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2002 FIFA World Cup Review

Review by Tom Bramwell

6 May, 2002

New, but not improved

'2002 FIFA World Cup' Screenshot 01b

Individually quite realistic, but then they're not moving...

World Cup 98 signalled the FIFA franchise's passage from cash cow to respectable football monopoly. After a near miss with its qualifying edition, Road To The World Cup 98, the game fused accessible, addictive gameplay with - at the time - fantastic visuals. Like World Cup 98, 2002 FIFA World Cup is a deviation, but no less an integral part of the seasonal football franchise. Selling strongly on the back of tournament hype and available on every format under the rising sun, the game already looks to have capitalised on the mass hysteria surrounding the illustrious competition.

Obviously the game's distinguishing suffix is now a prefix, but the changes run a lot deeper than marketing, with major departures in the areas of graphics and gameplay. As you might expect, although the standard issue Quick Start mode and other distractions complement the spectacle, the main focus is the World Cup mode, packed with spectacular venues from Korea and Japan. Obviously at the time of publication the official squads were still only drafts, but the team data should also be largely accurate. Opting for the main event, you can choose any of the teams taking part in the tournament and even play in the correct groups, enjoying the sumptuous presentation as though the games were being played live on your TV set.

As series fans will know, EA Canada has been telling anybody who will listen about the startling changes to the formula made by FIFA World Cup, and I'm about to do the same. Unfortunately for the developer, I have a slightly different take on proceedings. To begin with, the players have received a lot of pampering, both visually and statistically. Star players - the world's best, as dictated by EA - receive increased emphasis in the departments that make them strong. For instance, David Beckham is a superb crosser of the ball, and Thierry Henry has the pace of a racehorse, while Emile Heskey merely resembles one.

Look away now

'2002 FIFA World Cup' Screenshot 02b

The level of presentation is unmatched elsewhere

Each of the players in the game (at least those we recognise) sports an extremely detailed face and body. Michael Owen enjoys his typical inch-long short back and sides, and his nose, eyes and mouth all look fairly well proportioned. His face contorts with a number of expressions depending on his situation, perhaps best emphasized by the zooming camera work that now follows goal celebrations and shameful misses. This enhanced realism should put the game a notch above its direct competition, but like the rest of the players in the game, Owen's head is too big for his body and squashed down into his neck. Despite superb mimicry on the whole, the illusion is spoilt by this, and furthermore by the player's unblinking eyes and gaping mouth. His shirt is creased around the waist but barely moves, and although unmistakably fast he doesn't run low to the ground, stretching his legs out like the real Owen, and on the whole players lack fluidity of movement.

This is a by-product of the overuse of motion capture. Like previous games, the scene overall amounts to a jumble of poorly connected motion capture animations. While other titles in the series are just as guilty of this, it's the robotic feel applied to such realistic players which unseats FIFA World Cup. Player models are clotheshorses to abundant detail, and yet no attention has been spared for the simple transition from a despairing lunge to a light canter towards the halfway line, and it shows the whole game up. Other little problems work to highlight these flaws. Players clip through one another and even the ball at times, often as they move between set animations, and this looks especially bad during close-ups. The ball actually slides back onto the feet of pass and shot making players - again, accentuated by close camerawork - and despite most of the players casting a shadow from each floodlight, the ball is apparently transparent.

Further visual touches do little to rescue the blemished aesthetic. Highlighting the arcade nature of the game, EA Canada has supplemented the imagined visuals with coloured spots on the pitch to track moving players, while adding a pronounced motion blur to fast players and a fiery effect to speeding shots, complete with sound effect. I didn't find these useful however, and they can't be turned off. Tut tut.

Shortcomings continued

'2002 FIFA World Cup' Screenshot 03b

The (real) stadiums all look fabulous, as they doubtless will when the competition takes place

As you might expect, the tarnished visuals do little for the gameplay, but the changes made by EA Canada fight to bring the whole thing down by themselves. Every kick, from passes and goal kicks to shots and crosses, now relies on the staple power bar, which charges up as you hold down the relevant button.

Because of this forced delay between input and reaction, the game loses its immediacy, and even on its sternest setting the liberal refereeing often leads to quick turnover up and down the field. This in turn creates the false impression in the player's mind of a sluggish control system, perpetuated by unfeasible slowdown in animation as players congregate on the ball and play it between them. One-touch football is almost completely absent, and you will find none of the depth of the simulation-focused Pro Evolution Soccer. To add insult to the injury of PlayStation 2 owners who might purchase FIFA World Cup, their version of the game suffers from even more slowdown than the Xbox and GameCube versions, which in turn occasionally strain the hardware on replays and close-ups.

Those PlayStation-less gamers among you may find solace in FIFA World Cup's 'lite' simulation features, but these too are limited. Fatigue accumulates during a game, rendering over-used players (usually down the right flank) completely useless midway through the second half, and although passing, lobbing, through balls and one-twos are options for those seeking greater depth, the poorly realised power bar interferes with a potentially enjoyable dynamic. Shots can't be directed as accurately as in the likes of Pro Evo, and World Cup offers none of the little dinks and cunning technique of that game, while tackling is simplistic and often brutally inefficient. Seasoned players should have no trouble tracing a line to the goal through an easily fooled defence.

Maybe next time...

'2002 FIFA World Cup' Screenshot 04b

However once I got onto the playing surface, I quickly lost interest

For all its shortcomings though, there is no game closer to the televisual experience of the World Cup than 2002 FIFA World Cup. To magnify this, EA's commentary team is eminently respectable, comprising people's favourite John Motson and Scottish loudmouth Andy Gray. The pairing might not work particularly well in real life, but they do work surprisingly well here. Motto has an enormous array of metaphors and expressions which he puts to use throughout the game, and the commentators' respective analysis is mapped superbly to the events on the pitch. Intro and exit comments are almost insightful, and Man of the Match awards are presented, although disappointingly this is usually a goal scorer's distinction.

Returning to the downward spiral though, gone are the rousing pop and rock melodies of Robbie Williams and co., replaced by BBC Sport style classical themes, unfortunately executed with none of the pizzazz and none of the notoriety of the channel's themes. Even the game's sound effects fall short of the standards set by their predecessors; slide tackles sound like someone kicking up gravel, and players grunt and moan far too audibly to be realistic.

It's hard not to take a negative tone with this game, and I'm sure by now the conclusion (and pun) must be obvious, but I'll say it anyway: EA has dropped the ball with its latest release. Let's hope this poor showing doesn't return the series to its position of outright inferiority. Lacking the depth of its major rival, saturated with problems and bloated with unnecessary detail which actually works against the developer, this FIFA is a blotch in the copybook of an otherwise competent arcade football series. Not even sterling presentation and John Motson can rescue the party, and ultimately this deeply average incarnation of FIFA may not sell as well next time unless something is done to rectify the situation.

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Comments: 1-50 of 231 in total | next 50 »

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Monkey
06/05/02 @ 11:36
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I lost all interest in FIFA once I started playing ISS on PS1, since then its been Konami for me (although ISS does have several niggles that really piss me off!)
Divebomb
06/05/02 @ 11:37
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This 'game' is absolutely terrible.

It features slowdown WHILE YOU ARE PLAYING - not just on replays or highlights. During this slowdown you can't kick or pass, it's just awful.

It also crashed twice in 2 days, the first XBox game I've seen crash.

Added to the above, annoying touches like on the team select screen, player 2 not being able to select his own team, needing player 1 to do it for him.

Also, there isn't the option to have a multiplayer WC tournament - you can only pick one team to play as.

I had such high hopes for this game but after 2 days it got taken back.
skalmanxl
06/05/02 @ 11:37
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All the latest EA sports games I've played...where to a point...shite.
LaundroMat
06/05/02 @ 11:38
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Are there other World Cup themed footy games appearing?
miffo
06/05/02 @ 11:46
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never owned a football game. which one is the best on xbox?
otto [mod]
06/05/02 @ 12:41
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Strange that a team of developers from a country with such an astonishing footballing pedigree should have bodged it so badly...
AOFanboi
06/05/02 @ 12:55
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Since this title is not only XBox but XPlatform (ahahaha.), perhaps there is an advantage to sticking to as few platforms as possible...

Cash-in = crash-in.
otto [mod]
06/05/02 @ 13:17
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Cor, slow day on the boards, Bank Holiday in the UK isn't it? Regular posters must all be stuck in traffic jams on their way to Filey...
DaM
06/05/02 @ 13:30
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FIFA may not sell as well next time unless something is done to rectify the situation.

? When do bad reviews hurt FIFA games selling?!
skalmanxl
06/05/02 @ 13:32
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Cor, slow day on the boards, Bank Holiday in the UK isn't it? Regular posters must all be stuck in traffic jams on their way to Filey...

I've spent most of my day looking and reading stacks of my old game mags.
AnotherMartin
06/05/02 @ 13:50
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"Cor, slow day on the boards, Bank Holiday in the UK isn't it? Regular posters must all be stuck in traffic jams on their way to Filey..."

I probably because no ones at work, people have actualy got things to do when at home other than waste time on the net ;-)
Mugwum [staff]
06/05/02 @ 14:27
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DaM,

"When do bad reviews hurt FIFA games selling?!"

What I really meant was that lots of people have now bought this, and shortly it will become apparent to them that it is not very good. Thus, it's unlikely those same people will be so hasty to rush out and buy the next one.
Nobby
06/05/02 @ 14:41
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I'm another who was converted the minute I played ISS. The only problem I have with ISS is the utterly terrible ref.
Khab
06/05/02 @ 15:04
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This is one of the reasons I'm getting me a console - the only footie game available on the PC is this pile of cash...

As I remember, though, the 2001 edition was supposed to have been rather good - never played it though. Might it be worth picking up on budget?

edit: Spelling!
Edited 1 times, most recently on 06/05/02 @ 15:05
Nemesis
06/05/02 @ 18:04
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Aye, a slow old day. Lucky I got that GC on Friday ;-). Star Wars is a blast!

I don't think this EA series has *really* progressed much since WC98 which is a shame. I felt they were finally making progress with the series. Hey ho.
Sucram
06/05/02 @ 18:08
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Bloody hell, it hardly feels like a year's gone by since the last one.
Nemesis
06/05/02 @ 18:11
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You mean they wait a year???

I thought it was about 6 months since we got the last!
Damo
06/05/02 @ 19:25
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nah the MD versions of fifa always came across to me as being slow and based around shite motion capture...good to see lots of things change :)

That and the fact that at the time fifas competition for my time was sensi soccer...not much of a decision really :P
Maxim
06/05/02 @ 19:33
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Nicely selected team on the front of the review! Thanks Mugwum!
otto [mod]
06/05/02 @ 20:10
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Have the people of Portugal declared war on EA Canada yet for giving their team pink shirts?
Gestalt
06/05/02 @ 20:43
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I'd be more worried about that dodgy look pink guy with the big ears in the background. ;)
nalmeida
06/05/02 @ 23:34
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Hey otto, Portugal here, they are not that pink, but... hey that's not our goalkeeper...


P.S. Regarding that guy in the back, well since I saw a monkey winning an election in the uk I got a lot more of respect for this guys.
miffo
07/05/02 @ 07:22
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this guy sounds manic, just like George's boss [in Seinfeld]...
Blerk
07/05/02 @ 08:51
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American football--- now there's athletes!

I agree - football's crap. But American Football better? You must be joking! A bunch of brain-dead college drop-outs in 18 tons of protective gear so they don't mess up their hair or break a fingernail, games that last three days because they have to stop every time the ball hits the bloody ground, five hours to decide whether to throw the ball or kick it, pre-prepared plays with little or no spontaneous action... it's sheer tedium at it's most American. Makes proper football look like the most interesting game in the world!
nalmeida
07/05/02 @ 09:37
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Well European Scum I hope someone ban you of this foruns, and no, it's not because what you said about Europe (that is understandable since you probably never got out of your room and believe in what american tv stations tell you), it's because of what you say about your own country, open your eyes it's all you have to do. Oh and the cardboard boxes must be very big in the states , that's the only way they can fit inside a car and a colour TV, wait... maybe they use Xboxen boxes for that :)
Gestalt
07/05/02 @ 09:40
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"That's why all the great inventions come from America. *SNIP* Helicopters, planes, trains, electricity, assembly line, atomic bomb, submarines, the internet and an ungodly amount of other inventions"

Not sure if you're intentionally taking the piss, but almost nothing you listed there was actually invented by Americans. Helicopters were invented by the French, trains by the English, submarines by the Dutch, and most of the key people working on the atomic bomb were Europeans, even though the project was managed by Americans. Electric batteries, light bulbs, transformers and motors were all invented by Europeans. I'll give you planes and the internet, but the world wide web and HTML were invented by Europeans. :)
otto [mod]
07/05/02 @ 09:42
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nalmeida, the cardboard boxes *are* very big in the States, they have to be, a third of the population live in them.
Divebomb
07/05/02 @ 09:45
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Electric batteries, light bulbs, transformers and motors were all invented by Europeans.

Transformers are a US invention, although Japan thought up robots that change into cars and guns and stuff :P

Sorry guys, thought this thread could do with a little frigging humour...
Super Stu
07/05/02 @ 10:06
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European Scum: I am actually starting to enjoy your rants. I can now look at Springer whilst channel surfing and be satisfied in the knowledge that you Yanks -are- in fact a bunch of cheesy bell ends.

"Makes me sick! It's quite possibly the most unsophisticated game on the face of the planet."

Football, I believe, is the most popular sport on the planet. So, once again it's World vs USA on opinion.

"American football--- now there's athletes"

Yes, a bunch of fat bastards running around for 60 seconds until the line up is changed and someone else comes on. Want a decent ball carrying game? Try Rugby (on which Amercian Football is probably based).

"That's why all the great inventions come from America"

That is quite possibly the biggest bunch of fucking bollocks that I've read on the website in my years of coming here.


Gestalt
07/05/02 @ 10:09
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"Transformers are a US invention"

Based on work by Faraday, a Brit.


"although Japan thought up robots that change into cars and guns and stuff"

:)
binky
07/05/02 @ 10:31
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well, i quite like it.

:)

but to be honest i still wouldnt pay 45 quid for it. the lack of anything other than the standard world cup mode was a bit disappointing to be honest.

But with a choice between this and the poor show of ISS. i think this comes out on top!

and i quite like the music as it goes :)

I DO agree with the need for an option to turn off the silly effects on the shots and passes by star players tho.

I think if u turn star players off this gets rid of it.
Polymath
07/05/02 @ 10:37
#32
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At the risk of becoming hopelessly mired in this vitriolic mess...

In defence of american football...
(Which I don't particularly like)

If you've actually ever had to deal with a professional am football player in person, it's actually quite daunting. Certainly they are less cardiovascularly fit than "real soccer" players... but the nature of the game is very different.

The stop-go aspect of am football actually allows for a completely different tactical level in which central coaching can select individual plays that are specifically designed. This stop and go pattern also allows greater specialization in player selection where one can substitute a defensive team at times, a team set for scoring field goals, etc.

It's actually more reminiscent of large scale military operations than most other games, because of the increased emphasis on play planning for limited intervals of game play.

But... returning to the subject of physical fitness... comparing some of the catching/scoring specialists to players that serve as tackling specialists is probably useless. Their body habiti are more often than not, optimized to their roles... which may or may not involve cardiovascular fitness...

Good examples of brilliant professional players are beyond my sports knowledge, but the bright college level quarterbacks that I know have impressed me at numerous levels including intellectual. Indeed, given the short amount of time within which each exchange takes place, it requires a rather swift mind to make brilliant plays.

The game is different... and showcases a different mindset, that while I do not like, does have particular merits.

WRT: inventions...

Not to be particularly snide, but have you ever wondered how many inventions get credited to the wrong people?

=)

Seriously though... Science and technology have always had an off and on relationship. Some cultures innovate well and others optimize well (oversimplificiation, as usual). Despite the plethora of critical inventions, some civilizations still stagnated (Arab states, contributing hugely to math with 0, astronomy... China and gunpowder etc...) whereas others take the inventions and completely pummel the originator. Ironic isn't it?

And yes, this game is very poor...
otto [mod]
07/05/02 @ 10:46
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I once read a superb article in the Economist which explained why football and American Football were perfect metaphors for Europe and the US respectively, with football being all about creativity, fluidity and skill, American Football being all about organisation, strategy, breaks for TV ads, yadda yadda yadda...

But that's all I can remember. :)
Halo Jones
07/05/02 @ 10:53
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Woo Hoo!

An Anti-american thread after the bank holiday.

:)
nalmeida
07/05/02 @ 10:53
#35
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Not to be particularly snide, but have you ever wondered how many inventions get credited to the wrong people?

Not that many, or at least not as many as you want us to think of...
Super Stu
07/05/02 @ 11:12
#36
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Gestalt:

On a completely unrelated note (although this is the current "hot" thread as it were, so I'll post it here): It's been confirmed by my import colleagues that a PAL transformer will power an NTSC Cube, negating the stepdown requirement.

Hope this helps
Errol
07/05/02 @ 11:13
#37
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Polymath - you obviously have a lot of time on your hands.
Polymath
07/05/02 @ 11:25
#38
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Nalmeida,
I guess my thrust was rather about the whether history remembers as accurately as we suppose. Certainly, in science, credit is given to the first publication... but some individuals, like Newton, sit on their "discoveries" for who knows how long. Surely there are instances where someone "discovered" something but did not feel compelled to get credit.

Alternatively, in medical science, 2 or more groups will leapfrog until reaching a "discovery", each building on the findings of the other. So... which one really discovered it, if both contributed to the body of knowledge that the "discovery" is predicated upon?

Anyway, I'm just blathering.

I'm really sleep deprived.

Almost done with work...

Polymath
07/05/02 @ 11:31
#39
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Otto --
Are you implying that you're american...?

Since that's all you remembered?

;)
otto [mod]
07/05/02 @ 11:35
#40
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Eh? Nah, me yurpean, though I like to think of myself as a citizen of the world ;) - I did live in the States for a while though, was a big follower of the Kansas City Chiefs...

That article I referred to has really stuck in my memory, there have been loads of times when I wish I'd made a copy of it to quote from... Oh well... I think it was in the pre-internet days...
Polymath
07/05/02 @ 11:49
#41
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It is certainly a reasonable metaphor, though I suppose many citizens over here might take issue with the bit about commercial breaks.

And yes, the Economist is superb!
binky
07/05/02 @ 12:12
#42
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Does anybody have any idea when we xbox owners should be expecting out free software and pad??
ssuellid
07/05/02 @ 12:14
#43
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Some poster last week said that they had already received their free XBox stuff. I have not received mine yet tho but I only sent the form a week ago.
Kylun
07/05/02 @ 12:27
#44
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was a big follower of the Kansas City Chiefs

Ha! Me I supported Tampa Bay Buccs - I could've gone for Miami, but coming from Norwich I'm fond of my underdog.

And just the add to the mix; Having been nearly 50 domestic club games and over 10 (if not many more) internationals for Rugby, I still say that one the best ever sports occasions I've ever seen was at an American Football game. It is a good, if different, game.
binky
07/05/02 @ 12:38
#45
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What games did u ask for ssuellid?

I put down Amped and Dead or Alive in the end. Played Dead or Alive on a demo disc the other dday and it werent half as bad as i thought it would be :)
Thamuhacha
07/05/02 @ 13:12
#46
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KONAMI

KONAMI

KONAMI!!

Nuff said
otto [mod]
07/05/02 @ 13:38
#47
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"I still say that one the best ever sports occasions I've ever seen was at an American Football game. It is a good, if different, game."

Agreed. I like 'em both. I also quite enjoy watching baseball. However, I have major problems with the crowd behaviour at US baseball matches. The last one I saw was the LA Dodgers v. Atlanta Braves, in LA, and I went with a bunch of work people from my uncle's firm. They spent the whole game chatting, eating and drinking and didn't pay any attention AT ALL to the match. Wait, at the beginning of the game they unfurled a 'banner' of computer printout paper (remember that stuff?) which said something anodyne like 'Go Dodgers'. A steward (some teenage girl in bobby socks) immediately came up to us and confiscated it! Can you IMAGINE that happening at a European sports event??
nalmeida
07/05/02 @ 13:52
#48
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Well, in Europe she would get herself a serious problem
Kylun
07/05/02 @ 14:08
#49
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Can you IMAGINE that happening at a European sports event??

er.... yeah. I mean people get busted for standing up don't they?
otto [mod]
07/05/02 @ 14:16
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er.... yeah. I mean people get busted for standing up don't they?

They DO?? Not in Belgium they don't. I've not been to a Premiership game since I left Blighty, which was before the advent of all-seater stadiums, all I can say is if a cute teenage girl in shorts walked up to a bunch of Chelsea supporters and tried to confiscate their sticks of celery, she'd have her hands full.
Edited 1 times, most recently on 07/05/02 @ 14:20

Comments: 1-50 of 231 in total | next 50 »

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