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Nintendo DSi Hands On

DS Hands On by Tom Bramwell

7 November, 2008

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"For mobile phones and digital cameras, manufacturers have been increasing the number of pixels in order to appeal to the consumers," Nintendo president Satoru Iwata pointed out when the DSi was announced. "However, we have taken almost the opposite approach. We cannot boast about the resolution, as the camera for DSi has a 0.3 megapixel resolution."

Iwata's justification, speaking to the Japanese press, was that the DSi can apply around a dozen special filters to change colours and add effects. "We would like to propose with DSi the entertainment value of playing with and enjoying visuals and sounds by using these functions in more proactive and fun ways in your daily activities," he said.

For those still struggling to comprehend a 0.3 megapixel camera - even though there are actually two - it's worth returning to something Shigeru Miyamoto told Channel 4 on a recent visit to London: "Nintendo's mission is to take advantage of improving cheaper technology to create reasonable and affordable entertainment."

As we observed at the time, 'the lateral thinking of withered technology', espoused by Game Boy creator Gunpei Yokoi, is the inspiration for much of Nintendo's current success. The GameCube may have been withering technology, but it was the lateral thinking part that got Nintendo out of trouble with the DS and Wii, and the company hasn't forgotten it.

In other words, it's not surprising to see a small, cheap camera - two small, cheap cameras, in fact - attached to the new DS handheld, because Nintendo isn't trying to compete with digital cameras and mobile phones. Like the two screens, the stylus and the microphone before them, the cameras are there for playing with.

For that, we get a cute, chunky photo package that allows you to switch between the two cameras, take still snaps and play around with them, framing people in hearts, kaleidoscoping heads, and storing images on a Brain Training-style daily calendar to build up a picturebook. Like PictoChat, it feels like an example of what can be done, rather than the beginning and end of the process.

'Nintendo DSi' Screenshot 1

The DSi is slightly thinner and longer than the DS Lite, but the DS Lite is ever so slightly wider.

Likewise, the music player software allows you to record 18 voice samples, and watch visualisations as you listen to AAC files. Again, it's about playing with sounds. The absence of MP3 support is limiting, and limited compared to mobile phones and other music players - but Nintendo would argue, again, that it isn't competing for that money, and perhaps even that it needs to make that clear.

One of the surprises that greeted DSi buyers was the 256MB of onboard memory, onto which you can flash over 400 of the cameras' 640x480 photographs (there's also SD card support). But the other thing the memory's for is storing stuff from the DSi Shop. Like the Wii, data is counted in "blocks" - 1,024 of which make up the 256MB - and for now you can download the free Opera web-browser to occupy the first 85.

More software will follow at the end of the year, when the DSi Shop starts to host original, downloadable games, in the same vein as WiiWare - something that has already sparked enthusiasm among developers. If the cameras are Nintendo at its most craftily backward, the shop is the company's concession to the brave new world.

That said, it still gives Nintendo the chance to look back, and we would love to see Virtual Console compatibility rolled out at some point. Different control inputs would get in the way for N64 games, but surely the Super Nintendo, Mega Drive and others are possible.

In the meantime, existing DS games benefit from a pair of slightly larger (8 per cent) screens, and a new higher brightness level (5) that noticeably outshines the DS Lite - gorgeously in the case of vividly colourful games like Elite Beat Agents.

'Nintendo DSi' Screenshot 2

The brightness difference isn't as stunning as it was between DS and Lite, but it's still very appreciable.

Whether the additional screen space makes any tangible difference to gameplay is harder to gauge. Logic dictates that slightly bigger icons and text will be beneficial, but we didn't feel any less comfortable playing EBA or Phantom Hourglass on either the DSi or the DS Lite. The screen on the DSi has the same slightly rough finish that holds up the stylus tip, and the stylus itself is slightly longer, although the tip is the same size.

But there are subtler changes than the screens, of course. The new chalky matte finish, inside and out, reduces thumbprints, and with sharper corners gives the DSi a functional, Wii-like low profile.

The slider power button has gone from the side, too, replaced by a clicky circular power button on the bottom-left side of the lower screen, so you'll no longer switch the DS on or off by accident in your pocket or bag. When the DSi is on, a quick click takes you to the new Wii-inspired dashboard, while holding it switches off. The power and battery LEDs move to the left side of the hinge, too, and there's a new blue one for Wi-Fi activity, since Wi-Fi can now be disabled to conserve battery. Each has an accompanying icon on the inside of the top-screen. Elsewhere, the DS Lite's six pinholes for each speaker are replaced by a pair of horizontal slits.

The other buttons are different, too. Start and Select are small, mini mint-style clicky circles, and the volume control has been relocated from the bottom of the unit to the left side, and transformed from a slider into a clicky +/- control. More significantly, back on the inside, the d-pad is clicky and the face buttons are shallower.

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Comments: 1-47 of 47 in total

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iago71
07/11/08 @ 11:33
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Seems cool..... I was hoping to get a Japanese one but I think Im going to wait......
Psi
07/11/08 @ 11:34
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fuck it, one ive got is fine
DFawkes
07/11/08 @ 11:40
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If you release a new Guitar Hero grip for it, and it's compatible with On Tour so I can duel my sister, you've got a sale.
iago71
07/11/08 @ 11:43
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What exactly do you do with these pictures taken with the camera I wonder?.... Can they be taken off the system and uploaded to somewhere else? Obviously the cameras low mp count is going to produce some pretty lo fi pics but none the less it would be good to be able to use them elsewhere - creating collages for upload to Flickr groups for example..... Yes I know thats an anorachy kind of notion but Im just speculating! lol
Pirotic
07/11/08 @ 11:44
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The whole thing feels half arsed, like they know the next hand held isn't going to be finished for the financial year so slapped some pointless tat on only a few developers will bother using in the hopes to increase current gen hardware sales somewhat.
DaDon123456
07/11/08 @ 11:45
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I want to know if diagnols work properly on DSi! Also is the speaker better than the lite?
Eraser
07/11/08 @ 11:48
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clicky
uk_mal
07/11/08 @ 11:49
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Don't think I'll be getting one of these - I rarely use my lite, so it doesn't seem worth it.

As an aside, I think all these subtle updates could come back and bite Ninty in the ass. While both Microsoft and Sony were criticised for releasing multiple SKUs, at least all the games released for the 360 and PS3 were compatible with all versions of the console. Nintendo on the other hand look to be alienating users with their updates. If certains DS games are released that can only be played with the new DSi camera, are the new gamers, the mums and grandparents, really going to realise? Similarly, when games that are reliant on the Wii Motion Plus are produced, will the Nintendo casual market understand?

To me, it sounds like a mistake that the company with a significantly higher 'ultra-casual' userbase is the one that decides to introduce these changes, which could essentially lead to two different and uncompatable Wii and DS SKUs. Even if they manage to get the message out through their usual advertising campaigns, will the mums and grans across the world really realise what they're trying to say?

EDIT: To clarify my point
Edited 1 times, most recently on 07/11/08 @ 11:50
Weezer
07/11/08 @ 11:49
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This is totally a stop-gap, just to bump the sales up for a year. DS Mk II is in the wings, ready for Christmas 2009/Spring 2010?. Unless my DS completely dies, I don't think I need two useless digital cameras.
Eraser
07/11/08 @ 11:50
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Argh, WEP only? You're kidding right? I read a couple of days back (on Eurogamer I think) that there was WPA support!
binky
07/11/08 @ 11:51
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Can you change the brightness now without having to turn the thing off and on again?
Adam_T
07/11/08 @ 11:55
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Might look at picking on of these up.
Eraser
07/11/08 @ 11:57
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"Can you change the brightness now without having to turn the thing off and on again?"

I'd assume you can, since a single clicky of the power button brings up the dash board.
neonemesis
07/11/08 @ 11:59
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It sounds good but the major selling point is whether or not the DSiWare will be any good. Obviously it would be cool (as speculated at in the article) if VC games could be made to run on it or wirelessly transmitted from your Wii to your DSi or something. Maybe copy it from the Wii onto an SD card then slot that into the DSi to play it perhaps? Anyway, loss of the GBA slot keeps me sitting on the fence; I'll probably upgrade from my brick DS to a Lite when the price falls upon release of the DSi.
Blockhead
07/11/08 @ 12:03
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Please Nintendo, just stop it already.
The Lite version was a step up but this is getting ridiculous.
I won't buy this. It's stupid. Think about the environment, people!
jonsaan
07/11/08 @ 12:09
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amazingly for me, I have no interest in this at the moment. Perhaps I have finally learnt my lesson with Nintendo after all these years. The last thing I want is to splash out for a lovely new DS only to be drip fed online content over the next few years.
Eighthours
07/11/08 @ 12:15
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I swear that the camera stuff has been misinterpreted on loads of websites ever since the announcement of the DSi. There's a 0.3 megapixel camera on the front, yes, but the one on the BACK is 3 megapixels. At least, that's my understanding.
neilka
07/11/08 @ 12:15
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Wikipedia claims that it does have WPA and WPA2 support - although it seems only DSi-specific software can use it.
Edited 1 times, most recently on 07/11/08 @ 12:17
dryden555
07/11/08 @ 12:28
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a huge pass. doesnt work with r4.
BonzoBanana
07/11/08 @ 12:32
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The gizmondo has a vga resolution 0.3 megapixel camera. It can be used for motion tracking. There is a maze game which moves around as you move the console around as if the gizmondo screen was a camera to a real world. I'm sure the dsi will use the cameras for clever motion tracking in games. Massive amount of gameplay possibilities which the gizmondo could never do due to total commercial failure. Mind you I wouldn't want to play a whole game that way but it will be a clever bit of extra playability in games. Nintendo seem clever at creating innovation out of old low cost technology. I'm still on the original DS and have no plans to change.
secombe
07/11/08 @ 12:33
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The same people moaning about the 0.3mp camera in the DSi are probably the same ones who think it's "well cool" that their phone has 8mp or something ridiculous...never mind the fact that an 8mp camera phone is like putting an aircraft engine in a Nissan Micra.
Bremenacht
07/11/08 @ 12:45
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In the meantime, it's another interesting, compromised, attractive piece of handheld hardware from Nintendo
mfnick
07/11/08 @ 12:48
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Whats point of being able to play around with images when they are of such poor quality that you can hardly even see what the pic is of. & dont use the cheap tec. line Nintendo, 2MP tec is damn cheap these days. 0.3MP is basicaly free (& its shows), thats why you picked it - to make pure profit. Not to make cheap tec better.

Also its meant to be a 'gaming' machine FFS. Playing around with pics is fun for 2 minutes. Then it gets very boring.
andromeda
07/11/08 @ 12:52
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gimmicklol

dr_faulk
07/11/08 @ 12:55
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I've got an original. Does me fine. Also, I have an original iPod, lasting 5+ years. Still does me perfectly.
sharky_ob
07/11/08 @ 13:11
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Off topic, but that advert for Shaun White's snowboarding is a pain in the arse.
RedPanda
07/11/08 @ 13:16
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I would like to propose my new design, the DStwIg. by selotaping the withered technology of a-bit-of-a-tree to the unit, you can now play with your DS in two configurations

firstly, holding the DS, the bit-of-a-tree can be used as a handy means for tactile communication with your environment whilst still playing DS. amaze your friends by poking them in the eye while simultaneously beating them at Mario Kart!

secondly, by holding the bit-of-a-tree, you can spin your DS unit round your head in a similar manner to a football rattle - great for you football-crazy Europeans!

available from me for just £149.99*

* DS not included
Bremenacht
07/11/08 @ 13:18
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Tom - Can you see any apparent difference in image quality on the screen? With the res staying the same but the screen growing larger, the dot pitch must be larger too.
schnide
07/11/08 @ 13:38
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No WPA-PSK support? You've lost my sale, Nintendo.
merkdot
07/11/08 @ 13:40
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I really loathe the DS now. It's no longer new and interesting, and this iteration does nothing to significantly address that.
schnide
07/11/08 @ 13:40
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Also, concur: Shaun White Snowboarding ad is very intrusive, and makes me less able to sneakily read EG at work.
dryfish
07/11/08 @ 13:51
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A Google translation of http://www.nintendo.co.jp/ds/series/dsi/... suggests that Q.13 says it does support WPA.

Maybe just the browser does?
Edited 1 times, most recently on 07/11/08 @ 13:51
retrend
07/11/08 @ 14:05
#33
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ahh nintendo, i remember when you used to make games
HolyJebus
07/11/08 @ 14:30
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@Eighthours

They're both 0.3 MP
FenderMaster
07/11/08 @ 15:42
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No GBA slot + no CycloDS support = no buy
Tetsuo_Shima
07/11/08 @ 15:53
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I've stuck by my trusty 1st gen purple GBA (the best one) for all these years, maybe when this comes out I'll think about joining the modern world.
David W
07/11/08 @ 16:40
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Looks like I'll have to pick up a 2:nd lite when they begin to phase them out.
Caer
07/11/08 @ 17:27
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@mfnick - a 640 x 480 image is hardly a thumbnail now, is it? And given that the DSi's screens are 256 x 192 pixels, VGA resolution is fine.

Also, why so pessimistic about the potential uses for the camera? Lots of people were dismissing the touchscreen as a pointless gimmick when the original DS was announced, and look how that's turned out (yes, I know it's used as exactly that in most shovelware, but lots of games use it creatively).
Skywise
07/11/08 @ 17:40
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Firefox Adblock FTW! Also, like Kangarotoo, it was this site that made me install that.

I wouldn't mind seeing some adverts as it keeps the site in operation, but the ads here are just too irritating.
electrolite
07/11/08 @ 21:36
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What an utterly pointless new iteration of one of gaming's great machines.

No ta.
WinterSnowblind
07/11/08 @ 23:32
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I've been almost tempted to get one, but I always end up reminding myself that my current DS works fine, and this adds nothing of any value. And like has been said.. it feels like a stop gap, it's almost definitely been pushed out because Nintendo need to have a big product this year, but they aren't quite ready to release a DS II

I can certainly wait, I don't need an even worse battery life, a poor camera and an audio player that doesn't play MP3's. Converting all my songs would be a real pain, just pay for the damn liscence to use MP3's.
Futaba
08/11/08 @ 00:22
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I'll stick with my original GBC Camera thank you! :P
Gormless
08/11/08 @ 14:28
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WEP only? Fuck me Nintendo what are you arsing about at?
BonzoBanana
08/11/08 @ 20:12
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Best thing about this DSi thing is it will help lower the price of the DS lite. I'm on the original DS but would quite like the smaller update with the better screen.
belta
14/12/08 @ 20:44
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there is no question of upgrading, i'll buy one along side my current ds, the dsi looks great! and the possibilities are exciting. there has i repeat has to be a VC for it ( a possible reason for no gba slot, think of the money they will make from us all downloading classic gba games, instead of hunting them out on ebay)
Brimmy6
19/02/09 @ 11:12
#46
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Im 100% confused now
if its got WPA then im getting, but it it hasnt got it, then i think nintendo have just thrown away a large amount of customers
KillerMonkey
06/03/09 @ 13:06
#47
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"Im 100% confused now
if its got WPA then im getting, but it it hasnt got it, then i think nintendo have just thrown away a large amount of customers"
Yes, I'm sure most of their customers know what the hell WPA is.

Comments: 1-47 of 47 in total

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