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Trauma Center: New Blood Review

Wii ntsc-us Import Review by Keza MacDonald

15 January, 2008

As I write this, the third season of House is playing in the background. If you haven't seen this medical drama series, by the way, then go out and buy Season One right this second. It's a bit like a murder mystery, except the murderers are all ridiculously obscure and unlikely diseases and the chief detective is a sardonic bastard of a genius with a limp and some excellent one-liners.

I mention this because I'd bet very good money that somebody closely involved with Trauma Center: New Blood has developed as much of an affection for this series as I have over the past year or two. The opening sequence is so similar to House's opening credits that it borders on plagiarism - right down to the music, fading-in-and-out medical diagrams, even the fonts. It makes me laugh out loud every time I see it.

More than the title sequence, the whole game has taken a turn for the serious in New Blood. Where Second Opinion had the slightly incompetent Dr Derek Stiles with his invariable arm-outstretched pledge of 'I won't let you die!', New Blood has two coolly professional, gifted doctors who start the game working out in Alaska to get away from the pressures of their own talent (or something). Instead of mad Japanese sci-fi nonsense, this time around you spend a good eighty percent of your time doing operations that might conceivably be performed in real life - albeit with Trauma Center's trademark magic healing gel, giant shards of glass hidden in organs and implanted microchips in the brain.

'Trauma Center: New Blood' Screenshot 1

Suturing the muscle tissue? What happened to operating on bombs?

New Blood is a completely original title with a full complement of around fifty operations, unlike Second Opinion, which took the majority of its content from the DS Trauma Center. All of them are designed for either one or two doctors, as New Blood can be played co-operatively. Although you'll often be repeating the basic slicing and dicing found in Second Opinion, in general the operations are more specifically tuned to the Wii's special twisting and turning capabilities. Think the bonus operations from New Blood, and then fill the entire game with equally ingenious and precise control. The variety in the operations is still brilliant, but they're a bit less mad than before; there's no operating on aeroplanes or dismantling bombs here, and much less killing of mutant viruses with lasers. Instead there's brain surgery, replacing pacemakers, skin grafting, organ transplanting and a huge variety of other, slightly more medically believable tasks.

Control-wise, it's exactly the same. You choose your surgical tools with the Nunchuk - scalpel, laser, forceps, ultrasound, et cetera - and operate them with the remote. The game gives you a tense few minutes of story exposition and a briefing before throwing you straight into the operation, usually with a tight time limit before the patient dies at your hands - quite literally. It makes you care, and it makes you save your patients with your own two hands, whether you're using the remote and Nunchuk as defibrillator pads or excising things with scalpel and tongs.

It involves immense skill and accuracy and great steadiness of hand, and is one of the most challenging, tense and occasionally traumatic games I've ever played. Second Opinion is one of my favourite games, and New Blood is brilliant for all the same reasons. It's urgent, tactile, very challenging and completely unique. The fact that such an unusual, fantastic game managed to get a sequel makes me very, very happy indeed. Well done, everyone, for buying it.

'Trauma Center: New Blood' Screenshot 2

This is more like it. Replacing microchips inside someone's HEART.

It should be said that difficulty spikes and getting completely stuck are still an intrinsic part of the Trauma Center experience. It's never bothered me, but then I continuously seem to prove myself a glutton for punishment with my adoration for games like Amplitude, Guitar Hero III and the original Trauma Center, all of which I've delightedly inched my way through on the hardest setting and all of which have been accused by other reviewers of tremendously unfair difficulty in places. It's perhaps a little worse in New Blood's single-player because the game was to some extent designed for two doctors, but then you can always put the difficulty down. This is essentially a time-limited puzzle challenge game, and I expect it to challenge me until I get better rather than let me sail through the operations unhindered.

So what is different? Every completely new operation in Trauma Center is designed to be played co-operatively, which is where New Blood really adds to what went before it. I'd envisioned myself muttering things like '10 CCs of adrenaline, stat' to my silent and obedient co-doctor, but instead what ended up happening was a bewildering cacophony of 'Green gunk! GREEN GUNK!', 'Quick, laser it whilst I scalpel the whatsit', and 'STICK TO THE RIGHT VENTRICLE, YOU MANIAC'. It's excellent fun - equally matched players can complete the operations together for double-time and high rankings, whereas if you're playing with a novice they can do things like pump the patient's vitals or heal minor cuts whilst you undertake the main surgery.

'Trauma Center: New Blood' Screenshot 3

I still can't draw that bloody star, which makes things even more difficult for me.

The story, too, is different, and it's here that I think New Blood doesn't quite capture the insane magic of the original. It's rather like if Phoenix Wright were to start handling traffic charges in court and calling up statutes instead of defending accused murderers with wild guesswork and accusations. It's all a bit ER, and the new GUILT virus (called STIGMA, acronym fans!) isn't nearly as ridiculous a bioterrorist threat as Second Opinion's. The character design is also a bit uncanny. It's obviously trying to be less cartoony than before, but the characters often end up looking very strange in the still cut-scenes between operations, and their expressions often look weirdly constipated. The voiceover work is passable, but it wasn't essential; at least it indicates that Second Opinion did well enough to merit a proper budget for this sequel.

Trauma Center: New Blood is as urgent, highly skilled and compulsive as Second Opinion. Co-operative surgery is very enjoyable, and it has lost none of the tactile excitement that it had last year. What it has lost is that lovable element of the ludicrous - you'll spend far less time operating on bombs and quickly-mutating made-up deadly viruses than you will on people with burns, hemorrhaging, tumours and gunshot wounds this time around. This is a considerably less ridiculous and hysterical sci-fi medical drama than last year's, and as a consequence I just haven't found the story and characters as funny and likeable. Other than that, it's just as distinctively great as it always was.

8/10

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Comments: 1-35 of 35 in total

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manic_mouse
15/01/08 @ 11:45
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Is there a DS version in the works?
AcidSnake
15/01/08 @ 11:46
#2
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Which one takes longer? Second Opinion or New Blood?
I'm thinking of getting one of them...
consignia
15/01/08 @ 11:48
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Does that mean there's no GUILT? I loved the first few operations of under the knife and second opinon , so if there's relativily few of the bizarre ones, I'm going to get this. I don't know why, but the "realistic" the operation the more fun the game was.
UncleLou
15/01/08 @ 11:51
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Completely agree, consignia. All the scifi virus stuff was just rubbish, and the operations weren't half as much fun as the ones where you had to remove glass shards and sort out bones.


Anyway, sounds great, but I'll probably have lost interest by the time it comes to Europe. Have only got the DS version, as the Wii version of the first one just took too long and then arrived at an unfortunate time.
Saladin
15/01/08 @ 11:57
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Mistake in the last caption:

"I steal can't draw that star"?

See what happens when you put Tom in charge! Standards are slipping already!!

;)
viper_h
15/01/08 @ 11:58
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Any threat of a release date?
IAmBatman
15/01/08 @ 11:59
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Don't buy House - it's a great programme, but you'll probably never rewatch it since almost every episode is the same thing (except for the two episodes a season where the patient dies). Rent it instead.
the_dudefather
15/01/08 @ 12:07
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@IAmBatman

-patient comes in
-house does basic diagnosis, sets medication
-patient has a seizure in bed, house looks worried and ad break
-the team guess random reasons for the seizure, house doesn't agree with any of them
-patient is close to death, oh no! (or they have to make a hard discussion, they live or someone else lives)
-they discover patient worked as a taster in a deadly poison factory
-they cure patient
-serious conclusion
-conclusion to humorous sub plot

that said I still enjoy the show
Adam_T
15/01/08 @ 12:20
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"Think the bonus operations from New Blood, and then fill the entire game with equally ingenious and precise control."

Don't you mean the bonus operations from the original? Never played either, so I'm clueless
beemoh
15/01/08 @ 12:30
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@the_dudefather:

Close, but you need to make a few tweaks:

-patient comes in
-house does basic diagnosis, sets medication
-patient has a seizure in bed, house looks worried and ad break
-the team guess random reasons for the seizure, house doesn't agree with any of them
-it's Lupus
-patient is close to death, oh no! (or they have to make a hard discussion, they live or someone else lives)
-they discover patient worked as a taster in a deadly poison factory
-It isn't Lupus
-they cure patient
-serious conclusion
-conclusion to humorous sub plot
Toothball
15/01/08 @ 12:42
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I enjoyed the "realistic" operations more than the virus ones too. Never got round to finishing the DS version as I'd got bored of battling genetically modified parasites repeatedly. It just stopped being about surgery and seemed to have more in common with a 2D shooter set inside people. I skipped Second Opinion because of that, although I would have liked to have seen the story through. I'll probably check this out though.
Tonka
15/01/08 @ 12:57
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Could we have the score in IGN points too please?
ShiroBen
15/01/08 @ 12:57
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House is about the characters, you fules. Everything else is just delicious icing. The fact that they've used the same basic plot almost every episode for three seasons--over sixty episodes!--and it still hasn't gotten stale isDEAR GOODNESS THAT AD TO THE RIGHT IS ANNOYING. Geometry Wars: Galaxies, you just made The List.

Back on track, House is great, although I suppose it's a matter of taste. (i.e. if you don't like it you have no taste.)

Trauma Center, on the other hand ... I can never play. It's because of that terrifying Amiga game where you were a surgeon, where if you forgot to anesthetise the patient they let out this godawful scream when you made the first incision (and who could blame them, really?). Traumatised me against this kind of game for life.
ruttyboy
15/01/08 @ 12:58
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From the last picture caption:

"I steal can't draw that bloody star, which makes things even more difficult for me."

Is that some reference I don't get or a really stupid mistake?
PlugMonkey
15/01/08 @ 13:04
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"It isn't Lupus"

It's never Lupus. :)

I preferred the realistic operations in Under The Knife as well.

Have they stopped the really annoying nurse interruptions? I'd always be in the middle of a tense operation when I'd get interrupted by the nurse telling me something utterly useless that I already knew, and I'd have to hammer away at the OK button and scream "SHUTUPSHUTUPSHUTUPSHUTUPSHUTUPSHUTUPSHUTUPSHUTUPSHUTUPSHUTU
P!" until they went away.

Der_tolle_Emil
15/01/08 @ 13:05
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Could we have the score in IGN points too please?

:)

I enjoyed the GUILT missions but I would have preferred more 'realistic' operations as well. Anyway, there is no way I am going to miss this game, I loved it on the DS and the Wii version was even better. Don't know about the PAL release date of this but it will probably still take a while until it will be released here :/
monkie_king
15/01/08 @ 13:13
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ShiroBen: "Life and Death", wasn't it? I think there was a sequel based around brain surgery.
LittleMike
15/01/08 @ 13:14
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"Alright, the sphincter's been removed."

That's what I thought it said when I read the text in the 1st screen shot.

I agree with everyone who preferred the more 'realistic' operations. I also agree with PlugMonkey, having to skip through all that text during operations was frustrating (if I remember rightly you could only speed it up, not skip it).
SimonM7
15/01/08 @ 13:15
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Still as distinctively far away as Second Opinion was when you reviewed that, Eurogamer! :(

(Of course I'm just bitter I can't play it for like A YEAR.)
peanut80
15/01/08 @ 13:19
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@the_dudefather

Also, one of the underlings has to break into the patient's home, where they discover the truth about the poison factory.

note - Billy from Neighbours usually disagrees with the above course of action
step
15/01/08 @ 13:33
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So does it have a proper 16:9 mode this time? That's what completely put me off the first one.
Keza
15/01/08 @ 13:45
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It does have a proper 16:9 mode, and 480p, the press release informs me.
Joppers
15/01/08 @ 14:11
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Is this review for the US version?
It's not listed in Play or Amazon yet.
BadBoyBonner
15/01/08 @ 14:19
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- "they discover patient worked as a taster in a deadly poison factory" Awesome
Der_tolle_Emil
15/01/08 @ 14:28
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LittleMike: I also agree with PlugMonkey, having to skip through all that text during operations was frustrating (if I remember rightly you could only speed it up, not skip it).

You could speed it up with the - button. But it was so fast that it's more like skipping since the cutscenes because they were over in like 5 seconds.
PlugMonkey
15/01/08 @ 14:51
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I had no problem with the cut scenes, it was the mid-operation interruptions. I'd wonder why I could no longer select my laser only to find it was because I had to acknowledge the nurse telling me to try using the laser. Particularly annoying on your 5th attempt at a really hard level.
CJF
15/01/08 @ 14:59
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I'm feeling a bit pathetic for asking, but I want to finish Second Opinion before I play New Blood and I'm completely stuck on Chapter 6 Episode 7 (?). Without giving anything away to anyone that doesn't want spoilers, it's just the one where you've got to operate on four people consecutively, with the third op being Deftera. I never really worked out how to do Triti, so I always just use the healing touch and then do it while everything is slow, so I don't have HT left for the Deftera, and I always seem to die in about 4 seconds! If anyone can give me some tips, that would be awesome!
Super_Zee
15/01/08 @ 16:37
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So does the emphasis on co-op play mean that the single player experience isn't as balanced? It's already out here (in Canadialand) and I'm really interested in it but not if it expects you to play the whole thing with someone else.
Kon
15/01/08 @ 18:18
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Though I enjoyed the DS version, the game just got too difficult for me a little more than half-way through.
Considering the not very kind review New Blood received from 1UP and now the confirmation that this is very much a 2p game I don't much fancy my chances of making it very far into this one either. Oh well, maybe I'll take a look at it if I can find it for cheap one day.

That said, here's some awesomeness for all you Trauma Center fans.
Edited 1 times, most recently on 15/01/08 @ 18:19
Keza
15/01/08 @ 18:43
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Respectfully, 1up can't play games. They frequently dismiss pieces of mild excellence like this and Lost in Blue for being too hard. I'd suggest playing it on easy, which is a bonus possibility that Under the Knife on the DS didn't offer. It's no less good.
figaro7
15/01/08 @ 20:20
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Having recently gone through second opinion, it was far too heavily focused on the guilt during the 2nd half of the game. Im glad new blood seems to go for more variety! But it really is a game of speed and precision and great fun!
Kazzahdrane
15/01/08 @ 21:52
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True Fact(TM):

The names of most of the incidental characters in TC: Second Opinion are taken from characters in House, Scrubs and E.R.

Go check, it's true! There's even a really annoying level where the patient's surname is Vohgler(sp?). House fans unite!
Snowball
16/01/08 @ 09:21
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I fell in love with Second Opinion.

I was not so "against" the Guilt operation as many of you did.
It remains a great game and still one of the hardest i've ever played.
Hard but challenging, something I don't find often around.

I got all S in Normal mode, then all XS in Hard mode and then (just for fun) all S in easy.
It took about 62 hours. :O

I'm waiting for this game sooo much.
Do we have a approximate rls date for Europe?

Thanks.

Balfa
17/01/08 @ 14:07
#34
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Loved Second Opinion, despite the faffy sci-fi-ness.
This is real good, too, though it seems to be missing a little something in its presentation.

And keep the two-surgeons mode, but I think it would've been great if they had a surgeon-and-assistant mode, too. There's so much opportunity for awesomeness there.

Also, I wish more developers would throw in multiplayer like this into what would normally be a one-player game. Even the likes of super mario world, where the players never got to play at the same time, was still more fun in two-player.
erp
06/02/08 @ 08:25
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UncleLou + 1

The first Wii Trauma Centre (which they spend months "localising" and yet still fail to spell the title correctly, what a surprise) is a textbook example of a game that took so long to come out over here that I completely stopped caring about it, to the extent that I honestly didn't even notice when it was finally released.

It was idiotic, to say the least.

And a shame, because I really liked the DS version even if it did kick my arse.
Edited 1 times, most recently on 06/02/08 @ 08:26

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