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Noby Noby Boy's Keita Takahashi Interview

PlayStation 3 Interview by Oli Welsh

18 February, 2009

Page 1 of 2. Page 2 ->

Thursday sees the PSN release - for a mere GBP 3.19 / EUR 3.99 - of Noby Noby Boy, the new game by Katamari Damacy's creator Keita Takahashi.

Noby Noby Boy is an interactive playground where players control both ends of a stretchy character called BOY and just fool around, interacting with the structures and bizarre inhabitants of randomly-generated maps. All the BOY-stretching done collectively by all players across the PlayStation Network is reported to a GIRL in space, who grows in turn, connecting the Earth to the Moon and Mars, and opening up new environments to explore.

It's not an easy game to explain - so we're pleased to present five exclusive videos and a chat with Takahashi that will, hopefully, shed some light on Noby Noby Boy's strange and wonderful world.

Eurogamer: I was in the audience when you showed Noby Noby Boy at Nottingham GameCity a little over a year ago. Back then, it was just a grey world, a BOY, and a pig - but it was still fun to play with. What have you added since then?

Keita Takahashi: Were you at the event? Well, that's kind of embarrassing for me... The version shown at GameCity was not completed at all. There were 3 BOYs shown back then, and the structure of BOY wasn't finished - like the way collisions between BOY or the pig and the environments worked. The game as it is now is a totally different game. In short, the game sequences were not finished and I was working until the very morning of my departure from Japan to make the game as polished as possible, even though it was clearly impossible to show something completed.

So, one year later, I am here with this game hoping that people will enjoy it!

Eurogamer: Tell us about the relationship between the BOY and the GIRL. What does the GIRL do? Is she the BOY's GIRLfriend?

Keita Takahashi: When BOY grows, he informs GIRL about it and her body grows accordingly. GIRL lives in space and is trying to link all the planets of the solar system. I think that she is trying to link all the planets of the solar system together to make all the people living there understand each other, and have a good relationship with each other.

As earthlings are not getting along with each other very well, that's where things should start. However, I believe that if the whole solar system gets along better, then earth will get better too. Well, maybe with this will and energy people on Earth will get along better!

Regarding the fact that BOY and GIRL might be more than friends, I can't answer this question, as it is a private matter.

Eurogamer: Why did you choose to have all the players on the PlayStation Network work together to unlock everything in the game, rather than have each one do it on his or her own?

Keita Takahashi: Right now the trend for online gaming is online co-op. However, with BOY's body growing as it does, and with the engine managing the physics of the moving objects, it would have needed a huge server to manage everything at the same time. We met this issue at the beginning of the development, so we came up with this idea of a network mode which is not a multiplayer mode. We had a lot of other ideas, but we ran out of time and could not implement them in the game.

Apart from the technical reasons, we wanted to show players how it feels to achieve something when everybody shares the same goal. I think that it will be fun - but I think that there is something more to it.

I am really looking forward to seeing the players' reactions, as this is something that I cannot do or even imagine before the game's released.

Eurogamer: Are there any techniques or secrets to being able to stretch your BOY super long?

Keita Takahashi: There is a super technique, which consists of leaving the game on and not touching it! When you don't control BOY, he wanders around freely by himself. So if you leave the game on during the night, he might have grown when you wake up in the morning.

Eurogamer: There are a lot of love hearts in the screenshots. What do these mean? Can you make friends with the people and animals?

Keita Takahashi: Sorry, there is no special meaning except that he is happy! It is just an effect that pops out when BOY is walking. Usually in games we use an effect with dust flying in the air, but I think it's boring. So I wanted to use something that would make me happy if I were walking in the real world. That's why I decided to use hearts

Even without the flashy hearts displaying, you will notice that in Noby Noby Boy's world, people are already on good terms with animals too, so not only they will ride on BOY's back, they will also ride on animals' backs sometimes.

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TopKatt
18/02/09 @ 11:48
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Eh?
penhalion
18/02/09 @ 11:49
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Oh dear......
disc
18/02/09 @ 11:51
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Hello Parrot.
Widge
18/02/09 @ 11:53
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Black background, no can read-io
Tonka
18/02/09 @ 11:53
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How cute.
mingster
18/02/09 @ 11:56
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weird
the_dudefather
18/02/09 @ 11:56
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love the doodles

For every interview you do in the future, demand that they draw doodles
Xerx3s
18/02/09 @ 11:58
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Watched all the vids, read all the stuff, still have no fucking clue what this is about. Apparently you have to grow but that really doesn't show.
disc
18/02/09 @ 11:59
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Seems like you don't have to grow, you can let other people grow for you :)
sopaman
18/02/09 @ 11:59
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This guy is nuts. I like him :D
the_dudefather
18/02/09 @ 12:00
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Does the game use some kind of cover system? if so is it gears of war style 3rd person or Killzone 2 style first person cover?
Edited 1 times, most recently on 18/02/09 @ 12:01
MasterNameless
18/02/09 @ 12:01
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I haven't really had this game on my radar for some reason, maybe just not paying attention properly as I've heard lots about it. Only recently realised - rather stupidly - that it was from the same guy as Katamari, which I adored in it's day. After reading such a lovely interview I really can't wait for it now!

Takahashi's response to BOY and GIRL's relationship made me laugh too! "It's a private matter"... XD

edit: Oh god yes! The drawing/doodles are bloody brilliant too, so charming! ^_^
Edited 1 times, most recently on 18/02/09 @ 12:02
myiagros
18/02/09 @ 12:11
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wow!! it sounds like he is on some pretty serious stuff. Funniest thing i've read in ages.

I am looking forward to trying this out tomorrow, if it really is as crazy and pointless as it sounds, then i am in love.
YobRenoops
18/02/09 @ 12:11
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Want.... My girlfriends going to go batshit for this.
Rirekon
18/02/09 @ 12:14
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This is brilliant, kind of puts my ideas to shame really. Will definitely be trying this one out
Norfolk'n'Clue
18/02/09 @ 12:18
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This game looks crackers. Still for £3.50, I might get it anyway.
Halo Jones
18/02/09 @ 12:27
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Noby Noby Bot t-shirts?
Rodchenko
18/02/09 @ 12:28
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Does the game use some kind of cover system? if so is it gears of war style 3rd person or Killzone 2 style first person cover?

Yeah. And does it have 'input-lag'?
And what? No co-op?
FAIL!!
Mooglepies
18/02/09 @ 12:30
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This man should be sectioned.

Wait, no. Get him to make more games.
ps3owner
18/02/09 @ 12:33
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how did he get his job?! That must have been a fun interview when he applied for a job a namco. very strange.
HuggyAtHome
18/02/09 @ 12:53
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Think there must be more to this than he is letting on - I hope. I suspect that this is one of those games that gets better the more you play with some wierd(er) stuff happening at certain points.

Can't wait.
BrokenRSA
18/02/09 @ 12:54
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Tomorrow can't come soon enough, I so want to play this!
designerheadache
18/02/09 @ 12:56
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best interview ever, all producers should be off their trolly nuts, it makes life far more entertaining.
urban
18/02/09 @ 13:00
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easily getting bought
glaeken
18/02/09 @ 13:01
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I don't think I am Japanese enough to understand wtf this game is about.
RedPanda
18/02/09 @ 13:14
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Pure, unadulterated insanity.

\o/ WIN \o/
Toothball
18/02/09 @ 13:17
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Hmm, this game has just about sold me a PS3.
cherryuk
18/02/09 @ 13:20
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Looks like the greatest game in a long time!
JHuxley
18/02/09 @ 13:27
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"After reading such a lovely interview I really can't wait for it now! "

Yeah, he comes across well in that interview. Although he doesn't do a great job of explaining the game, I still want to play it!
Vertical Stand
18/02/09 @ 13:29
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"I would like to see a lot of stupid games being released, just like during the PS1 days."

Keita Takahashi speaks the truth, the whole truth and nothing but the truth.
RedPanda
18/02/09 @ 13:33
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It is time for a new PaRappa the Rapper
neilka
18/02/09 @ 13:44
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WARNING: Leaving a Sony product turned on overnight is a recipe for a FIERY DEATH.
ps3owner
18/02/09 @ 13:46
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@neilka

mine is on almost 24/7 and so far nothing has burned down... very strange that?!
Hank Scorpio
18/02/09 @ 14:02
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" Does the game use some kind of cover system? if so is it gears of war style 3rd person or Killzone 2 style first person cover? "

I'm in a conference call and this just made me laugh out loud, and people started asking what was up!

This looks mental. He's obviously as mad as a box of frogs.
Waffleaber
18/02/09 @ 14:04
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Well the interview hasn't sold me a PS3 but it has convinced me to buy it on the step families PS3 even though I only see them once a week.
Kyle
18/02/09 @ 14:42
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This looks truly bizzare.

I can't wait!
red_shift
18/02/09 @ 14:50
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This game looks lovely. How can anyone not buy it for £3.19?!
mcwildcard
18/02/09 @ 14:59
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Just reading his ideas makes me smile, so I look forward to having a ridiculous grin tomorrow evening! :oD
He is utterly mental, but there's definite genius there, Sony should take a chance and give him a little studio of his own, a decent budget, then let him do what he likes for a few years.
JHuxley
18/02/09 @ 15:02
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@justanotherdave

Everyone works together to grow GIRL, not BOY. You stretch BOY yourself in the game.

And he reckons it'll take a couple of weeks for everyone to reach the moon, so lord only knows how long it'll take to reach Pluto (does Pluto still count?). We'll probably never make it...
mcwildcard
18/02/09 @ 15:06
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Hey EuroGamer, how about a competition to win the pictures he drew?
I'd love the opportunity to have one of those!
Oli [staff]
18/02/09 @ 15:16
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We only have the pictures digitally, we don't have the originals. Sorry!
MasterNameless
18/02/09 @ 15:47
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Not only is leaving your PS3 on all night a bit of a fire risk. It also uses up a ridiculous amount of power in the standby mode! I wonder, is this what they really meant about the power of the cell? ;)

I'll probably still leave mine on though, I want to see what happens!!!
mcwildcard
18/02/09 @ 15:58
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@Oli: Bah, pesky email interviews! :o(
silke
18/02/09 @ 16:06
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Keita Takahashi is 2009's definition of "Cool". I have to have this.
Artemis_Matsas
18/02/09 @ 20:32
#45
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I want it now.
ShiroBen
18/02/09 @ 22:05
#46
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Crap, now I have to buy a PS3.
Vertius
19/02/09 @ 00:08
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What a wonderfully off-the-wall interview. Simply because this guy is so crazy, I'm buying this tomorrow. I'm loving how he completely ignores his superiors at Namco! XD
webcider
19/02/09 @ 02:41
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Interview of the Year!!
3william56
19/02/09 @ 04:47
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Bonkers beyond reason. Love it. Of all the b*ll*cks differences between the consoles the fanboys argue over, it was the fact that Sony are far more inclined (even than Ninty nowadays) to let genius nutters like him, Team Ico, PixelJunk and thatgamecompany go mental with their money and let us play the results that kept me on the PS side this gen. Rather this than any 10 shooters.

Much more of this, and less ####ing brown space marines/Nazis/Zombies, please*.

*after KZ2, of course!
Zebula77
19/02/09 @ 09:30
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Hehehe, sounds like a great guy. :)

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