Superman Returns Review

You won't believe a man can fly.

Version tested: Xbox 360

Not even Superman could avert this disaster.

Delayed by six months to get the game up to standard, EA's Tiburon studio has turned out arguably the worst superhero game since... probably the last legendarily terrible N64 Superman game back in 1999.

It's a game so mind-numbingly lacking in so many fundamental ways, it's hard to put your finger on how a company with the talent and resources of EA could turn out such a turkey. But we'll try.

For a start - the name of the game is hopelessly misleading. This isn't a game based on the summer blockbuster movie in any way whatsoever. Claiming it's one with the film is borderline fraudulent. While familiar foe Lex Luthor regularly appears in cut-scenes with Lois Lane, neither character plays any part at all in the action at all, leaving the Man of Steel to battle it out a series of tedious and utterly unrelated combat encounters in the streets and skies of Metropolis.

A series of tedious and utterly unrelated combat encounters against mechs, flying droids, dragons, mutants and... a tornado. But more of that later.

Oh dear

'Superman Returns' Screenshot jump

Jump! Jump!

It'd be just about forgiveable that neither of the main characters plays any part in the entire game of the movie if the actual gameplay redeemed the situation, but it's so far away from even being a competent action game that it's incredible it's even been deemed worthy of release. You'll be raising more quizzical eyebrows than a demented Sean Connery.

The main problem with Superman Returns is that the missions are so uninspired and relentlessly repetitive that it's as if the whole mission-based game was ripped out and replaced with a series of random beat-'em-up lite interludes set in Metropolis. There's no discernible structure, no coherent narrative, and no real guidance as to what the overall goal of the game is.

It all starts in a domed arena, for some inexplicable reason. You slug it out (apparently on the planet of Warworld, but it matters not) against some knucklehead who serves as a basic means for teaching you how to lob gigantic objects, and suddenly you're in Metropolis flying around a fairly small skyscraper-filled city, wondering who stole all the textures. Suddenly a critical objective will pop-up somewhere in the city, and you fly towards it (holding RB to fly at the pad-wobbling supersonic speed). You're mildly impressed by what you see from a distance, but any shred of potential excitement is ripped away from you the minute you start any of the dull, flaccid and unimaginative missions.

Random battles

'Superman Returns' Screenshot suicidal

What would Superman do if he was feeling suicidal.

Most of these are actually semi-random crime-fighting battles rather than proper missions. You'll start off fighting small clusters of robots who are attacking the city, and essentially the only point of these is as a means of increasing your XP to get to the end of that specific chapter. Most of these random encounters have a mixture of aerial and ground-based enemies, but dispensing them is never as simple as just focusing your heat vision on them, or freezing them to death. If only. The combat has been designed so that you'll use the full range of your powers, often forcing you to get down to street level and use your range of melee combos to see them off before they destroy Metropolis.

But the bedrock of any third-person action game is in having a satisfying and reliable combat and camera control system, and this is an immediate and consistent issue throughout Superman Returns.

Any game that requires you to fly around a lot lives or dies on its ability to let the player navigate with ease and also dish out mid-air or ground-based manoeuvres effectively, and this is never handled particularly well here. You need to be able to quickly and easily scan the skies and streets for targets and lock-on reliably so you're freed up to focus on beating the crap out of them with your superpowers, but EA Tiburon has essentially fudged most of what should be fundamental to a superhero game. It's no fun having to wrestle with twitchy flying controls when what you really need to do is rip that flying robot a new one - but more often than not the whole process of flying is a tiresome mess.

Superman Returns immediately and relentlessly lets you down by managing to make the whole process of tracking enemies a messy, fiddly business that leaves you disorientated. Holding down the left trigger locks onto the nearest enemy's cursor, and if you're lucky you can dish out some of your deadly heat vision, freeze breath or super breath to blow them away. The problem is, many of the airborne enemies are too nimble to track directly, and you end up repeatedly head-butting skyscrapers and trying haplessly to keep track. With such tightly packed streets, flying at superspeed isn't really an option unless you soar high into the air, eye the mini-map and take them down from above. As a result, the aerial combat quickly becomes a familiar routine where you'll realise that taking to the skies is the only means of dealing with the epileptic camera and twitchy controls.

Melee malaise

On the ground, the game utterly comes apart at the seams thanks to irredeemably awful melee combat, allied to more hateful camera issues and other quirks that start to wear you down. For some curious reason, your superpowers are almost always ineffective against ground-based targets (like the chunky mechs and slimy mutants), forcing you to go toe-to-toe whether you want to or not. But the really stupid thing is, shoehorning the player into hundreds, nay thousands of almost identical melee encounters merely serves to remind you how spectacularly awful the game really is.

The really daft thing about Superman Returns is how - despite the loose, unsatisfying controls - the game is ridiculously easy to romp through in about six hours. Although the game unlocks numerous combos you go, you can pretty much succeed 90 per cent of the time by locking on and hammering X until your enemy stops getting up. And for the other 10 per cent, lobbing cars at them from a safe distance does the trick. It's so brainlessly designed, it's staggering.

Even some of the relatively tricky boss encounters, like the section where you're defending blimps from a seemingly endless procession of flying dragons are just a war of attrition. As soon as you work out their pretty obvious weakness, you'll busily take care of hundreds of them, one after the other until they all just sod off.

Bored senseless

And so it goes on. A series of three, four, five minute encounters where you meet the same eight or so types of enemies in quickfire encounters, a similar boss encounter where you take care of the minions before focusing on the main man, and repeat to fade. Sure, you get some unlockable moves, but the gameplay remains utterly identical from the very first level to the last. And having tortuously slogged through the entire game, I can categorically assure anyone that this is definitely the case. Okay, so the final tornado 'boss' proves to be an exception, but it's so completely unrelated to the game in any way shape or form that it has to go down as the most bizarre anticlimax in the history of videogames. What a waste.

'Superman Returns' Screenshot robot

Robot foe number 3,212.

If you're really determined to eke out a few remaining achievement points, then there are nine races to slog through, as well as five Bizarro destruction levels, but you'll probably wish you hadn't wasted your life. The races are generally pretty easy (bar the last two utterly evil ones), and the Bizarro levels can be cleared by destroying cars by repeating the same melee move over and over again for a couple of minutes. Genius.

Visually, the game's not a total disaster, but it's definitely looking completely out of place on the 360. Flat textured environments abound, with nasty pop-in on buildings prevalent as soon as you fly close to them, while vehicles suddenly populate empty streets and motorways as if by magic. Superman's character design isn't bad, but many of the other creatures look throwaway and uninspired. The animation's hardly anything to shout about either, but much like the rest of the game, you're so overwhelmed by the mediocrity that it all starts to blend into a soup of awfulness. It gets to the stage where you stop noticing the bad things, because none of it stands out as such. Mercifully, EA elected to make this an offline only game, meaning we didn't waste our life looking at that side of things. We're thankful for small mercies at this stage.

Overall, there's really nothing to redeem Superman Returns apart from the fact that it is playable on a very basic level and that bugs don't appear to be an issue. Yes, you can fly around Metropolis at supersonic speed, zap a few meaningless enemies with some basic superpowers, whack some robots with one button attacks and watch some reasonable (though unrelated) cut-scenes, but that's your lot. Superman Returns is so criminally lacking in any inspiration, though, and is such a dismal waste of the licence that you'll want to curl up and rock yourself into a trance. At least then your mind can entertain you with thoughts of what a good Superman game might be like.

3 / 10

Read the Eurogamer.net scoring policy

Comments (76) Latest comment 3 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • Mugwum Verified Operations Director, Eurogamer Network #1 5 years ago

    Daaaaaa-da-da-da-daaaaaa daaaaaaaa daaaaaa daaaaaaa
  • jack.wilson #2 5 years ago

    I've just tried the DS version - for review purpose, not voluntarily - and its looking like the same catastrophic zone as it's main console counterpart. It seems like that with Reeve not just the real Superman, but the chance to make a decent game died too.
  • FlamingCarrot #3 5 years ago

    You can't polish a turd.
  • ostrasized #4 5 years ago

    Wow. So Electronic Arts has produced another Catwoman level game. I thought the first one was an accident - looks like it might be more fundamental in EA's approval process.

    I'm beginning to think that EA have absolutely no 'gameplay' quality control at all. Multi-million dollar projects seemingly get approved on the basis of screenshots, marketing videos and PR hype.
  • PearOfAnguish #5 5 years ago

    Superman is shit!
    Really. He's such a dull character, because he's supposedly invincible they have to come up with increasingly ridiculous ways to put him in danger. The films, even the first one, are awful. Seems to be something about him that inspires horrible games, too.

    They should make a game based on the Superman shown on SuperDickery.com, where you just fly around being a super-arsehole.
    Edited by 1 at 24/11/06 @ 10:39
  • Xerx3s #6 5 years ago

    So, worse than GoW then?
  • MrNice #7 5 years ago

    Bloody hell, a 3! Is that the lowest scoring 360 game on EG thus far?
  • Xerx3s #8 5 years ago

    looks like it might be more fundamental in EA's approval process.

    EA has an approval process? And here was me thinking that they just threw out any piece of shit that they could make.
  • zozart #9 5 years ago

    Harsh, but an enjoyable read!
  • Steroyd #10 5 years ago

    Whoa!!

    Good ole' EA, i wonder how they're going to microtransactin this to death.

    50 points to make Superman Fly?
  • Bertie Verified Senior Staff Writer, Eurogamer.net #11 5 years ago

    Bloody hell, a 3! Is that the lowest scoring 360 game on EG thus far?

    Negative! FIFA 06: Road to FIFA World Cup scored two :)
    Edited by 1 at 24/11/06 @ 10:47
  • spookyzombie #12 5 years ago

    Some parents are bound to pick this up for their kids for Chrimbo. Sad really.
  • MrFlintBlackman #13 5 years ago

    two pages for a game that gets 3/10 eh?

    Did EA pay for these two pages?
  • Cuke #14 5 years ago

    This actualy sounds almost bad enough to make me want to play it just to see...

    I say 'almost'.....
  • Singularity #15 5 years ago

  • Jo0j #16 5 years ago

    although it is short, it's not as bad as all that. 6/10
  • Talha #17 5 years ago

    Good - EG back in form! Seriously guys, you are the best when writing scathing reviews. As for this game, something named 'PGNx Media" gave it 91!

    All that aside, it is rare for EA to come out with a complete dud. Some soul-searching is in order. If only this game did not sell 5 million units during the first week (I know it will) EA might have a chance to mend their ways.
  • peterfll #18 5 years ago

    Far be it from me to be sexist, but I think Kristan is having his - you know "time of the month".....

    He would have given it 4/10 otherwise.
  • Rev.StuartCampbell #19 5 years ago

    Games which don't work should score zero. Working should be the minimum requirement for scoring 1/10, you shouldn't get 3 points just because the disc doesn't explode inside your console. It makes a total mockery of the whole idea of a scoring system if you get the same number of points for just existing as would turn a 7/10 game into a 10/10. Sheesh.
  • therev #20 5 years ago

    I actually enjoyed the demo. Seems I got most of the game in it, though.
  • souljah #21 5 years ago

    The demo was alright. I was thinking "ahhh, these robots are fucking annoying and the controls are really shit, but as soon as the big city is opened up, things should improve"

    Obviously not.
  • Gurgeh #22 5 years ago

    I wonder which will sell better, Gears of War ("overrated" says EA) or this.
  • Darren #23 5 years ago

    I'm sure glad I didn't buy this game following EG and GameSpot's scores. However, I did buy Sonic the Hedgehog!

    Oops! LOL
  • Steroyd #24 5 years ago

    I have just seen a Zelda TP advert and i just ran around in excitement.... EG When's the Zelda review going to pop up? :'(

    Ah screw it review or not i'm queueing (sp?) outside the shop to get it at midnight... for the gamecube. :p
  • PearOfAnguish #25 5 years ago

    two pages for a game that gets 3/10 eh?

    Did EA pay for these two pages?


    Probably because bad reviews are more fun to write.
    Edited by 1 at 24/11/06 @ 11:06
  • Fatfish #26 5 years ago

    Haven't read the review yet (will save that for later), but 2 pages just so it can get a 3? That's......er.........impressive? There has to be some serious issues with this game to make the ranting stretch that far.

    Still, a worryingly delayed dodgy film port by an over-rated developer - it was to be expected really.
  • Garulon #27 5 years ago

    Seriously, EA _held this turd back_ for "improvement" - how crappy must it have been back when the movie came out? EA should board up all the windows and doors of Tibureon Studios and burn the fucking place down. With a marksman on hand in case anyone should try to escape.

    And I know I've spelt Tuberuion Studios incorrectly. I don't care.
  • Santino #28 5 years ago

    what channel was the zelda advert on steroyd? i have a feeling eurogamer will give it an 8 in their review anyway ;)

    edit:oh and how was the ad?
    Edited by 1 at 24/11/06 @ 11:23
  • Gojira #29 5 years ago

    "You'll be raising more quizzical eyebrows than a demented Sean Connery"

    Shurely shome mishtake here- you mean Roger Moore don't you?
    Or am I missing something on account of being an eejit?
    Edited by 1 at 24/11/06 @ 11:23
  • Rusta #30 5 years ago

    As bad as the film then

  • oldfruit #31 5 years ago

    I've spent more time playing the demo than I have playing GeOW. Lol. It requires some imagination on the part of the player - and I admit to being a bit sad when it comes to getting enjoyment from slowly panning round chimney stacks admiring the lighting and refelctive surfaces while a sweeping classical score plays in the background! I did spend hours just web slinging my way around Spidy 2 without following the story so may pick this up when it hits the bargain bins which will be soon enough!
  • Danbojones Verified Senior Staff Writer, GamesIndustry.biz #32 5 years ago

    Why complain about the two page spread? It's a hotly anticipated release, when you give what was destined to be a closely watched assessment then you have to give yourself room to justify the score, especially when it's this low. @Rusta, at last, someone with a sense of cinematic decency, the film was diabolical.
  • ccfb #33 5 years ago

    Kids will love it, then.
  • optimusprym8 #34 5 years ago

    doh! I enjoyed the demo (for the 5 minutes it lasted but didn't try it again)... oh well
  • Ceatlan #35 5 years ago

    I quite enjoyed the demo, but if it doesn't get any different I could see it being hugely boring after more than about 15 minutes.
  • Garulon #36 5 years ago

    "I thought Xbox 360 was meant to be easy to develop for."

    That's a _bizarre_ statement. It doesn't matter how easy is it is if you have Tiberion's talentless chimps banging away at it 2001 style. How many years of shitty NFL games do they have to do before EA does something about it?

    And Cambell's right for once about the score. Even though time stopped for him around the Super Hang-on era.
  • Totoriko #37 5 years ago

    Is it better than the N64 Superman game though?
  • T4RG4 #38 5 years ago

    I knew this would be shit from the movie on here alone. God knows why some people thought it looked good gaaaaaaah!

  • sailesh #39 5 years ago

    ..and this needed a 2 page review to state it was shite! Wow, it must be really poooor
  • Azazel #40 5 years ago

    Summation: Peice of shit, walk away? How suprising.
  • T4RG4 #41 5 years ago

    I like reading more about how a game is shit than reading about a great game... I think.
  • foxy2006 #42 5 years ago

    a shitty score can only be followed by a great one.

    Zelda review here we go!
  • manic_mouse #43 5 years ago

    This is the same company that says Gears of War is overrated and has bad gameplay?

    HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHAHAHAHAHAHAHAHA

    edit: Where're the Wii reviews!?
    Edited by 1 at 24/11/06 @ 12:49
  • oceanmotion #44 5 years ago

    Only a game this shit but from EA will get to number 1.
  • Royal Fool #45 5 years ago

    I called it. From the moment I played the demo I felt this was going to be a disaster.
  • mkreku #46 5 years ago

    This sounds ike a must-buy then!
  • bloodflowers #47 5 years ago

    Great review - played the demo, utterly worthless. Also - the frame rate is an absolute joke, moving from smooth to nearly Driller levels of slowness as the angle changes on the camera.
    Edited by 1 at 24/11/06 @ 13:23
  • pjmaybe #48 5 years ago

    As good as Driver3 then?

    Peej
  • Crea #49 5 years ago

    I didn't think the demo was that bad. It's definitely fun flying around (although not as fun as being spidey in Spiderman 2), but the gameplay beyond that was pretty non-existant.

    I'd be tempted to rent it for a fun couple of hours of flying around metropolis.
  • Darth_Flibble #50 5 years ago

    I went with my mate into town to pick a 360 today (so he didn't get ripped off by the Game staff) The staff at Game are really pushing the Superman game and I was told they had sold 5 copies already in just over a hour!

    Can't wait for the Sonic review as Sonic fans are scary
  • LOLLERS #51 5 years ago

    "The staff at Game are really pushing the Superman game and I was told they had sold 5 copies already in just over a hour! "

    EA's marketing, PR and distribution people spend a lot of time in retail shops making sure their products are presented to the public in the best way possible with shippers, posters, promotions etc. It's clearly worth it too judging by the number of shit EA games that hang around the top of the charts.
    Edited by 1 at 24/11/06 @ 13:38
  • Garulon #52 5 years ago

    "Can't wait for the Sonic review as Sonic fans are scary "

    Other than supporting that rotting carcass of a franchise, you mean? When was the last decent Sonic game? 1996?
  • Martin #53 5 years ago

    Film was ace though.
  • foxy2006 #54 5 years ago

    just played it
    indeed tis woeful
    should have been free with Ricicles or something..
  • Madder-Max #55 5 years ago

    Superman would eat ground up kryptonite if he was feeling suicidal.
  • Darth_Flibble #56 5 years ago

    Garulon: Sonic fans are throwing they toys out of the pram at any views that the new Sonic game is not 9/10 or higher
  • Singularity #57 5 years ago

    Well I just went out and bought it anyway. With trade-ins it only cost 7 quid, so I don't feel too bad. Finding it was tough, though. Gamestation only had one copy on the DS, and Game had three copies on 360 hidden away at floor level. No point of sale stuff or anything.
  • Eoin #58 5 years ago

    From the review, I don't understand where the 3 is coming from. The good bits of the game can apparently be summarised as that it has graphics, allows you some level of control over it, and does not crash or hang or glitch noticeably.

    If it's that bad, why not zero?
  • urban #59 5 years ago

    DU DU DU DUN!

    HAHA its funny because this was one of the games that was supposed to be oh so beautiful..pish
  • Madder-Max #60 5 years ago

    he could also fly into the sun if he was suicidal.
  • Glitch #61 5 years ago

    I completely agree with the review and cannot fault any comments made! The game is an insult to the xbox 360 and frankly EA are simply pathetic for releasing this title. I often read comments about EA and the games they release stating how shit they are for the gaming industry and until now have never really bothered to aknowledge these remarks until now, EA a massive rich company with 100's of employees to its name has the guts to release a game like this on a next-gen console, well WTF its fucking shit, it is the worst game(demo) I have ever played, I buzzed off the flying really quick thing for about 15seconds until I flew past a bridge that was shaped like an "S" and was supported by nothing, I mean who ever spent time designing this game must of been working on FarCry map editor or something, which infact cannot be right because FarCry map editor would create something 50x better and more realistic. EA as a game company should be ashamed by this game and remove it from shop shelves ASAP! I seriously cannot beleive it, from going from GoW to Superman, its like going from the 360 back to the Sega masta system.

    shocking, truely shocking 0/10 for me, DO NOT BUY THIS GAME FOR YOUR KIDS OR FOR YOURSELF IT IS THAT POOR.

    Update:

    While trying to locate a contact form on: http://uk.ele ctronicarts.se/games/8296/ to complain about this pathetic title I came across this little paragraph:

    Next-Gen Technology
    Graphics, sound, and gameplay have been taken to the next level to create a Metropolis like you've never seen it, with three dimensional sound, a complete orchestra soundtrack, and Oscar-wining sound designer.

    Could we sue EA because that is obviously complete bullshit?
    Edited by 1 at 24/11/06 @ 15:14
  • Royal Fool #62 5 years ago

    Wow, I found a review that gave this game a shining 9.1!

    [link url=ht tp://www.pgnx.net/reviews.php?page=full&id=12763
    ]http://ww w.pgnx.net/reviews.php?page=ful...[/link]

    Clearly a site run by EA's PR department.
  • NthSimulachum #63 5 years ago

    A 0 would allow no control, constant bugs, crashes and an utterly flawed premise. Perhaps Deer Hunter Avenger would fit this bill.
  • BurningR #64 5 years ago

    "You'll be raising more quizzical eyebrows than a demented Sean Connery."

    ROFL! That cracked me up!
  • quantumsheep #65 5 years ago

    @Pear of anguish

    "Really. He's such a dull character, because he's supposedly invincible they have to come up with increasingly ridiculous ways to put him in danger."

    Superman is the ultimate games design nithtmare because, as you rightly put it, he's invincible.

    But how hard would it be, within the game, to put other *not invincible* major characters/the public in peril and you have to save them?

    You know, like in the movies when he's always saving Lois Lane?

    Enemies would slow Supes down for example and you'd have to save her from the helicopter she's in that's hanging off a building - put in a time limit and voila - instant 4/10 ;)

    So, while Supes may be invincible, the people he has to save aren't. Thus putting the emphasis on saving other people - which is what he does - rather than worry about himself too much.


    Also, bring back the bad guys from Superman 2! =P
    Edited by 1 at 24/11/06 @ 16:49
  • AOFanboi #66 5 years ago

    <em>When was the last decent Sonic game? 1996?</em>

    No; Sonic Adventure for the Gamecube was released in 1998.
  • BigJonno #67 5 years ago

    What's with the theory that good games should get long reviews and bad games should get short ones? For starters, this isn't exactly some no-name rubbish released by a publisher no-one's ever heard of. If the EA Superman movie tie-in is awful, people will want to know about it.

    Reviews have two main functions, information and entertainment. If a review needs two pages to tell me exactly why a game is dire, then so be it. If it's an entertaining read, then so much the better. If an absolutely superb sequel to a well-known game was reviewed, I doubt the reviewer would need more than a page to tell me about the game, unless it was significantly different from the original.

    That's one of the great advantages of websites over print magazines. You don't need a high page count to attract attention. If the review appears at the top of the Eurogamer front page, people will notice it. Doesn't matter if it's four pages or four sentences. You don't need a six-page spread to attract attention.
  • Sid-Nice #68 5 years ago

    This and the Sonic demo on Live weren't even worth the wait to download them.
  • George-Roper #69 5 years ago

    @bloodflowers

    Driller! What an ACE game that was, plus top soundtrack!
  • bonker #70 5 years ago

    EA+licence+Xmas = guaranteed complete and utter shite.

    And this is how they get away with it:

    " went with my mate into town to pick a 360 today (so he didn't get ripped off by the Game staff) The staff at Game are really pushing the Superman game and I was told they had sold 5 copies already in just over a hour! "
  • trench #71 5 years ago

    3/10 seems quite generous following that review. Thank goodness film licences have settled back down to their usual standards.
  • YourMessageHere #72 5 years ago

    @ PearOfAnguish

    "Superman is shit!
    Really. He's such a dull character, because he's supposedly invincible they have to come up with increasingly ridiculous ways to put him in danger. The films, even the first one, are awful."

    With you all the way, there. This is one reason why Kill Bill pt.2 impressed me; the whole "Superman is the only superhero who has to step into character to be his alter ego, unlike all the others who step into character to be superheroes" thing actually managed to find something interesting about the concept.

    Nice work EG. Without solid reviews of bad games there are no solid reviews of good games.

    @ Rev. Stuart Campbell

    I seem to recall in the last ever issue of Amiga Power, some non-functional football game was reviewed as 1/100 on the vague hope that someone useless would go and spend money on it rather than other things like food and heating and therefore expire and raise the world's collective intelligence level. Good times =)
  • L0cky #73 5 years ago

    'he could also fly into the sun if he was suicidal'

    Dolph Lundgren was born inside the sun. If Dolph can, Superman can!
  • Vin #74 5 years ago

    "With you all the way, there. This is one reason why Kill Bill pt.2 impressed me; the whole "Superman is the only superhero who has to step into character to be his alter ego, unlike all the others who step into character to be superheroes" thing actually managed to find something interesting about the concept."

    I'd honestly rather be kicked in the balls by Ving Rhames than watch Kill Bill V2 again. There was also a guy at work who tried to convince me Superman was shit. I stabbed him and now I am wearing a scarf made of his pallid flesh.




  • DFawkes #75 4 years ago

    The leaderboard for this game sucks! The "secret" achievement for cheating puts you above those who didn't cheat! That makes little sense - less sense than EA insisting on these negative achievements in the first place. I hate EA for doing it.

    I'm still loving this game, and I think I'm the only one.
  • DFawkes #76 3 years ago

    Wow, I'm still playing this game, and I still thinks it's good. It is flawed though, but at least the controls are fine.