Link's Crossbow Training + Wii Zapper Review
Quarrelsome.
Version tested: Wii
When the Wii Zapper was announced at E3 2007, there was a collective groan here at Eurogamer Dungeons. As a plastic cradle to hold a Wii Remote and Nunchuk, we wondered exactly how it was going to offer more value than one of those Wii accessory packs that you find in bargain bins across the land. Or just holding it differently. After all, is Wii Sports Golf really that much more like playing golf if you've got a tiny plastic golf club attached to your Wii Remote?
Thankfully, lovable old Reggie announced at the same time that it was to come with a pack-in game, Link's Crossbow Training, so even if the Wii Zapper was a waste of plastic, at least we'd get a game with it, right?
Wii Zapper
Released in 1985, the NES Zapper is still a frequently referenced Nintendo icon, and when you first get the Wii Zapper out of the box, the prognosis just doesn't look as good. However, once you fit the Wii Remote and Nunchuk into it you see that, stylish or not, it was carefully designed. Both controllers slot in snugly and the wire that connects them is hidden by an enclosure that, with the wire wrapped exactly three and a half times inside, allows just enough length to connect the two perfectly (although there is still nowhere to hide the hand strap.)

The Wii Zapper does looks less stupid in real life - but not by much.
The Wii Zapper is pleasingly weighty but (and this is a major but) the two-handed submachine-gun design is difficult to get comfortable with. I've found it best to rest the Wii Zapper on something (a coffee table, or a pile of cushions) but it's still not particularly comfortable for long periods.
As you have to swing the Wii Zapper further than the Wii Remote on its own to make similar movements, I also found that my accuracy took a hit in comparison. It's not quite as bad as you might have heard, but the Wii Zapper isn't going to be of any interest if you only "play to win."
But hang on a minute, that isn't what the Wii is really about, is it? While it might not be as accurate as just using the Wii Remote on its own, the Wii Zapper does "feel" more like using a gun, and is just that much more immersive, and somehow fun, for that very reason - and as there's no special hardware required, you can use the Wii Zapper with any game you wish to. Try Excite Truck, maybe.
Link's Crossbow Training

One of the best levels in Link's Crossbow Training is the Ranger level which asks you to clear out a Wild West themed town of enemies - probably because it's exactly the same in Twilight Princess.
Of course, the first game you're likely to use it with is Link's Crossbow Training (what with it coming in the box and everything) and just like the Wii Zapper, at first glance Link's Crossbow Training doesn't seem up to snuff when compared to its parent product (The Legend of Zelda: Twilight Princess) especially as it's clearly just composed from the same art assets.
Consisting of nine different stages with three levels apiece, Link's Crossbow Training has three different modes of play: Target Shooting, Defender and Ranger.
Target Shooting levels, the first in each stage, are incredibly similar to Wii Play's Shooting Range, offering shooting galleries where the player is only expected to aim and destroy targets in a set amount of time.
Defender levels place a stationary Link in the centre of an attack from all sides, asking the player to rotate 360 degrees (by moving the aiming reticule to the edge of the screen) to destroy approaching enemies within the time limit, with power ups including an automatic crossbow on offer from destroying certain enemies.
Ranger levels are the most in-depth, and players must move Link using the control stick on the Nunchuk around levels taken directly from Twilight Princess while aiming and destroying a certain number of enemies within the time limit. Power-ups are available as in Defender levels.

And one of the strangest is this, which asks you to burst balloons which break up, Asteroids-style, into smaller balloons. Is this idea developed in any of the later levels? Nope!
Your score for each stage is awarded with a medal (ranked from bronze to platinum - what will they think of next?) with your score largely based on how well you can hit targets without missing any. Every shot on target increases your multiplier by one, and while 27 levels might sound like a fair amount, even if you're trying to get platinum on every stage it won't take much longer than a few hours to learn levels to the extent where you complete them only rarely breaking your multiplier. You could spend more time trying to improve your score even further than that, destroying all of the level's features for extra points, but as a score challenge the title doesn't have very much staying power at all. As missions average around a minute each you can easily complete the single player portion of Link's Crossbow Training in about half an hour.
If multiplayer was better, I might be able to forgive that, but sadly there's absolutely nothing to it. The title only allows you to play the levels from single-player mode by taking turns, and although you can play with up to three other players it seems academic when you're essentially playing single player mode with other people in the room.

The Defender levels are most fun when you've got an automatic crossbow - but it's very easy to lose your multiplier with one unless you're especially careful.
If you don't want a Wii Zapper, Link's Crossbow Training offers terrible value based on its length, but that's not to say that the few hours that you'll spend with it aren't fun. They're really fun. The Ranger levels are the highlight of the experience and cry out to be developed into a larger game, but like the rest of it, there just aren't enough.
Link's Crossbow Training's flaws would be unforgivable even as a budget-priced title if it wasn't for the fact that it includes the Wii Zapper. And being honest, "it just feels more fun" is a wooly reason to recommend the Wii Zapper when the Wii Remote and Nunchuk work perfectly fine on their own - especially considering the Wii Zapper is both less accurate and less comfortable.
If you'd feel better playing gun games with a controller that's more like a gun (as some players like to play golf games with a controller that's "more like a golf club", though we still think they're mental) Link's Crossbow Training is a nice little extra but, whatever you do, don't pick up a Zapper just for the game - but with Resident Evil: Umbrella Chronicles, House of the Dead II & III, and Ghost Squad just around the corner, there are a few good reasons to pick it up anyway.
5 / 10
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Comments (46) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Still, it's not the worst zelda game ever, there's still those CDi games
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For resident evil i would of thought it would play better with 2 hands, as resident evil survivor on the PS2 trying to do it all with one hand on the GeCon 2 was a nightmare.
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Playing Red Steel with the zapper would be an even MORE painful experience than it is normally with nunchuk and wiimote, not to mention hat the sword batters would be pretty impossible (more so than the rubbish that they are already)
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As for Link's Crossbow it's just a nice bonus for the family to play on christmas day before I destroy them all at bowling, again.
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Personally I'm surprised at Zelda being used to push it.
In Nintendo's postion I would have charged £30 for it, called it "Wii Play 2 - Zapper", and stuck in a few more mini games in to appeal to a wider audience.
Online Mii Paintball would have been nice..or some firefighting/ghostbusting mini games. Hopefully we will see a few Wiiware titles that support it.
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ah well, nintendo deserves a slice of the lucrative "pointless wii peripherals" market this xmas.
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It retails at £19.99..but you can get it for £14.97 delivered from Tesco online.
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Too bad because that leaves only the upcoming rail shooters but I think they'll be just as fun without the zapper.
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Seems to me the Wii had a big enough user base to really push the boat out and try and get a great light gun, especially as Nintendo seem to have dropped a bollock with their effort. Let's get one with a sight on it that is compatible with Ghost Squad and games like it that - true light-gun games where you shoot where you point. I also want one that plugs into the mains for great recoil like an arcade machine (and no that doesn't have to mean a dangerous one that replicates a real gun, all the kick could be inside with no exterior working parts so little johnny won't take his finger off). I'd be willing to have slightly toss wires coming out if it meant a genuine kick - I don't even give a toss if it has to be bright yellow and shaped like a dildo so I can't rob Tesco's with it (possibly not shaped like a dildo, hard to feel manly when you're waving a big yellow phallus around).
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Nintendo you bastards ... ruining my christmas. Don't you love little baby jesus ?? !
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http://ww w.joystiq.com/2007/09/14/new-wi...
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Convention, realism and comfort dictate that the trigger should be on the rear grip (i.e. Z or C on the nunchuck), but the B trigger is quite clearly visible on the front grip... so is it customisable, does it default to one or the other or what?
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It probably does..but then again it's far easier to play a lightgun shooter with a mouse on PC...but it's not as fun.
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the worst best selling system ever
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*sigh* why do we have to put up with insecure 360 owners in every wii thread?
But while we're at it:
1. The wii has the best reviewed game ever (mario galaxy) achieving higher average marks than any other game ever.
2. Looks like even the ps3 is outselling your machine.. boo hoo hoooooooo!
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based on the review I wont be getting zapper though...I only wanted it for the game.
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I can hold my sawn-off shotgun in one hand (with the Wii-mote taped on) and the Nunchuk in the other; I just better make sure that the gun is not loaded.
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This crap is like a two at the most. Fuck all. Think of the games you've scored below a five, and try to justify this score.
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Yes, damn it, quantify that fun! If you cannot measure it, your knowledge is of a weak and meagre kind, as Lord Kelvin once said.
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it hurts me to think this is how bad you felt blue dragon was.
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What? Adopting a policy of releasing hardly any good games?
I jest, I jest!
Anyway, that's not different. Sony are doing it too.
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As is the 360.. aonly good games being yet more fps games.. etc etc etc.
It's amazing that you dont see people jumping into a thread for a bad 360 game (and there are lots of them) saying "haha, 360 is shit, etc".
But yet insecure 360 owners do all the time.. if their machine was so great - why so insecure one wonders?
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>As is the 360.. aonly good games being yet more fps games.. etc etc etc."
T'was a joke, smelly. Just a joke.
">It's amazing that you dont see people jumping into a thread for a bad 360 game (and there are lots of them) saying "haha, 360 is shit, etc"."
It's not amazing, it's probably because there's too much evidence to the contrary for anyone to even bother to try. No, they go after the 360s ridiculously piss-poor reliability record instead, and rightly so. That's a much easier target.
">But yet insecure 360 owners do all the time.. if their machine was so great - why so insecure one wonders?"
It's not insecurity, you fool - it's gloating while you get the chance. And great fun it is too!
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Seems a little "sad" if you ask me?
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>Seems a little "sad" if you ask me?
Sad? I'm not the one who seems to be unhappy here.
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Some would disagree:
http://hg 101.classicgaming.gamespy.com/z...
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Is there anyway of doing it without hardware? i.e. images/emulators?
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why the hell didn't they use z or c as the trigger? it's in the right place ffs!
oh no, hang on, due to the laws in the uk, a correct trigger placement would have made this a 'replica' and then the police would start shooting people for using it
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[link url=htt p://www.gamerankings.com/htmlpages4/943270.asp
]http://ww w.gamerankings.com/htmlpages4/9...[/link]
Most sites reckon its a fun if very short game, but given you get the zapper and game for £15-20, it's going to easily make that back when I take it to my parents come christmas day.