PSP Minis Roundup Review

Size doesn't matter.

Version tested: PSP

The decision to open up the PSP to smaller snack-sized downloadable games is hard to fault. After all, it's often from these low-risk, high-concept projects that the brightest ideas emerge. Heading off competition from the iPhone is also clearly a factor, which is why the initial 13-strong line-up feels less than convincing - despite some absolutely fantastic titles.

Pricing is certainly area where the Minis concept feels poorly developed at launch, especially since gamers can be strangely more sensitive to price differences at the lower end of the scale. None of these games comes in much under the £2.50 / €3 barrier and there's certainly nothing to compete with the pennies-priced lower tier of the iPhone range, where gamers can gamble on an impulse purchase with greater confidence.

Meanwhile, with seven of the 13 opting for a top bracket £3.99 / €4.99 price point, many titles are already nudging up against some of the cheaper offerings elsewhere on the PlayStation Store. This makes it hard to determine what, exactly, the point of difference is for the Minis range.

Such commercial quibbles will hopefully settle down as the Minis line becomes more established and developers find the ideal balance between profit and price promotion. In the meantime, let's take a look at what sort of first impression the games themselves have made.

Alien Havoc

  • £3.99/€4.99

Bubbling to the top of the list for purely alphabetical reasons, Alien Havoc fails to impress as an introduction to the world of digestible PSP downloadables.

You guide an alien around rural locations, kidnapping cows and taking them back to your flying saucer. Farmers will try to stop you, naturally, and must be stunned with thrown objects to ensure safe passage. Each level becomes a question of working out the fastest route to your bovine victims, while minimising human encounters or dodging automated hazards as they follow fixed patrol paths.

'PSP Minis Roundup' Screenshot 1

It's all basic puzzle game stuff, and it both looks and feels like something that would be more at home on a primary-age educational website. The pace is slow enough to make the "Havoc" part of the title feel misleading, while fudged collision detection ensures that the split-second dodges required later in the game are frustrating in all the wrong ways.

If it were a 59p iPhone app it might be easier to overlook such clumsy and uninspired construction - or at least not feel too aggrieved when you delete it - but by staking a place at the top end of the Minis price list, Alien Havoc draws too much attention to its shortcomings.

5/10

Bloons

  • £3.49/€3.99

The first of several iPhone ports making the leap to PSP, Bloons draws fairly obvious inspiration from Peggle. Inviting comparisons to one of the most popular and carefully honed casual games of recent years isn't a particularly smart move, but PSP owners looking for something similar will probably glean enough amusement from the result for its lack of personality to be a secondary concern.

'PSP Minis Roundup' Screenshot 2

You're popping balloons rather than pranging pegs, but the concept is much the same: direct your dart, let fly and try to burst the required number before you run out of shots. Variety comes quickly, as the levels conspire to hide the balloons behind blocks and obstacles that must be either destroyed or circumnavigated through careful aiming.

As a concept, it works. The physics is decent enough, but the game itself never finds the tone or hook that elevates its gameplay model into something truly compelling. On the iPhone you at least had the tactile interaction of touch-screen aiming. Using the PSP buttons, the rather ordinary game underneath isn't disguised nearly as well.

6/10

Brainpipe

  • £3.99/€4.99 PC

This deliberately trippy offering wears its psychedelic visuals like a shield, bombarding the player with swirling colours at an epileptic pace. It's almost enough to distract from the fact that the game isn't particularly satisfying or even all that interesting.

You're controlling an iris as it travels down the titular Brainpipe. Steering past obstacles while scooping up floating rune fragments is the aim of the game, but the response from the PSP's stubby stick is far from conducive to the instinctual reactions the game demands. Sluggish to start moving, but then irritatingly skittish when it comes to fine navigation, you never feel completely in control.

Mitigating this is the ability to slow down time, a power that allows you to line yourself up for an unimpeded passage past hazards, or to grab a problematic rune at the edge of the play area. Slowing things down also heals any damage you may have taken, a curious decision which renders the early stages both frustrating and simple at the same time. It's only when you reach the end of the game's 10 stages that you're in any real danger of being permanently pulverised by the rush of barriers and blocks in your way.

The lazy comparison would be Rez or any of Jeff Minter's tubular acid trips, but those all had fiendishly precise and beautifully balanced gameplay elements purring away under their glowing vectors. Brainpipe has the looks but not the heart and since the only evolution in gameplay is that it gets faster, the sparse 10-stage layout only offers long-term appeal to those who care about score-chasing.

5/10

Breakquest

  • £2.49/€2.99

Breakout with a physics twist, Breakquest is held back by control that is never as precise or smooth as it could be, but the gameplay itself offers ample reason to accommodate the flaws.

'PSP Minis Roundup' Screenshot 4

The key difference is that the playfield has more wide-ranging and consistent physics than the usual bat-and-ball title. Power-ups that are struck while falling will be knocked off-course, while dangling obstacles will spin and swing, forcing you to reappraise trajectories on the fly. You can also exert a little extra gravity on the ball, tugging it towards the bottom of the screen. While this leads to a lot of accidents to begin with, it proves to be a useful ability once mastered.

With 100 levels, and some cunning design that tests your brain as much as your reflexes, the only persistent issue with Breakquest is the initially annoyance of the sluggish stick control. Get past that, and you've got a solid pick-up-and-play game.

7/10

Fieldrunners

  • £3.99/€4.99

One of the best tower defence games on the iPhone, Fieldrunners makes the move to PSP without losing any of its appeal. In Classic mode, you must fend off 100 waves of enemies using four tower types. Extended mode adds another two towers to play with, while Endless mode speaks for itself.

'PSP Minis Roundup' Screenshot 5

All towers are available from the start, provided you have the cash to pay for them. Enemies pour into the playing field, and using gun turrets to herd them into long winding gauntlets is - as always - the secret to success. Should 20 enemy units make it through your field and out the other side, it's Game Over.

What Fieldrunners lacks in variety and depth it makes up for in sheer rabid pace. Enemies come thick and fast, and as you creep towards the hundredth level you'll be upgrading and rearranging your towers to cope with veritable floods of soldiers, tanks and helicopters, often from several directions at once.

With a clean, pleasing visual style and gameplay that reveals its nuances through natural play, Fieldrunners is a wonderfully crafted casual nugget. It's a shame that more hasn't been added for this version, but that's no reason not to surrender to its charm.

8/10

Fortix

  • £3.49/€3.99

An RPG-flavoured spin on the old Qix template, Fortix requires you to box off the gameplay area by guiding your knight across hazardous terrain, trailing his box-making line behind him. Your goal is the fort on each map. Once boxed in, the area is claimed and you move on to the next.

Complicating matters are such genre clichιs as roaming dragons and cannons, which will unleash shots whenever you leave the safety of the screen's edge. If your knight - or an unfinished line - takes a hit, then you lose a precious life. Thankfully, cannons can be destroyed by boxing in catapults, which then turn and fire, and a lot of the strategy comes from working out how to activate all the catapults without being blown to bits. Different terrain affects your movement speed, while walls force you to take dangerous detours.

It's a clever twist on an old standard but the cannons prove to be an irritation rather than a true challenge - their fast, ruthless volleys reducing too much of the game to a painstaking crawl, claiming a few pixels of space at a time as you inch towards a vital catapult. Fun, then, but in need of balancing.

6/10

Funky Punch

  • £3.49/€3.99

Another iPhone refugee, and another title that seems to misunderstand the potential of miniature gaming. Rather than build something small but perfectly formed, based around an immediately accessible and brilliantly simple hook, Funky Punch tries to cram a 3D fighting game into its tiny download. It fails.

'PSP Minis Roundup' Screenshot 7

With a cast of characters all based on an embarrassing 1993 interpretation of the word "funky", the game valiantly attempts to recreate the pace and depth of a true fighter, but is undone from the start by stodgy feedback, imprecise button response and a frankly ugly design aesthetic. Mashing gets the job done more often than not, while trying to play the game properly leads to inconsistent results.

Ultimately, all Funky Punch has going for it is the price. It's certainly cheaper than Tekken, but it's also a pale shadow of virtually all its genre peers. If you value frugality over actual value for money, then by all means give this a spin.

3/10

Hero of Sparta

  • £3.99/€4.99 iPhone

Similar to Funky Punch in the way it tries to squeeze a square peg into the round hole of pick-up-and-play pocket-money downloads, Hero of Sparta is aimed at a very peculiar market - essentially God of War for people who don't want to buy God of War. The appeal is presumably seeing something that looks like an established brand for a budget price, but the clunky reality simply reinforces the fact that sometimes you're better off with the real thing.

You're a stereotypical Spartan warrior, marooned in a strange land and forced to hack and slash through eight stages to find your way home. Defeated enemies spew colourful orbs, which top up your health, magic or experience, and new equipment can be earned in each area. Basically, everything that God of War does, Hero of Sparta copies, only with an awkward not-quite-right feeling that price can't dispel.

'PSP Minis Roundup' Screenshot 8

Attacks feel languorous and disconnected, while the laughable Quick Time Events are so laidback as to feel pointless. There are sporadic platforming sections, which rely on floaty context-sensitive jumps, but after mashing through three stages of gluey, repetitive brawling, I'd had more than enough.

Games like Hero of Sparta exist because developers think that casual handheld gaming is little more than a knock-off factory; that offering up diminished and compromised versions of familiar hits is what the market needs. The titles that truly impress on bite-sized platforms are rarely those that try to ape "proper games", but the ones that turn hardware and storage restrictions into opportunities and innovations. Hero of Sparta isn't one of those games, and there are better Minis more deserving of your money.

4/10

Kahoots

  • Price: £2.49/€2.99

Lemmings in the style of LittleBigPlanet is your soundbite for this one, as you guide creatures apparently made of Blu-tac through perilous platforming environments. You do this by switching the blocks beneath their feet, so that bouncy jump blocks propel them safely over spikes, or trap doors drop them to levels below. Hampering your plans are bolted blocks which can't move, forcing you to think around problems - often using the wraparound screen to find new routes.

Each of the 50 stages has a slice of cake that makes for a tempting secondary objective, and the whimsical presentation does a lot to enhance the already solid puzzling. Quite apart from the bits-and-bobs handmade design style, the game even has a potential star in Pegbeast, a bizarre creature made from household items who explains new gameplay elements in song before each level.

Cute without being twee, packing in a lot of fun ideas without smothering the accessibility, Kahoots is a lovely little gem and one that deserves extra praise for resisting the temptation to grab the greedy £3.99 price point.

8/10

Pinball Fantasies

  • £3.99/€4.99

While a lot of the PSP Minis have arrived on the platform via the iPhone or the PC shareware scene, Pinball Fantasies has a more impressive vintage, with its roots in the fertile soil of the Amiga.

'PSP Minis Roundup' Screenshot 10

Originally developed by Battlefield outfit DICE, it is quite simply one of the best pinball games ever. This near-perfect port offers all four themed tables - funfair, road race, gameshow and graveyard - and backs them up with a physics model that still impresses. There's the chance to pass the PSP from player to player, and a tap on the Select button flips the play area to make full use of the screen. You lose some of the info pane at the top, but it's a worthwhile trade off.

It's just a great pinball game, with intelligent table design that manages to pack in features without losing focus. I cherished the version I had for the homebrew GP32 handheld, so the sight of it resurrected once more for the PSP is a genuine joy.

9/10

Tetris

  • £3.99/€4.99

It seems a bit redundant to review Tetris, what with it being the most popular game ever, but sometimes all it takes is a polished Greatest Hits package to remind you just why it has endured for so long.

'PSP Minis Roundup' Screenshot 11

Too many Tetris variants make the mistake of drenching the finely tuned simplicity of the original game under pointless gimmicks, but this is a restrained and worthy modern update that keeps the essentials clutter-free. At the same time, the periphery is tweaked with a raft of alternate modes and a compelling Trophy-style reward system.

It's easy to take such a game for granted, but it's impossible to resent the addition the addition of such a stalwart of casual handheld gaming - especially in such a handsome edition.

9/10

Vempire

  • £3.99/€4.99

Yet more fun with coloured blocks, this time in a shell that mashes up Puzzle Quest with Hexic. The aim is to battle your way through various fantasy landscapes by rotating squares of blocks to form horizontal or vertical lines. Filling up a potion bottle before the timer runs out is the ultimate goal, but there's another meter slowly filling at the same time. When this reaches the top, the stage's resident monster appears to muck things up.

'PSP Minis Roundup' Screenshot 12

You can match gold bars to earn enough cash to unlock your own monstrous assistants - basically special attacks that impact the playfield - and each trio of stages is followed by an optional bonus level where you can obtain items to enhance your skills further.

The art style is very appealing, with lots of crisp cartoon sprites, but the core gameplay feels truncated and shallow. There's limited strategy, and the rudimentary play mechanics never offer the sort of nuanced long-term challenges that sustain games of this ilk. Vempire certainly isn't a bad game, but it probably would have benefited from a few more months of work on the basics.

6/10

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Comments (41) Latest comment 2 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • mkreku #1 2 years ago

    Oh god, now I want a PSP Go just to be able to play Pinball Fantasies on the fly :/
  • kangarootoo #2 2 years ago

    On a related note, I just found out you can buy PSN Store content on Amazon.com.

    [link url=http://www.amazon.com/b/ref=amb_link_85276291_2?i e=UTF8&node=1289533011&pf_rd_m=ATVPDKIKX0DER&pf_rd_s=right-2 &pf_rd_r=1YPDPRFZDN82PC09YPQZ&pf_rd_t=101&pf_rd_p=493368751& pf_rd_i=468642
    ]http://ww w.amazon.com/b/ref=amb_link_852...[/link]

    I guess this means Amazon can discount as they see fit, removing the eholw "nobody buys games at RRP" barrier to DLC adoption.

    Although it appears to Amazon.com only at the moment, I don't know whether the content would work if you had a US PSN account (or whether PS3 content is region locked in the software).
  • el_pollo_diablo #3 2 years ago

    You can play these on the old, fatty boom batty psp too, right?
  • hulahoops #4 2 years ago

  • hulahoops #5 2 years ago

    "You can play these on the old, fatty boom batty psp too, right?"

    Yes you can.
  • toy_brain #6 2 years ago

    All fair reviews I'd say - at least for those games I've bought/tried myself.

    Mind you, I'd be tempted to dock Breakquest a couple more points for getting the controls so badly wrong. It took me ages to tweak them to a playable state, and as Arkanoid-style games have been around for ages on consoles, there really is no excuse for getting it wrong this late in the game, even if you are converting from PC mouse-driven controls.
  • Eoin #7 2 years ago

    You missed Puzzle Scape.

    So I guess I'll review it for no good reason: it's clearly the result of someone trying to make a game like Lumines, but without actually cloning Lumines. Blocks fall regularly from the top of the screen, and you can swap the position of any 2 blocks horizontally. The aim is to make a 2x2 square of the same colour, at which point the square, and any touching blocks of the same colour, start a short countdown to disappearance. Despite the potential for combos that this brings, the game is let down by the fact that each stage goes on too long and repeats too many seemingly arbitrary objectives (get rid of 10 red blocks....then 12 black....then 10 white...then 10 red again).

    4/10.
  • Eoin #8 2 years ago

    Mind you, I'd be tempted to dock Breakquest a couple more points for getting the controls so badly wrong.

    Fully agreed.

    By default the controls in Breakquest are bad to the point of comedy. I suppose messing with the options might make it better, but the game should be thoroughly slated for clearly not having been playtested for more than a few minutes at a time on an actual PSP. It might be petty, but I'd mark it as 1 or perhaps 2 out of 10 - even if it can be made work like it should, a game shouldn't release in a state where anyone who wants to play it has to spend time fine tuning the controls.
  • Averice #9 2 years ago

    Pretty sure Bloons came out a decent amount of time before Peggle.
  • db3 #10 2 years ago

    Pinball Dreams and Fantasies are absolute old skool gems. The one thing I hate about the iPhone/Touch is that lack of any gaming buttons. Sometimes you need to be able to press something solid, should be perfect for the PSP Go.
  • toy_brain #11 2 years ago

    "You missed Puzzle Scape."

    To be fair, its actually a re-packaging of an old UMD game that came out in 2007.
  • Sulphur_Man #12 2 years ago

    Dirt cheap and a lot of charm there. What do I need to play them on? Something equally affordable I presume? A PSPGo you say.....let me check the price. WHAT THE F...
  • mingster #13 2 years ago

    They are still too expensive should all be £1.99 at the most.
  • kangarootoo #14 2 years ago

    @mingster

    Really? I spend nearly that crossing town on the bus. Its barely more fun than walking, and it takes about 15 mins.

    £1.99 was what I was paying for the equivalent cheap games on casette 25 years ago, and they seemed damn good value back then. £4 these days is a bargain for anything even remotely good.
  • hulahoops #15 2 years ago

    "Dirt cheap and a lot of charm there. What do I need to play them on? Something equally affordable I presume? A PSPGo you say.....let me check the price. WHAT THE F..."

    Or a PSP...
  • uglygamer #16 2 years ago

    Tetris like the earlier Super mario games is really a classic that stood the test of time and is still as good as its ever been
    Edited by 1 at 07/10/09 @ 15:44
  • Sulphur_Man #17 2 years ago

    @BlankoBlank!

    True, but pocket games need a pocket console. These releases are timed for the PSPGo release for a reason.
  • Murbal #18 2 years ago

    Field Runners is indeed awesome, but Pinball Fantasies and Break Quest look to be more to add to the basket!
  • Balfa #19 2 years ago

    So how does this Tetris compare to the many many times more expensive DS version? I might give it a go at just a fiver.
    I would expect them to be similarly enjoyable, and I know Eurogamer's score takes value into consideration. Is that the only reason this gets a point more than the DS one?
    Edited by 1 at 07/10/09 @ 15:50
  • symmetry #20 2 years ago

    Not paying £4 for Tetris ffs.
  • Toothball #21 2 years ago

    I was having a look into some of these but none of them really appeal to me. Since portable consoles started including sleep modes and quick save options it's not been so important for portable games to only last minutes. These days I often find myself playing a level of something over several bus trips rather than a short burst of something like this.
  • Arwin #22 2 years ago

    Bought Pinball Fantasies instantly, just for hearing the music again, which I've always loved. The actual gameplay though, while ok, is really outdated. You can't go on calling this one of the best pinball games ever now. It was great back then, but since we had all those pro pinball tables which were awesome, and now stuff like Zen Pinball on PSN (and it's beta-version on Live ;) ) is absolutely stellar. The dlc Street Fighter table is really cool too.

    There's also the Williams Collection for PSP for a comparatively small amount of dough more, which has better graphics and something like 15 classic real tables. The physics in that game are very similar to this though, which is a tad disappointing.

    Still a big fan of this old classic though, and considering how old it is, it's pretty good still. ;) And still love the music.

    As for Tetris - it should always be mentioned in these type of games whether or not it has a good time trial mode. It's the only thing I like. Last time I liked Tetris was ages ago, Classic Tetris and Super Tetris on PC back in the VGA days, both for their Time Trial modes.
    Edited by 1 at 07/10/09 @ 16:26
  • onyxbox #23 2 years ago

    @kangarootoo

    Good find... now that IS news.
  • jimboton #24 2 years ago

    I don't know, fantasies had such big tables.. how did you manage to remember all those bumpers and flippers and whatnot without a minimap? that's too much effort vs reward surely?

    it needs mission marker, racing line, rewind option, in game button prompts and an extended turorial. This isn't the nineties anymore you know.

    although I reckon there's a really good pinball game buried in here.
  • AOFanboi #25 2 years ago

    I have Pinball Fantasies on the GBA (practically welded into a GB Micro). I have Pinball Fantasies on the iPod Touch. And I will have Pinball Fantasies on the PSP.

    I love that game.
  • mark_i #26 2 years ago

  • septimus #27 2 years ago

    And people slag off iPhone games.... poor show Sony, apart from a few choice iPhone games.
  • Fleeby #28 2 years ago

  • cherryuk #29 2 years ago

    Pinball Fantasies is very good but Pinball Dreams is where it all began and you can't beat the Nightmare table on Dreams, I'll wait for that next time.

    Tetris is very good, slick the sound FX are just right. The only prob is that there aren't enough variations in the music. The ability to play songs from the psp memory stick would have been a good option to put on. Also a multiplayer would have great.
  • SeesThroughAll #30 2 years ago

    Funny that the review actually is using a screenshot of homebrew Tetris. :D
  • Rev.StuartCampbell #31 2 years ago

    I did wonder why PSP Tetris looked so rubbish...
  • davisorle #32 2 years ago

    Are you serious? PS3 price to get games of tetris and pinball category scored with 9/10? so for the extra 1 to hit a 10 thats all the PSPGo owners should expect? This is pathetic, I'm sorry.
  • davisorle #33 2 years ago

    @kangarootoo
    I pay 1200$ to go to CA in the USA which takes a whole 10-11 hours! Doesnt mean I'd go buy me 3 PS3 on release... I dont get whats the point you tried to make there to mingster. A coffee costs maybe even more than each of those. So i'll stop going out with my friends for a simple coffee to buy Minis or I shouldnt buy me smokes to buy me Minis?

    Then if you dont have a steam account create one , short them by price and start clicking on things up to 5$. Yes, way more worth as well. Monkey Island is in there too... Oh and you surely need an iPod. Does sound like your cup of tea. They have lots of even cheaper ones of the kind. Burgain you called it. Its been going on for ages. This isnt what you called a burgain.
  • Arwin #34 2 years ago

    I don't know if anyone noticed, but you can actually turn the screen 90 degrees in pinball fantasies, and see almost the whole table at once, with a tiny bit of sideways scrolling.
  • penhalion #35 2 years ago

    @kangarootoo

    Amazon isn't selling PSN games, they are simply selling the codes. You still have to join PSN and download it from there. Looking at the prices Sony may simply be selling game codes at a bulk discount. I can't see there being a price war over who sells the codes the cheapest given that sony set the base price. At best the codes can be sold at retail prices but, then there is zero incentive for anyone to stock the codes. Personally I'll be the guy crying when physical media finally dies as that will signal a free for all rip off of the consumer.
  • M_of_the_sys #36 2 years ago

    I didn't buy a PSP to play DS and iPhone style games. More Crisis Core and GoW type games please? Assassin's Creed: Bloodlines seems to be all I have to look forward to. :(

    Edit: Although I know I'm not their only audience so if you like this sort of thing fair enough.
    Edited by 1 at 08/10/09 @ 10:21
  • Kaprikawn #37 2 years ago

    Fieldrunners is £1.79 on the iPhone. Fail.
  • smelly #38 2 years ago

    I've read davisorle's comments a few times now.. and still have no idea what he's talking about.

    Can someone who can speak english please translate?
  • toy_brain #39 2 years ago

    @smelly
    I think the first one is yet another misguided "So I have to buy a PSPGo to play these?" comment. (Christ almighty, had we not cleared this up a million times by now?).
    As for the second... err..... yer on your own I'm afraid.
  • Aktion #40 2 years ago

  • AOFanboi #41 2 years ago

    Ka-hoots! Ka-hoots! Kahoots, kahoots, kahoots! Gets on your mind after a while!

    Pinball Dreams exists both for GBA and iPhone/"iTouch" so probably just a question of time before that too appears on Minis. I guess they chose Fantasies first because it is more "fancy". But it's not that much more fancy, and Nightmare beats Stones 'n Bones any day.
    Edited by 1 at 09/10/09 @ 23:11