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WiiWare and Virtual Console Roundup Review

Wii Retro Review by Dan Whitehead

3 September, 2008

Page 2 of 2. <- Page 1

Critter Roundup

  • Developer: Epicenter
  • Wii Points: 1000
  • In Real Money: GBP 7.00 / EUR 10.00 (approx)

Speaking of shameful WiiWare releases, here's another one to help put MaBoShi's quirky wonders into perspective. It's a remake of Qix, the arcade game in which you use a cursor to fill in a large arena by drawing lines to form self-contained sections, and was served up to American gamers back when WiiWare launched.

You're a farmer, and must build fences across paddocks to keep your different animals apart. You're also a really crap farmer, since the slightest contact with your livestock kills you stone dead. Power-ups occasionally drop into play, allowing you to move faster, attract animals to a certain spot or shoo them around with a squirty thing. You can jump over fences, or smash them with a remote waggle.

There's nothing terribly wrong with all this in theory, but the game's shocking lack of polish makes even this rudimentary gameplay a real chore to get through. Most immediately obvious is the sluggish pace, with your character feeling like he's moving through custard. The controls are also unresponsive, with the fence-smashing in particular proving to be a right old fiddle. The gameplay really doesn't evolve as you play, so the option to have up to four players all running around and avoiding pigs is of dubious value. The same goes for the small brace of tepid mini-games that you can unlock.

With its lumpy graphics and stiff gameplay, Critter Roundup was already guaranteed a swift kicking, but the fact that it joins the troubling list of games to have plumped for the 1000-Point price-tag despite offering precious little entertainment ensures it a special place in the WiiWare Hall of Horrors.

3/10

Bio Miracle Bokutte Upa

  • Platform: NES
  • Wii Points: 600
  • In Real Money: GBP 4.20 / EUR 6 (approx)
'WiiWare and Virtual Console Roundup' Screenshot 2

Sometimes referred to as Baby Mario because of a hastily rebranded pirate cartridge, this oddball little platform game really doesn't deserve to be mentioned in the same breath as Miyamoto's genre-defining series, but that's not to say it doesn't have some charm.

You play as a crawling baby - he's a prince out to stop an evil monster, if you give a toss about the story - and must use your rattle to clobber the various monsters patrolling the platforms ahead. Once struck, the bad guys inflate and start to float off, at which point you can jump on them and use their drifting corpses to reach new areas. Or you can clobber them again, and send their balloon forms ricocheting around the screen, damaging other enemies - and potentially yourself.

It has the sort of "what the hell?" appeal that you want from a previously unseen Japanese game, but it also comes with several throwbacks to its 1988 vintage that make it less than desirable. Linear scrolling, for one thing. Once the screen has rolled forwards, there's no going back. Also, it's one of those games where losing a life to the boss means reappearing at the start of the level. Often frustrating and rather basic, there are better ways to spend 600 Wii Points.

5/10

Dig Dug

  • Platform: NES
  • Wii Points: 600
  • In Real Money: GBP 4.20 / EUR 6 (approx)
'WiiWare and Virtual Console Roundup' Screenshot 3

And so the last, and strangest, addition to the Hanabi Festival. While it's technically true that the NES version of Dig Dug never made it to European shelves, that hardly makes the game a rare obscurity. It's Dig Dug, an arcade game that was commonly found in provincial arcades across our continent, and one that has been well represented in various home versions for other formats. Heck, when Xbox Live Arcade has already got a version with online leaderboards and other modern trimmings, the justification for charging an extra 100 Point "import fee" is severely diminished. It's not even a particularly good emulation, with lots of sprite flicker to distract you.

Having said that Dig Dug is still a fine little game, if not quite the sort of timeless classic that can still be used to demonstrate how exquisitely simple great game design can be. You run around underground, you pump up monsters and squish them with rocks. It's cute and fun, and deserves to be remembered, but it's not something you'll keep returning to. It's no Bubble Bobble, put it that way.

6/10

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Comments: 1-14 of 14 in total

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kangarootoo
03/09/08 @ 10:29
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I got Dig Dug on the Atari 2600 for my birthday as a child. I got Way of the Exploding Fist for the C64 as part of the same pressie. My parents totally owned pressie choosing.

I forget how awesome my childhood was sometimes.

/sheds inner tear
hilts
03/09/08 @ 10:35
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I vaguely remember the arcade dig dug being fun as a child.
Way of the exploding fist was great - I won it for entering a wordsearch competition in one of the early issues of Zzap! Loved the screech halfway through the tape loading!
MaBoShi sounds like a quality game to check out - anyone here got it?
ChrisS
03/09/08 @ 10:57
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Am I right in saying MaBoShi isn't actually out in Japan yet?

Typical - one of the best WiiWare games so far emerges, and I - owner of both a Japanese and US Wii, but no PAL unit - can't get me bleedin' hands on it. :(
Carrybagma
03/09/08 @ 10:59
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Nice pile of crap there.
Compact, but humming.
charliemouse
03/09/08 @ 11:02
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MaBoShi really isn't all that in my humble opinion. Nice idea but severly lacking something magical that's there in 9-worthy puzzlers.
ChrisS
03/09/08 @ 11:27
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I'm with you there, Arbiter. I shelled out 1000 points for Gradius Rebirth from the Japanese store yesterday, which is so determinedly old-school it has fucking slowdown for pity's sake, and then I realised I spent about the same on the majestic Galaga Legions and wept bitter tears of regret.

I'm not saying retro games aren't fun, but on Wii at least, they're pretty fucking terrible value.
Gremmi
03/09/08 @ 11:32
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Excellent. I was waiting for the review of MaBoShi, now it sounds like a definite purchase.
Tonka
03/09/08 @ 12:01
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MaBoShi sounds mental. Once I finish off FFCC:Im a King I might be in the mood for a puzzler.
N@
03/09/08 @ 12:03
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Bio Miracle is AWESOME.

5/10?

Dear oh dear.
kangarootoo
03/09/08 @ 12:20
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"Loved the screech halfway through the tape loading!"

If I'd stopped paying attention that would make me jump out of my skin :)

Btw, back on point, I'm not saying Dig Dug is value for money these days. I'm no particular fan of retro gaming, as most of the time the greats of our childhood were just the best of what was available back then, and not really likely to keep us entertaining for more than 5 mins.

It does also seem to me that Wii Ware is on the whole considerably less impressive than the equivalent PSN and XBLA offerings.
retr0gamer
03/09/08 @ 12:45
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Biomircale is indeed an awesome game and 5/10 is a disgrace.
Doctor_What
03/09/08 @ 12:55
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Bio Miracle Bukake Upa?
msephton
03/09/08 @ 13:35
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I really think this is an action/relfex game rather than a puzzle game, at least in half of the modes. Either way, it's a great game.
StringBeanJean
03/09/08 @ 15:32
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It's always nice to be surprised (unless the surprise involves a clown shining a torch in your face in the middle of the night)

Best line in an EG review for ages!
Edited 1 times, most recently on 03/09/08 @ 16:32

Comments: 1-14 of 14 in total

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