LEGO Harry Potter: Years 1-4 Preview

Abrickadabra.

Adults, according to most fairy tales, have stopped believing in magic. The people at Traveller's Tales probably haven't, though. And why should they? Just five years ago the developer saw an unlikely potion brewed from two fantastically powerful ingredients - LEGO and Star Wars - turn a faintly clunky platformer into an instantly charming mega-hit, and recent forays into Gotham City and the knockabout sandboxes of Indiana Jones have only continued the spectacular run.

With Harry Potter up next, you could almost forgive the team for doing little more than a quick palette swap before hiring the diggers necessary to tidy up the piles of money that are inevitably headed their way. But as we're hurtled through a quick hands-off demo of the latest game at a suitably Wizardy location in central London - there's plenty of wood panelling, ushers decked out in school robes and, rather worryingly, real owls - it's obvious that, while LEGO Potter is hardly a revolution, the designers have certainly spent the last few years hard at work, sounding out the peculiar strengths of JK Rowling's books and seeing how they can tailor their own formulas to mesh with hers.

Mostly, Traveller's Tales has been looking at Hogwarts. A familiar ramble of stonework and tapestries, stained-glass, shifting staircases and talking portraits, in LEGO Potter the venerable old pile is not just a simple hub. It's the heart and soul of the game, in much the same way as it is with the novels: a place that will change while the teenage wizard grows, gradually unlocking its secrets as the adventure progresses.

'LEGO Harry Potter: Years 1-4' Screenshot 1

Whether you think Rowling's a timeless genius or, oh, I don't know, a sour old plagiarist, her books snap together with Traveller's Tales game mechanics rather nicely.

It's been created with typical class: sunlight slants through windows, beds in the dorm rooms are ripe for bouncing on, and everywhere you look there are pots of LEGO flowers to destroy for studs, or promising stacks of bricks gently spasming on the floor, calling out for investigation. The latest LEGO game may be unusually focused on a single location, but it's the series' biggest area yet, and its busiest too, filled with endless distractions and little gags.

LEGO Potter isn't turning into a Metroidvania, however. Most of the story levels will still work a little bit like instances - we're shown a bustling Diagon Alley complete with Gringott's Bank and The Leaky Cauldron, while the village of Hogsmeade is mentioned as a later location - but Hogwarts is intricately tied in with another of the game's new ideas: character progression.

Far more than a simple interactive menu, the school is the place where Harry and friends will attend lessons, learning new kinds of spells, which will in turn open up more of the story. Starting the game - which, as the title suggests, charts the narratives of the first four books - with no knowledge of magic whatsoever, by the end of the adventure, Harry will have filled up a reassuringly spacious selection wheel of powers.

We're shown a handful of the early spells. A lightning bolt attack works much like Star Wars' blasters do, sending out a puff of energy that knocks LEGO to pieces, possibly with slightly sharper auto-targeting than series veterans might be used to. Wingardium Leviosa works much like the Force powers, too, allowing the player to interact with objects, turning those flapping piles of bricks into quirky pieces of LEGO machinery, or even letting you fling irritating NPCs out of the way.

If it's starting to sound a little lazy, there are a few surprises in store. The LEGO physics model has been reworked - characters now send blocks skidding along the floor while they wade through them, and exploding scenery scatters in a more satisfying manner. At the crux of the recalibration, however, is the new "magical building" system, which gives the player the chance to use the levitation spell to move certain bricks about as they wish, rearranging and experimenting with them at will.

Coupled with the Crystal Skull's separate builder mode, it's one of the first few occasions in which a LEGO game actually tries to capture the feel of playing with LEGO. Inevitably, however, it has to be fairly tightly controlled, and the opportunity for freeform building will mainly be popping up for specific puzzles - such as constructing a wall to get to a selection of studs at the top - rather than being available for use in any situation. Seeing as wider implementation's tempting but probably game-breaking, it seems like a wise restraint, and if it's the genuine joys of construction you're after, there's always the forthcoming LEGO MMO. Or, you know, actual LEGO.

'LEGO Harry Potter: Years 1-4' Screenshot 3

LEGO puzzles are still about smashing things rather than logic - probably a smart move.

Finally, we're shown flight, handled in a typically no-nonsense manner, with the left stick controlling horizontal movement, while the jump button takes care of height. Like magical building, your broomstick use will be fairly strictly rationed, but with nice large arenas and plenty of clever touches - switching characters between Harry and Hermione will see your skills seriously impeded as you're placed in the hands of a weaker flier - it's a lot more interesting than another trip on a reskinned Snowspeeder.

With four books' worth of plot to wade through, over a hundred characters to unlock and thousands of colourful things to investigate, smash, and generally mess around with, Traveller's Tales is clearly onto another huge hit. Its template might be a little too familiar to pass as genuine magic any more, but at its heart this looks like another competent and witty outing: a near-bottomless pit of collectables for OCD children, and a pitch-perfect exercise in global branding.

LEGO Harry Potter: Years 1-4 is due out for multiple formats in May.

Comments (29) 2 years ago

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  • Widge #1 2 years ago

    WHAT THE CHUFF IS THAT IN THE THUMBNAIL?!
  • wizlon #2 2 years ago

    Could it be a baby potter in a blanket?
  • SuperBas #3 2 years ago

    Looks like he has a Hitler mustache.
  • mode7 #4 2 years ago

  • RobotRocker #5 2 years ago

    Shush Mode7

    (Had to be done)

    Less suck than Lego Batman please. And no game crippling bugs like Lego Rock Band too.
  • mungolikebeans #6 2 years ago

    "and a pitch-perfect exercise in global branding."

    So, it'll be shit then.
  • chrisola #7 2 years ago

    Bioshock 2 review!
  • HuggyAtHome #8 2 years ago

    or why not wait for the Harry Potter yrs 1-7 special edition blah blah - out in 2 years time for 15 quid.
  • harzo #9 2 years ago

    Abrickadabra. Genius!
  • HEAVYface #10 2 years ago

    "Whether you think Rowling's a timeless genius or, oh, I don't know, a sour old plagiarist"

    definitely the latter. why does she project so much prune faced misery? not enough cash, then too much cash is it?

    some people.
  • varsas #11 2 years ago

    @HuggyAtHome: I think you're answered your own question; one has to wait 2 years for it or more likely 3 years since years 5-7 will probably be released first after the 2nd year 7 film has been released.
  • Chalee #12 2 years ago

    Quite clearly the thumbnail is a fugly baby potter.
  • Machetazo #13 2 years ago

    Lego games no longer get a free pass? I saw the intro, but because I couldn't remember the source material, I just ended up confused, lol! It looked funny, though. It was taking off the delivery to the would-be foster parents of their new baby.
  • smurphs #14 2 years ago

    Am really looking forward to playing this with the kids. Lego Narnia next please TT.
  • StooMonster #15 2 years ago

    Definitely looking forward to this with the kids too.

    Anyone know if there is any news on combined Indian Jones Lego games into one title, as they did with Star Wars?
  • Ant1975 #16 2 years ago

    Yawn! More sodding Lego. Why dont people just buy the stuff? Much more engaging for kids.
  • darm #17 2 years ago

    @StooMonster: there's no way those 2 games can be combined in one. They have different mechanics and 2nd one actually includes stories of all Indy movies.

    I liked Batman the best though. Big levels that are fun and characters who are really different and funny. Would like to have more of this.
  • kinky_mong #18 2 years ago

    Yep, now it's been mentioned the thumbnail can only look like a smiling Hitler now.
  • Beano #19 2 years ago

    I'm far from a Potter fan, but love the LEGO games so I might pick this up anyway :)
  • Tonka #20 2 years ago

    I can't see why people play the LEGO games. MAybe when I get kids of my own eh?
  • andywilkie35 #21 2 years ago

    This could be as good as Lego Star Wars. Thought the Indie and Batman games were good but lacked a certain something. This however could be great.
  • chrisjm #22 2 years ago

    the picture is harry showing off to hermione with some baloons he found in the hogwarts toilets
  • stodgypudding #23 2 years ago

    This is a definate purchase for me as quite simply the best games for co-op with the kids. Lego Marvel Superheros for me please and Lego Ben Ten for my son.
  • penhalion #24 2 years ago

    Starting to sound lazy! Only just starting to sound lazy! Where the heck have you been EG. This is the most lazy series ever invented. I bought the starwars lego games, then I got the indiana jones ones, then I got the batman one. I didn't get the second indie game as I luckily played a demo and actually couldn't tell if I was playing a new game or the one I already owned!

    It's time to send travellers tales a message EG. Let them know that they need to either add some originality into these games or stop making them. Seriously because as much as I would love to get harry potter lego. I'm pretty sure I can simply play lego batman again and not notice the difference.
  • WinterSnowblind #25 2 years ago

    @smurphs
    They only make Lego games based on existing Lego properties. I think Narnia would have made for some great Lego sets, and it would have been a possibility now that Lego and Disney are working together so much, but Disney dropped the Narnia film liscence, so it's never going to happen.

    Also, they just announced the next game to be Lego Star Wars III: The Clone Wars. Which was very obvious, and long rumoured.
    Edited by 1 at 08/02/10 @ 16:24
  • Machetazo #26 2 years ago

    @stodgy: I also thought they could make a Marvel lego collab, and it could work well (I hope the featured game, LHP, also turnss out well) but then, I remembered the Marvel Superhero Squad line, that already exists for that demographic, and why the Lego idea's unlikely to happen.
  • StooMonster #27 2 years ago

    Thanks darm, was holding off ... but guess I'll have to get the separately, or just get the second one.
  • varsas #28 2 years ago

    @Tonka: They're good fun games: simple 3D hack and slash action with puzzles executed with quality and a sense of humour. Did you not enjoy games like Golden Axe or Streets of Rage when you were younger? These are similar with greater interactivity and complexity.
    Edited by 2 at 09/02/10 @ 09:23
  • Skorms-Boss #29 2 years ago

    lego! Potter! I hope it's as good as Lego Star Wars and better than Lego Batman!