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Wanted: Weapons of Fate Review

Xbox 360 PC PlayStation 3 Review by Tom Bramwell

2 April, 2009

Page 1 of 2. Page 2 ->

While it may not have been quite the same cinematic calibre as Chris Nolan's Dark Knight, Timur Bekmambetov's adaptation of Mark Millar-J.G. Jones' Wanted comic book, released last June, was frequently just as inventive, and in any other year the Russian director's instinct for pace, escalation and stabs of dark humour might have found greater acclaim. And all this despite that bloke out of Atonment's American accent, and Morgan Freeman saying the F-word.

But of course, the inevitable videogame adaptation was a bleak prospect. As soon as James McAvoy's character started bending bullets around obstacles by learning to control his superhuman adrenaline, you could almost see the icons forming on the HUD, and wherever you looked, there was a quick time event waiting to happen. What's impressive about the actual game, developed by crafty Swedish outfit GRIN, is that it comes so close to working out well anyway.

First though, a bit of background. James McAvoy is Wesley Gibson, who discovers he's a master assassin in waiting. With a bit of help from Angelina Jolie and friends, he lives up to his genes and turns into a sort of Jedi version of Leon, capping executives as they lounge at conference tables by bending the flight of a bullet through a fifth-storey window as he speeds past on the roof of a train. The game picks up after the film - with Gibson trying to find out more about his mother as assassin group the Fraternity does its best to stop him - and gives you control of his father in alternate levels to help fill out the backstory.

It's a cover shooter in the same vein as Gears of War, with a few gimmicks. These include the obvious bullet-curving (and oh look, an adrenaline meter), performed by holding the right bumper to lock onto target and using the right analogue stick to arc a suitable trajectory, releasing the bumper when your enemy's icon goes white. With a bit of luck, he'll be down in one shot, and if the game's feeling particularly generous, the camera follows the bullet into his head with a satisfying crunch. Besides that, you lock onto cover, move left and right, and poke your head up or out with the left trigger to take shots with the right.

Standard stuff, but there are some other tricks. Levels are set out so you can move from cover to cover quickly and frequently, without exposing yourself. By first blindfiring on your adversaries, you can change position before they notice and flank them, giving yourself a free shot. Later the adrenaline build-up allows you to move between positions with a slow-motion window of opportunity to fire a few rounds on the way. Unsticking yourself from cover and moving freely is clunky, but you soon realise that the point is you shouldn't have to; this is as close to kill.switch as the genre popularised by Gears of War has ever dared return.

Sensibly, GRIN also changes the pace occasionally with canned levels that rely on expanded quick time events. In one of the best examples, about a third of the way through, the player clambers through the interior of a nose-diving plane, pausing to fire off a few rounds every few seconds. The action may not be as elaborate and exotic as McAvoy's silver screen antics on a train or in the textile factory, but it hits the right balance between reaction-based gameplay and dynamic in-engine cut sequences.

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Comments: 1-40 of 40 in total

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handsome_coelacanth
02/04/09 @ 22:00
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1st
Edited 1 times, most recently on 02/04/09 @ 23:01
kwesleyb
02/04/09 @ 22:03
#2
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1st, so?
messiahtj
02/04/09 @ 22:03
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@handsome_coelacanth
Come on, you commented in the review of this shitty game, don't be ashamed of yourself. No need to edit your post to change all you writed about the game =D
Edited 2 times, most recently on 02/04/09 @ 23:05
lcmnick
02/04/09 @ 22:19
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"What have you done lately?"

The answer to that is particularly incriminating.
20charactersmax
02/04/09 @ 22:30
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Amazon currently have the movie as a free bonus if you order the game.

http://www.amazon.co.uk/Wanted-Weapons-F...
Benno
02/04/09 @ 22:32
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I bet they do
BBIAJ
02/04/09 @ 23:39
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"...all you writed about the game"

Dear God!
vegard
03/04/09 @ 01:12
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after playing the demo i thought this was a 2 for sure:)
Krelle
03/04/09 @ 01:58
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"1st, so?"
lol, you lost
Krelle
03/04/09 @ 02:00
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BBIAJ

gtfo
just how many languages do you speak, sir?
Darren
03/04/09 @ 07:09
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Loved the movie, hated the demo sadly, obviously won't be buying the game.
ZuluHero
03/04/09 @ 07:55
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From the demo I would have pegged this under EGs usual 3/10, Completely uninspired and boring. Sure the cover system is ok, but once you reach an enemy the whole control system falls down - less trained killer, more flailing arm monkey. This problem highlighted by the fact that ammo was always running out, adding to the exasperation.

Plus the game was far too hard (even on "pussy").

Bullet curving was ok, but one cool mechanic can't save a below mediocre game...
Chufty
03/04/09 @ 07:57
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Wtf. How did some people like this movie? It was atrocious. Do people have no taste in films any more?

The game can be consigned to the same landfill site and the world can move on. Thanks.
Vanmunt
03/04/09 @ 08:12
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'The Loom of Destony'..... wtf

Jean, Its a turkey...
dr_faulk
03/04/09 @ 08:22
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I saw the trailer for this last night and it was the first I heard of it. Looked like a decent PS2 game.
guernican
03/04/09 @ 08:23
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"No need to edit your post to change all you writed about the game =D"

I notice you went back and edited your post, and still left this in. Wunderbar.

This isn't the first time I've read a review where the final couple of paragraphs mention that it would be nice to turn the game into a sort of high-speed multiplier-builder like The Club. Except The Club was shite.
Azazel
03/04/09 @ 08:28
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Loom of Destiny... that's in Baldur's Gate 2 isn't it? heh
simiankid
03/04/09 @ 08:48
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Ignore the game, bin the film - just read the comic. It's miles darker than the film, which only really covers the first 20 pages of the graphic novel and leaves out ALL the interesting parts that they couldn't afford to put on screen.
ryohazuki1983
03/04/09 @ 08:49
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Expected a low score after playing the demo, 6 sounds about right, I found the demo very boring, wasn't my type of game (cover shoot, cover shoot, over and over).
BillyBrush
03/04/09 @ 08:56
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The Kleptomaniac scoring system continues...how can a game this turgid beat Monolith's latest?...on the internet....anything's possible
frostcircus
03/04/09 @ 09:30
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Including kleptomania
dingo75
03/04/09 @ 09:39
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[quote]Wtf. How did some people like this movie? It was atrocious. Do people have no taste in films any more? [/quote]

Angelina Jolie!
Nuff said. :)
dingo75
03/04/09 @ 09:40
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Wtf. How did some people like this movie? It was atrocious. Do people have no taste in films any more?

Angelina Jolie!
Nuff said :)
the_mtfr
03/04/09 @ 09:41
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No, it is NOT recommended to watch the movie before this. It was a very stupid, stupid thing. Not to mention McAvoy, as brilliant and convincing actor he is, didn't change his fucking hairstyle one bit so he looks straight out of Atonement and Last King of Scotland. And there's that joke Angelina Jolie posing as an idol of deadly beauty, yet again...
RobotRocker
03/04/09 @ 10:29
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@ simiankid

Dark? Possibly be argued that. Even more juvenile than the film? Absolutley. The whole comic is Mark Millar saying "fuck you" to everyone in the vicinity and tittering that people think he's clever for doing it, particuarly with the last 5 pages of the last book.
Kirly_Wombat
03/04/09 @ 10:31
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Glad I played the demo before being tempted to buy this. That 15 min demo was enough to put me off it until its at least £20 or less. Main pants bits for me were the crap enemy AI and poor graphics. Also the aiming controls felt very awkward for "normal" shots, although Im sure that would have improved as I got used to it. Slow mo bullet bending was the only cool thing about it, and that got boring after the 5th time I did it.
muscleblade
03/04/09 @ 10:43
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"That 15 min demo was enough to put me off it until its at least £20 or less"

I dont get it. Why spend £20 or less if you hate the game. Why even play it for free if you dont like it. I mean what?
MikeN
03/04/09 @ 11:21
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@RobotRocker
+1

Like much of Millar's writing the comic starts off with an interesting concept but then devolves into what he reckons 13 year olds think is 'kewl' and 'edgy'.
DanWhitehead
03/04/09 @ 11:49
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A friend of mine once accurately described Wanted as a movie for people who came out of Fight Club thinking it'd be really cool to punch people. Horrible, stupid, ugly cinema.
Edited 1 times, most recently on 03/04/09 @ 12:50
FortysixterUK
03/04/09 @ 11:58
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The movie was ok apart from the magical loom.
The comic was amazing, and didn't have a magical loom.
Go buy the comic.
Game can wait until its in the 2 for £30 quid section
glaeken
03/04/09 @ 12:00
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So the game is very average and does not last any longer than the film? So it takes a couple of hours to complete? and there is no replay value according to the review. I am struggling to see how this scored a 6 in light of how tough Eurogamer are scoring some games.
muscleblade
03/04/09 @ 13:09
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Well IGN gave it 73. They gave Assault on Dark Athena 74. Same reviewer too.

I dont think this game is so bad.
glaeken
03/04/09 @ 13:43
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I have not actually played the demo so no idea of the quality of the game but details of the specifics of the game mentioned in the review just don't square with the score as there has to be a big question about value if the game is as short as detailed and has no replayability.

This site seems to review high profile gamers very toughly but is actually sometimes very generous with scores on titles that are clearly fairly average. They really need to try and be a little more consistent. Of course that is tricky with multiple reviewers but I cannot think of another site at the moment that seems to be so all over the place with their scores.
tomjoadsghost
03/04/09 @ 13:48
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the demo did kind of feel and look like an early PS2 game, I'd suggest that they ported the thing to the wii but i'd guess with the talent that they have displayed this far it would kind of end up looking like a megadrive game.
designerheadache
03/04/09 @ 13:50
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the film was shite.

Despite that i thought early stuff i saw from the game looked good. It filled me with even more enthusiasm when the game wasn't rush released to coincide with the films release.

ah well, guess you cant polish a turd after all.
Gearskin
03/04/09 @ 14:41
#36
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Since when was it crime to enjoy awesome action movies?

Wanted ended up with a Metacritic rating of 68, which is bloody good for a mindless, generic genre flick.

It may not have been smart, but it looks absolutely cool! The action scenes were incredible.
Kirly_Wombat
03/04/09 @ 19:27
#37
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muscleblade : I dont get it. Why spend £20 or less if you hate the game. Why even play it for free if you dont like it. I mean what?

I didnt say I hated the game, but I admit I didnt say anything complimentary either. I suppose a more eloquent way of saying it would have been it felt like a budget game to me, and not worth full price :)
Edited 2 times, most recently on 03/04/09 @ 20:35
zarglu
04/04/09 @ 06:57
#38
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Judging by the demo, 6/10 is very generous.
Visually, it's PS2 or Wii-class, and despite that, it isn't even smooth.
The gameplay was like said in the review: you can't hit the limbs, so you're better off just running to the enemy. Melee kills are safer, faster, and no need for silly aiming, ammo management or tactics. Just run and click a single button.
Dezm0nd
04/04/09 @ 14:29
#39
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Rented this last night from Blockbuster and didn't play it til 10am today. At 1pm the game was over. Thats 3 hours of generic but good shoot 'em up. If you bought this at the RRP or any price you should be ashamed.

Grin should be ashamed for making one quarter of a game.

Universal should be ashamed for allowing it.

I feel slightly ripped off renting it for £6.
Edited 1 times, most recently on 04/04/09 @ 15:30
Dr.Mott
04/04/09 @ 18:35
#40
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"[quote]Wtf. How did some people like this movie? It was atrocious. Do people have no taste in films any more? [/quote]

Angelina Jolie!
Nuff said. :) "

I was going to say Morgan Freeman, but that probably tells you more about me.

Comments: 1-40 of 40 in total

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