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SEGA's Wii Showcase First Impressions

Wii First Impressions by Ellie Gibson

28 February, 2008

Page 2 of 3. <- Page 1Page 3 ->

Samba de Amigo

It is impossible to be unhappy whilst wearing a sombrero. That is why I have instructed my lawyers to hand them out at my funeral. It is also why the monkey in Samba de Amigo has had that crazed grin on his face since he first appeared on Dreamcast in 2000. Now SEGA's bringing the game to Wii, with a few changes.

First of all, you no longer play with electronic maracas. The Wii remote and nunchuk make adequate substitutes, except for the fact they don't look like maracas or sound like maracas and aren't electronic maracas.

We're also promised a brand new tracklisting - or at least, "popular new songs as well as fan favourites from the original game". Today, though, only one song is on show: Samba de Janeiro. You know.

Might as well have a go, then. The visuals look pretty much identical to those in the Dreamcast version: chunky shapes, bright colours, PCP-crazed monkey. You have to shake the controllers in time with the coloured dots on screen, and occasionally stop the shaking to strike a pose like some kind of early nineties-era Latin percussion-obsessed Madonna. (How different the headlines might have been back then had she opted for sombreros and maracas instead of religious controversy and that silly bra.)

'SEGA's Wii Showcase' Screenshot 3

This is from the Dreamcast version. Things haven't moved on much.

My first attempt is poor. I can't seem to time any of my shakes properly, despite having all the natural rhythm of Natasha Kaplinsky. All right, Diarmuid Gavin. The SEGA lady informs me I'm shaking the controllers too hard; it's more a flick of the wrists. She's right and my score improves, but it doesn't really feel like I'm playing the maracas. According to the SEGA lady, the game is still in the early stages. "There's a lot of work still to be done, mainly on the controls," she says, and again she's right.

The placeholder menu shows "Multiplayer" and "Wi-Fi Connection" as options, but we're told nothing along either of these lines has so far been confirmed. Let's hope they make it into the final version, which is due out by summer. And let's hope they sort out the controls by then. And throw in some more songs. And free sombreros.

House of the Dead 2&3 Return

Time for another blast from the past. Both classic HotD sequels are being bundled onto one disc for the Wii release, which is out on 28th March. Instead of a lightgun you'll use the Wii remote and nunchuk to shoot endless waves of zombies.

The game is compatible with the Wii Zapper, but there aren't any available at the SEGA event so remote alone it is. It works perfectly, with no lag between button presses and on-screen shots and smooth tracking across the screen. As an added bonus, satisfyingly squelchy if tinny sound effects emerge from the remote's speaker. It feels like home, as Madonna would say.

'SEGA's Wii Showcase' Screenshot 4

Looking rather cheery, considering the circumstances.

The downside of this is the games look rubbish by today's standards. Neither HotD 2 or 3 have aged well, and if you're a young whippersnapper you're likely to throw the remote aside in disgust and wonder how anyone ever put up with this sort of thing.

But those of us who can remember a time before Oyster cards and who enjoyed House of the Dead in the arcades should still be able to slap on the rose-tinted specs and have a good time. (In fact rose-tinted laser eye surgery is worth considering if you're also interested in Samba de Amigo and SEGA Bass Fishing.)

The gameplay is intact and the cut-scenes are just as silly as you remember, if uglier. There are six game modes, including Arcade and Time Attack, and a second player can drop in for classic co-op action at any time. There's a pleasing amount of blood and squelching, just like in the good old days.

In short, if you're not a fan of on-rail shooters it's unlikely you'll give a monkeys about this, even if they're wearing sombreros. If you never played the original HotD games and like your visuals sharp and shiny you're equally unlikely to be impressed. However, with all the good stuff present and a price tag of under GBP 30 for two arcade classics, HotD fans could well have a treat in store.

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Comments: 1-23 of 23 in total

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Der_tolle_Emil
28/02/08 @ 08:18
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Very well written article. And I'd love to wear a Sombrero on a funeral.
Zuiyo
28/02/08 @ 08:29
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The "doubles penetration" joke was almost as legendary as the "pearl necklace".
DB2k
28/02/08 @ 08:49
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yup good idea on the funeral sombrero action

I still have my fishing controller and I am highly annoyed there is not one of them, nor proper maracas for Samba :(
PsychoPingu
28/02/08 @ 08:59
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Fly Fishing by J.R.Hartley ftw!
Hog-lumps
28/02/08 @ 09:00
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Surely some 3rd party peripheral developer is designing 'clip on' Maracus as we speak?
username
28/02/08 @ 09:07
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"...but switched to the remote alone after accidentally whipping myself in the tits several times"

Thanks, I now have a keyboard full of toast.
erp
28/02/08 @ 09:17
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Ulala!!!!!!!!!!!!!!!!!!!!!!!

That is all.
SBfistfun
28/02/08 @ 09:18
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I used to love Sega........
nickthegun
28/02/08 @ 09:30
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Nice to see Ms Kier didnt manage to kill Ulala after all.

And, yeah, a superstars tennis was as inevitable as night follows day.
kelly's_h
28/02/08 @ 09:38
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Doubles what!?
Kelduum
28/02/08 @ 10:15
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/signs petiton, just becase he wants to know what Jambo Safari actually is.

I thought it was ponchos it was impossible to be unhappy in, though?
rhinoxious
28/02/08 @ 10:27
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Why don't sega come up with some new inventive titles that fit with the wii remote, rather than just rehashing games that I've played before to work with a less-than-ideal sounding control device.

HOTD was good becasue it had a cool gun peripheral
Bass Fishing was good because you had the cool rod peripheral
Samba de amigo etc etc ...

I know Sega don't make the hardware anymore, but they could try harder.
speedjack
28/02/08 @ 10:28
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Anyone seen or haerd anything about the DS version of Superstar Tennis ?

I've yet to see a single screenshot.

Doesn't bode well.
simiankid
28/02/08 @ 10:29
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The first time I played Jambo Safari I was hugely upset to find out that you weren't hunting scottish pissheads. They missed a trick there. There should be a sequel where you can do this. I demand it.
The Bodybuilder
28/02/08 @ 10:37
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>"Why don't sega come up with some new inventive titles that fit with the wii remote, rather than just rehashing games that I've played before to work with a less-than-ideal sounding control device"

How long have you owned sega superstar tennis for?
brainbird
28/02/08 @ 11:03
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I'm still interested in all those titles even though I've got them on the Dreamcast already (except Tennis, of course). POSE!
But there is no excuse for not including HotD (Saturn) in the compilation! (Well, actually, there might be an excuse, but I haven't heard it yet)
S0L
28/02/08 @ 11:28
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@Speedjack

We did have the DS version of Tennis at hand on the day - and it seemed to go down very well. Not sure why there are no screens out there, but we're very proud of the DS version, it's certainly had lots of love and attention poured into it :)

I'm sure closer to release you'll be seeing more of it!

---
S0L
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Arcadiian
28/02/08 @ 12:02
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SST sounds ace, the others not so much. After being a true Dreamcast zealot for some years now, I think I'll find Samba and Fishing impossible without the maracas and fishing rod. Might give HotD another go though, once the price drops.
Muddtallica
28/02/08 @ 12:32
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Is it just me , or has Ellie gotten dirtier recently? She can't seem to finish an article these days without including a reference to some deviant sex act or the other...I suspect being locked up for days playing colourful kids' minigame compilations is beginning to get to her.
AliRay
28/02/08 @ 12:59
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Would it kill them to update the graphics? Its standard fare on XBLA games FFS!
darc
28/02/08 @ 14:13
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This is dire. I don't mind that the first run of Wii games were mostly lame, but this is what we're waiting for?? Every one more boring than the last. And it hadn't started well.
CallousB
28/02/08 @ 14:48
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Not very inspiring from Sega. If they must do ports then port some arcade games that never made it to console.

Star Wars Trilogy Arcade would be perfect for the Wiimote.
smelly
28/02/08 @ 17:47
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"This is dire. I don't mind that the first run of Wii games were mostly lame, but this is what we're waiting for??"

Speak for yourself.

Im waiting for smash bros, mario kart, pikmin, etc etc.

Comments: 1-23 of 23 in total

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