Zuma Deluxe Review
Stone temple pilot.
Version tested: Xbox 360
This could get messy. We're not exactly sure on what planet it is that guardian frogs must protect the spiralling corridors of their temples from an unholy invasion of coloured balls, but we suspect it's the same one Bub and Bob visited.
Yes folks, you are now entering ball-bursting territory. Abandon all hope of having normal dreams for several days.
Not content with raining down from the skies above in Bust-A-Move, these evil, merciless, relentless coloured balls are now intent on invading and terrorising the confines of the musty, once-deserted chambers of these eerie old shrines. But a wise old frog knows the weaknesses of the nefarious spherical menace; you could call it a good old fashioned trichotomy: two's company, three's a crowd. It's satisfying in the knowledge that however many hundreds pour through the defenceless temple doors, this ball-spitting frog idol can send them packing back from whence they came... with a satisfying pop.
In case we hadn't rammed home the point enough lately, Xbox Live Arcade on 360 is just about the most instantly entertaining way to get your kicks on a home console these days, and thanks to the complete lack of any definable storylines or premise, we get to completely make them up off the top of our heads. It's a win win, and no mistake.
Spiral of doom

The frog chorus.
Zuma Deluxe is another one of those games you'll probably be familiar with from the previous Live Arcade, or from the shareware scene it originated from. As with almost everything available for download on the 360, it doesn't look anything worth bothering with from the outset. Sure, it's in high definition, but it looks simple, dated, low budget and certainly nothing to get excited about. And then, unexpectedly, six hours later you're hauling yourself off to bed with spiralling eyes and humming that tune forever.
But as anyone who has ever sat playing through dozens of Bust-A-Move levels in one sitting, it's got that devilishly moreish appeal that seems to follow all good puzzle games. We are the Bisto kids, and this is the smell of home-cooked gaming that we'll follow to the end of time.
Zuma's certainly no slouch, though, and that's where your problems start. You control the aforementioned frog idol, a passive aggressive little fellow who sits in the middle of the screen with the ability to rotate 360 degrees and spit balls at the oncoming evil horde.
Much like the other ball-poppers we know and love, the rule of three applies, so you must attempt to fire your ball at two or more balls of the same colour to destroy them. But unlike other ball-popping extravaganzas, the ever-spiralling throng are on the move, thus making it harder to line-up a shot, and increasing the risk of missing the mark entirely. If you consistently foul up, the music enters its 'dance of death' mode, the ball bonanza reaches your gaping maw, you lose a life, you scream blue murder, and you start that stage from scratch.
Backwards frog

Sometimes you're fending off two seperate onslaughts at the same time.
The trick (if there is one) is to be quick and be deadly. Matching up chains one after the other gains you a points bonus, and the more you can eliminate in succession, the quicker you'll fill up the points bar. Once full, the floodgates dry up, no more balls appear to replace the old ones, and you can go about mopping up the remainder. In addition, enemy balls regularly change in appearance, giving you the opportunity to take advantage of the power-ups. As well as granting you incredibly useful face-saving powers such as the Backwards Ball, you'll also be able to temporarily stall the onslaught, or even cause mass explosions that give you breathing space just when you need it.
Other tricks present themselves on occasion, such as squeezing shots through tiny gaps for a bonus, or snatching coins for a score bonus - skillshots which all help towards stalling the ball supply.
Needless to say, it all gets very familiar very quickly, but somehow that's not a problem in a game where you'll be pushed to the limits. The short, sharp, addictive appeal only seems to grow the more you're tested, and with 20 temples (all with five or more stages in each) in the Adventure mode to conquer, it's a game that could feasibly last far longer than you initially suspected. Even progressing beyond the game's fifth stage is a tall order, but when games are measured in minutes rather than hours, you won't mind coming back for more when it's all over; in fact, you'll be struggling to stop yourself. It's a messy business.
Be quick or be dead

It all starts going a bit crazy once the paths start to obscure access to others.
Zuma Deluxe's Gauntlet mode offers slightly less appeal for the average adventurer, delivering what amounts to a deadly survival mode where you must progress from one stage to the next armed with just one life. Challenging and palpitating as it may be, it's hugely disappointing to make huge inroads only to be punished for a minor error, but them's the breaks.
Elsewhere, there's not really much to it. There's no additional 'classic' mode, no multiplayer challenges thrown in, no online modes or tweakable skill levels or the sort of features many other Live Arcade games seem to be happy to sport. Meanwhile, some of the achievements seem heavily weighted towards the total obsessive (earn 20 points for playing for 24 hours, one ludicrous example), so don't expect to boost your Gamerscore by any great degree.
Zuma Deluxe is a hugely addictive addition to the Live Arcade scene, but very much a completist's game for the lone puzzler. Once you've waded your way through what's on offer, you'll have seen literally everything, because, as compelling as it is while you're hooked on it, it's unlikely to be something you'll revisit much. Questionable, too, is the price; at 800 points it's a little on the high side for something lacking much in the way of variety or replay value. While Zuma Deluxe lasts, though, it's up there with the best currently available on Live.
7 / 10
Zuma Deluxe is available on Xbox Live for 800 points (approx £6.66)
You may also like...
-
Why Devs Owe You Nothing
-
Digital Foundry: PS3 Skyrim Lag Fixed?
-
Face-Off: The Darkness 2
-
EA evaluating FIFA Street features for FIFA 13
-
App of the Day: Sir Benfro's Brilliant Balloon
-
Who Killed Rare?
-
Gotham City Impostors Review
-
Sony admits "dropping the ball" with Demon's Souls
-
Kingdoms of Amalur: Reckoning Review
-
Ultimate Marvel vs. Capcom 3 Vita Review
-
The Darkness 2 Review
-
CD Projekt: Witcher 2 intro cinematic "the most expensive asset we ever created"
-
Grand Slam Tennis 2 Review
-
Skyrim patch 1.4 now live for Xbox 360
-
One Piece: Unlimited Cruise SP Review
-
Skyrim patch 1.4 performance tip: make a new manual save
-
Epic's Sweeney on graphics tech: "the limit really is in sight"
-
King Arthur 2 Review
-
Metal Gear Solid: The "Lost" HD Remasters
-
Samsung Galaxy Note Review
-
Mass Effect 3 FemShep trailer debuts
-
Next Xbox has tablet-like touch-screen controller - rumour
-
Double Fine Adventure passes Day of the Tentacle budget
-
Valve admits hackers accessed Steam transaction log
-
App of the Day: Superman









Comments (46) Latest comment 6 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
I don't mind these reviews, but I feel like I am getting a kind of "Ultimate" version of an Atari Collection, one game at a time.
Comment below viewing threshold Show
Comment below viewing threshold Show
Try them...you might like them.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
But spending 400 quid to download stuff like this can't be the sole reason to have one of these machines, surely?
Comment below viewing threshold Show
Comment below viewing threshold Show
i mean, i'm excited to see a new (=no license, no sequel, no prequel) game for the 'nextbox' , but it turns out to be a live arcade game. disappointing
Comment below viewing threshold Show
Let's just hope next month you won't be saying the same thing again...
Comment below viewing threshold Show
After playing both, I've come to the conclusion that the XBLA version is much harder than it's PC brother, and it's in one department: Controls.
With the PC version you have full control with a mouse, where as in the XBLA version, the developers have decided that rather than making the sensitivity of the analogue stick high so you can get the same precision, that they'll make the analogue stick lack any sensitivity and make it hard to get those vital shots.
Comment below viewing threshold Show
FFS shut up! every bloody Live arcade review gets some whinging git with the same attitude towards it!
Live arcade is a "SERVICE!" a nice "EXTRA", completly different to the "Proper" gaming side.
I wouldn't spend £300 on a console to play these game but the fact that I have the option to do so is awesome, it's a win for everyone except those who haven't got a 360 that just don't know how it works.
EG are reviewing games for 360 owners that like themselves think live arcade is a great part of the console, and warants having it's own reviews.
Please see what arcade for what it actually is...
/first proper EG rant over
Comment below viewing threshold Show
Comment below viewing threshold Show
Yes, £400 was quoting the highest price I have seen it going for. And yes, there are some great games out *soon* (although stuff like Oblivion is a bit vague on the facts)
I was just pointing out that these arcade games, while very worthwhile, are not exactly next-gen. Which is what I want. Not HD trailers, not a jumped up MP3 player, not ANOTHER DVD player. Next-generation bloody games please.
Comment below viewing threshold Show
Thamuhacha, these games might not look like much, but they have alot of fun packed within. More than most 'proper' games. And the price makes it even better.
EDIT: Frod: True, as always. -_-
Comment below viewing threshold Show
You are missing the point entirely!
So are Microsoft bad for giving us all these extra features because they aren't what you would label "next gen"?
So you want next gen games, they are already there. So they can't release arcade games becuase you don't think the next gen quota is high enough?
I'd say they were, persistant global leaderbords on all arcade games...was that on PS2?
in fact a fully fledged arcade service for fun interesting gmaes...was that on PS2 or even succesfully on Xbox?
can Geometry wars Evolved be done on PS2?
My problem with your attitude is you obviously have not got a 360 and are complaining about a free service (demos are free) that actually gives you a break from FPS/RPG games and gets all other levels of gamers in, my wife hasn't played a console game for years until 360.
These game *ARE* worthwhile and to me they are a part of next gen, whether the games them selves are next gen is debateable but the service they provide is most definately next gen and it is not to be discarded as some throwaway toy until the next Pixel shaded RPG mega adventure comes along.
Comment below viewing threshold Show
Comment below viewing threshold Show
I'm not really complaining. And it's not an "attitude".
I do have a 360, but I haven't got around to getting it online yet. I also haven't got an HD telly, so the nice white box on it's own is a bit wasted at the moment.
All I am saying is that these small snippets of gaming at £6.99 or so, while obviously very entertaining, don't really make me want to run home and play them.
And while we're at it, one man's "bite-size, digitally distributed content" is another man's "incremental revenue that fills the gaps until the AAA stuff is out".
Yes, my 360 won't really get turned on regularly until Oblivion is out. But don't mistake that for a total dismissal of these games.
Comment below viewing threshold Show
Comment below viewing threshold Show
Fair point well made. Although I think you may have a bit of a cynical viewpoint there, i'd be very suprised if in 12 months time there hasn't been an arcade game you haven't liked so much you have paid for the unlock.
so until you actually try it can you just ignore it then? ;]
Comment below viewing threshold Show
What's the betting that when Puzz Loop comes out on the DS next month, it'll be called a Zuma clone in the reviews?
Comment below viewing threshold Show
Comment below viewing threshold Show
Altogether now: 'The number of the beeastt!!'
Sorry.
Comment below viewing threshold Show
I've actually missed my tram stop several times thanks to Zuma.
Comment below viewing threshold Show
As everyone else ignored you, yes and no. Its an updated version of Instincts and the new Next Chapter game, looks really good espeshially the water effects. I think EG ran a story on it a few weeks ago and there are some videos around on the web of its graphics vs PC.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Well, I'm not. I appreciate that they are different projects. All (and I stress all) I wanted to point out was that the last 4 Xbox360 reviews on here were for arcade release puzzle games.
And we are approaching the end of Feb with only 2 major full releases to show for our expensive next generation toys in 2006. And that is a little diappointing to me personally.
That's all.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I know that Oblivion is out on my girlfriend's birthday
Not as excited about Burnout / Ghost Recon. But I will probably get them.
Comment below viewing threshold Show
Comment below viewing threshold Show
But when I tell you that the only 4 games I still own on Xbox are KOTOR, KOTOR2, Jade Empire and Fable, you might have a guess at the kind of thing that interests me
Comment below viewing threshold Show
Comment below viewing threshold Show
Gem of Hindsight - smugness +10
to be fair, none of the games he mentions were actually available on the PS were they? But yeah, the launch line-up looked under-endowed on the RPG front (rocket-propelled grenades excepted)
Comment below viewing threshold Show
I do get a sense that alot of people who moan about the 360's launch lineup or soon to be released games didnt do any research as to what was coming out and when - merely got caught up in the hype and had to have it right away. Ok Oblivion was always going to be a near-launch title (albeit now 5 months after!) but I dont recall hearing about too many other RPG's due out on it in the first 6 months.
In fact even now, the only other RPG I can think of is Biostorm (I think? The new one from the KotoR people).
Comment below viewing threshold Show
Superior Monk Gem of Self-satisfaction - smugness +20
Comment below viewing threshold Show
It's Mass Effect
But Fable 2, Jade Empire 2 ... etc can't be far away!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
oh yeha, for free!
Comment below viewing threshold Show
Comment below viewing threshold Show