Ju-On: The Grudge Review

You never make me scream.

Version tested: Wii

Does the name ring a bell? Ju-On: The Grudge is based on the cult Asian horror movie series of the same name, where a curse is spreading like a virus and once people encounter it the effects are a bit like swine flu, except with more drooling, cackling and bumps in the night. Nope, nothing? It's the sort of thing your trendy friends watch and then instant-message you about, but you never actually watch yourself because you're too busy tweeting about Jedward.

Even if you have seen a film or two, however, the game needs putting in a bit of context. Here you play as Erika Yamada, a young girl who gets in on the grudge when she enters a rundown factory to chase after her dog. The idea, as in the other four episodes that make up the game, is to explore every nook and cranny of an assortment of typically dark and deserted survival-horror environments, snatching up anything not nailed down.

Armed with a mere torch for company, you pace around, shallow of breath, looking for anything glinting in the darkness. The game plays out entirely from first-person perspective, where pointing the Wiimote doubles as both the player's torch and a means of adjusting your viewpoint, pointing it in the appropriate direction moves the camera accordingly, pressing the B button allows you to move forward, and pressing down on the d-pad moves you backwards.

Billed as a 'Fright Simulator', each overly cautious step is presumably meant to emphasise Erika's trepidation about evil things emerging from the inky gloom and murdering her, since they try to do that very often indeed. But rather than build tension, the clunky movement and bizarre pace conspire to murder the game's chances instead. Erika is the slowest-moving person in the history of feet.

'Ju-On: The Grudge' Screenshot 1

Sorry, you're just not my type.

The movement speed is so torturously ponderous that a Dalek pumped to the gills with ketamine could probably beat these sloths in a race. The movement system also forces you to point to the left or right of the screen to turn, meaning that you'll frequently find yourself turning suddenly while looking around. As well as this idea works in a fast-paced game like Metroid Prime, in a game as slow as this it quickly proves to be one of many irritants.

Even if you do manage to summon up the strength of character to tolerate the movement and camera system, the gameplay consists almost exclusively of terminally dull exploration. Shambling gamely through dismally dull corridors, you'll methodically check every door, scouring every empty room in the vain hope of stumbling across a discarded key. It's all part of that curious condition known as Survival Horror Syndrome, where your OCD tendencies force you to check everything in case something kills you later because you didn't have enough herbs.

'Ju-On: The Grudge' Screenshot 2

A rare moment of excitement: a door to open.

En route, the game always tries to throw in a few obligatory scares in a feeble attempt to approximate the desired "interactive horror experience" that developer Feelplus was shooting for. What it seems to have hit upon, however, is a neat approximation of a half-cut, close-up shot of Lily Allen's face at 3am.

These bizarre encounters with Lily generally coincide with the black-haired lovely croaking something inaudible (hooray, someone took out her voice!), while the game wrestles control away from you for a few moments. As your character's viewpoint lurches wildly around in protest, directional arrows appear at the edges of the screen to instruct you to flail the Wii remote. Get it right and you're punished by being allowed to carry on to the next section, but fail and you're rewarded with a merciful Game Over. A rare moment of relief.

To further keep you on your slow-moving toes, you must also trawl the environment for new batteries, as your frankly useless torch somehow manages to drain one in about three minutes. Perhaps it's bored. Between hunting for keys and batteries, shambling along like a pissed-off ghoul and flailing the remote wildly, you have The Grudge experience summed up in a sentence.

Joking aside, it's a shame, because the developer seems to be aiming somewhere between Fatal Frame and Siren, and that sounds promising. Making the protagonists everyday citizens who can't adequately fight back is interesting, as we delve into the moribund lives of rather helpless individuals caught up in the creeping dread of something they don't understand. I mean, it doesn't work at all in the actual game, and in reviews it really isn't the thought that counts, but somewhere out there in the real world it is.

So it's perhaps unsurprising that The Grudge also fails to make the Wii break sweat in technical terms. Although supposedly based on the real Saeki residence featured in the movie, its approximation of grimy Japanese suburbia is at best generic, and now something of a tired genre cliche. That said, the real problems stem from the fact that exploring these dismal locales is so laborious and slow. You simply have more time to notice how boring the environments really are than you do in a game with a run button, or even normal walking.

'Ju-On: The Grudge' Screenshot 3

Could it be? The mythical key I have crawled along for 20 minutes to find?

But at least there was some unintentional comedy to enjoy as I gallantly battled through the game, like the discovery of future possible internet memes - the regular appearance of a small boy who shrieks like a scalded cat, for example. The game also spreads long black hair over the walls and doors occasionally. It's like a crap cheese dream rather than a nightmare.

Like a cheap ghost train ride, The Grudge also throws in the odd misguided 'BOO!', like a hand grabbing at you from an air vent, or an object lobbed in your direction. Probably the tensest moment in the entire game involves little more than keeping your cursor trained on a moving, contracting circle for a few seconds while Ms Allen whines about how you never make her scream.

And what about the positively miserly two hours it takes to play through the four main episodes? A fifth episode eventually unlocks once you've scoured each and every other one for photo fragments and the like, but it amounts to a flob in the face after repeated knees in the groin. Playing it once through is enough to send you googling for the nearest therapist.

To be fair to publisher Rising Star, it does deserve tremendous credit for regularly bringing unheralded, obscure Asian titles to Europe. More often than not it picks up outstanding games, like Little King's Story, which demonstrate its admirable passion for leftfield offerings that other publishers ignore. Sadly though, in the case of Ju-On: The Grudge, it has picked probably the most excruciatingly leaden survival-horror game of all time, and that took some doing.

2 / 10

Read the Eurogamer.net scoring policy

Comments (29) Latest comment 2 years ago

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  • harzo #1 2 years ago

    Wow this looks truley awful haha. SHould have stayed in Japan!
  • liverpoolfc #2 2 years ago

    day one purchace for me.....
  • davisorle #3 2 years ago

    It honestly looked kinda good on a couple of trailers but then you start to realise that nothing much happens. Only good thing you are left of is that its as creepy as it can look for the platform but the juice is missing. As much as I dont trust a lot of reviews from EG after the bad PC game reviews ( aka scoring 8/10 Dragon Age and then same score for some REALLY crappy games on their damn consoles just made me lost full interest in their scoring system ) but they cant be that far off when they rate this with a 2 out of 10... I already feel bad for it and I dont even own a Wii. I guess cuase i love horror and I love Ju-On. Watched all American and original versions of them.

    Alan Wake incoming so hold on your horses ;)
  • FabricatedLunatic #4 2 years ago

    Zero 4, meanwhile, is languishing in limbo. Cheers, Nintendo!
  • KDR_11k #5 2 years ago

    Blame Tecmo and their unwillingness to fix the bugs and crappy controls for that one, Lunatic.
  • Paperghost #6 2 years ago

    why is the key in the screenshot some sort of oversized comedy item??
  • Shinetop #7 2 years ago

    thegrudge.bas

    10 Place person near mirror or in closet
    20 Have little boy appear in mirror or outside closet.
    30 GOTO 10
  • DaDon123456 #8 2 years ago

    Wow! I thought this game looked good in the trailers!
  • Lionheart #9 2 years ago

    Really enjoyed this review (: to the point I wanted the bashing to go on for three pages.

    Lilly Allen :D!!!!!
    Edited by 1 at 24/11/09 @ 11:25
  • JohnnyWashnGo #10 2 years ago

    So we get this on the Wii and yet Fatal Frame 4/Project Zero 4 is denied a release over here?

    Someone, somewhere should be fired with extreme prejudice for this insult.

    Edit: Also, how is Ju-on some kinda rare indie Japanese film... Surely if you hadn't heard of the original version you must have heard of the hollywood remake starring buffy?
    Edited by 1 at 24/11/09 @ 11:29
  • Lionheart #11 2 years ago

    @ Paperghost
    It looks like something out of Fun House... Half expecting Pat Sharp to emerge from the depths!
  • krudster #12 2 years ago

    /does actually own the movie
  • Malek86 #13 2 years ago

    @KDR: I'm pretty sure NOA wouldn't have released it anyway, even if it were bug-free. As for NOE, maybe, but I'm finding it difficult to believe it was just because of the bugs.

    Problem is, we don't know anything about the story because both Nintendo and Tecmo keep making up contradicting excuses. So we shouldn't be too eager to fault only one of them. Personally, I'm blaming both.

    Well, not that it matters too much, the game just wasn't that good anyway. I kind of regret spending so much (about 80€ with customs) to import it at launch.
  • mowgli #14 2 years ago

    Back to business as usual on the Wii then for the next year and a half.
  • Retroid #15 2 years ago

  • mingster #16 2 years ago

    The original Ju-On film was properly scary.
    That horrible creaky noise made my shiver.

    The Grudge buffy hollywood remake not so.
  • TheApologist #17 2 years ago

  • krudster #18 2 years ago

    A flob is a good old fashioned greenie, hawked from your sinuses and sent propeller-like into the face of a deserving victim
  • McGeeza #19 2 years ago

    Superb. That should be the dictionary definition. :D
  • Joco84 #20 2 years ago

  • Der_tolle_Emil #21 2 years ago

    I haven't seen the movie (actually I know nothing about it at all) but this still could have been good. It's really a shame that this does get a release while Project Zero 4 does not. At least Rising Star Games also published Little King's Story, Muramasa and No More Heroes so I'll let this one slip.
  • JetSetWilly #22 2 years ago

    B to move forward and down on the d-pad to move backwards? What nut-job came up with that as a control scheme?
  • MENTAL1ST Verified Senior Software Engineer, Picsel UK Ltd. #23 2 years ago

    Does the name ring a bell? Ju-On: The Grudge is based on the cult Asian horror movie series of the same name, where a curse is spreading like a virus and once people encounter it the effects are a bit like swine flu, except with more drooling, cackling and bumps in the night. Nope, nothing?

    Try "It's the Ring knockoff that was remade with Sarah Michelle Gellar", that might jog a few more memories.
  • spliffhead #24 2 years ago

    It's a rubbish game mechanic, but that's not the point here.

    My wife screamed, jumped and was geniunely spooked by this.

    You have to go with it, like slamming Sambuka, if you fight against it you may burn your face off.
  • loopy #25 2 years ago

    "No it wasn't. It was crap."

    Incorrect.
  • YourMessageHere #26 2 years ago

    Wow, jumpy-outy horror, no way to fight back, find-key-open-door in a pretty dress that does nothing to make it attractive or rewarding, a game that needs superb visuals to work forced to rely on Wii-tastic graphics, and a torch with shitty batteries. Sounds like a shopping list of appalling game cliches that should be banned from every game.

    Also, "grimy Japanese suburbia" is an oxymoron.

    I remember reading somewhere that the same guy had remade Ju-on seven times, In Japan for TV, then film, and then in the west. I wonder if he was involved with this and this then is number eight?
  • JHuxley #27 2 years ago

    @EarlBassett

    Maybe, but that doesn't mean that all J-horror is now redundant.

    Ju-on might seem a little cliched today, but what it did it did very effectively. It's just a pity the director decided to make the same film over and over again with different actors.

    As for the game...meh.
  • Xinch #28 2 years ago

    Was skimming through the article until I realised it was a stinker. They make better reading sometimes.
  • Nikanoru #29 2 years ago

    Crappy though it may be, I for one hope this and the other japanese style horror games coming out for Wii sell really well, so that maybe they'll change their mind about releasing fatal frame 4.