Noby Noby Boy Review
Boy meets world.
Version tested: PlayStation 3
When artistically-inclined creators set out to do something different in the videogame "space" - like thatgamecompany's Flower, to take a recent and excellent example - they often start with the subject matter, the atmosphere, the style. They might create something that has the bones of a game, but the looks of a painting and the heart of a song - something that creates a different mood in the player.
Noby Noby Boy, released today for PS3 on the PlayStation Network, isn't like those other experiments. It's deeper, wilder, more unhinged, more radical - and more brilliant. It disposes with even the bones of gaming, reducing it down to its very core - the simple notion of play - and then elevating that to an art form. It doesn't just change your mood; it changes your whole frame of mind.
Noby Noby, or nobinobi, is a Japanese term meaning to stretch, to relax, to be yourself, to take your time, to be late. In Noby Noby Boy, you control BOY, a cheerful little quadruped whose body can stretch to almost infinite length. You control his front and rear end independently, one with each analogue stick. Pull them away from each other and he stretches like rubber, straining for a second, before popping out into a rainbow-striped, floppy snake. Keep pulling and he keeps stretching, and growing, and stretching, and growing. And growing. And growing some more.
Like the snowballing Katamari Damacy - the previous product of designer and artist Keita Takahashi's playful mind - Noby Noby Boy is an exercise in exploring a tactile twin-stick control scheme. Like Katamari, its wild and inertia-heavy physics often get the better of you. The longer BOY grows, the more unpredictable and unmanageable are his tottering, skidding, twisting, flopping and flapping.

Much of the level furniture is designed with tangles in mind.
He's even capable of flight - tapping a trigger makes that end jump and do a sort of low-gravity glide, while repeatedly tapping them sends him pinwheeling into the sky. Ripples and switchbacks travel along his body, jerking the ambulatory ends to and fro. Bringing his entire length under harmonious control will be a mighty, long-term challenge - but in the short term, you can just choose to surrender to and enjoy the chaotic slapstick. In any event, there are factors other than BOY at play, factors that really are beyond your control.
Noby Noby Boy is played on "maps", little square chunks of land floating in space (well, not quite in space - more on that later). These are randomly generated by the game, and populated with some combination of animals, humans, surreal bipedal humanoids that defy explanation, simple toybox architecture, cars and fork-lifts scooting about, giant mechanical sculptures, goalposts, hoops, elasticated trees, flying saucers with hook attachments, clouds shaped like donuts, and more.
(Some examples of the environments Noby Noby Boy conjured up in our half-day playtest, direct from our notes: "world of the frog kings"; "forest of the walking moons"; "city of sea lions, mariachis and centurions"; "ballerina plain".)
All of these things are there to be interacted with. BOY can wind himself around posts, thread himself through hoops and windows, herd animals within the living fence of his body, topple piles of cardboard boxes. People and animals might choose to take a ride on BOY's back, gather in a crowd to see what he's up to, or flee from his antics in terror. Sports cars can have their passengers twanged out of their seats by his body - or they can slice him in two, in which case he'll have to eat his own rear to reconstitute himself.

The people of PSN march to the moon atop GIRL.
Holding down the left trigger makes the BOY eat stuff with his front end, gulping down the bulge like a boa; holding down the right makes him, um, propel the same stuff out of his rear with violent force (try this in mid-air to discover the power of poo propulsion). You can also shrink him from either end by clicking down on the sticks, although doing this with more force from one end than the other might leave you with lopsided results.
All of this serves the ultimate and noble purpose of... absolutely nothing at all. Noby Noby Boy is the purest form of gaming sandbox. It has no goals, no structure. You don't need to reach a certain length, fetch and carry anything, defeat any monsters, or overcome any obstacles. There is no work. There is only play.
You might think that, without objectives or rewards and with no sense of progress, time spent with Noby Noby Boy would soon become aimless and boring. You would - wonderfully, surprisingly - be wrong. By giving you such limitless possibilities, such an improbable plaything and such an anarchistic playground, Noby Noby Boy inspires creativity, curiosity and simple, careless glee.
Playing, I found myself content to noodle around with the game for hours, deep in its ridiculous world. I made my own games, set my own challenges. How many things can I eat relative to how long I am? How many people can I persuade to ride my back? Can I topple that superstructure? Can I turn myself and a couple of trees into a catapult? Can I thread myself through every hole in that giant frame? Can I string myself around skyscrapers like a washing line? Can I lasso the clouds?
And in any case, it's wrong to say that there are no rewards, because Noby Noby Boy is not as simple as it appears, even if it is every bit as mad. It is riddled with secrets and mysteries and unexpected cause-and-effect consequences in the behaviour of BOY and the world around him that you will feel compelled to seek out, and limits you can't help but try to push. The scientific joy in discovering something new about this insane pocket universe is reward aplenty.
It's also unfair to say there are no objectives - although they are hidden ones. Noby Noby Boy offers 13 Trophies, all of them question-mark-obscured mysteries. We won't spoil them here; you can probably guess a couple, although not necessarily the extent of them. Combined with the random mapping, hunting some down will be a voyage of discovery that could last weeks, or months.
It's not the only journey to be had in Noby Noby Boy, either, despite its lack of shape or story, and its tiny, randomised maps. Pull the camera back - and back, and back, and back - and you see the whole map at once; and then it starts to dwindle, and you see that it's actually inside the Earth; and above it is the Sun, who is actually a cartoon lion, looking down through a hole in the top of the world. And then, even bigger, you see the GIRL, a giant, cosmos-spanning, pink-bows-and-love-hearts version of BOY, winding off into space.

You can always reset by holding down triangle, which will send BOY spilling out of the BOY House chimney.
Using the Sun as an intermediary, you can report the total number of metres you've stretched BOY to GIRL, who will grow by the same amount. It won't get her far - but everyone else playing the game is doing so too, and it's the cumulative amount of stretching done in Noby Noby Boy by PS3 users across the world that drives GIRL's voyage into the stars.
Eventually - Takahashi reckons it will take players a couple of weeks - she'll link Earth to the Moon, and then Mars. (Who knows if more planets in the solar system could be added at a later date?) Once she's got that far, these celestial bodies can be visited, bringing new sets of maps with even crazier toys and even stranger inhabitants. GIRL also serves as a global high-score table, ranking every player by the amount they've contributed to her solar-system-spanning stretch. Every ranked player gets their own procedurally-generated, yet unmistakably Takahashi-designed, avatar perched on GIRL's back, and there's a plethora of stats and records to browse. You can take video footage and upload it directly to YouTube, too.
Noby Noby Boy is much, much more than the simple, silly, pointless diversion it unassumingly presents itself as. It's actually an incredibly forward-thinking and progressive piece of game design, incorporating community metagame, achievement-driven treasure hunt, emergent play and some remarkable feats of simulation programming (the physics engine and crowd AI is worked so hard by the game's free-form anarchy at times that it suffers slowdown). Takahashi might have his head in the (donut) clouds, but he's got his finger on the pulse too, you can be sure of that.

Basically, it's a Tom Baker's Scarf Simulator.
It's not perfect - of course it isn't. The bloody-minded insistence that BOY should be fully controllable at all times has led to some fantastically awkward (if full-featured) camera controls that involve holding down various combinations of buttons while tilting the controller. It's frustrating mastering these, especially with BOY frequently getting far too long to fit comfortably on the screen. The inhabitant and physics behaviour can be shaky at times, too.
As you'd expect from the creator of Katamari Damacy, there are a hundred whimsical touches to make up for occasional clumsiness: the wistful acoustic soundtrack, the 2D "cursor BOY" who scatters the letters of the in-game manual (while the game ambles on uninterrupted in the background), the wobbling "BOY House" and its chimney-smoke menu, the eternally disappointed Fairy and the clip-art parrot who, for no good reason, indicated the state of your PSN connection.
But you don't even need to succumb to Noby Noby Boy's many surface charms to appreciate its genius. By some combination of cunning and magic, it makes you a child again. It helps you rediscover the bottomless fascination and joy you had in discovering the properties of string, or sand, or animals, or Newtonian physics for the very first time. It makes you free to play, and happy to make your own entertainment, for hours on end.
And in case you're still unsure if it's for you - in case you were thinking of denying yourself a chance to feel like that again - let me say one more thing: it costs less than lunch.
9 / 10
Noby Noby Boy is out today, 19th February, for PSN. It costs GBP 3.19 / EUR 3.99.
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Comments (208) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Not if you do a Boots meal deal or get the sub of the day.
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And why not? Genius is just an acceptable form of madness, and Takahashi is on first name terms with Genius. I read this review with a grin on my face, and I'd imagine that when I play it later today, it'll be even wider. Cheers!
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Great game! And not grey and brown!
Sold!
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Its more of a game imho than moving cursor over screen and pressing the trigger button to shoot things.
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Also most creative Trophy list
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It was already a day one purchase, but this may leave SFIV in its wrapping when it arrives tomorrow.
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if killzone 2 cost 3 quid.. then no...
But as killzone 2 is at least 10 times more expensive (depending on where you shop) - probably (not played it yet)
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Eventually - Takahashi reckons it will take players a couple of weeks - she'll link Earth to the Moon, and then Mars. (Who knows if more planets in the solar system could be added at a later date?) Once she's got that far, these celestial bodies can be visited, bringing new sets of maps with even crazier toys and even stranger inhabitants. GIRL also serves as a global high-score table, ranking every player by the amount they've contributed to her solar-system-spanning stretch. Every ranked player gets their own procedurally-generated, yet unmistakably Takahashi-designed, avatar perched on GIRL's back, and there's a plethora of stats and records to browse. You can take video footage and upload it directly to YouTube, too."
Brilliant, brilliant.
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What time do games usually get released on PSN?
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Now I need to wash my hands. Typing that name felt dirty.
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I'll definitely be waiting for a demo before buying.
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But it looks shit!
/goes to read review
Edit: Aww crap, I have £3.01 left on PSN. There goes another fiver.
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It's about bloody time we got some stuff like this, hopefully we'll see plenty more. £3.19's cheaper than lunch round here, cheaper than a pint, cheaper than crossing London on the tube, cheaper than a magazine, can you really not afford a few quid to take a chance on something?
Rant over. Sorry!
Typically I'm at a mate's for dinner tonight so my BOY stretching will have to wait.
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Oh.... ?
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Oh... Yay! \o/
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[Gary Glitter joke]
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A bit sad people are complaining about PSN offering something different like Flower and Nobi Nobi Boy than the usual ported classic games and shooters.
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Credit crunch gaming all the way baby!
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So its really half a lunch!
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[Gary Glitter joke]
Jonathan King, surely. Glitter is of the girl loving variety. Know your nonces.
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Lets hope it continues and a new wave of cheap, bizarre games flows forth.
There are way to many driving, fps, overblown rpg's, and sports games. Its boring.
A return to the old days of unusual concepts that don't fit into a neat genre defining box is good.
And you guys that don't think these are games. Basically anything that you do that is an idle time waster and isn't work is 'play'. You are interacting with something to amuse yourself so yes it is a game.
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That's talking Nonce-Sense.
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You might want to look up the definition of a game mate.....
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19-Feb-09 00:14:55 This is why the 360 is shit
PS3 forever!
ignore poster
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No Fanks!
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My dictionary says "A form of play or sport" as the very first definition of the word.
It's clear there is an interest in this sort of stuff and people get genuine fun and enjoyment from them so I don't see a problem with them appearing. Also worth pointing out that both flower and this are not developed by Sony.
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My definition is correct, i'm intrigued as to what you consider a game to be.
Does it have to include guns or cars?
Did you never play with cardboard boxes or toy soldiers or lego when you were young
and just create a game in your head to amuse yourself.
The designer is trying to help you regress back to those early days when you just created your own fun.
If you where given some tiddlywinks would you know what to do with them?
How much fun could you make yourself from these basic discs?
If you are creatively challenged or not very gifted intelligence wise you may have trouble making your own 'fun' as you aren't able to envisage your own scenarios or even think of things to do for yourself.
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Lots of people like being told what to do rather than finding out for themselves.
And a lot of games do require strict rules and limitations otherwise they descend into farce or would be unplayable.
There is room in this world and on PSN for all types.
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yeah, they're called religious.
+1 mingster
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Great days.
/wells up
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ODDNESS + CHEAPNESS = PURCHASE
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No, it's been lame for ages. He's just trolling and/or living in denial.
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I know. But there is always hope.
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Don't listen to these Philistines, youre comments bring intelligence and purpose to an otherwise directionless rabble.
While I run through well acted poorly written stories in gears of war and underused pointless wasted universe of halo shooting muppets in brightly coloured armor I look over at my PS3 and think I've made the right choice thank you Farticus after who needs inovation or original IP I have a muscle bound space marines and repetive gameplay \o/ Horay for The 360!
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The 360's RROD has practically been fixed now so chill and relax and enjoy the EXCLUSIVE GTA 4 episodic content on a system with too many great games to name
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And no games, that is why they lap up non games like this just to justify turning on the dust magnet.
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Sup farticusmaximus
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Can't wait to give it a go.
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ROFL Takahashi did not made any game to the Xbox 360.
He only made two games before this, and both those were released to the PS2 and had one thing in common.
Katamari. So stop that nonsense.
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Halo 3 got 10/10
This looks to be very fun though. No doubth.
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Always nice to see fanboys penetrating some obscure little game thread and screaming how crap it is based on a fucking system. Go play something exciting then and leave us to our little obscure joys in life. What the hell is the point to go on a warpath in a thead like this? Go to the Killzone/Geras thread instead. More likeminded people there.
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He didn't even want to make the PS2 sequel We Love Katamari but Namco forced his hand when they told him what they were planning do in the sequel forcing him to step in.
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game sounds ace.
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Back on topic: Is Noby Noby up for download yet? May fire my PSP up from work and get it downloading remotely! Although I'm sure it's tiny and won't take long to download anyway...
Edit: Whoops, just noticed I made a tiny Noby Noby comment inadvertently. The smut!!
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Thanks! Will fire the PSP up just before I leave work then.
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We can but dream!
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No I didn't say that, Infact I didn't mention Killzone 2 anywhere, even between the lines.
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Sorry, but what?
I'm trying not to encourage them by not directing my comments at them at all, that's all I can think to do. Although this in itself is encouraging them probably. I play 360 loads more anyway, so he can try and call me a "playslave", if that's what you were saying?
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C64 version of course, Magnetic Fields Part 2 is da bomb (pun intended)
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Eurogamer Single Player - 9/10
Eurogamer Multiplayer - 2/10
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@ farticus, don't worry the next Halo game will be out soon enough so you can point out how great the 360 is.
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@Edwin
Sup farticusmaximus
sorry, but I agree with what the fella says. Just because he is the only one ever making sense, as he has played ps3 games he should know.
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given that all three of his posts are him agreeing with you, its too late methinks
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Phew I have been schooled, what was I thinking trying to take on the master.
Hmm well I did forget about the community games but then thats so easy being hidden away there in the market place, I mean MS promote them so much. After all where else can I buy a fireplace screen saver for my console or a game where I play with no graphics(actually I find this an interesting concept).
I guess what I really want to know is you'll play braid and count the community games as games (even when their not in some cases) but you won't look at things like this as a gaming experince but compare it to a visualizer, if this was free and took 0.001 secs to download would you try it?
Wouldn't you prefer that someone somewhere (be that 360 or PS3 or PC or handheld) tried new things in gaming?
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All you need now is someone called Meathead and you're set.
EDIT: Damned dyslexia
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Now you've made me go all grammar-Naziesque. I'll go hang my head in shame and see how my slipping out early for BOY-stretching's going.
Nice to see everyone's being so restrained on this thread. 'Ignore' is making it rather confusing, but I get the gist of it.
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As for the trolling, i never ever ignored anyone. It is not democratic to ignore people, no matter how radical or annoying their views are. Sometimes i even get a good laugh out of some threads!
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It is very democratic to be able to choose whom to ignore. It's not democratic if others choose for you (e.g. moderator bans). So the ignore function is very useful and democratic. Banning users is not.
Though I must admit I found it annoying to see a fool with the username "Sieg heil" on top of leaderboards in Resistance 2.
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Sorry, i used the wrong term. i meant "ignore" not "ban". I'll edit my post accordingly.
I fully respect what you're saying and i have to confess that more than 1 times i found myself going for the ignore button.
I still haven't, because i want to believe that anyone has something useful to add at some point, or just decides to quit being an a**hole at some point in his/her life.
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Seems to me the fans of the so called 'superior machine' have double standards. There is absolutely no doubt that if this was on the Wii or DS, it would get slated on here as being too kiddy/crap graphics, purely because the word 'Nintendo' will be somewhere on the packaging. I think the only argument they'd have is that it would have been overpriced, I give it to PSN for value.
Anyone know why this is an exclusive? These sort of games should be more accessible, not part of another Sony scam. I'll withdraw that comment as soon as sony bring out a PS3 without the Blu-ray drive, gamers can get along without it
these days or is blu-ray subsidising PSN prices?
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Eurogamer is NOT a democracy. How many fucking times?
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Though I must admit I found it annoying to see a fool with the username "Sieg heil" on top of leaderboards in Resistance 2. "
Adolf Hitler was elected Democraticlly!
Gordon Brown however............
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Gordon Brown however............"
A new depth has been plumbed, both in terms of content and spelling.
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If you can't find a woman, find a clean old man.
If you're ever in Gibraltar, take a flying fuck at Walter.
Can you do the double shuffle when your balls hang low?
Do your balls hang low? Do they swing to and fro?
Can you tie 'em in a knot? Can you tie 'em in a bow?
Can you throw 'em o'er your shoulder like a Continental soldier?
Can you do the double shuffle when your balls hang low?
Just trying to lighten the mood.
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OK, but he took part in a democratic election, got 37% of the vote, the rest is too complicated. My spelling? who gives a shit when the main content here is kiddies arguing over toys?
And Gordon Brown? did you vote for theat c#nt to be leader?
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Noby Noby makes people think of Gordon Brown!
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I had the same mind set initially. But eventually the cynic in me won.
And I must add that for me it has improved using the EG comments section.
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"or the constant stream of non-FPS titles coming from XNA community games.."
XNA Community Games - home of the Virtual Fireplace and Vibration "game"
The core point from Farticus I agree with though. In terms of variety and coverage of the genre standards the 360 is well ahead with AAA or at least very good titles covering the usual bases and more. Where the PS3 is only just covering off genres now with decent titles the 360 has a bit of a catalogue built up.
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@canidobombsforya
Everyone who voted Labour in 2005 voted for Gordon Brown as a P.M. Not me personally (heaven forbid) but it's true
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pretty much two people spring to mind talking about nobs' and Gordon is one of them...
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We all Troll together! (Frog Chorus style)
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I'm comparing to the standard of very cheap stuff you can get on the iPhone as a basis. There is lots of crap there too but the majority is at least well presented. I'd like to see more collaborative efforts where a coder realises he can't draw for toffee and gets someone half competent in to do it. It would go a long way towards promoting the game too. Too many "wrote the theme tune, sang the theme tune" efforts in there.
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I'm actually amazed. Well done. *applauds*
Getting back to the GAME, will he have to patch it when we get to Mars? And if it takes two weeks to ge to the moon, how long will it take to get to Mars? Assuming a constant rate of progress.
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Not sure I agree with this, in terms of high profile titles that cover a broad demographic. Certainly titles like Banjo and Lips have shown the catalog to be cookie cutter and disasppointing in quality. XNA will no doubt deliver on the promise of untapped talent but the profile of that content needs to be raised. At the moment community games for 360 are games for the converted rather than a genuine tool to convince the unconvinced. If the content is AAA and diverse than why isn't it being publicised. If it isn't good enough to sell the 360 brand surely it's indicative of the quality.
I don't believe it's yet an outdated assumption that 360's high profile content is predominently limited to the hardcore.
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Do a quick google search on earth-moon distance, then on earth-mars distance, divide earth-mars distance by earth-moon distance, multiply that by two weeks, subtract the two weeks and you should know. Assuming that the relative distances used in the game resemble the actual solar system of course...
edit: spelling and completeness of formula
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Thanks, my maths is embarassingly bad. Can't be arsed doing the calculations now, but it'll be interesting to see how accurate they've been with their distances and stuff.
@farticus
Here, have a Jaffa Cake.
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That'll teach me not to feed the trolls
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That would have held when it was a closed shop, but it's open to all through the main interface and the games are charged for. It's a money making opportunity and therefore they want to sell as much as possible so we are the audience.
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(Some) Gamers need removing from the gene pool they really do.
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This does look amazing but I have 2.59 in my friggin account! Bye bye another £5!
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lol... Don't, really.
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not a sony share holder then?
The best games bar LBP are on PSN.
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please don't fall for another exclusive scam. unless you'd buy a blu-ray equipped PC/laptop with all the bells and whistles to play World of Goo, not that WoG is exclusive anyway.
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YEAH!! God Of War 3 looks SHIT!!
(sarcasm)
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"Yeah, my blood sugar levels get a bit low in the afternoon and I don't have the energy to both do my job and be infuriated at how Sony have destroyed the Playstation brand. It's hard work you know."
Someone sells a product you're not interested in. Noone here is interested by that fact. I used to think fanboys were utter immature nits, now I'm beginning to think they're just grumpy old gits.
The only time any normal sense comes out of your mouth is when you're excited about a 360 game, and thats cool. But you're an absolute trolling twat in every single PS3 thread.
Can we have an ignore user per console please EG?
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3 hours later:
My god this is weird! It's so pointless, and yet I already played this game for 3 hours! "
I have no real idea what to expect from this, nor even if I'd actually like it, but I strongly suspect that if I do go for it, this will be my experience too.
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So silly and awesome GOTY without a doubt
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Toppled a rainbow
Tied myself through and around a house
Tried (but sadly failed) to drag 2 clouds down to the ground
Got big enough to be able to eat WHOLE TREES (then poo them out again)
Sent a world of spinning tops crazy(er)
Ate the doors and wheels off a car, then pooed them back on again.
And generally threaded myself around a load of bizzare environments for shits and giggles.
Excellent stuff.
I think this is gonna be a total 'podcast game'. In other words it'll be something to do while I listen to The Bombcast or Listen UP etc. A great way to just kill time without having to worry about anything. And just the act of playing it is given meaning by adding to the GIRL total, so it dosent feel like a waste of effort.
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Why would anybody over the age of 8 name themselves 'Pro_Gamer'?
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This a diversion, it's not a game. Now I quite like diversions; I bought Flower and really like it. But I fail to see how this has generated such a humungous Halo-beating score. (Can't be the price, surely - I've bought much better games for less).
"I made my own games, set my own challenges... Can I topple that superstructure? Can I turn myself and a couple of trees into a catapult? Can I thread myself through every hole in that giant frame? Can I string myself around skyscrapers like a washing line? Can I lasso the clouds?"
My answer to all of those is: 'YES'. Swiftly followed by 'so fucking what'.
I really wonder how far Girl will stretch once the novelty wears off...
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Yes curse EG for making your findings above absolutely clear in the review ...
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I plan on checking the trophy list when I've had my fill of just messing about. Use that as a basis for tasks to complete.
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Oh well. Maybe I'll have another go tonight - get my £3's worth...
EDIT: Trophies are EPIC MEH for me.
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The trophy comment was not about trying to get them for the sake of getting them, more that the goals for the trophies effectively provide some structure and goals for the game if you want them.
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Because Guns'n'gore is what mature gaming is all about isn't it?
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I have games with blood and killingses, I play Gears and Halo and Left 4 Dead on my 360. I also play this, because it's fun and interesting and different and just a joy to play.
Just because you don't understand it doesn't make it for kids.
It makes you for kids.
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Don't be such an idiot. Clearly you haven't even played it, but even so, would you like to explain how this a game for kids only?
Was Katamari a game for children only? Is Flower best for young ones?
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I have both a 360 (two, actually) and a PC, aswell as my PS3.
The only thing I'm a fanboy of regarding this is the Katamari games and PSN / XBLA meaning I can get great little oddities like this for virtual pennies.
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This isn't the Gears 2 thread.
So go drink some beer, rape some women and put some caps in someones ass and leave us to our quirky little game.
Why the fuck does every thread here fall down into a fanboy 360/PS3 discussion. It's like it isn't even about the games anymore, only which corporate dick your riding.
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The fact you can like have your own llittle experiences share them with friends or other people online is just really good.
This game owns my life! Ohh yeah and i hadn't laughed at a video game for like ages
It there are enough people who actually like this stuff which is great i hope we get to see the whole solar system
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I'm not going to address anything you say because you seem to spend most of your time hovering around PS3 threads bleating on. As a result your opinion means cock all and everyone can go on in life knowing that every time you say something, it is probably worthless.
No no, no need to splutter out a reply, you can just leave it there thanks.
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I don't think you could have much more fun for £3.99
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What a waste of money.
Thanks to everyone who hyped this up. You were so horribly HORRIBLY wrong.
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That's three shitty PSN games I've bought in a row now. (Astro Tripper and Soldner X being the other two)
When are Sony going to do demos like on XBLA?
Fool me once, shame on you.
Fool me twice, shame on me.
Fool me three times, and .... well, you fill in the blanks.
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Shame. It looks ace, but I can't see myself buying a PS3 in the near future. Chalk this up next to LBP as another game I won't be playing anytime soon. Sob.
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I only got a PS3 on friday (ready for Yakuza 3 even without hostess bars), and am still loving it.