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New International Track & Field Review

DS Review by Rob Fahey

1 July, 2008

Page 2 of 2. <- Page 1

In single-player mode, the game's 24 different events are arranged into sets of four-event challenges. As you progress through the game, challenges will pop up that allow you to unlock various classic Konami characters, ranging from the obvious - Solid Snake and Castlevania's Simon Belmont - through to the more obscure, such as Rocket Knight Adventures' Sparkster and Rumble Roses' Evil Rose. Then there's the outright weird - an absolutely brilliant super-deformed version of Silent Hill's Pyramid Head, which is possibly the best thing we've ever seen.

As with any Track & Field game, however, the single-player is ultimately something of a hollow experience. It'll certainly keep you going, thanks to the rewards for progress - great unlockable characters beat virtual art galleries any day of the week - but the true strength of the game lies in its multiplayer modes.

On this front, Sumo Digital has done a remarkable job. The game naturally supports local download play, while for those with multiple carts to hand, you can bet on the outcome of events and earn persistent scores in your own copy of the game. Local multiplayer games turn into a furious assault of screen-scrubbing, complaints over sore arms, and naturally, filthy underhand tactics.

But it's the online mode that's remarkable. This is the best online functionality we've ever seen in a DS game. You get a friends list, which is populated with people whose friend codes you have received. You also get a rivals list, which is full of people you've played online but haven't received friends codes from. You can't send messages or communicate with those people, but you can play against them - and better again, you can receive updates whenever they break any of your records.

'New International Track & Field' Screenshot 2

For cycling, you need to keep that orange block with you, or your feet slip off the pedals. It's surprisingly skilful.

This update system is a key part of the game, which unlike every other DS game we've played, leaves you signed in to the network even when you're playing single-player events. This allows you to receive notification of broken records, challenges to play matches or even just taunting messages from friends at any time - a bit like how Xbox Live works. It's a new high water mark for online modes in DS titles, and we'll be hugely disappointed if other developers don't learn from it.

The biggest criticism of New International Track & Field is, in the end, going to be the same as the biggest criticism of its illustrious ancestor - it's very simple, almost to the point of being very dumb. That's an entirely valid criticism, but it's not one which, we think, will hold true for fans of the genre. The single-player mode probably won't hold your attention for long - once you've unlocked the Konami characters, your interest will seriously wane - but as a game to play with friends, and as a great online competitive experience, New International Track & Field ticks all the relevant boxes.

It is weakness in the basic concept of the franchise, and some excessively similar events, which prevent this from climbing any higher in our scoring system - but as an execution of an admittedly simple concept, this is genuinely brilliant.

8/10

Read our Scoring Policy

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Comments: 1-19 of 19 in total

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jonsaan
01/07/08 @ 10:24
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There is a perfect emulation of the original Track and Field on the DS Konami Arcade collection.

But this one sounds even better! Online records. Sweet.
Edited 1 times, most recently on 01/07/08 @ 11:27
StringBeanJean
01/07/08 @ 10:36
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What about my poor DS screen?
Shinji [mod]
01/07/08 @ 10:39
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After playing the preview and final versions of the game pretty extensively, my DS screen is fine. They're surprisingly robust little consoles! Of course, if you gouge the hell out of the screen it probably won't help - but the way to get the best times in this anyway is to use a light brushing motion, not to stab your screen in intense fury.
Quint2020
01/07/08 @ 10:42
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Loving the little Mighty Boosh refernece there.
Bloodkult
01/07/08 @ 10:45
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Sparkster Lives \o/
eurisko2k
01/07/08 @ 10:47
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This is a fantastic game, yes it's track and field but it has make fine work of the touch screen...

my forearms were aching after 30mins play, alot better than my stress fractured finger with the original
Beano
01/07/08 @ 10:51
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As good as MGS4 then...
Razz
01/07/08 @ 10:56
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Shinji.

Every review I've read of this says it's too ambitious. That Konami have taken the pick up and play value of the original TaF games and shat all over it. Apparently the game is completely inaccessible, with events verging from the hard to the completely impossible. mostly due to lack of explanation. Llooking at the DS target audience and the Franchise history this seems like a horrible misstep by Konami if true.
Shinji [mod]
01/07/08 @ 11:00
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Razz - I haven't read many other reviews of the game, but I simply don't see how they could have reached that conclusion. I guess there might be T&F "purists" out there who dislike the new control system, but it's certainly not confusing or difficult to understand.

It's easy to learn, and passing events with basic scores shouldn't be too challenging for anyone. Hitting higher scores and lower times, however, is bloody hard - but what would be the point of a game like this if you could get perfect scores easily?
Mudo
01/07/08 @ 11:45
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Would buy this if the characters were human atheletes instead of cartoon things
Razz
01/07/08 @ 11:52
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It's easy to learn, and passing events with basic scores shouldn't be too challenging for anyone. Hitting higher scores and lower times, however, is bloody hard - but what would be the point of a game like this if you could get perfect scores easily?

Ah cheers! ^_^

So if my non-gaming boyfriend/girlfriend (I drift) wanted a go they could do so with ease and fun? That's good to know. I held off purchasing this as I was worried about the supposed difficulty. I've been looking forward to a new TaF game for a while!
Azazel
01/07/08 @ 12:26
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As good as MGS4 then...

FUCK.
sailesh
01/07/08 @ 12:44
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Good Udon created cover art. Nice!
Ryze
01/07/08 @ 15:08
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Oh No! The DS just kicked the PSP's arse online!

SONY!!!!!!!! How!?
MattyD
01/07/08 @ 15:39
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I only clicked this review to see pictures of Pyramid Head and I'm sad to say I'll be leaving disappointed :(
nedworthy
01/07/08 @ 15:49
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For pictures of Pyramid Head click the screenshots link at the top of the page.
MilkYMoO
01/07/08 @ 18:15
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I was tempted to get this but decided to play athlete kings again on my saturn. Its still the best button basher sports game ever. Oh how I loved waggling my joystick with daley thompsons decathlon on the amstrad cpc 464.
Tonka
02/07/08 @ 05:33
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Good to hear that developers are still finding new ways to use the NWFC.
hilts
02/07/08 @ 07:46
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loving this game but it does get tough. Good effort an takes me back to the joystick wrecking days of Hyper Sports on the C64. Disappointed by the poor VC review of Summer Games II - fondly remembered on the C64 too

Comments: 1-19 of 19 in total

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