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Ratchet & Clank: A Crack in Time Review

PlayStation 3 Review by Ellie Gibson

21 October, 2009

Page 1 of 3. Page 2 ->

Is it fair to criticise a sequel because it offers nothing new? After all, there would be no sequels if there wasn't demand for more of the same. Having ordered a meat feast pizza, do you complain because what turns up is just like the last one you had? Maybe you just wanted another meat feast pizza. Except with the pepperoni, ham and smingy brown stuff arranged in a slightly different order.

Ratchet & Clank fans who just want more of the same won't be disappointed with A Crack in Time. It's pretty, polished, funny, expansive, satisfying and rewarding, just like all the previous instalments in the series. There are hordes of enemies to batter and bolts to collect. There are puzzles to solve, doors to open, rails to grind on and jump pads to bounce off. Despite the global economic meltdown, business at the crate factory must be booming as there are endless piles of boxes to smash open - wooden ones, metal ones, exploding ones, more wooden ones.

There is a new plot, of course. Clank has been kidnapped by the Zoni at the behest of the evil Dr Nefarious, and Ratchet is on a mission to rescue him. Along the way he bumps into a grizzled old fellow Lombax, General Azimuth, and they join forces. Captain Qwark returns to provide comic relief, and there are plenty of good, occasionally Hitchhikers-esque jokes right from the start (opening voiceover: "Space. It's huge. So huge in fact that if you lost your car keys in it, they would be almost impossible to find.")

There's some nonsense about long-lost fathers, a bit of bobbins about a machine which can turn back time and a lot of conversations about what needs to happen next. These are largely redundant as whatever needs to happen almost invariably involves Ratchet visiting a strange alien planet, running and jumping around a lot and blamming a load of enemies to bits.

'Ratchet & Clank: A Crack in Time' Screenshot 1

Just like the previous game, ACIT is almost as pretty as a Pixar.

This is just as much fun as it's always been. Ratchet is a pleasure to play thanks to responsive controls, fluid animations, seamless weapon-switching and a camera which keeps up with the action. His new Hoverboots make it easier and faster than ever to get around, which is handy as some of the levels in ACIT are massive. The boots are also useful for jumping off ramps to reach high-up areas and special collectables. As always, there are enough of these to keep the hardest of the hardcore busy once the main game is complete.

The Hoverboots are the best of the bunch when it comes to new gadgets, but it's a pretty small bunch. The same applies to weapons. New additions include the Plasma Striker, which is a sort of rocket launcher with a sniper scope attached. It's particularly satisfying to use when you hit the precise targets shown in the scope, thereby causing extra damage. The Plasma Striker is also great when combined with the Cryo-Bomb Glove. This encases enemies in ice, leaving them immobile and you to pick off those targets with ease.

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Comments: 1-50 of 179 in total | next 50 »

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ZuluHero
21/10/09 @ 23:08
#1
+2
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Ohh.. a bit late at night for a review? Looks like EG are burning the midnight oil again (quite literally in this case!) When i eventually get a PS3 (for the last guardian) This will be one of the games i will get (along with the huge back catalogue of other ps3 exclusives by then :P). I love the visuals and the style of game, and its cool to see studios still making games like this. Even though they are very stylised, the extra umpf of the 'next-gen' machines really makes it look good.

I'm still wishing and hoping for a Jak and Daxter game though :)
Charlie_Miso
21/10/09 @ 23:14
#2
+3
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Did an embargo just expire or something?
Burkey123
21/10/09 @ 23:17
#3
0
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Disappointing score :(
Was hoping for at least an 8. Looks and sounds pretty much the same. Might pick it up cheap in a couple of months.
Ninja_Tino
21/10/09 @ 23:20
#4
+9
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I see what you're saying but it's a rarity to have a great, colourful game nowadays. I'll still be buying this full price though, as I just love these games. I can see this board erupting tomorrow. Should have just given it an 8 to avoid the madness.
TriggerHippie
21/10/09 @ 23:23
#5
+20
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Ratchet & Clank haven't strayed far from the formula since the very beginning and I'm happy for it. When they did try something different (Gladiator) it wasn't for the better. Tools of Destruction was great but I felt they'd dropped a lot of the stuff I'd come to enjoy in previous instalments, especially upgrading and personalising the spaceship.

I'd imagine that this will be worth more than a 7 for fans of the series and gamers yet to experience its charms.
Edited 1 times, most recently on 22/10/09 @ 02:47
El-Dev
21/10/09 @ 23:27
#6
+5
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Maybe overly harsh here for sticking to the same fromula.

Will be picking this up in the January sales hopefuly.
smelly
21/10/09 @ 23:40
#7
+54
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>Is it fair to criticise a sequel because it offers nothing new?

well i didnt see you guys mark down halo 3.. or gta 4.. etc etc.. so i'm guessing no it's not fair..
BobJustBob
21/10/09 @ 23:55
#8
+2
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"goodness knows no one wants Ratchet to ... start running round sandbox environments"

Speak for yourself!
local_celebrity
22/10/09 @ 00:03
#9
+4
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Stuffed crust pizza?

Classy.

What do you fancy for afters, Ellie? Arctic Roll or Walls Vienetta?

;-)
Moz
22/10/09 @ 00:09
#10
+14
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Must say the score sounds a little harsh.

If it's as good as the last full ratchet then i'd give it an 8 - don't think i was really wanting anything new. Games of this ilk are so few and far between that i'm happy for Ratchet to stay as is. If there were 3 or 4 good platformers to play each year then maybe i'd expect something more.

But most of the time trying to do something more just goes wrong, Mario sunshine anyone? Hell Mario Galaxy for that matter great as it is still leave me pinning for Mario 64 - there aren't enough pure experiences anymore there always has to be some new element which more often then not is there for the sake of doing something new rather then because someone had a great new idea.

So unless someone at Insomnia has a random flash of generous i'd rather they didn't mess with the formula
mowgli
22/10/09 @ 00:13
#11
-5
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@Smelly, that's because they made up for it in other ways.
Artemus
22/10/09 @ 00:14
#12
+17
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Insomniac try and do something a bit different with the series and you end up with Ratchet Gladiator and a bunch of pissed off fans. You release a 'safe' sequel and you get marked down for lack of innovation. What to do?
disc
22/10/09 @ 00:17
#13
+6
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Ellie and her sevens ;)

mowgli: They really didn't though. Tertiary functionality that didn't affect the core game didn't actually make the core game better. In some cases it made them worse (GTA 4, Prince of Persia, etc).
Edited 1 times, most recently on 22/10/09 @ 01:18
semitope
22/10/09 @ 00:27
#14
+5
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glad to see a game like this on the consoles though. Its a good addition to the ps3 lineup and I will be looking forward to playing it because it looks to have a lot to offer
Progguitarist
22/10/09 @ 00:44
#16
+30
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Definitly think its harsh to dock points for not being completely original. Why doesnt FIFA receive the same criticism?
SuperSonic1305
22/10/09 @ 00:47
#17
+27
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This is bad news for Super Mario Galaxy and Modern Warfare 2. TEH INNOVATION is more important than being a good game.
Progguitarist
22/10/09 @ 00:51
#18
+25
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I just think if points are going to be deducted it should be applied across the board. I can't see MW2 losing out even though it'll basically be the same game as COD4.

As TOD was my introduction to this series I will be purchasing this.
Kenshin001
22/10/09 @ 01:27
#19
+17
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So nothing new in this iteration except the time manipulation, new weapons, weapon customisation and free roaming space exploration then. Unfortunately the review doesn't seem to account for the large amount of people who haven't actually played every single R&C game before.
miiiguel
22/10/09 @ 01:48
#21
+19
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^ huh?!

http://www.eurogamer.net/articles/unchar...

Can you count up to 10? It's right after 9.
Edited 1 times, most recently on 22/10/09 @ 02:50
smelly
22/10/09 @ 02:18
#24
+9
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@Williambuzz : I take it you've played the game from beginning to end to form that opinion?

if so - what did you like/not like to formulate that opinion?

if not - then i'd say its you who should shut the f-up - wouldnt you?
3william56
22/10/09 @ 03:59
#25
+5
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It's a clear case of read the review, not the score. The review describes a great game, and yes, it is (sort of) fair to mark it down if you can get 80% of the same great game in the bargin bin (Tools of Destruction). But if you liked the previous versions(and I did), and fancy another dozen hours of the same (and I do) it looks like you'll like this one (and I expect to), so worth your money (when I'm done with Drake, anyhoo).

I'm surprised that there's no mention of any improvement in the graphics. ToD was decent, but I'd have thought that given the strides Insomniac made with Resistance, and the beauty their long time collaborators Naughty Dog have just unleashed, that ACIT would be a fair bit improved?

I suppose the 2 demos on the way will answer both questions.
Demiath
22/10/09 @ 04:34
#26
+4
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All fur coat and no knickers? You crazy Britons sure have a funny way of expressing yourselves...
Machiavellian
22/10/09 @ 04:54
#28
+2
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The way I look at it is that if I am playing 60 for a new R&C but can pretty much experience 80 to 90% of the game from the previous version, the yes, the game should be knocked for it. Yes, I probably will have fun with the new game but my enjoyment will be less and I will be wanting more for my money.
Les
22/10/09 @ 05:52
#29
+14
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Love it how the review admits the irrelevance of a score:

"If you've never played a R&C game before, you should, and this is a great place to start. If you're a fan who just wants more of the same, you won't be disappointed. But I've been playing R&C games for years now, and I was hoping for something extra."

So people that aren't fans but have been playing all those R&C games over the years are, to a certain extent, represented by Ellie's opinion... Can't imagine that to be a large group.

So I say: Fuck scores, form an opinion of your own.

/lay-out
Edited 1 times, most recently on 22/10/09 @ 07:30
twinberettas
22/10/09 @ 06:12
#31
+5
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"Adults who still don't really understand what happened in the last season of Lost will also struggle."

Milk meets screen via nose.
Scimarad
22/10/09 @ 06:16
#32
+4
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" 'goodness knows no one wants Ratchet to ... start running round sandbox environments'

Speak for yourself! "

That's precisely what went through my head:)

Anyway, this one of those where it's important that you read the review rather than just look at the score, considering it's effectively being 'marked down' for not doing something different. Of course, if you've got any sense whatsoever you never judge a game solely by it's review score.

aphexstwin
22/10/09 @ 06:21
#33
+18
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if ellie thinks its worth a 7 then thats what shes entitled to think.

my feeling about 'innovation' is this. remember when the ps3 was announced? it had those boomerang controllers that everyone thought would be shit to hold even without having hold of one? so everyone moaned about them. in response to the negativity surrounding the boomerpad they released the sixaxis instead, a shape ingrained in every gamer. then sony gets shat on again for not being innovative enough. so basically, as with r&c, theyre fucked if they do, and theyre fucked if they dont.
BOFH_UK
22/10/09 @ 06:22
#34
+9
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Well once again Eurogamer proves the vast majority of gamers are.... idiots.

Look, the last couple of paragraphs make it very clear - if you're a fan of the series and are happy to have more of the same then it's higher than a seven. If you're a newcomer it's higher than a seven. BUT if you've played a R&C game before (which I suspect the majority of PS3 owners have) and want something different (note, not innovative, just different, important distinction that) then it's a 7. Which is still above average but enough to make those that fall into that category stop and think. Then the fanboys get upset because they can't use that score in the endless pointless willy-waving that the console wars have devolved into and you get a couple of hundred posts complaining. Oy.
Les
22/10/09 @ 06:33
#35
+2
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"Well once again Eurogamer proves the vast majority of gamers are.... idiots."

But shouldn't EG know that by now and doesn't that knowledge without a proper adjustment in behaviour make them at least partly responsible for the mess that the industry's in?
Antaios
22/10/09 @ 06:40
#36
-2
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Yeah, reads like a 7. I'm still getting this, though.
Roarster
22/10/09 @ 06:40
#37
+7
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Wonder how many people will see the review, take one glance at the score and immediately strike it off their buy list without reading the actual (positive) review?

Reviews like this could really use a separate paragraph beside the score explaining why it received the mark, even if it's just to stop the inevitable fanboy wars before they even get going.
mgillespie
22/10/09 @ 06:50
#38
-3
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Who wants to bet MW2 won't get marked down for being more of the same...

Clearly the reviewers here are narrowminded cretins.
speedofthepuma
22/10/09 @ 06:52
#39
+5
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Thank the good God in heaven they haven't changed it dramatically.
tinocat
22/10/09 @ 06:58
#41
+3
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Can't wait for my R+C fix.
52pickup
22/10/09 @ 07:02
#42
+4
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The score is solely reflected by the person(s) reviewing the game. IGN gave it a 9, so as i said, it's the individual reviewers taste in games that determine the review score. The only review you can ever rely on, is your own. I've followed the franchise since day one, and i will be buying this as soon as it hits stores.
OnlyMe
22/10/09 @ 07:03
#43
+5
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So, is it a 7 because it's not offering something new, and therefore not given an 8? Or is it a 7 because it's actually worse than the last game in the series? I'm confused.

Personally, I love this series. I played through most of the first game on PS2 (just never managed the last boss), never got to play much of the two (proper) sequels. I was however, more into the Jak and Daxter series, so my focus went on that one. I bought and loved both of the PS3 Rathets so far though, and completed them as well. I've had this new iteration on pre-order for a month or so, and I personally wouldn't pre-order if I wasn't sure it would be at least as good as the last, even if it's just more of the same. My pre-orders are based on what I expect the game to be, and my expectations are usually based on experience.
fjharps
22/10/09 @ 07:14
#44
+5
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i think people should take reviews like a sort of guide how many people has enjoyed a poor rated game in the past (i have enjoyed a 3/10) and vice versa i know i havent enjoyed at all a 8,9,10/10 rated game sometimes so thats why in the end its up to your personal taste.
Goodfella
22/10/09 @ 07:24
#45
+11
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Personally I think the score is harsh, despite the cop out reasoning at the end. It's a highly polished, FUN experience that does more of the same, what's wrong with that? Bungie have being doing it for years!
DonnieDarko333
22/10/09 @ 07:29
#46
+6
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Really surprised at the '7', other reviews are stating it's great..i was expecting a 8...bit harsh me thinks...but i'm still buying it..so don't matter really..haha
thebuzzard
22/10/09 @ 07:29
#47
+4
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More of the same is exactly what Im after.
ardamillo
22/10/09 @ 07:32
#48
0
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So does the time playback mechanic work like that level in Braid?
Kazzahdrane
22/10/09 @ 07:35
#49
+7
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Score of 7 but the review reads like an 8 (or 9 to fans of the series). As others have stated, marking it down for being more of the same (and yet really good by the reviewer's own words) seems a bit harsh, given the many annual franchises that do exactly that and sometimes stagnate completely.
Kenshin001
22/10/09 @ 07:37
#50
+2
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"So does the time playback mechanic work like that level in Braid?"

Think it does since Insomniac basically said they took it from Braid.

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