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Lemmings Review

PSP Review by Tom Bramwell

7 March, 2006

Do Lemmings like cliffs? Sod that - do Cliffs like Lemmings? That's what I want to know. To this end, I've spent some of Sunday afternoon perched on my bed, laptop resting on my knee, Googling various strings along the lines of "Lemmings review author Cliff" and "Lemmings by Cliff" and "Sodding BY Cliff not GETTING OFF". Sadly I haven't found what I'm looking for, but I did find some fascinatingly dyslexic fan-fiction modulating between Lemming house sales and geologically informative pornography. I also happened upon a surprisingly large number of reviews of the old-days versions for PC, Amiga, Spectrum and the like. And sadly, despite the nice things Team 17 has done to the PSP one, flicking through a few of those I know I won't be able to give it such a sparkling report.

Then again, that's hardly surprising is it? It's another genius brief from the publisher that last week announced it was going to help fatten the PSP catalogue with a gang sodding warfare game. Nice one Sony. After being tossed from publisher to publisher with Worms, Team 17 must be wondering what it did to deserve all this. And to be put to work on a handheld port of a DMA Design game (in other words, Rockstar "GTA" North) must be doubly galling. Back in the days when Worms and Lemmings sat side by side on the Amiga and PC and everything-else shelves and nobody scoffed at pitching a 2D game idea, both were respectable software houses on the up, and yet here we are in 2006 and GTA rules the world while Team 17 runs the rule over a game its creators left behind yonks ago. "Don't ask anybody at DMA what their favourite game is," DMA PR man Brian Baglow told Edge once. "Is it Lemmings? No it f***ing is not!" They were tired of working on it then. In January 1997, so practically ten years ago.

'Lemmings' Screenshot suffer

How about a Worms/Lemmings crossover? Someone directs Lemmings while the other attacks with Worms kit. That'll be 15% please.

And yes, I do think I can be forgiven all this ranting because if you don't know what Lemmings is by now then hi Mum thanks for reading. It's hard to get a precise feel for how many copies Lemmings actually sold (Sony quotes 5 million "fans", others claim more many than 20 million sales in one form or other), but its cross-generational exploitation means its been tossed over the tops of more consoles than Uhura on Rohypnol. I was chatting to a friend earlier and even she'd played it, and her sphere of gaming knowledge I'd previously considered to be a bubble surrounding Sonic the Hedgehog.

Its charm is in its elegant simplicity. Little fuzzy lemmings fall out of the sky and wander to the right. As they go you can give them certain abilities and instructions - to climb, to parachute, to dig, to bridge, to stand still and reverse the direction of the lemmings behind, or just to blow themselves up. With judicious use, these functions can be used to reach an exit doorway that might be unassailably higher or splatteringly lower than the starting point - and of course the goal is to get as many lemmings as possible through without letting them perish on the way. As levels become complex and the number of times you can use a particular tool lessens, the challenge increases and pausing to scheme becomes important.

This is as true of the PSP version as it was of the Amiga back in 1991 or any other version over a decade ago. What's changed here is that you use console controls instead of a mouse to play. Team 17's solution is intuitive enough; you use the d-pad to position a cursor, which responds quickly and yet measurably enough, use the shoulder buttons to flick between your choice of tool, and X to action it. You can also zoom in and out a bit using triangle, which is useful although not essential - and it's worth pointing out that while the PSP's wide screen resolution gives you a bit more vision to left and right, it also makes for very tiny lemmings. Those of you who like to think of things in genocidal terms (PSP owners several hundred boredom-soaked quid down probably do by now) can now also enjoy splattier sound effects and a sort of Wormsy styling.

'Lemmings' Screenshot brunel

Brunel was right: bridge regulation would only stifle us.

Playing it, then, is very straightforward. Team 17 has made logical design decisions throughout: when you're obviously finished, you don't have to manually detonate 'blocker' lemmings who remain rooted to the spot; fast-forward on circle is a shift-key style affair rather than a toggle, so you can zoom through the slow bits; there's a level editor that's simple and easy to use and online download facilities that will presumably start working when the game launches (no luck with our review build, sadly).

But you know, DMA Design weren't the only people bored of this in 1997. Obviously there's a disclaimer to that. Lemmings is a charming, simple, ingenious puzzle game that deservedly built an empire (and this was before empire-building regressed to the traditional rape, pillage and then beat-them-up-in-the-alley-to-get-your-money-back model), and teasing your way through the PSP version's 150-plus levels (split between old and new ones that draw inspiration from the better of the old) is no mean feat, particularly as your memory of them's likely to be hazy by now. But we've all done Lemmings at one time or other, there's nothing new about this, and as much as it might sound like a good idea in your head it's a nostalgic itch you can scratch without spending £30 on another PSP game that makes you wonder why you ever doubted the DS would kick it all around the playground until its shiny little face was thumbsmeared to death. To be honest it's a bit sad that I have to sit here imploring you that there are better ways to spend your money than on this fine game, but then such is the PSP, really.

Still got Google open? Type "play lemmings" and scratch yourself that way instead. For pity's sake, you can play this in DHTML.

6/10

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Comments: 1-50 of 102 in total | next 50 »

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oneiros
07/03/06 @ 08:07
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"its been tossed over the tops of more consoles than Uhura on Rohypnol"

Genuine LOL
Bill Door
07/03/06 @ 08:11
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Now lets hope the review of Tetris DS has exactly the same caveats ;)

Zoo Keeper and Lumines are both available as Java clones, it is a little unfair to mark it down for that isn't it?
krudster [mod]
07/03/06 @ 08:26
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I'm sure people can read between the lines that this is a fine port of a classic game, and if that's what you want, you won't be disappointed.
septimus
07/03/06 @ 08:27
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^ Agreed. Touch of DS Fanboyism going on.

Though, at least you know what the review for worms on 'both' platforms should read like.
Hicksy
07/03/06 @ 08:27
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Seems a bit harsh to me :o

I thought there would be more criticism of the game mechanics more than the fact that it is a overused franchise

/shrugs
Bill Door
07/03/06 @ 08:39
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LOL, last Nintendo console I bought was the SNES :D

Basically pretty much any puzzle game can be done in DHMTL, so I don't think that point is really relevant tbh. That was what I was getting at.
trevd72
07/03/06 @ 08:43
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i have lemmings and lemmings 2 on my psp in emulator form. is this any better than those??
smoison
07/03/06 @ 08:53
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If they sold this for a descent price there would be no need to pirate...
Bill Door
07/03/06 @ 08:55
#9
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A descent price? Lower you mean?

/badoom tish!
Genji
07/03/06 @ 09:02
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Call me a fanboy or whatever, but this would've been a great DS game, if it had some decent stylus controls.
Kurai
07/03/06 @ 09:16
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very bitter Tom..very bitter. you need some sleep
07/03/06 @ 09:16
#12
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Should Lemmings be a fitting metaphor for the PSP?!?

:-0
Khab
07/03/06 @ 09:17
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Interestingly enough, I got real excited the other week about this, to the point of thinking "Maybe it IS time to get yourself a PSP, Khab...". Then I followed some link to the aforementioned DHTML-version, played that for circa 7 minutes, and then went "Meh". So I think Tom may well have a point.
07/03/06 @ 09:22
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pretty much any puzzle game can be done in DHMTL, so I don't think that point is really relevant tbh. That was what I was getting at.

FWIW, I think many of the puzzle games on DS/PSP are WAY overated. Bought both Zoo keeper/Lumines. Got rid of both pretty quickly.

Won't speak ill of GB tetris though - at least that came (largely) free with the machine.
kangarootoo
07/03/06 @ 09:31
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"than Uhura on Rohypnol"

Its a clever word play I'll give you that, but is a joke about a date rape drug really something the staff should be including in their text? I'd suggest not.
Edited 1 times, most recently on 07/03/06 @ 09:31
Danj
07/03/06 @ 09:44
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"for pity's sake, you can play this in DHTML"

Yes, but is it in WIDESCREEN? Haven't all previous Lemmings versions been formatted for 4:3? Does the fact that it's widescreen on the PSP make no difference? (e.g. did they just chop off the top and bottom instead of making it so you can see more of the horizontal play area)
Zero_
07/03/06 @ 09:45
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I agree that the PSP isn't the greatest of systems, but come on man. Attacking the PSP, and then praising the DS in a review for a game?
wolfen
07/03/06 @ 09:49
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6/10 seems to be a fair score for those who played the game in its heyday, but what's the score for those who never played it ? The review looks mostly a "it's old and can be played for free" rant.
Edited 1 times, most recently on 07/03/06 @ 09:50
MysteriousJeff
07/03/06 @ 09:52
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@Krudster
It's a review - people shouldn't have to read between the lines. Come on now...
Teeth
07/03/06 @ 10:03
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Wow, Tom is as disappointed with the PSP as I am. Didn't think it was possible.
Genji
07/03/06 @ 10:13
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"6/10 seems to be a fair score for those who played the game in its heyday, but what's the score for those who never played it ?"

The score is... read another review!
smelly
07/03/06 @ 10:25
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So when the DS web browser gets launched, i can play this for free? Using the stylus?

Ace-a-mondo.
kangarootoo
07/03/06 @ 10:27
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"What does it mean by read between the lines"

It means someone doesn't explain something openly. Rather they hint at certain things and leave the reader to work out what they really mean.
AlMcD
07/03/06 @ 10:28
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Damn this biased site.

Time to go.
krudster [mod]
07/03/06 @ 10:29
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/waves.
smoison
07/03/06 @ 10:29
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But this is bettre then Luminese, which in my opinoin is a pile of crap.

The only fun puzzle game is Tetris.

kangarootoo
07/03/06 @ 10:30
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People, help me out here. Whenever I've looked for games online I go the same old places, but then somoene pops up with a URL for a company that I've not heard of that has much better prices (such as was the case with my recent Psychonauts purchase).

One of my housemates bought a 360, so we now have one in the house and I didn't have to buy it \o/. So, who has a great URL for an XB360 game retailer with a sub £40 pre-order tag on Oblivion. There's a shiny cyber apple for the lucky reader that writes in :)
kangarootoo
07/03/06 @ 10:31
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@AlMcD

Clsoe the door on the way out won't you.
tiddles
07/03/06 @ 10:35
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@ kangarootoo Choices Direct - £37.99

I used Games Tracker, which lets you search for games and compare prices from online retailers.
El_MUERkO
07/03/06 @ 10:38
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if that review was a post on the forums i'd flame it as a DS fanboi rant againist a perfectly good game, sad really

I've played the review code, the game works well on the PSP, the widescreen, targeting, zoom and pause allow you to target the the lemming you want when perfect timing is needed and the download content means unlimited lemmings for your PSP
Edited 1 times, most recently on 07/03/06 @ 10:51
tonynibbles
07/03/06 @ 10:39
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Genji
07/03/06 @ 10:39
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/runs after AIMcD

COME BAAAAAACK!!! I NEEED YOU!!!!

WHY GOD? WHY DID YOU HAVE TO TAKE HIM?

*cries*
Eraser
07/03/06 @ 10:43
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It's sad to see a game receive a low score simply because it's not an original title. It makes for very awkward game buying decisions. I decided not to buy Rayman for the DS because it received low scores everywhere, but upon closer inspection, pretty much every review wrote that it was a pretty solid game but that it got slammed for doing absolutely nothing new. Like I care as never-having-played-rayman-before person. I still haven't bought the game though, as other games caught my attention.

Lemmings is a fantastic little game. Has always been. Apparantly, the execution of the game Lemmings, as-is, has been done superbly. Why give this a 6 then. I don't own a PSP but I do own a DS and I certainly wouldn't mind seeing a Lemmings incarnation on that one. I'm going to buy Worms for it as well, even though it's probably nothing new.

So I'd say that Lemmings on the PSP should receive at least a 7 or 8 and on the DS, given the fact that input is a lot better with the stylus, it should get a 9.
spadge
07/03/06 @ 10:49
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Subjective - that's most reviews for you. But seldom have we seen a review based on the marketplace/platforms rather than the title in question, so this one is a bit harder than most to take on the chin without kicking off. (Not that I have a reputation for kicking off, but still...)

The thing we do find "galling" is the assumption that someone would think we'd (as in T17) be pissed off working with a world reknown franchise and bringing to a platform we actually hold very dear - and as gamers, we're keen to bring something that's obviously perfectly suited to the PSP. In future, please review what we've produced and what we've obviously poured a lot of care into - not what you think we're thinking whilst making it - because quite frankly, you're miles off.

We had a CHOICE to develop Lemmings, we weren't forced to do it. We really enjoyed re-developing it (not porting, btw) and tried to re-enthuse everything that was right about the original, in a modern remake - kinda like a new King Kong film.

The only consolation we take from this is at least the comments back up what we felt reading it too.

Thanks Kristen for your comment, but as it stands, it's a cynical hard-core review for cynical hard-core gamers. Lemmings is a casual game, built for a casual market on a casual-led platform - it's just a pity it was seemingly reviewed in a casual way too.

(And that's also avoiding the point that the reviewer obviously has an issue with the target platform more than the game itself - but I didn't want to draw more DS v PSP grumbles).
Edited 1 times, most recently on 07/03/06 @ 11:08
Genji
07/03/06 @ 10:53
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Lemmings was bloody difficult - I wouldn't call it a casual game.
El_MUERkO
07/03/06 @ 10:55
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well said spadge ... except for the 'kinda like a new King Kong film' bit, the new one is pants where as lemmings is good

@ TK421

It was adapted to the PSP with ease, in a perfect world you could use the DS thingy with it but its still easy to use on the later more difficult levels
Edited 1 times, most recently on 07/03/06 @ 11:05
spadge
07/03/06 @ 10:56
#37
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It's perfectly suited to the PSP in the nature of the game and how it's composed. The interface is irrelevent when playing, mouse or not. People's assumption that this will play like a dog without a mouse are really wide of the mark. Anyway, just try the demo for yourself when/if you get chance.

We've also made the game much more forgiving than the original - which was tough because games WERE hard core back then.
MrAtheist
07/03/06 @ 10:56
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Team17 flipping out over reviews...how completely unexpected! ;)
SeesThroughAll
07/03/06 @ 11:05
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Extremely biased review from a DS fanboy who seems to carry his own nostalgia for the GameBoy days. The low score had been decided long before so much as loading the UMD.

there's nothing new about this

Why, oh, WHY is that a problem now??
Level editor, anyone? Was this even covered? With more than three words, I mean.

...as much as it might sound like a good idea in your head it's a nostalgic itch you can scratch without spending £30 on another PSP game that makes you wonder why you ever doubted the DS would kick it all around the playground until its shiny little face was thumbsmeared to death.

Double standards for classics, methinks.

For pity's sake, you can play this in DHTML.

Like Bill Door pointed out:

Lumines too. Should you lower it's score now?
Tetris too. Let's see if that makes a difference for the Tetris DS review.

@Genji:
Call me a fanboy or whatever, but this would've been a great DS game, if it had some decent stylus controls.

And I think they probably made the controls streamlined enough to make it enjoyable on the PSP. The game looks good for either platform.

@Eraser:

Lemmings is a fantastic little game. Has always been. Apparantly, the execution of the game Lemmings, as-is, has been done superbly. Why give this a 6 then. I don't own a PSP but I do own a DS and I certainly wouldn't mind seeing a Lemmings incarnation on that one. I'm going to buy Worms for it as well, even though it's probably nothing new.

Bless you for your open mind.
kangarootoo
07/03/06 @ 11:10
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Yay!

Thanks tiddles.
tiddles
07/03/06 @ 11:15
#41
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/scrunch
Bill Door
07/03/06 @ 11:27
#42
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Tetris on the gameboy was linkable for two player. Tetris 2 on GBA had plenty of new modes. Your point?
Daikon
07/03/06 @ 11:30
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OH NO!
Roamer
07/03/06 @ 11:31
#44
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I enjoyed Lemmings a lot a long time ago, I played on the SNES I think, and although it seems to have aged gracefully although if you ask me, any game which has been done to death should be marked down accordingly with each "new" iteration - nevermind that last release was 10 years ago. In fact, especially if the last iteration came out 10 years ago. Read the review, don't focus too much on the score, in this case it seems justified when you've actually taken a gander at the text in question.

As for the whole PSP vs. DS thing, it seems that almost every news item, review or preview at Eurogamer provokes a massive reaction from a minority of very vocal fanboys - or "platform impaired" if you will - so this comes as no surprise. Apparently, it's just an unfortunate side-effect of Eurogamer staffers' tendency to embellish and humourize otherwise plain pieces. Furthermore, reviews here are usually a tad more subjective than those of other games sites struggling to adhere to the concept of an objective, or universal game enjoyment scale.

@ Spadge: Calm down, mate. I think it was a reasonable, and quite interesting assumption to make, considering the strength of the respective brands.

Edit: Silly wording.
Edited 1 times, most recently on 07/03/06 @ 11:33
smelly
07/03/06 @ 11:33
#45
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I was going to pipe in and accuse psp owners of being a bit sad and pathetic and not looking at the review subjectively.

But then I read the review again, and i kind of see your point.

Overly harsh me thinks, I liked the originals on the pc. I cant see myself playing it on a controller rather than mouse, but that's just me.
joey
07/03/06 @ 11:33
#46
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umm I was a bit surprised at the tone of the review. Taken out of context it looks like a simple case of PSP bashing. I think the issue is that while the DS has it's fair share of this type of game (re-hash of a 'classic'), it also has many good quality original titles, something which the PSP lacks.

Comments here about Worms are fair, however, I think Tetris DS will be a different story. It looks like there will be many ways to play and the multiplayer options have been well implemented. If it was just going to be Tetris in colour with a nasty bit of 'touching' nailed on, then naff it would be.

I think that Sony really need to get stuck into some game dev for the PSP, but it seems to still be selling despite the software....
HolyJebus
07/03/06 @ 11:35
#47
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I don't see everyone's problem with calling Tom and co Fanboys. They have every console under the sun and play far more games then any of us so who better to judge if a console is better then another. I think its quite clear to anyone with half a brain that the DS has a better selection of games available for it then the PSP. I'm sure the PSP will get much better, but for now, the games supply simply isn't good enough. Just like the 360, which i'm sure ye are the first ones to start complaining about the supply of games. Just fupping realx everyone. I don't see why people stay with the site if they just complain so much. There's plenty of other sites ye can go to you know.
PearOfAnguish
07/03/06 @ 11:43
#48
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With Spadge here it's like the 90's all over again. Special prize for the first person to point out that an Amiga is used to do the FX for Babylon 5.
Genji
07/03/06 @ 11:56
#49
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@Pear

You... gave yourself a prize? How very sad.

;-)
Bill Door
07/03/06 @ 12:08
#50
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An Amiga was only used in the pilot of B5, the actual series used SGI workstations.

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