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PC Roundup Review

PC Review by Darren Allen

19 June, 2008

Page 2 of 4. <- Page 1Page 3 ->

Lost Empire: Immortals

  • Publisher: Paradox Interactive
  • Developer: Pollux Gamelabs

Lost: one empire. Answers to the name of Rome. Last seen a couple of millennia ago, running around near the Mediterranean dressed in a charred toga. It's pretty careless to lose an entire empire, but hey, these things happen. Especially in space, because after all, it's a big place.

Lost Empire invites you to assume control of a fallen race, and rebuild their civilisation in a turn-based strategic opera that pans out over a vast galaxy. There are multiple layers to the game; exploration and colonisation of the large map, economic fiddling, fleet building, scientific research, diplomacy and of course good old-fashioned war.

It sounds complex, and it seems so at first glance, because the tutorial is quite vague and you're left to figure out quite a lot by yourself. The mineral slider determines the percentage of resources that are either stockpiled or spent on planetary improvements, but you're not told what those planetary improvements are, or what they do. In actual fact, the mechanics are fairly simple and it's not difficult to work it all out after a few hours play, but still, the tutorial could certainly use some polish.

As could the interface, which is pretty rough around the edges. When a fleet is near a planet, for example, it can be fiddly to differentiate between them. And some of the menu text is microscopically small. There are also bugs in evidence, even after the latest patch (1.03), with custom-named fleets reverting to their old names, and ships just plain disappearing after being produced. There's a definite slightly-unfinished vibe.

'PC Roundup' Screenshot 2

Bonus points are awarded if you can get your empire's outline to resemble a sheep.

Initially, there is an engaging element in setting up your empire and switching the function of planets to generate different resources, while researching technology, and both designing and building ships. However, once you've got the basics running smoothly, expansion across the huge map starts to become a little dull. The spice should come in the form of diplomacy and war with the other races, but it doesn't.

The minor races you encounter are annoying, relentlessly demanding tributes, and although there are diplomatic options to use with the major races (your opponents in the quest for galactic domination), there's not a huge amount of influence you can exert. When war does erupt, the space battles are flat and disappointing. Your fleet has its tactics preset and upon encountering an enemy, the result is simply flashed up: "You lost". A 3D view of the battle can then be viewed, which is useful tactics-wise, but it's rather anticlimactic already knowing the outcome.

A storyline and missions are thrown in to jazz things up, but the missions are rather tedious; you've got to deliver some minerals, or build a couple of ships. It's hardly spacesuit gripping stuff. While there are promising facets to Lost Empire's simple yet expansive empire building, ultimately it feels unfinished and uninspiring, and more of a lost opportunity than anything else.

4/10

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Comments: 1-22 of 22 in total

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GordonCaladan
19/06/08 @ 08:35
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PC gaming is dead, I hear. Which is why this post is "first".
Rirekon
19/06/08 @ 08:38
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Might actually give Crusaders a shot if I see it in my impulse range, sounds like a laugh.
anomagnus
19/06/08 @ 08:44
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pc gaming isn't dead, it was bought by blizzard and is now available to play for 12.99 a month.

Clearly you've never played MegaRace
Edited 1 times, most recently on 19/06/08 @ 09:47
Laika
19/06/08 @ 08:45
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Why bother doing roundups of crappy games?
pauleyc
19/06/08 @ 09:00
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Because it's an excuse for people to post this nonsensical "PC gaming is dead" crap.
Rodafowa
19/06/08 @ 09:07
#6
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Everything's better with the B-52's.
IronCladChicken
19/06/08 @ 09:16
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Lance Boyle returns!
robg
19/06/08 @ 09:28
#8
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Are the last 2 the two halves of Rome: Total War?
Bitkari
19/06/08 @ 09:42
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Why bother doing roundups of crappy games?

I love the roundups.

Not every review warrants 3 pages of copy. This is a good way to find out about games that might otherwise not get any coverage whatsoever.

I think you'd be amazed how many copies games like these little-marketed "non-hardcore" games can sell.

If anything, I'd like to see more of this sort of stuff, if only to help Eurogamer define itself as a more comprehensive and, I guess, serious games journalism site.
Katsumoto
19/06/08 @ 09:46
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"Because it's an excuse for people to post this nonsensical "PC gaming is dead" crap.

Don't worry, we got confirmation console gaming is dead too in that round-up yesterday. Basically, we should all give up gaming right now.
FooAtari
19/06/08 @ 10:11
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"PC gaming is dead, I hear. Which is why this post is "first". "

Nah, Eurogamer is just far from the best place to go for PC Gaming.
anomagnus
19/06/08 @ 10:18
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@ IronCladChicken

YAY! Lance was unreal!

That game just jumped back into memory recently!
JEPC123
19/06/08 @ 11:05
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@ robg

Nope, one is Rome: TW, and the other is Medieval II: TW...
Waldo
19/06/08 @ 12:10
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If it wasn't for roundups every month or two, PC game reviews on Eurogamer would be practially non-existent.
hiddenranbir
19/06/08 @ 12:17
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Rome was far too weak in my opinion. Not worth it.
StarchildHypocrethes
19/06/08 @ 13:36
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Oooh, might pick up the Europe Universalis. Sounds pretty good.
darc
19/06/08 @ 13:59
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"Universes aren't built in a day. The typical estimate says six, and those are some long shifts."

:D Good stuff! Now I have to go back and finish the article...
mkreku
19/06/08 @ 14:23
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I'd given Hard to be a God a 5 or 6 myself. Sure, the dialogue is really broken, but you can make out the basic meaning of it. The combat is actually a lot of fun. The enemies aren't as daft as this reviewer is trying to make them sound and I have not seen anyone clip through anything. The problem with this game is that it feels stilted and clumsy to play. It shouldn't take ten seconds to turn your horse around. It shouldn't be possible to run into an invisible wall in the middle of a forest. Small stuff like that spoil the experience.
Nill
20/06/08 @ 00:59
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Great and impressive list of why the PC platform is anything but dead.

PC recently got the improved Mass Effect as well - with improved resolution, textures and load-times. In general there's lots of multiplatform that's going, and they'll all inevitably be better on the PC.


Anyway, anyone have any recommendations as to sites that's less console-biased than Eurogamer?
pauleyc
20/06/08 @ 07:07
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"Anyway, anyone have any recommendations as to sites that's less console-biased than Eurogamer? "

Either Blue's News or Rock, Paper, Shotgun. It's not as much the bias of the site's reviews as the reaction of console fans. For a (pathetic) laugh I might start to post "proof that the 360/PS3/Wii is dead" in the comments for every console review...
FooAtari
20/06/08 @ 11:16
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+1 pauleyc

Blues News and RPS is where I go after recommendations on the forums a while back. That and a sub to PC Zone.

Not saying EG are biased or anything but the seem to put more emphasis on consoles than PC. But as paul said it's more the many ignorant readers that post in the comments sections
Edited 1 times, most recently on 20/06/08 @ 12:18
Dima357
18/12/08 @ 15:54
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This Game has a story inside of it! (Hard to be a god)
I am half way in to Hard to be a god, and I am extremely pleased with this game, in fact I am enjoying it match more than any recent games I have been playing, such as Crysis, HL2 ep2,3, Morrowind. The main reason is of cause Story. (I am familiar with original novel ). Yes technically "Hard to be a god" is not as advanced as leading recent games, but Story compensates completely for all of it and game play is O.K.
If You Like Sci Fi novels about Advanced race interfering in some Barbaric world, or about Time Travel, this game is a Must

Comments: 1-22 of 22 in total

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