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Modern Warfare 2 Review

Xbox 360 PlayStation 3 Review by Simon Parkin

10 November, 2009

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The screaming is the soundtrack to post-traumatic stress; the visuals like snuff CCTV footage lurking under some evil stone in a dark corner of the internet (albeit undermined somewhat by the curiously small palette of civilian character models being gunned down). One man who takes a shot to the stomach crawls along the ground on all fours, blood pouring from his fingers. Finish the job, watch or walk on: these are your options. The removal of player agency is at once frustrating and brilliant: through it, the limitations of the first-person-shooter's purpose and themes are revealed. In a genre that limits you to interactions sent down the barrel of a gun, for perhaps the first time in history, Infinity Ward makes you wish for a bandage instead.

The magnitude horror of the scene could be seen as little more than attention-grabbing - something to help the game stand yet further away from the throng of me-too rivals - and in truth it feels incongruous to the rest of the game, an ugly, shocking aside to the bold silliness elsewhere. But in addition to that, it's also arguably necessary to inflate the plot for the dizzying fever pitch that follows. By creating a catastrophe of such impact, Infinity Ward justifies its next move, one that is, in many ways, more shocking than the previous one.

'Modern Warfare 2' Screenshot 3

The script, particularly during the motion graphic interstitials between levels, is a little overwritten, but does help inject the story with a sense of gravitas.

The image of a burning American flag is enough to cause anguish to patriotic hearts and minds. But a burning flag above the door of an American house within a white picket fence, in a Washington suburb, is enough to move armies. The image that marks the start of the next level plays upon the nation's deepest fears of invasion, the threat of losing its national identity, something that, for a nation of immigrants, is often a fate worse than war.

It's an ingenious move. In taking the fight to American soil, and in actualising combat in the familiar respectability of middle-class life, Infinity Ward moves to explore rare themes in gaming. Its previous game, while praised for its gunplay, won no accolades for nuanced politics. Modern Warfare 2 also starts with Cheney-era rhetoric, celebrating "the most powerful military force in the history of man" before claiming, "every fight is [America's] fight, because what happens over here matters over there." These statements stick in the throat somewhat. But after the airport massacre, the tone shifts. As you sprint towards the White House, the sky above thick with murderous, parachuting Russians, Modern Warfare lives up to its name, revealing a US military defiant yet on the back foot.

As with the nuclear explosion at the start of the third act in the first Modern Warfare, the story beats are absurd (at one point you find yourself firing upon insurgents holed up in the Department of Justice) but through this gross amplification, it reflects America's deep-held fear and paranoia at losing its position as top global military dog, of nuclear fallout and of old, Cold rivalries re-ignited.

'Modern Warfare 2' Screenshot 4

Despite featuring multiple two-man sniper missions, Modern Warfare 2 never quite matches the original's tense high point of lying in the tall grass in a ghilly suit metres from an enemy patrol.

That Modern Warfare 2's biggest strides have been made in storytelling is unsurprising. The previous game's execution of the first-person military shooter template was nothing short of exemplary. And so the developer manages to build upon those victories, albeit in the tiny increments its previous triumph allows. The gunplay is slick and comfortable, the tactile kickback from weapons matched by sound design that allows you, with a decent pair of headphones, to pick out enemy movement with uncommon efficiency.

Level design flits impressively from corridored environments to expansive play areas, demanding fresh tactics. For example, gameplay constantly switches from house interiors to exteriors when you're flushing Russian soldiers from the streets of Washington, forcing you to switch from Rainbow Six-esque CQB strategies to careful use of exterior cover. These moments reveal Infinity Ward's expertise in designing environments that allow interesting combat scenarios to develop naturally.

Despite this, the game emphasises authored spectacle over emergent play. While it fails to match the cinematic assuredness of Uncharted 2 in this regard, the deeper interactivity of Modern Warfare's set-pieces often makes them more potent. Racing through a decaying gulag as it collapses on top of you, or duelling with a helicopter from a dinghy atop white rapids, are memorable moments, and will no doubt endure. At times the game will slip into a bullet-time mode, requiring you to take out enemy targets before they murder hostages, moments that help to upset the familiar rhythms in interesting ways. In every case, the execution is peerless, ensuring ideas that would appear tired or weak in the hands of less competent developers shine and excite.

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Comments: 1-50 of 324 in total | next 50 »

1-50 | 51-100 | 101-150 | 151-200 | 201-250 | 251-300
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20charactersmax
10/11/09 @ 08:02
#1
+24
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Predictable.
brandon-flowers
10/11/09 @ 08:02
#3
+14
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Just got it for £26 from sainsburys which is unusual for me as i always wait forthe EG review but at that price its rude not to!
JahB
10/11/09 @ 08:03
#4
+29
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just picked this up on my way to the office, and i think i'm starting to feel a bit ill. maybe it would be wise to go back home and you know, relax on the couch.
Aronways
10/11/09 @ 08:03
#6
-1
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Postman just woke me up! Jumped out of bed! Cant wait!
AphoticCosmos
10/11/09 @ 08:04
#7
+21
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Predictable score is predictable.

Still not worth getting as long as Activision and IW insist on being idiots with the PC version.
butler`
10/11/09 @ 08:06
#8
+12
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cue the pc 8
tonynibbles
10/11/09 @ 08:07
#9
+11
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Aye, predictable.

Won't be getting a copy myself, I'll hold out for Bad Company 2. Maybe a few months down the line...
BeachGaara
10/11/09 @ 08:09
#10
+49
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Modern Warfare 2? That slipped by my radar. Looks crap innit.
Simonsays
10/11/09 @ 08:10
#11
+3
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same here just got it from sainsburys for £26 .......long live the supermarket !!
Edited 1 times, most recently on 10/11/09 @ 08:10
Charlie_Miso
10/11/09 @ 08:11
#12
+15
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Meh
Nemesis
10/11/09 @ 08:11
#13
+2
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Perfect timing on the review; time for a cup of tea and a read before heading off to find everything sold out ;-)
RobotRocker
10/11/09 @ 08:13
#15
+14
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Kinda expected the 9. It looks nice but it at times seemed like the game version of Transformers 2 with it being seen as the gaming Jesus. The frothing fanboys screaming for a 10 should be waking up soon so its going to be interesting to see the reactions.
White_Westie
10/11/09 @ 08:13
#17
-9
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Reads like a piece of marketing material from inifinty ward....

No game Screenshots in the review either...

no shockers here.....
Peew971
10/11/09 @ 08:14
#18
+52
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You've got to love the disclaimer in the Joystiq review, I think every website involved should have it on... In any case, I trust EG to be fair whether or not they were there.

"Disclaimer: The preceding review is based on an event organized and paid for by Activision, in which media outlets were provided hotel rooms, each equipped with an Xbox 360 and copy of Modern Warfare 2. As this was Joystiq's only opportunity to review the game in advance of its release, we willingly deviated from our standard policy of not accepting accommodations and used the room. We did so because we felt that participating in this event best served the interest of our readers.

For more information on the Joystiq Editorial Ethics Policies, please click here."
mode7
10/11/09 @ 08:14
#19
+9
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I'd be lucky to find a copy of this for £26 in my local Sainsburys, there still got a copy of infamous in their "new out this week" section.
Edited 1 times, most recently on 10/11/09 @ 09:22
mkreku
10/11/09 @ 08:15
#20
+1
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Why are you saying it was predictable? As I was reading the review, I was thinking it sounded like a 10/10..

Now let's wait for the PC review. I'm more interested in that one.
Digital_Forge
10/11/09 @ 08:15
#21
+4
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Like with Dragon Age and Risen - going to do a PC review separate perhaps - would be interesting to see how it's turned out amongst the waves of rage.
White_Westie
10/11/09 @ 08:16
#22
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I wish Infinity ward would allow ME to choose which multiplayer game map I want to play rather than dictating to me... its really p**s p**r in todays world....

If I buy a game, dont stick me in a playlist, let ME CHOOSE which multiplayer map I want to play....
BartonFink
10/11/09 @ 08:18
#23
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@White_Westie

Cannot understand that either as there is plenty of video over at Eurogamer.de
Edited 1 times, most recently on 10/11/09 @ 08:19
RedPanda
10/11/09 @ 08:21
#24
+3
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So better than murdering a bunch of people with your grandads arsenal then
White_Westie
10/11/09 @ 08:21
#25
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@BartonFink
Thanks for the tip . will look there.... I would have throught they would have put it in the uk eurogamer site...

I guess I will have to brush up on my german next time If I want in game shots and a review..... :-O LOL!
ps: "Video not found on server" there LOL!
Edited 2 times, most recently on 10/11/09 @ 08:23
menage
10/11/09 @ 08:22
#26
+9
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I'm still on the fence. I liked the first one, for the 5 hours it lasted, but this won't come down in price at all the coming year so might as well dive in??

Goes back to Dragon age.
Widge
10/11/09 @ 08:22
#27
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too similar to the previous game 7/10
FooAtari
10/11/09 @ 08:23
#28
+1
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Debating if it's even worth reading this review. Guess I might as well.

@White_westie

So you cannot choose which map to play even in private/custom games?
Markitron
10/11/09 @ 08:26
#29
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Why did it take half of the review to describe the importance of one scene. Another over-written review that reads like someone is trying to justify a degree in english
Nodebug
10/11/09 @ 08:28
#30
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You nailed my thoughts about the airport scene perfectly Simon. Nicely done. Cheers for the review.
bnazir
10/11/09 @ 08:28
#31
+15
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Yes the queues at sainsbury was rather large (7.15AM), never before have I seen such a sorry and pathetic site of spotty, snotty teenagers mixed with sad and lonely 30 somethings....that said, I got my copy too!
ejstyles
10/11/09 @ 08:32
#33
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My local Sainsbury's (Kenton) had no PS3 versions, only 360...which they decided to mention only having opened the doors at 7am.

Livid was not the word. Not me though, I calmly sauntered past and got my £26 360 copy! Had to feel bad for the PS3 guys though...they had to suggest taking down names for reserves when they came in from Parcelforce.
White_Westie
10/11/09 @ 08:32
#34
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@FooAtari
Sorry didnt mean to confuse . I meant public matches.... I like to "jump in" to a map I like quickly...
bad09
10/11/09 @ 08:33
#35
+19
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So after all the usual hype and a £55rrp it's basically just more of the same COD. An awful respawning single player campaign I've not bothered to finish since COD2 (seriously no one enjoys this why so they do it?) and, of course, the always excellent MP player.

Makes me feel better about blowing it off now, the online will still be there when Mr 2nd hand or a Steam deal (LOL! Acti giving a deal LOL!) comes along with my copy. :)
bnazir
10/11/09 @ 08:35
#36
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does no one else have the feeling that the entire gaming community after months of hype and intense pressure have all collectively cum in an fanboy orgy of epic proportions?
Vertical Stand
10/11/09 @ 08:35
#37
+12
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Call of Duty: Red Dawn
Goodfella
10/11/09 @ 08:37
#38
+42
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Great fun for fans but more of the same 7/10.

Oh wait that was the Ratchet and Clank review.

Les
10/11/09 @ 08:37
#39
+9
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Might get it when it's platinum. Saw some footage of a launch event with girls in army shorts and tank tops. And people still wonder why games aren't treated as serious entertainment... 90% of attendants were 18 - 22 year old males, the additional 10% males older than 22.
Lee_Morris
10/11/09 @ 08:40
#40
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You can't grumble at £26 so I went down early this morning. Game was over the road though and they had video running of scenes from the game, I had avoid watching it and hating myself later. I hope there are deals like this for Assains Creed 2. Also if you are going to buy it Sainsburys are doing it for £26 online with free next day delivery.
bad09
10/11/09 @ 08:41
#41
-9
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"where's the best deal at the moment? "

Pirate Bay? :)
f00b_inc
10/11/09 @ 08:43
#42
+3
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Picked up cheap from supermarket too, should be good for some MP laughs. I figure price will jump up after today and stay up (like FIFA?)
Ryze
10/11/09 @ 08:43
#43
0
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I just shot over to check this - as Shop.to shows a Eurogamer 7/10 review!!!
midnight_walker
10/11/09 @ 08:44
#45
+5
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"Might get it when it's platinum."

Actually that's a point. Surely MW1 should be classic/platinum by now??
menage
10/11/09 @ 08:44
#46
+1
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@LES

Ever been at a car show? How is that any different.
Mugwum [staff]
10/11/09 @ 08:45
#47
+23
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In answer to the questions about the review process, we weren't invited to any review event. Activision also failed to supply code until yesterday. However, as I mentioned during the Ask Eurogamer panel at the Expo, you reeeeally can't stop the signal. Simon's been playing a review build since last week and I got him a boxed copy on Saturday to test the multiplayer online.
Velios
10/11/09 @ 08:46
#48
0
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might get this
FooAtari
10/11/09 @ 08:46
#49
+33
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@Donnie
A 9 seems to have been awarded by EG just to be different and show their not fully influenced by the hype. This game for the MP alone, deserves a 10 and i have no doubt most sites will reward it blanket 10's. plus, why no real mention of the visuals but allmost a full page about the "airport scene". Anyway this is IW, so the ps3 version should be up too par but probably ever so slightly inferior. we'll see in the face off.

You are not seriously arguing between a 9 and 10... Good game or not, it is essentially an expansion pack for MW. IW hasn't changed it much and it should loose a mark for that alone.

But Jesus, 9 is a damn good score so what does it matter. And anyway if all sites gave the same scores and said the same thing about games what would be the point? Everyone is different you know, and has different opinions on things, so of course every review should be at least a little different...

I always find it highly amusing when you see people in the same comments thread claiming EG scored to highly and sold out, and then other says they marked it "low" just to be different. really what they are complaining about is that the review doesn't say what they what they want it to say.
Edited 1 times, most recently on 10/11/09 @ 08:53
JohnnyWashnGo
10/11/09 @ 08:50
#50
-1
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I don't like FPS, but I couldn't pass up on the £26 deal at Sainburys and boy, was it hard to fight through the crowds this morninng to pick up a copy.

Now, before I open it, could someone tell me if it lets you invert x and y axis conntrol?

If it doesn't then it goes to somoebody for xmas. If it does than I am going to play it later today.

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