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SuperCar Challenge Review

PlayStation 3 Review by Dan Whitehead

23 September, 2009

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In motor trade parlance, SuperCar Challenge isn't so much a new model, more like a used car patched back together and resprayed. The follow-up to last year's admirable but ultimately underwhelming Ferrari Challenge Trofeo Pirelli, it still fails to unleash the untapped potential present in its impressive simulation engine.

Anything not directly connected to the precision control of your chosen vehicle feels distinctly undernourished. Visually, car exteriors are suitably glossy and detailed, and the rain effects are especially convincing, but they're in stark contrast to the drab interior views and trackside details that wouldn't look out of place on a model railway. The frame-rate is slick, but the result is a game of distracting contrasts, where a few key elements have been polished to a dazzling sheen while most of the incidental details fail to convince.

The same is true of the game's structure. The Challenge mode is a lifeless grind that locks off tracks by geographical location, forcing you to replay the same races until you accrue enough points to earn the next few crumbs from the gameplay table. Advancing across the globe is easy enough on the lower difficulty settings, but played as intended - as a serious simulator - the points come slowly, emphasising repetition over achievement, making the long haul less than enticing. Tournament mode, by contrast, is too short-lived. Offering a procession of identically structured three-race events, there's no wider progression structure and no persistent contest beyond the brief confines of each trio of races.

'SuperCar Challenge' Screenshot 1

Racing in the rain, using the driver's seat viewpoint, is genuinely terrifying.

The Arcade Challenge is the game's concession towards more frivolous players, but it feels like a wasted effort. Improving the car stability and offering numerous racing assists, it's certainly a lot easier than the real game, but it's a long way from being an arcade game. It's simply a really easy simulation, and anyone who fires it up expecting anything with the energy and excitement to rival Forza, PGR or even Gran Turismo will be left wanting. Unfortunately, all the game modes are hampered further by the ponderous loading times, which make the simple act of getting from one race to another something of a drag.

Also cramping the longevity is the inconsistent AI of rival racers. A problem in Ferrari Challenge, it remains an issue here, even though it is apparently one of the areas tweaked in the intervening months. The other 15 vehicles stick to the racing line with the unswerving tenacity of Scalextric, only breaking formation as you approach. They rarely appear to be in competition with each other, content to play follow-the-leader unless you break their pattern, and even on Legend difficulty they don't provide the sort of lasting opposition that can sustain a single-player racer, acting more like mobile obstacles to be negotiated than sentient challengers.

The longer you play, the more you want to simply get past these drones so you can concentrate on the real challenge of the game - staying in control and shaving seconds off your lap times. There comes a point when you wonder if the game should have just abandoned all pretence of variety and dumped everything from the menu other than Time Trial. That's what the game is, at its heart, and that's what it keeps straining to be, even when racing game lore dictates that it must make a show of taking on different forms.

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Comments: 1-33 of 33 in total

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Schiff
23/09/09 @ 06:52
#1
+2
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Ehrrr.... forgettable.
bad09
23/09/09 @ 07:27
#6
+2
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Thought as much. I really wanted to like FC, it was a decent enough racer but did lack something for me it was just a dull experience. Even soulless GT has a level of enjoyment to the drive that I just didn't find with FC (probably helped by the poor visibility of the tracks from in car view). Replays were sweet though!

Still if they release one try the demo I reckon, if this is like the first there is fun to be had for some. Me I'll pass this time as well...you know Forza...
Edited 1 times, most recently on 23/09/09 @ 08:28
menschenfracht
23/09/09 @ 07:40
#7
-8
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@muscleblade - oh yeah, xbox360 Pimp my Ride is just so much better than this.
JahB
23/09/09 @ 07:47
#8
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@menschenfracht

i just +1'd you for that username alone. thx for the laugh in the morning
muscleblade
23/09/09 @ 07:52
#9
+7
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@menschenfracht

Probably not. It was a joke towards all the 5/10 Wii reviews lately. Come on.

http://www.eurogamer.net/articles/spybor...
http://www.eurogamer.net/articles/cursed...
phycus
23/09/09 @ 07:54
#10
+3
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not surprised, thought the beta was shite
designerheadache
23/09/09 @ 08:06
#11
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Bought Ferrari Challenge and find it incredibly frustrating, it requires an awfully large amount of time dedicated to it to be successful at all, which may please some people,but didnt float my boat.

wont be picking this up if its essentially the same game.
disc
23/09/09 @ 08:39
#12
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Playing the beta I would agree. The review says it well enough. But also I didn't think the simulation aspect really was that well done either.
Edited 1 times, most recently on 23/09/09 @ 09:40
Darren
23/09/09 @ 09:04
#13
+4
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This game got 6/10 from gamesTM so I wasn't expecting a rave review from EG. I think the developers, being a small team, either lack the talent or, perhaps, finances and time to make this game into something really special. I did try Ferrari Challenge but I wasn't especially impressed by it; it wasn't awful nor was it particularly good. This new game sounds like it has all the same issues but has the cheek to recycle most of the content from the last game.
Kill_Crazy
23/09/09 @ 09:21
#14
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Loving this game. The online racing is fantastic. SP is a bit grindy but better than GT4! Definately not one for the arcade racing fans but if you like sims then this is top notch. With a group of good racers you can have insanely close bumper to bumper racing.
KillerMonkey
23/09/09 @ 09:29
#15
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This sounds like a very good sim racer to me. I guess the reviewer is not a fan of such games.
kj66246
23/09/09 @ 09:57
#16
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I would have to agree with Dan on this.
It does feel a little like an add-on to Ferrari Challenge. Although I loved Ferrari Challenge and I am loving this.
Can be a bit of a chore but the ability to adjust the assists as you go and continue to improve is really satisfying.
To an extent you need the sometimes repetitive modes to allow you to really hone your skills.

On-line is great though. 16 players, Lots of cars and some pretty nice tracks. In particular Riviera (Monaco without the slow bits).

I think anything more than the 5/10 would have been generous as it dosent do to much more than Ferrari Challenge but what it does it does it well in my opinion.
If you have it and want a bash on-line, head over to the PS3 forums and Search for "Supercar Challenge" and get your PSN id on the list.
Some nice clean racing going on and as Kill_Crazy mentioned it can be pretty good fun. :-)
insane_cobra
23/09/09 @ 10:44
#17
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Dump this and return to IK and Last Ninja.
menschenfracht
23/09/09 @ 10:54
#18
-3
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@muscleblade - oh no, make me unsee it. I've read the spyborgs review yesterday and have already forgotten what this was all about. now my brain hurts :(
dirk_aircool
23/09/09 @ 11:36
#19
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maby you cant have great driving physics and a good game in current gen consoles . at least they got somthing right.
Stegofreak
23/09/09 @ 11:55
#20
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Haven't played this but still have Ferrari Challenge which I do enjoy dusting off from time to time. The thing that would most put me off about SuperCar Challenge is the suggestion that the repeditive tracks and slow loading times are still there. They were the only faults I had with the first game and I don't know if I could go through all that again.

This series is really crying out to be treated well.
DAN:SOLO
23/09/09 @ 12:35
#21
-3
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Come back SEGA come back!!!!!!!!!!!!!
infoxicated
23/09/09 @ 12:57
#22
-4
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Good review. Though there's no mention of the tediously slow menus and the excruciatingly repetitive Tiff Needell sound-bite-trigger-mode that comes in the guise of "driver training".

A piss poor effort and probably the last time I pre-order a game. Sick of paying the best part of £40 for complete tosh.
dadrester
23/09/09 @ 13:28
#23
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@muscleblade - oh yeah, xbox360 Pimp my Ride is just so much better than this.

ironically it's by the same devs
kj66246
23/09/09 @ 13:46
#24
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@ infoxicated - You need to change your choice of online retailer. I too would have been a little annoyed paying £40 this one...
http://www.shopto.net/PS3/GAMES/PS3SU03-...

/tries to ingore print out of HMV preorder for COD: MW2 Prestige Edtion - £119.99 ;)
menschenfracht
23/09/09 @ 14:00
#25
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@dadrester it was my point :)
davisorle
23/09/09 @ 14:24
#26
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SYstem seller for the PS3 then? jk...

Sucks that development costs so much on the console and they were willing to make somhin so crappy then if the review score is corect. Very sad for them and their wallets.
Vertical Stand
23/09/09 @ 14:27
#27
+9
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The game does have issues but trying to compete with the huge studios with an HD online racer must be very difficult for anyone else to pull off and in the most important aspects of a racing game it does really well. Enjoying playing tracks over and improving my driving technique, and having fun online with other EGers, I've put in the best lap times for the Ferrari GT40, at least until the pros steal my thunder - I'm the greatest!

Again the issue about a year between this and Ferrari Challenge can probably be explained by wanting to make the most of the initial investment and getting other car brands into the game, which couldn't be done with DLC on a Ferrari branded game, but still its like a love letter to late 90s console racing sims (Toca 2 and F355 Challenge spring to mind) brought up to date on a more powerful console with online modes and HD textures thrown into the mix. I hope System 3 ask Eutechnyx to do another, but away from the Supercars that everyone else is doing now, maybe older cars, and not worry about making concessions to those who don't want to drive great cars in a full on sim game.

As with Mirror's Edge just goes to show how score based reviews only tell you so much, things are way more complicated, gotta try these things out for yourself.
Edited 3 times, most recently on 23/09/09 @ 15:32
MeBrains
23/09/09 @ 16:37
#28
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hey! I wanted the lowest scoring comment here!

worse than ODST then?!
TheBrow
23/09/09 @ 17:21
#29
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I agree with some of the criticisms raised here; in particular regarding the AI and the lack of a decent single-player championship mode. However it does seem to miss a lot of the good in this game - in particular the actual sensation of driving a supercar - the handling of the cars is fantastic!

Online this game is a real treat too, and I've had some excellent races with randoms and EG-ers here. In my experience, folks tend to be better behaved and actially race properly when compared with, for example, some of the dodgem drivers I've come across playing GRID. (Not that I'm knocking GRID - it's great fun too, but in a different way)

If and when they patch the AI and introduce a decent championship mode, this'll be one of my favouritist driver games ever!
secombe
24/09/09 @ 07:01
#30
+2
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This sounds like a very good sim racer to me. I guess the reviewer is not a fan of such games.

That's how I read it too, I have a feeling I would really, really like this game.
Jelly_Head
06/10/09 @ 18:15
#31
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"This time it's Carl Orff's O Fortuna, better known as the music from The Omen and the kitsch Old Spice adverts"

Err.. no... the music from The Omen is "Ave Satani" by Jerry Goldsmith.
Jelly_Head
06/10/09 @ 21:40
#32
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Get yourself a decent steering wheel with pedals and a gearstick (like the Logitech G25), a proper frame to mount it on (like the Wheelstand Pro), switch off all the assists and, in my opinion, you have yourself the most accurate driving sim available for a games console.

It's a heck of a lot of money to invest though, and if you're not prepared to go the whole hog, walk away and stay with your arcade racers.
glendon
22/10/09 @ 03:24
#33
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Those who dislike this game is clearly not a hardcore sim fan. For people who like arcade racing games, please go for Grid or do your bumper-car racing in Burnout Paradise. Ferrari Challenge and Supercar Challenge are for those who knows how to drive a car well, but wants to improve their racing skills.

So, if you don't squeeze your throttle or don't do threshold braking, the weight-transfer will imbalance your car and send you flying off the track. And if you don't complete your braking and gear-shifting before you turn into the corners, you'll feel like you are on skates while negotiating the corners. And if you approach the corners too fast, you'll lose traction for your front wheels and therefore understeer.

Sadly, most gamers out there are just arcade racers at heart who want to full-throttle without understanding any of the dynamics affecting their cars at various speeds and driving conditions.

So, please stop bashing Ferrari Challenge and Supercar Challenge just because you can't comprehend what driving a racing car is really like. They are the best racing sims for PS3 right now (and yes, I have GT5 Prologue - and it's too easy compared to Ferrari / Supercar Challenge).

Comments: 1-33 of 33 in total

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