Ready 2 Rumble Revolution Review
Not ready 4 this.
Version tested: Wii
"Great fun and easy to play for all the family!" shouts the back of the box. Well, no. Like altogether too many third-party Wii games, the only way in which Ready 2 Rumble Revolution is accessible is that everyone - no matter their age, gaming aptitude, IQ or marketing profile - will find it equally unwieldy, complex, unpredictable and annoying to use.
Ready 2 Rumble Revolution spruces up Midway's 1999 featherweight champ Ready 2 Rumble Boxing, only under an Atari banner this time. Not a bad idea in theory. Ready 2 Rumble was a lively boxing game that channelled the punch-drunk cartoon characters of Nintendo's Punch-Out!! (also due a Wii remake soon) in a more conventional two-player beat-'em-up. It swaggered, japed and hollered its way into the hearts of many, especially in a crisp Dreamcast version, and not without reason.
Actually, it's 2000's Ready 2 Rumble Boxing Round 2 that's the direct inspiration here. That game famously featured Bill and Hilary Clinton as unlockable characters, along with once-great pop freak no-I-didn't-get-tickets Michael Jackson, and rhyming basketball giant Shaquille O'Neal. Revolution takes this idea and runs with it, adding a whole rogues' gallery of unendorsed, caricatured "slebs" under pseudonyms. Naturally, it updates the idea. To round about 2001.
You get Brad Pitt as he appeared in Snatch (2000), Jack Black in a schoolboy uniform (School of Rock, presumably - 2003), David Beckham with a mohawk (2001), and portly liggers John Travolta and David Hasselhoff, whose irrelevance is a universal constant. It feels like a missed opportunity. They're passably amusing likenesses of a bunch of pretty famous people, but there's nothing especially exciting about making them beat the crap out of each other; nothing with the stellar irreverence of making Gordon Ramsay tussle with Vladimir Putin, say, or having Barack Obama punch Lily Allen's lights out. (Or, for that matter, getting 50 Cent to shoot up the Middle East.)

Well they don't call it The Curious Case of Benjamin Remote Waggle, do they.
Unique selling-point so shrugged off, it's left to the looks, structure and mechanics of the game to recommend themselves. It's a fairly slick presentation, bold and solid - although the art style has a definite whiff of the tourist-trap street cartoonist, and the boxers' extravagant appearance isn't matched by their stilted animation. You can have some fun turning out grotesques with the create-a-boxer mode though - I became quite fond of simpering lightweight fop Bob "Nasty Boy" Doubles, with his purple hi-top and handlebar moustache.
It's a pretty complete package, too. Multiplayer is well-serviced with quick match, team match and full tournament modes. There's an Arcade mode, and a career Championship that alternates weekend bouts with weekday training mini-games that build up your fighter's stats. The training mini-games can also be played separately, should you so desire (you won't). Boxers are unlocked in arcade mode, while earning and spending cash in a Championship unlocks a wide range of character customisations.
As for the mechanics... well, I can't really report on the mechanics, because between me and them stand Ready 2 Rumble Revolution's control scheme: a solid wall of impenetrable, dysfunctional, impossible, self-defeating motion-control idiocy.
You can throw straight, hook and uppercut punches, with left or right hands, to the face or body, all in light or heavy variations. You can also duck, lean, block and throw weaving counter-punches. There are quite a few commands, in other words, and they're transmitted to the machine via a ludicrous semaphore of gestures with the remote and nunchuk, sometimes requiring button modifications as well as not one but twodirectional movements - heavy punches are built up with an initial move of that controller "outwards" (left for the nunchuk, right with the remote). You then jerk forward to throw a straight blow, up for an uppercut, or back inwards for a hook.
There are several fundamental problems with this. One: it looks and feels nothing like boxing. The frantic, spasmodic waving about is more like trying to conduct an orchestra playing the complete scores of Tom & Jerry while drunk, or attempting to translate Street Fighter into sign language. It makes no intuitive sense whatsoever, and offers zero cathartic, tactile fun - which is surely the whole point of gesture controls in the first place.
Two: the gesture detection isn't good enough, especially for the two-step heavy punch commands - but actually, for all of them. Virtually none of the commands (barring a straight, light punch) is reliable, even if it's simple - moving the nunchuk and remote in unison for a duck or weave, for example. The occasional slip often mars gesture-based Wii games built on standard gaming foundations like New Play Control! Mario Power Tennis - but Ready 2 Rumble enters a whole new realm of misinterpretation and command failure. They're both speaking a foreign language, but where Power Tennis is fluent if imperfect, Ready 2 Rumble didn't even bring the right phrasebook and is asking for directions to the parrot rehabilitation factory.
Three: it's just too slow. These commands take time to input, time to register and, even before that, time (quite a lot of it) for your brain to figure out which nonsensical spasm your arm should be making. They completely destroy the rhythm, and rhythm is the crucial underpinning of any successful fighting game.
And that takes us to the fourth, and perhaps biggest, problem with Ready 2 Rumble Revolution: one that might not even be solved if it supported button-and-stick input. It has no rhythm. It's the white guy on the dancefloor.

The character names show you where the humour's pitched.
It was only when I came to play the training mini-games that I realised this. These simple, if poorly imagined, call-and-response rhythm action games are mystifyingly difficult, and this time, I sensed it wasn't the technology at fault. I just couldn't, try as I might, slot into the game's rhythm; understand when it wanted me to do what it wanted me to do. We stumbled and cursed and stepped on each other's toes. It was like trying to tango with an arthritic great-aunt.
Ready 2 Rumble Revolution has botched controls, faulty technology and unsympathetic style, but I suspect there's a half-decent arcade fighter residing somewhere underneath it all. Even if there is, though, it'll need to go back to the gym for some serious work before showing its face in the ring again. As it is, it dances like a buffalo and stings like wet cabbage.
3 / 10
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Comments (50) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Shame though, the Dreamcast game was/is superb, spend many an hour on that.
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To be fair, at least the Wii does have one very good release today (although EG have given it one of the lowest review scores going, so it's not that obvious if you only read here)
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HOTD: Overkill?
MadWorld?
PES 2009 (out soon)?
I'm expecting the usual "none of those appeal to me" comment, in which case the Wii probably isn't for you.
I often wonder how much time people have, I still haven't got around to playing/completing World of Goo, Lost Winds, Boom Blox or No More Heroes..and I only have one console!
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Surely the answer is in the statement.
/runs for the hills
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Give it up. None of those games can compete with the newest games on HD consoles. Madworld might be ok but the next game from platinum games might be the best action game this year and it isnt coming to the Wii.
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THE
WII
IS
A
FUCKING
JOKE
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HOTD: Overkill?
MadWorld?
PES 2009 (out soon)?
I'm expecting the usual "none of those appeal to me" comment, in which case the Wii probably isn't for you.
So, just to recap, the Wii is pretty much only for people who like on rails zombie shooters, mega-violent beat-em-ups and soccer games?
Damn, I was hoping platformers and arcade adventures (or whatever they're called these days) would fit in there too somewhere.
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Give it up.
Funny coming from somebody who apparently has no interest in the Wii...in a Wii comments thread.
I've conceded to the fact that anyone who likes the Wii on EG is like being the awkward cousin with a shady past people like to pretend doesn't exist. What is unfortunate is that the majority appear to ignore the genuinely decent experiences that the Wii has to offer (I personally wouldn't avoid films from a particular studio, yet in gaming this seems to be the norm), take for example, the Wii version of PES 2008. If they could have somehow released that on the 360 or PS3 people would be raving about it as one of the best sports games to this very day. On the Wii though? Very little interest from the so called 'hardcore' here.
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cue wii defence force..
but, but, but... its sold loads.
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Its eurogamer, mate. No one cares about Wrestling, lol.
All of you hating on the Wii: Grow the fuck up. Unlike secombe and others, I agree that the stream of quality games for the Wii is piss poor, but still, why do you badmouth it? It just makes you look like HD-console fanboys, and I assume thats not what you aim for, eh?
I enjoy the Wii for what it is. Ive got a handful of superb games for it, and every 4 months or so something great is released.
I use handhelds and/or other consoles when the Wii collects dusts.
I can somewhat understand that youd be angry if the Wii is your only console, but only the most diehard Nintendo-fanboys (or poor motherfuckers, god bless em) would own just a Wii and nothing else.
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This was always going to be pony. No one can make a tongue-in-cheek boxing game it seems aside from Nintendo and the evergreen Super Punch Out (fingers crossed for that remake, please be good)
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Stick me in this group, please. I don't claim that the Wii has a deluge of quality titles, but there are a reasonable number of very good games available, clearly. Maybe not enough considering how long the console has been out, but I can't help having the feeling that everything is dismissed by the majority here (the few games that are reviewed well are often ignored by the Wii-haters, funnily enough)
I personally don't have the time to plough into games any more, so one or two games every few months is plenty enough for me. Fortunately the sort of games I've liked since the days of my 7800 have started finding a home on the Wii - high-score fests I can throw 30 minutes at now and again and keep going back to. If that's not a valid form of gaming, then so be it.
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My position as well. I really see no need for a second console (well, besides Japanese Wii I also have).
I'm really annoyed that this game fucked it up so badly. I don't get how that's possible. Surely all that was necessary was to use basic left and right punches with button combinations to pull off different kinds of attack -- if you cannot put the kitchen sink in, then don't, play to the strengths of the control system and recognise the weaknesses. This far into the life cycle of the system there is no excuse for a developer not to get this.
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I blame Wii Sports, personally. Beneath the 'basic' gloss it's actually a fairly detailed game as far as the control methods go (Tennis, in particular) and it appears to have hindered development of similar sports games.
Developers are stuck really, they appear to feel the need to add unnecessary layers of complexity to distance their game from what any Wii owner already has for free via Wii Sports. Unfortunately it's not working (apart from 'soccer', obviously), hopefully MotionPlus will stir things up a bit in that respect.
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Um... No, the controls and dick and the input slow. Did you read the review?
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A bad 3rd party game.. that MUST mean the console sucks!! And it MUST mean nintendo sucks.. Because i cant tell the difference because i'm a retarded fanboy monkey.
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you've got that wrong.. if it was brown and you could shoot things.. you're gauranteed a 10/10 score on this site.. but it doesnt necessarily work the other way around - this game is quite bad, ive played it
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I'd agree except that the Wii Sports Boxing wasn't that great (punching down to do a body shot != intuitive), so this really should have been a doddle without adding the extra motion layers.
Let's try, shall we? punch without button hold = body shot.
Punch whilst holding Z or B = head shot
Punch whilst pushing control stick up + c or A = uppercut
wiimote+nunchuck together = block
wiimote+nunchuck together + tilt left/right or front/back = lean in different directions (add balance board support for better input!).
perform "wind-up" movement with nunchuk/wiimote followed by punch motion = Rumble sooper dooper attack.
QA to ensure this works.
Done.
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Well there's always good Wii time straight after dinner on the 25th December, when powering up a PS3 would see her pack her bags.
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Nintendo's Punch-Out Wiimake will be out soon. For those who don't want caricatures, 2k Sports and EA Sports have new titles out soon, also. Chances are, at least one of them will be decent. Especially if EA gives Fight Night the same sort of attention they're giving to their new tennis game and the new Tiger.
In short - move along, folks. Nothing to see here. If you want a fun boxing game on Wii, you won't have to wait much longer.
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I'm truly amazed by the shit that is released on Wii...
Damn... The console is dying a slow death for the faithfull Nintendo-fans...
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Please don't forget to post this again in a year's time.
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The 360 was given to me by my brother, who wasn't aware of the extended warranty when it RRODed so bought another, then found out and got the original one repaired and gave it to me for a 'nominal' fee. I think he expected to see me online and play some games of COD4 or something. But he never did. And I have only replaced the Wii. I don't intend to replace the 360.
When my brother urged me to purchase this-or-that game for the 360, I always said the same thing - I'm getting it (or have got it) for the PC instead. I haven't bought any upgrades to the PC for a couple of years, but the graphic quality on medium for most games beats the 360. So I always wondered what the point of paying 20 quid more for lower quality was. Particularly as I would be paying for online play with an....uncouth community.
There's the ocasional 360 game that doesn't appear on PC, but there are enough eight-or-higher-scoring games out for PC that you can disregard these exclusives and not feel hard done by. I'll just have to tell my brother that I'm not wasting my money again....the WiiPC is all I need.
So tonight, how do I kill zombies...alongside Agent G or alongside Bill, Louis and Zoey? And will I ever I feel that little tug of regret that makes me think I should buy that second console?
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Actually, scratch that. There's nothing slow about it.
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Tell me which console you own which obviously isnt the wii.. and i'll point you to some shit games on that - which will "prove" your console is shit...
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*sigh*
The Wiimote works fine for the handful of first and third party games that use it effectively but too many other games don't. It isn't always the fault of the developer either. The Wiimote just isn't accurate enough IMO to be used in the way it was intended to be by Nintendo. No doubt that is the reason for the accelerometer (or whatever its called) add-on that will launch with Wii Sport 2. That sounds like it will make the Wiimote what it should have been in the first place. When the controls work, the games can be fun, but I've played far, far too many Wii games where the controls are annoying and frustrating because the sensitivity and accuracy just isn't there in the first place.
Gets kind of annoying that's there's one good game on the Wii to 20 poor ones. Even though I own a Wii, I really do think it's possibly the worst games console to date in terms of quality games. I'm playing through Resident Evil 4 Wii at the moment and enjoying it - the Wiimote is terrific for headshots here - but it saddens me that there's very, very few decent games on the system even from Nintendo.
What has happened to Nintendo? Seems like they've sold their soul to the devil...
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Yes it is.. The way punch out is controlled sounds perfect.
and whose fault is it (if not the developers) for not including "standard" controls (like smash bros did)?
(EDIT: Fixed a rather embarrasing spelling errrrror)
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Comments on good Wii game review: "Hmmf. Well... who cares if it's good anyway. There's no good games on Wii so there. Stupid waggle. Sniff."
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I'd stop replying to the trolls.. but it's just getting so repetitive seeing them in every wii thread..
- one has to wonder about the games on their console of choice if they feel the need to always do this...
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Phil Harrison leaves Sony and they finally make some good games...
Phil Harrison joins Atari and they utterly destroy one of the better Dreamcast games... and one of the most iconic games in history... Alone in the Dark too?
Hmmm?
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I've just re-read the review.. and i'm completely confused as to what you're talking about?
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It's not Eurogamer. It's everywhere. Nothing brings out pre-adolescent insecurity quite like the publication of a new Wii review.
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It has no rhythm. It's the white guy on the dancefloor.
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Which Vanilla Ice begs to disagree with, thank you very much Mr Welsh. So there! Ha! Pwned!