innovation and risk-taking, a Final Fantasy game? Seriously? Well, before you roll your eyes back into your head, consider this: My Life as a King is the single most dramatic departure for the Final Fantasy series since Final Fantasy Tactics launched on the PlayStation. In fact, although it carries the Final Fantasy name, there's nothing in that vast pantheon of games like this.

The basic concept is that you are the boy-king of a dispossessed tribe of nomads, who arrives at an empty city centred on a vast crystal. This, rather helpfully, is the "promised land" your father, the former king, told you to seek - and the crystal grants you the power of Architek, the ability to create buildings and repopulate the city with citizens.

In other words, this is a city building and management simulation, rather than a cut-scenes and angst RPG. Using Architek, you can walk around the empty city, placing various buildings on the empty plots of land. As you build homes, you can recruit adventurers to go off and explore the surrounding lands, fighting monsters, defeating bosses and returning with the spoils - and, crucially, with the material needed for more buildings. You don't actually see any of these adventures, or fight any monsters - you just see brief reports of their progress, and can watch their RPG-style stats grow. Your job is to keep the adventurers, and the general population, happy, loyal, well-equipped and well-paid.

It's an intriguing game, with graphics reminiscent of The Legend of Zelda: Twilight Princess, combined with the lovely character designs we've come to expect of Crystal Chronicles titles. The freedom and the non-linear nature of the whole thing are totally unlike Final Fantasy games of the past. We'd compare this more closely to the likes of Harvest Moon, but with adventurers rather than cows.

Moreover, it's huge - and incredibly detailed - with an entire city to build, and each citizen within it having their own life and routine, which you can follow throughout the day if you like. Compared to every other title on WiiWare, this is an epic, which might easily have justified a release on disc. It sets the bar high for WiiWare and is a good indication of what developers will be able to do on the system down the line.

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Comments: 1-33 of 33 in total

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Hog-lumps
20/05/08 @ 08:08
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Some of these games sound fantastic!

"and the crystal grants you the power of Architek"

Yet again, the poor old structural engineer gets none of the credit :(
Edited 1 times, most recently on 20/05/08 @ 09:08
JonFE
20/05/08 @ 08:13
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I wish these were also available as demos. Some of these sound promising, but we have been spoiled by XBLA and PSN games, so the "try before you buy" mentality seems almost a necessity for Nintendo as well, both for WiiWare and VC titles.
farticusmaximus
20/05/08 @ 08:16
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I like the sound of the final fantasy game, not so keen on the others though. Lost winds also sounds fantastic. Looks like WiiWare could be made of wiin.
Edited 1 times, most recently on 20/05/08 @ 09:22
WinduCleaner
20/05/08 @ 08:19
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Yeah, what JonFE said..

MGG
20/05/08 @ 08:28
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So, how come the Final Fantasy game, which as the review states could be a full release, only costs about a tenner, when games on Steam et al end up costing as much or more than a full retail release? As a few of you on here know I am a big fan of Steam-like services, but the costs are still the stumbling point. How can Ninty get the prices right, but Valve can't? Are they subsidising the servers? Or is it the publishers claiming their pot of gold on other services?
Lexx87
20/05/08 @ 08:49
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Ninty? Prices right?
dionfyre
20/05/08 @ 09:07
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"So, how come the Final Fantasy game, which as the review states could be a full release"
Maybe due to all the DLC that game has? Everybody's Shooter on Steam is a very similar price to the PSN version
Edited 1 times, most recently on 20/05/08 @ 10:08
GamesProgrammer
20/05/08 @ 09:09
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How come youve covered 2 games that werent showing on my wii ware channel and not covered Lost Winds which is probably the best game on there.
SkyXIII
20/05/08 @ 09:15
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jonsaan
20/05/08 @ 09:21
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Ooooh, that FF one looks great!
octo
20/05/08 @ 09:26
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It appears Nintendo has invented some new kind of ultra-desirable wand operated cash register.

ChaChing!

InsoFox
20/05/08 @ 09:32
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The fact that some of these games look great (and I absolutely love lost winds... I was worried the wind stuff would be frustrating but it really isn't!) makes you really wish Nintendo had a better idea of how to do online stuff. I just don't understand what is so difficult about giving us demos to play (demos that don't need a friend to have bought the game, too!) for a start.

Still, I'm looking forward to it all. I hope SBCG4AP comes out over here.
Razz
20/05/08 @ 09:46
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How come youve covered 2 games that werent showing on my wii ware channel and not covered Lost Winds which is probably the best game on there.

If you'd bothered to read the third paragraph you'd have your answer.

/rolls eyes
evilashchris
20/05/08 @ 09:48
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Just had forty minutes on lost winds and it's lovely, no thinking, just go buy.
OnlyMe
20/05/08 @ 10:04
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We're finally getting Overboard 2! I'm a sucker for pirate-themed games, almost regardless of genre.
BanjoMan
20/05/08 @ 10:31
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Gah, this is all getting too expensive...

Where are the loyalty rewards?
Pac-man ate my wife
20/05/08 @ 10:43
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Gah, this is all getting too expensive...

Where are the loyalty rewards?


Stars into points? Basically free games for buying games!
thewolfiv
20/05/08 @ 10:47
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@MGG i hear and agree with you on the steam price thing, it is not steam who set prices for 3rd party software (at least from the bigger ones anyway) and so they can't really be blamed - but i find it crazy theses are so cheap and most steam ones set you back 20 euros.


and are the stars to points still working? last time i checked they had all gone....
Edited 1 times, most recently on 20/05/08 @ 11:48
BanjoMan
20/05/08 @ 10:55
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Stars to points is ok, but you need to buy a bazillion games a month to get anything out of it. And these ~40meg games are expensive.
penhalion
20/05/08 @ 10:56
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Where was the lost wind roundup?
spazmo
20/05/08 @ 11:13
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nnnnggghhhhhh
koji_m
20/05/08 @ 11:39
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so is Lost Winds on there? would love to try that one
Ginger
20/05/08 @ 11:44
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what about lost winds? anyone?
muscleblade
20/05/08 @ 11:45
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Some of these sounds better than most 3d party Wii retail games.
Bru-Man
20/05/08 @ 11:50
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Lost Winds? Try reading, numbskulls.

*hint* - it's the link in the third paragraph. Duh.
coach_mcguirk
20/05/08 @ 13:06
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AFAIK, Star Soldier R premiered at one of those Hudson "Caravan" events in Japan - a travelling videogames high score competition. They've been doing these since the 80s. That's what these 2 and 5 minute score attack modes are designed for.

Considering the Caravan mode in Super Star Soldier on the virtual console is probably my second most played Wii game (after Metroid Prime 3), I'm happy.
GlassMoon
20/05/08 @ 13:24
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I picked up the final fantasy game this morning, its pretty damn ace and a lot like harvest moon but with moogles.
Rizzle
20/05/08 @ 13:46
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@ OnlyMe - My thoughts precisely; that game was ludicrously entertaining. The tanks comparison makes me warm inside too.

Re: LostWinds - Short and sweet. Go enjoy it already.
smelly
20/05/08 @ 16:51
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I love dr mario.. that's a purchase for me...
smelly
20/05/08 @ 16:52
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I quite liked lost winds.. at first i felt overwhelmed and lost..

but after about 30 mins of playing i realised the world was actually tiny..

Completed in about 2 hrs.. So about same length as a movie (which costs 12 bucks to go see)..

So not bad.
Mordaan
20/05/08 @ 22:40
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i want the bubble game. Looks like great multiplayer fun.
smelly
20/05/08 @ 23:34
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I wanted the bubble game.. then i read some reviews and was put off.
secombe
21/05/08 @ 06:47
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Bought Lostwinds, 25 minutes in and loving it. One of the best looking games I've played for a long time, we need more 2D/3D games in our lives!

EG never seem to mention the space issue, but it's a serious concern. I only have 10 VC games, Lost Winds, Mario Kart & Wii Fit Channels and I'm nearing capacity. It looks like I will be removing most VC games as soon as another 1 or 2 WiiWare games I want come out, which in reality means I will probably never play those VC games again!

Comments: 1-33 of 33 in total

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