Jump to navigation
Sponsored by Alienware tracer
Advertisement

RollerCoaster Tycoon 3: Soaked! Review

PC Review by Kieron Gillen

23 June, 2005

Too hot.

I feel a little like Gollum in Lord of the Rings, crouching in a darkened cave and cursing that yellow circle that torments me so. Well... a Gollum with a broadband account and a fairly hefty PC, so a little better than that gangly CGI runt. I need water, desperately. Thankfully, Frontier Developments are here to help me out. Alas, it's an expansion pack for Rollercoaster Tycoon 3 rather than a tall glass of iced water. Damn them.

Soaked is a classical expansion pack for a management game in many ways, in that it simply adds a pile of new content to the old game, with new decorative themes and rides a-plenty to expand the creative possibilities. It dignifies itself by the technological underpinnings which it uses in many of these. Rather than just giving you things anyone could have made given access to the basic tools, this actually adds gorgeously reflective water to the world with some relatively cute fluid modelling. This means that when people fall off the end of one of your newly designed water slide, ripples spread out. You can even dabble your mouse-pointer in and create little whirlpools and similar.

Hurrah for Pixel Shaders. Making wet things wetter since 2002 or so.

Away from the pool-based antics, which allow you to make a more dramatically attractive place, you have a selection of other additions. Some are obvious, and arguably should have been in the original game, like the ability to build tunnels through vertical faces. Other are more interesting, such as the firework control panel being expanded into a general event sequencer, where pre-generated or user-created lasers or water fountains can be integrated with pre-existing fireworks, and timed to coincide with rides or animal tricks. The lasers are especially welcome, allowing you to crudely animate an enormous phallus on nearby surfaces. Oh yeah - and there's a nine-mission campaign to master, for those who enjoy a bit of the old game to add purpose to their random construction.

'RollerCoaster Tycoon 3: Soaked!' Screenshot 1

That said, a few problems in the mother-game are magnified by the expansion pack. Firstly, the already fairly hefty system demands can be stretched even further by some of the water refraction effects, requiring some option-fiddling to get a playable game. It's especially true as your park expands and settings which were fine when you had a grandmother and her cocker spaniel wandering about your park suddenly grinds to...

A ha...

lt...

Like this when there are eight hundred million and four customers.

Secondly, the step from earlier Rollercoaster Tycoons to a true 3D world, while increasing the level of abstract beauty several times over, lead to an increased level of confusion regarding the difficulties of three-dimensional construction. In other words, it's often hard to build things that go up. While there are tools here to assist you, it's often hit or miss, and made more noticeable by you having to do it, as many of the water-related rides require their start platform to be on a higher level than their finish. Because they're waterslides, and need gravity to go down.

'RollerCoaster Tycoon 3: Soaked!' Screenshot 2

Man, this reviewer-speak is getting in the way of clear communication today. Forgive me. It's the heat.

Terrible heat. Can barely summon the strength to type that Soaked is a strong, well-designed mission pack, which expands the creative options in interesting ways but fails to rejuvenate the game in a way that will drag anyone tired of all things rolling and coasting back to the PC. Especially during a heat wave, when we should all be outside playing Frisbee and/or Battlefield 2.

Phew. Made it.

Stopping now.

Tired.

If you find my desiccated corpse, throw it down the nearest waterslide.

Thank you.

7/10

Read our Scoring Policy

Advertisement

Are you excited about RollerCoaster Tycoon 3: Soaked! on PC?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-10 of 10 in total

Poster
Comment Low-scoring comments hidden. Log in to see them!
harrisimo
23/06/05 @ 15:47
#1
0
You buried this comment
Comment below viewing threshold
Show
henman just lost.

oh, and does this pack fix all the bugs that people were talking about in the existing game? if so, will definitely get the bundle of two together. looks ace.
Martin
23/06/05 @ 16:20
#2
0
You buried this comment
Comment below viewing threshold
Show
Sounds interesting - although I'm not much into tycoon games anymore.

/remembers Railroad Tycoon fondly...
afray
23/06/05 @ 16:40
#3
0
You buried this comment
Comment below viewing threshold
Show
Harrisimo: Yep, it's very playable now. A lot of the problems were fixed with patches for the original, but some of the peep AI's been over-hauled so that a lot more peeps ride rides, so making money is a bit easier.

Some valid points in the review, but critiquing a expansion pack for not revolutionising the gameplay seems a bit harsh. Isn't the point for more of the same? And they've given much more than the same, with the pools and the tunnels and the such...
abigsmurf
23/06/05 @ 19:57
#4
0
You buried this comment
Comment below viewing threshold
Show
People expect Henman to win?

I still need to get RCT3, loved the original. Any budget packs which have RCT3 and expansion packs out/coming?

Mint
23/06/05 @ 20:34
#5
0
You buried this comment
Comment below viewing threshold
Show
This review is gonna look dated come winter eh?
:)
crashVoodoo
24/06/05 @ 07:43
#6
0
You buried this comment
Comment below viewing threshold
Show
got RCT3 ages ago and lost interest withing 2 hours. looks nice don't get me wrong, just got boring. guess i'm all rollered and coastered out :(

in stark contrast to this bore-a-thon, i have just got 'Destroy All Humans' and i must've played it for nigh on 7 hours last night, how fucking ace is this game?

just couldn't put it down. disintergrator gun is great ... it burns people to their skeleton, blade-style. something oddly funny about running round anal-probing cows too and using telekenesis to lob cars and shit everywhere
sir_tripod
24/06/05 @ 08:16
#7
0
You buried this comment
Comment below viewing threshold
Show
Do it have |V|070R81k35?
Edited 1 times, most recently on 24/06/05 @ 09:17
davidstop
24/06/05 @ 11:56
#8
0
You buried this comment
Comment below viewing threshold
Show
Pixel shaders only make the water reflective, which the original RTC3 had anyway. The fluid dynamics are done in software and are nothing to do with the graphics card. I'm just telling you so you can make a more informed purchasing decision, of course.
afray
27/06/05 @ 15:04
#9
0
You buried this comment
Comment below viewing threshold
Show
davidstop: Yep, the water effects are pixel-shader based, but there's more of an effect than the RCT3 water: It's got caustics (god rays in the water), better environment mapping, foggyness and cute refractive droplets on the screen when you pass under something wet. :-)
kryten
30/06/05 @ 11:35
#10
0
You buried this comment
Comment below viewing threshold
Show
I loved the original, but was reluctant to pick up the 3rd as i heard it was bug ridden nonsense.

Having just read up and realised that said bugs have been quashed, ive just ordered the original and the expansion for £41 delivered from Amazon.

:D

Comments: 1-10 of 10 in total

Want to comment on this article? Log in, or register!

Metaboli

X View gallery