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Grand Theft Auto: San Andreas Preview

PlayStation 2 Preview by Tom Bramwell

14 May, 2004

"San Andreas is not a city - it's a state." Those words from Rockstar's Dan Houser more than anything ought to inspire the Grand Theft Auto loving crowd (which is 95 per cent of us, judging by the sales figures). Comprising Los Santos (Los Angeles) where you start out, San Fierro (San Francisco) and Las Venturra (Las Vegas), it's an epic environment allegedly six times the size of Vice City, unlocked gradually over the course of the game, and besides the cities it also features all the roads in between, allowing you to race through the desert, countryside, and even over a mountain...

Mountainous

'Grand Theft Auto: San Andreas' Screenshot 1

"You've never had a mountain in a GTA game before." No Dan. No we haven't. Speaking in one of those loony print exclusives (with US mag Game Informer, cunningly handed out at E3 this week), Houser is outlining all manner of treats that GTA fans had no right to expect, and the idea of driving through the countryside outside LA and then climbing over a mountain to reach San Francisco is bound to evoke some dreamy cunning stunts in any ramp-junkie's subconscious. It's kind of a nod to folks who thought VC was too flat.

The fact that San Francisco is a seriously hilly place is another. Speaking about Vice City, Houser admits, "For good driving, one of the things that we missed was hills. It just adds that third dimension; it's not as fun with out." San Francisco - sorry, San Fierro - will reflect a shift in balance. It's hilly, the story finds ways to make you explore the hills, and some of the city's speciality vehicles are geared towards doing "some wild s**t you've never done before". San Francisco may have been done to death by the likes of Driver, but you can be sure Rockstar's version will be positively brimming with reasons to care - and across the three cities, the possibilities for references and satire exceeds anything in either previous third-person GTA title.

As Rockstar revealed to the rest of us earlier this week, San Andreas is the story of Carl Johnson, a man on his way back to Los Santos after five years out in Liberty City. Johnson left his ghetto home after the accidental death of his brother Brian - for which his older brother Sweet Johnson blamed him. But upon returning home for his mother's funeral, he's forced to dive back in not only to his family life but also his former gang (the Orange Grove Families) as former crew Sweet, Smoke and Ryder find themselves besieged by rivals and under the thumbs of corrupt policemen Frank Tenpenny and Eddie Polaski. It's the early 90s (complete with a wide variety of tunes of the time - including rap), and that means that America (and particularly LA) is a very tumultuous place to call home - let alone to try and rebuild a criminal empire - but then Rockstar North has never been shy of toying with controversy. What price a "kill all the protesters" mission?

Homework

Houser reckons that the intense level of research undertaken by the developer will see them through any uncomfortable claims of mistreatment or what-have-you. He points to a full time set of researchers, artists who visited every absurdly expensive Beverley Hills neighbourhood, every trainers-over-the-telegraph-wire ghetto cesspit with couches in the streets and gangbangers cruising past in low-riders, and everywhere in between, and the company's partnerships with the likes of LA-based photographer and street culture expert Estavan Oriol and producer/film director DJ Pooh. "One thing that makes me slightly nervous is the notion that it's a game about gang-banging, which it is not really," he says to Game Informer at one point. Apparently maybe three per cent of it accounts for that.

Gang-banging may not be the theme, but players will be able to take advantage of their gang to get involved in one of the game's most interesting features - four-character drive-bys. Crawling along the streets in sunken cars, windows rolled down and caps popping out and preparing to investigate asses, it sounds like the ultimate takedown, and we could get used to the idea of doing it quite a lot. However instead of getting caught up in little gimmicks, it's clear this GTA is about plenty more besides.

Houser is keen for people to appreciate that where GTA IIII had utterly separate story missions and secondary tasks and mini-games, and Vice City kind of lessened the gap between them, everything in San Andreas is intrinsically linked. "Obviously you still have missions you have to do," he tells Game Informer, "but when you're not on a mission, not only are there a thousand things to do, but what you can do relates to where you are in the story." And besides, that, you pick up skills.

Pays the bills

'Grand Theft Auto: San Andreas' Screenshot 2

"There are hundreds of skills to learn in this game so you can't have hundreds of tutorials. So each mission you learn a new skill. In every mission you'll be doing something new." And that something could be recruiting gang members to fight alongside Carl, gambling in a casino, robbing the much more pregnable (and thoroughly modelled) buildings for cash (something which requires careful planning - "If you don't do very well, someone's going to shoot your head off, and if you do it well, you'll get away with plenty of loot."), carjacking as a group, swimming, scooting around on a bicycle ("it just feels like a bicycle"), or even building and running a casino.

The empire-building aspect is apparently a lot more thought out this time, aiming to convey the fact that Carl runs a burgeoning criminal empire rather than just collecting save points with the occasional chopper on the roof or rocket launcher in the cellar. So... what? Paying bills? Ordering people to do missions for you? "It will be done in a way that keeps you in the story through phone calls and speaking to people instead of checking on inventory or something like that." Speaking of the story, Houser promises "lots of stuff" that fans of the last two games will be able to pick up on, whether it's "weird characters turning up again" or just getting a mention.

In terms of voice acting, Houser is actually quite defensive, arguing that "Rockstar North are the stars of this thing," in order to avoid naming names. However we are told to expect actors who fit the roles, and if they happen to be big-name types and recognisable porn stars and so on then so be it.

Blubber-buss

'Grand Theft Auto: San Andreas' Screenshot 3

Perhaps the most interesting change we've been privy to so far however is news that Carl will now have to eat in order to maintain his physical state. Through dozens of accurately modelled restaurants and other eateries, the criminal wannabe will be able to top up his stamina meter, and actually visibly gain weight. In fact, he can overdo it. Says Houser, "Playing a mission when you're a fat bastard and everyone call you a 'fat bastard' in the game world is an amazing experience." It makes the mission harder, but Carl can always go to the gym to burn it off, and then head back and blow the dissenter's head off with his newfound dual pistols.

Is it a gimmick though? "We're trying to build up a sense of ownership over the world and over your character, from his weight to a hundred other things you can do to him in that world." It still sounds a bit silly, but we'll have to wait and make that judgement when we've actually played it. Which, knowing Rockstar's tedious obsession with secrecy, will probably be in the days immediately prior to its massively hyped release in late October.

We'd be lying if we said we weren't interested though, if only because a number of the changes Rockstar North has made are clearly geared towards improving our experience of the key factors that the game retains from Vice City. Hand to hand combat, for example, will be more in depth with more stances, attacks and actual control (instead of the rather clunky system used previously), the targeting system is said to be along the same lines as the shooting sections of Manhunt (which used right-stick targeting, taking cover and firing round corners), the vehicle physics have been tinkered with to improve the mechanics of "cruising and chasing", and technologically we're now looking at real-time reflections on most glossy surfaces (be it cars, windows, mirrors), radial lighting to help the shadowing, soft-shadows on interiors, and even independent day and night models to make the game look good through the 24 hour cycle.

Okay doll

Rag-doll physics will also make an arguably long overdue appearance, adding true floppiness to the murderous rampages we're all familiar with, and thanks to the... wait for it... improved AI (yes), NPC behaviour will now change depending on the skill level - easing the challenge to let Carl and his crew make progress when they run into trouble again and again. Which may annoy hardcore fans, but given the massive numbers of people who will buy it, it's an understandable decision.

In fact, a lot of what Houser and Rockstar told Game Informer this month makes sense, and is bound to work fans into a lather. Obviously the game will be loathe to sacrifice its core gameplay, but by the sound of it we can expect a game brimming with everything we enjoyed about the last one, and plenty more besides. Is that what we want? Given that wholesale changes were always out of the question, it's going to have to do - and we fancy that Rockstar North's dark and satirical sense of humour, and passionate obsession with minutely detailed gameplay will see us through many a lonely night in San Andreas.

Full details of Grand Theft Auto: San Andreas can be found in an exclusive preview in this month's American Game Informer magazine.

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Comments: 1-50 of 72 in total | next 50 »

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Whizzo
14/05/04 @ 20:33
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So that's the GOTY sorted then...

...as long as it turns out as good as it sounds. :-)
bungalooBunny
14/05/04 @ 20:54
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Let's hope they improved the controls as well.. Driving a car was just fine, but when on foot trying to shoot people, etc. was little less than awful.
st3ph3n
14/05/04 @ 20:56
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G-Funk soundtrack is an absolute must. Snoop, Dre, 2Pac, Warren G, Ice Cube. Oh man. Frothing at the mouth at the mere thought of it.

The game sounds utterly tremendous too.
Foregone Reality
14/05/04 @ 20:59
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/yawn
bungalooBunny
14/05/04 @ 21:01
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There are some scans here by the way.

Looks pretty much like previous ones, except everything seems to take place in a eternal sunset.

http://www.freepgs.com/bigbadron/gta/
valli
14/05/04 @ 21:13
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Very interesting turns taken by Rockstar. I was quite dissapointed with the 90s setting, but this sounds better and better.
p0ng!
14/05/04 @ 21:16
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nice
kdsh7
14/05/04 @ 21:37
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I didn't think much of it before - but maybe I was disappointed with my dream of driving through 90's London with Supersonic and Sorted for E's & Whizz blaring on the radio not coming true.

But I have to say, this report has got me craving this. Even should those enhancements be all that's new (and I really doubt that!), it should be fantastic.

Edit: I also previously thought they were sailing too close to (the rubbish) True Crime with the setting but as long as there's a radio station with Seattle's finest completely free of (c)rap, I'll be happy.
Edited 1 times, most recently on 14/05/04 @ 22:39
stephen
14/05/04 @ 21:41
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slagging gta is what all the cool kids do now

[tard] oh another gta, who gives a shit its the same as the others weh weh weh

Edited 1 times, most recently on 14/05/04 @ 22:42
Frankypanky
14/05/04 @ 21:41
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well, i'm psyched. i guess i finally have to buy my very own ps 2 one of these days.

(what is that you're saying? i should buy an x-box? no thanks.)


edit: spelling.
Edited 1 times, most recently on 14/05/04 @ 22:43
Tiger_Walts
15/05/04 @ 00:21
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One or two of these new features appear to be nicked from Fable.
beep
15/05/04 @ 00:45
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Please have a stable frame rate!

Also, is that a push bike in one of the pics? Does that mean you can club teenagers off their bicycles and ride off after gunning them down?
squirrel
15/05/04 @ 06:43
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i read all of your comments and you all have good points about this game but i am wondering if it is a special edition like vice city or is it the real #4 o well.... if this game is as gloomy as gta 3 (wich i just rapped yester day lol) then i will feel deppressed playin it but i will just waste some cops and have fun. do'es anyone know how many cars are to be expected in this game or any diff choppers .....ahhh so many expectaitions lol.... well i just want san andreas to be a good game and not to over rated and i hope it isnt as easy to rap as vice city was or a hard gta 3 was but kinda a little inbetween... well those are my coments if any one would like to get in to detail about this game plz add me christian_canfield_5@hotmail.com
Edited 1 times, most recently on 15/05/04 @ 07:48
Kru
15/05/04 @ 10:08
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/creams self
Frankypanky
15/05/04 @ 10:30
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squirrel, as far as i understand, rockstar considers vice city to be gta4 en san andreas to be gta5. i could be wrong though.
Sko
15/05/04 @ 12:13
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One change between GTA3 and VC that I hope they correct for the new one is the roads.

I noticed in VC that the roads are a lot thinner overall. More 2 lane that the general 4 lane roads in GTA3. I personally preferred the freedom of swerving through traffic and Vice City felt too constricting in that sense.

Oh well, fingers crossed anyway. Rest of it sounds pretty interesting.
stephen
15/05/04 @ 18:21
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I'm sure it'll be out on the PC the following may.
freedumb
15/05/04 @ 19:44
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[Quote kdsh7]
"as long as there's a radio station with Seattle's finest completely free of (c)rap, I'll be happy. "

Agreed. The notion of driving along to the likes of Alice In Chains, Nirvana and Pearl Jam gets me all in a lather
Freek
15/05/04 @ 21:51
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Why would you set a game about urban crime in forrests or a dessert?
Edited 1 times, most recently on 15/05/04 @ 22:56
valli
15/05/04 @ 22:19
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Grand Theft Arboring?
monkeyman6789
16/05/04 @ 03:49
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This game looks awesome. I'm glad they decided to go with the early 90's, mabye they can play a little Vanilla Ice. I'm not so sure about the gangsta rap setting thing. The whole mafia setting was what got me hooked to the GTA series in the first place. It still looks good though. And I read that you can build a casino in a Las Vegas area called Las Venturra. I hope you can build more buildings then just that. And about that whole stamina thing and having to eat food, will you have to go to a grocery store and buy food for your hide out or something. There are a few things im expecting from this game though and those are, improved graphics (which I can already tell that they are by the screen shots), more cars, motorcycle, helicopters, boats, mabye throw in some go-carts
(some kind of go-cart track where you can race other people), more character models, like more people walking the streets, mabye some animals walking the streets like, cats, dogs, some birds. More buildings to walk around in. More destructible enviroments. Bigger map, which I already know they'll have. Maybe a two player story mode, that would be awesome. Online thing, doesn't really matter to me though. But I don't want the game to put in every concievable thing you can think of. Because if they come out with more I'd like them to add them into later games in the series. Thanks for the awesome games Rockstar.
Dorag_kid
16/05/04 @ 07:04
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ROCK ON "ROCKSTAR NORTH"!!!!

This is gonna be some kick a** sh** its gonna be another break through for these guys with such a game. MAn i cant wait to do a 4 man drive by shooting in my low rider its gonna be so fun.
The idea of mountains makes me fill like its gonna become a better gaming world.

I wonder if you work out in the gym to much, will you turn out to be a really BULKY DUDE?! that'll be some damn cool.

MAn I cant wait, Rockstar can take its time with this game just to make it even better than we excpect. If it was to go online like "Str. of L.A." Where you could possibly make up your own gang and gang colors and race that would kick even more ass. Totall gang warfare over the net. THAT SOUNDS LIKE THE SH**!!!!

Rockstar if you can pull it off !!BRAVO!! OPTIME!!

Also, IT would be cool if you could have a BRAKE DANCE battles on the street corner while listening to a kick ass RAP song. THat would be a first in a GTA game.

"If a mouse moved outside would it become a rat, and if a rat moved inside would it become a mouse"
Edited 1 times, most recently on 16/05/04 @ 08:06
disc
16/05/04 @ 13:28
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sounds weird...
3william56
17/05/04 @ 05:26
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San Fran?
Hippies on the pointy end of a rocket launcher?

Sign me up...

PS: Improved AI! Woot! Er...
pablo2001jedi
17/05/04 @ 12:57
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I WANT I WANT I WANT!!!!!!!!!!

Played all of the previous games so this is a must.

Sounds like a massive game.

Is there any multiplayer???? if not.....I think that should be planned....imagine.......online gangs....Battleling each other that would be fun.....no????
pjmaybe
17/05/04 @ 13:41
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I hope it's a massive hip-hop piss take.

Peej
Tiger_Walts
17/05/04 @ 14:29
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I wouldn't be surprised if Donald Love pops up at some point.
Frankypanky
17/05/04 @ 15:24
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so, what people (if any) from vice city do you guys think will make an appearance in this game? could be funny seeing 'em several years later.
mcmonkeyplc
17/05/04 @ 18:57
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/waits for xbox version.
stephen
17/05/04 @ 19:31
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where the hell did those lame adwords come out of ?
agparrot
20/05/04 @ 12:26
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This does look like an enticing proposition.

Not sure exactly how the improved AI will work out - the article seemed to suggest that if you repeatedly failed at some tasks then the game would compensate by making itself a little easier. I am not sure if I would enjoy this as much as I did, say, plugging away at some of the trickier Rampages or Unique Stunts until I got it right.

As a devout follower of all things Grand Theft since the first - purely because of the freedom offered in and the irreverent perspective represented by the game worlds, I am sure I will also enjoy this offering.

My only concern is the notion of having to eat to maintain a 'stamina bar'. This might sound like a laugh, especially if it means you can overeat to get porky - but I can wholeheartedly say that this is one gimmick I could maybe live without in the GTA universe - If it is eating once every, say, seven game days as a necessity, that is all good... but I don't really want to find myself halfway through a firefight, having to apologise to my 'homeez' because I need to pop out for pizza!

If a game day remains at 24 minutes, then even having to eat once every game day is potentially going to be annoying - especially for those of us who just like to spend time cruising, bruising and making our own fun in these virtual worlds we have been given.

Here's hoping they can keep the release date. I've given up smoking to be able to continue to afford playing games - five months is a lot of cold turkey.
SanktePer
22/05/04 @ 14:38
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Rage Against the Machine is not to be forgotten...
richardb
31/05/04 @ 16:42
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Oh sweet lord. I am so excited I can hardly stand. Bring it on Rockstar! I am tempted to walk down to the Leith offices (I live not far from them) and beg them at the door for a peek! ;)
oski7000
03/06/04 @ 03:40
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It would be tight if they got beastie boys and NWA and dont forget Biz Markie!
Jim Bob
04/06/04 @ 20:50
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The size is very impressive but does anyone remember the load times between fairly small sections of Vice city. God only knows what will happen with game environment thats estimated here. This really needs to come out on XBOX.
bdrewb@optonline.net
05/06/04 @ 03:59
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it sucks! all that i heard and read about it,when you wait 2 years for this....just to find out that its all about the ghetto and the stereo-type,black thug noncense. big deal....the graphics are better and you have a large map. you can climb mountains, eat till you get fat{boring} you can even go to the gym. this time g.t.a is for one crowd, one people one audiance....the black man.[in the ghetto life stile] this time rockstar looks like theay heard every rap song in the world,...and based a story line around the missions--all of that formatted noncense is tasteles and played-out. im sure ill be in a car [on a mission] with the radio on, listening to some dope rap song telling the story line.you couldnt think a little bit more vass? oh well, anyway....i spoke my brain-- to bad rockstar has none....not this time
MoFo
05/06/04 @ 17:11
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Man there are some dumb people around. The whole point about the GTA games is that you can play the game in your own style. Whether the main character is black, white, chinese or a friggin alien doesn't really make much difference, you're the one in control.

So by saying you'll not play it because you play a black guy, you're basically saying you're not going to play it because you don't like yourself! Fucking idiots.
st3ph3n
05/06/04 @ 17:33
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"This game is for one person - the black man."

I've not laughed so hard since Bobby did the "racist" jokes in King of the Hill. This game is aimed at gamers - black, white, yellow, green, translucent purple, any damn colour you fancy.

Does it make you tremendously insecure to play as a non-white in a game that you can't possibly pick this up? No? Then whats the problem?

Face it - all black people don't wander round the streets of their "ghetto" sporting a glock or a tec-9, much the same as all white men of italian origin don't wander round the local little italy section of town with a tommy gun and a sharp suit. I suspect the japanese aren't all Yakuza and the colombians aren't all involved in the drug trade too.

Stereotypes are there to be laughed at. Not to be treated as some sort of historically acturate fact.
WoodenSpoon
05/06/04 @ 17:34
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Ha!

We all know the game will be exactly the same as the previous two, so how can you say that only 'gangsters' are going to buy it!?
By that logic, only white people bought the first two.

Retards.
disc
05/06/04 @ 20:47
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Sales do not impress me. (hiphop rock rnb pop whatever)

Gta 3 and vice city always was storydriven... san andreas will again be storydriven but this time another main character... No problem there.

People here who wont be able to play the game just because he might be black are ignorant and also probably will play the game but just keep quiet.


Now me I'm fed up, probably not gonna bother with it unless they've done something significantly different to the gameplay. I couldnt finish vice city due to boredom. I did finish the gta3 but then everything was new.



But then I bore easily nowadays...
bradym
05/06/04 @ 21:50
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hmmmmmmmm.........sounds........GOOD!!!! But seens as Vice City kept crashing wiv a little scratch on cos the PS2 cudn't handle the size of the game. I h8 2 wonder wot on earth San Andreas will b like.
bradym
05/06/04 @ 21:52
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The dirty bastard hu says that he wud like 2 giv himself head needs help...quickly.
bdrewb@optonline.net
06/06/04 @ 04:58
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yep...g t a is for gamers but i think some people are better off wathing king of the hill [you must have shit for brains] hehe
bdrewb@optonline.net
06/06/04 @ 06:44
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also, whats wrong with giving your self head? if i could , i would....im geting tired of useing my hand [whats ur thought 4 the day]hmmm
Edited 1 times, most recently on 06/06/04 @ 07:47
MikeD
06/06/04 @ 10:03
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You know, deluded and misanthropic as these guys are, they might actually have a bit of a point.

I will also dislike it immensely if the main character will act like the stereotye gangster rapper. And I don't care if they would be black or white (eminem style).

Even though I don't hate all rap (some of it is quite good) I do dislike the way all rappers act. Except Snoop, he is cool. But the whole 'yo yo, I'm a gangster' act isn't going to do it for me.

In Gta 1, 2 and 3 you played a rather faceless mafia guy, which was cool. In vice city you were basically re-playing scarface. That was also cool. But the same old game-mechanic hashed up again, only to play as Dr. Dre this time...

meh!


(though they don't need to change any of the animations. Remember the ridiculous arm flapping the characters did in vice city while talking? They could also pretend that's gangsta!)
MikeD
06/06/04 @ 14:55
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Of course you are right.

But it sounded quite nice, didn't it? :-)

Some are worse than others, though. Just look above for some examples.
Edited 1 times, most recently on 06/06/04 @ 15:56
bdrewb@optonline.net
08/06/04 @ 05:19
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comment to martin,....chill out bro,your more likely to go to jail for puting your foot up someones ass,than to exercise your freedom of speach -dont play the racist card...if it bothers you that much...you mite think ,i have a point,...also that liberal ,power to the people bull-shit....
bdrewb@optonline.net
08/06/04 @ 05:26
#48
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comment to martin,....chill out bro,your more likely to go to jail for puting your foot up someones ass,than to exercise your freedom of speach -dont play the racist card...if it bothers you that much...you mite think ,i have a point,...also that liberal ,power to the people bull-shit....IS OLD p.s dont bother e-mailing me im moving on (witda brodersansisderzovameica)
bdrewb@optonline.net
09/06/04 @ 05:14
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will thar b any good music in the car radios ? or wil i hafto suffer thru all this rap bull-shit! ?i heard the charactor " carl johnson " is a grabing croch, picking nose worthles, gutter-snipe, belching peice of shit!...wonder, wat radio station will play when he robs a bike ? i hear theay say shit like....wat be da, deal and im mad tite, and you know wat im saying....i cant wait to see and ,play this game.....ill be sure to wear my doo-rag
bdrewb@optonline.net
12/06/04 @ 08:00
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the more youy play ,the more tired you get?oh well, i dont mean ill get tired,....altho, i likely will after the first rap song, but the charactor, carl johnson;when he robs a car or a bike he gets tired ,and then he robs a donut and then he gets fat , and then you gotta take the fat fucker to the gym. wait!! the more i play this game , the more i hafto go to the gym,....even while im on a timed mission.....how stupid-boring is that!

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