Moore on Microsoft's next-gen battle

E3: Xbox boss speaks his mind.

It's been a rather interesting E3 so far - from the price of the PS3 to Microsoft's GTA IV announcement to Shigeru Miyamoto's lovely dancing, we certainly haven't lacked for talking points. Rob Fahey - editor of our sister site, GamesIndustry.biz - got the chance to sit down with Xbox boss Peter Moore and discuss some of those key issues. Read on to find out what Moore thought of Sony and Nintendo's conferences, and how Microsoft plans to compete as the launches of the rival consoles draw nearer.

Eurogamer: All three companies laid their cards on the table earlier this week - from your perspective, what do you make of the three conferences and the reaction to them so far?

Peter Moore: I think that we came here with a very focused view on what we needed to communicate at our press conference. I was quite frankly surprised at what Sony had to show - and I was a little surprised at the pricing announcement. We weren't quite sure about whether they were going to come clean with the pricing. Having two SKUs sounds familiar, having a global launch in November sounds familiar...

I'm trying to rationalise $500 and $600, though. I don't know what that is in pounds - they haven't announced pricing yet - but I remember the abuse we got for £279. I'm trying to rationalise whether Blu-Ray, a format that hasn't hit the market yet, can justify that pricing - and whether, when I look at their games and look at our games, I can see a $200 or $300 price differential in the quality of their games versus our games. I don't know about you, but I'm not seeing that yet.

Maybe I'm missing it, but when I see Gears of War... When I know that what you saw from Halo 3 is in-engine... Actually, blown up on the big screen, I didn't like the way it showed, because I've seen it on things like this [gestures to LCD screen] which is the way you should see it, and the game was spectacular. That was not CGI, that's in-engine work.

Then, having that little announcement of making sure that Grand Theft Auto IV debuts on our platform on day one, October 19th in Europe - when I roll all that together, and throw in this little thing called Xbox Live, and all of the opportunities that has provided for gamers to look at different ways to play, for publishers to have the opportunity to commercially transact with consumers who are totally connected. Xbox Live and Marketplace continues to be a monster phenomenon.

I add all that together, and compare it to what I'm seeing from the other guys, and I'm feeling pretty good that we're certainly in the right place. You know, having ten million units head-start - it's funny, you wrote about it at the ELSPA Summit last summer when I said that ten million was important. People kind of laughed at that and said there was no way we could do it, but we'll hit ten million way before the holiday of this year.

We think that a head-start of that magnitude is a virtuous cycle. There's a lot of goodness for publishers, there's a lot of goodness for retailers - but more importantly, we're driving Xbox Live, driving Marketplace, driving Arcade, driving fresh, downloadable content.

Providing gamers around the world - as we're dong right now, in real time - the ability to download hi-def content. We put everything you saw at the conference up on Marketplace last night, so that the guys who can't get to E3 can experience it on their hi-def TVs or whatever way they want to experience it. We're getting the numbers right now, but I can feel the heat from the servers as they handle those downloads. The Gears of War demo is being downloaded, the video of that, the trailer itself - and of course, Halo 3, the in-game video that we showed.

So I'm feeling comfortable that we're delivering what we say we're delivering. I don't think we've ever said things that we haven't delivered on, at this point. Last year was tough for us, because we took the high road; you, and everyone else, criticised us for having alpha kits running, but to me it would have been disingenuous to show videos of things that we needed to ship that year.

I haven't had a chance to go over to Sony's booth - I'm sure there's a ton of playables over there, I don't know. I want to go see Killzone, and see what it looks and feels like that.

Eurogamer: You'll be disappointed on that front I'm afraid, there's no sign of it this year.

Peter Moore: Yeah, well. There's a surprise.

From our point of view, we're completely focused on delivering volume and supply for retail this year - because it's going to be another tough holiday if we don't step up our volume.

Despite what Sony will tell you, they really don't know - they don't know what their yields are, they don't know what issues they're going to face in production. While I hope for the good of the industry that they hit the numbers that they say they're going to hit, it remains to be seen whether you can ramp at that level. That's a lot of units ramping; they've got to start making it very soon. Complexities of Blu-Ray, complexities of Cell technology, silicon yields and what have you... They'll figure it all out, but they know it's not easy.

Eurogamer: You mentioned GTA IV a moment ago, but is it really a huge coup for you just to get equal treatment from Rockstar on a game? Is a simultaneous multi-platform launch really worth tattooing yourself over?

Peter Moore: Well, here's the deal - yeah, absolutely. Many people would attribute the success of the PlayStation 2 to the success of Grand Theft Auto 3. It is our view that in the next generation, third party exclusives will become harder to find - so what people were missing, and maybe it wasn't made clear, is that day and date is important to us because when we do our research and ask PS2 owners why they're going to buy a PS3, they say it's because the only place they'll get Grand Theft Auto. That is empirical data that we've been amassing.

So when you talk about neutralising that, that's very important to us. Then we say to gamers - and this flooded my inbox during the night - the only place you can play Halo 3 and Grand Theft Auto IV is on an Xbox 360, and they've seen Gears of War and it blows the doors down for them.

What we look at is how you switch people on a market share basis from one generation to the other - and the ability for us to be able to say that the only platform where you can play those games is Xbox 360. More importantly, what people weren't even listening or didn't pick up on the importance of, is the exclusive episodic content, from Rockstar, for the Xbox 360.

If you think online is going to be important over the next few years, exclusive content online is going to be even more important. Having someone like Rockstar, who totally believe in our vision for what episodic content will be, downloadable content, bringing you maps, levels, vehicles, things of that nature - that ability to do that is very, very cool. People missed a little bit of the importance of that bit of the announcement. Having Grand Theft Auto IV on our platform is very important.

Eurogamer: You say you'll have exclusive content, but will Rockstar also be making exclusive content for the PS3?

Peter Moore: You'd have to ask them that. They're not going to tell me what they're doing. I don't know, I mean, how good are they feeling about the power and strength of the PS3 online network? What development environment are they working on right now, what size of installed base?

I mean, the guys at Rockstar are very smart guys as you well know. They've never really been able to do a lot on Xbox Live and that hurts them. People like Sam Houser and Terry Donovan are the most innovative guys in our industry, as you well know, and back in the UK where a lot of this is made, there's a real desire now to get with what's going on in the future, and that's driving a connected state with consumers that are millions strong.

I'm sure Sony's going to come up with something, but the proof of the pudding is in the tasting on this thing. We're there, we're going to be at six million by next E3, our attach rate is phenomenal. It's not just that early adopter any more - by having the Silver tier in there, by removing credit cards... As of last night, we now have a thousand pieces of downloadable content on Marketplace.

When you add all of that together, you've got to be able to predict an environment that you can develop into, with a predictable installed base and a consistent interface. Then we talk to them, as we did, about Live Anywhere on top of that - which Bill went through - now we're talking about hundreds of millions if not billions. That's a market that we've got to look at. We've got to address how you take a platform, that is Live, which has been given birth to on the Xbox but which is ultimately a platform play.

This is about a connected state - this is no different from the phenomenons of things like MySpace. People want to connect, and while offline gaming will still be popular, connecting your console now is not some geeky, intimidating, first-person shooter thing. It's things like Viva Pinata, which people scoff at, and that's fine. We'll prove them wrong. The boys at Rare, as always, are going to push the envelope and see where it will split. We're broadening that demographic, getting people to feel more comfortable about connecting. That's very important to us.

Eurogamer: Does Sony's announcement that they won't charge a subscription fee on their online service put pressure on you to follow suit on Live?

Peter Moore: Well, on Xbox Live Silver you can do anything except play multiplayer. What Sony has actually announced is that they're pushing the emphasis to the publishers to figure out what they want to charge. They have said, "we're not going to charge you" - but if you truly believe that the publishers are going to build data centres, build user interfaces, network stacks, run bandwidth costs, egress costs, do compatibility with every provider around the world... For free?

Somebody needs to show me the business model there that's going to work. What the publishers are going to tell you is, not only are we providing Xbox Live as a platform - we built it, they know how to deliver into it, every single publisher is into it - but we've now acquired a company called Massive, and we're going to provide a turnkey solution for them to allow them to monetise their intellectual property. They're going to put hooks in the games, as long as that content is relevant - driving games will have a Coca-Cola sign in there, or product placement from Ford or GM built into the game; if it's relevant and pertinent to the game experience, we're in.

Sony... I'm not worried about them. They've got their own problems to fight here. We know where the future is - the future is connected state. It's not about hardcore games, although that will still be there. It's about all of us being able to talk, and interact, and play, and race, and drive - and monetising that, with development costs going through the roof, is going to be very important.

The pieces in the jigsaw puzzle are there, and we're not a company that's afraid of making bets.

Eurogamer: [On the status of the Xbox 360 project now...]

Peter Moore: We're in the second generation of the next generation. I've got 40, maybe 50 thousand dev kits flying around somewhere at this point. Developers are now moving into their second full year - and actually, for some guys, they'll be looking soon at the third year of working on the hardware. You never hear anybody say, boy, that Xbox 360 is tough to develop for!

So you add that, you add the XNA which we've started delivering, you add Live Anywhere, you add Xbox Live, you add 10 million headstart... You build on content that we've been amassing from an IP point of view, like Halo, Gears of War, Viva Pinata, Shadowrun, Too Human, Mass Effect, Fable, Forza, Project Gotham Racing - all first-party. You tie in spectacular relationships with third parties, and you bring it all together with the platform that sits above it, that can monetise it with premium downloadable content, with in-game advertising. You bring MSN into play, with 450 people around the world selling on behalf of EA, Activision, Ubisoft, all these guys - assuming we can figure out deals, obviously.

You tie all that together, and you've got the business model for the future of this industry. It's not relying on someone to go to Dixons on a Saturday morning and hopefully have £50 in their pocket, and scan a hundred games and go, "that one" - that's too random. Absolutely too random, and then you never hear from them for another month, when they've saved up another £50 to go and get another game.

That's not how business is conducted going forward. Business is conducted in real-time, 24 hours a day, seven days a week, building a relationship with the consumer that's connected. Everybody wants to connect with the consumer, and be able to build a commercial transaction - whether that's micro-transactions for a a hundred Microsoft points, or going forward to buy £40, £50, £60 games.

I prefer the ability to interact - I want everybody to connect. There's no reason, in today's world of massive broadband adoption, that you can't move towards a goal like that. I don't need your credit card any more, I don't need any money. Just give me a try - in fact, this week, Adidas in Europe is putting people up there in Gold for free.

Eurogamer: Do you expect the HD-DVD drive you've announced for the Xbox 360 to go out to a wide audience?

Peter Moore: I don't know. It's about choice - you want to buy a games machine, I'll give you a games machine right now for $299 that plays high-definition games and connects. You want to step up and get local storage on there, that's $399, or its £279. You want high definition movie playback, well, I'll announced a price soon, but here it is.

What I'm not telling you is that you must have high definition movie playback, and it's going to cost you between $100 and $300 dollars. I'm not forcing that upon you. We learned the same lesson with Xbox, when we put the hard drive in there. We learned a lot of lessons, most of them fiscal. Some guys like having local storage and some guys don't.

High-def will come - whether it comes next year, or the year after, or the year after, at a mass market level - but we had to make some very tough choices two years ago about what you build, on a pricing curve level, if you want to scale. We made the choice that we felt that DVD9 was still a very lively format that our developers could work with - that it was going to be too early to embed the cost of high definition movie playback in the device itself. I think that what you've seen at $500 or $600 bears that out.

The bigger problem, as well, is not this year - because, you know, they're going to sell what they can deliver. It's two years down the road when you're trying to hit £149, and ultimately £99 - can you catch up, in a cost reduction curve, at a time when your competitors are already there and are actually at a zero gross margin, in other words, the cost is balancing out the whole thing.

That's where the rubber hits the road on pricing - not in the first couple of million.

Eurogamer: So you're pretty adamant that PS3 is overpriced at that level?

Peter Moore: I don't know. You go ask consumers. As you know, I go tool around on the boards every now and then, and I tooled around the boards - a lot of the stuff that you do. I love going around the Brit boards because boy, those guys are very shy, and they don't tell you what they think... [laughs]

I go into Eurogamer and I look at how many comments there are already, and which threads, and that's where I get my feedback from - because it's not about me, it's about what the consumer thinks.

Eurogamer: Put it another way then - are you happy that Sony has priced at this level?

Peter Moore: I am very comfortable with our price point, for what it delivers, for the number of games that we have, for the quality of the games. What's got to happen is, the consumer has got to walk over to Sony's booth and say, oh yeah, those games are $300 better. I can see $300 of difference in that game right there. I'm not sure that's the case right now.

If they can see that they've got more games, or they can see that they've got a better online network, or they can see that their first-party stuff really rocks... Or that the franchises that they have are superior to Halo, or Gears of War, or Project Gotham, or Forza... Unless you can answer those questions, if you're Sony, you've obviously got some challenges. They need to answer those questions.

They're a great company. It's a great product. I'm sure they have answers - I don't know what they are.

Eurogamer: Looking away from what's coming this Christmas, and more to what's coming in the next six months - you've got six months to get to a stated goal of ten million units by the time Sony launches in November...

Peter Moore: That's assuming they get to market in six months.

Eurogamer: Assuming that, yes. Let's take them at their word for now. How are you going to get from where you are now to ten million units, when your launch schedule on software doesn't really look that strong over the coming months?

Peter Moore: You don't like Gears? You don't think Gears is....?

Eurogamer: I think Gears looks great, but Gears is one game. One game doesn't get you to ten million units.

Peter Moore: You don't think things like, certainly in this country, having Madden coming up there first in next-gen and hi-def for us; Splinter Cell; Saints Row.... From our point of view, even Viva Pinata, which people are going to underestimate, I think. You don't believe that that, on top of everything else we've already got in the market right now... I don't know. It's a rhetorical question. You don't believe that we can hit 10 million, so we need to reconvene over a pint in London in December when we'll look at the numbers again. I believe that we can, so it's a subjective call.

Eurogamer: So you don't see any weakness in your release schedule over the next few months?

Peter Moore: Where do you think we're weak?

Eurogamer: You spent a lot of your conference this week talking about big games for 2007, when we might have expected to see more about games that are happening in 2006. 2007 is still a long way away.

Peter Moore: Grand Theft Auto was 2007, but I talked about Forza, this year. Fable I did talk about, we didn't even give a date for Fable, but Forza - obviously, the game is phenomenal game. That game will be huge, particularly in Europe.

There are 160 games - and again, you're taking the old model of, what's available for £50 on the shelf? You're not looking at Arcade. Arcade is unbelievable - I can't tell you how powerful Arcade is as an alternate medium for going in there and picking up packaged goods. The conversion rate of Geometry Wars, which was a lad in Liverpool in his spare time - I mean, you know the story - that thing has converted at 38 per cent.

So don't take the old model, where you have to have triple A software to make a platform. Yeah, that's important, but again, talk about the things that I laid out ten minutes ago - about the multiple things that are going to drive this business.

You and I are going to, as we often do, agree to disagree. We need to meet in London, and you can buy me a pint, or I'll buy you a pint.

And by the way, bringing eight new markets on doesn't hurt either. There is incredible demand - we're scratching the surface right now of demand in this industry, and going into places like India where there is, well, a couple of billion people. Now, certainly, only a minority of them will have them, but when you look at those countries... And we haven't even talked about China, which has its own complexities - but we'll be there.

Eurogamer: Looking at the Live Anywhere system, that's all about interoperability between systems like the Xbox 360 and the PC. Does that mean we'll be seeing more games being launched simultaneously on those systems - things like Forza or Halo 3, maybe?

Peter Moore: Yeah, I think... Well, I'm not going to comment about specific games, but I think that ultimately we start looking at this less as making a game for a device, and more as making a game for a platform. Shadowrun is our first attempt, and Shadowrun won't be perfect - but Shadowrun is a game which we believe will be the proving ground for the experience of cross-platform play.

Games will be important, but the community aspect is going to be really important. Scott did a great job of showing what it's about - I think productivity is going to drop, actually. When I can see what you're doing in the office on your PC, and I can invite you, and you have that game on there...

Again, we're not a hardware company. Hardware is necessary in this business, but also, ultimately, this is a platform play. Hardware, as most companies will tell you, is a pretty crappy business. It's difficult to make great margins on, it's difficult to make the money to plough back into the software. It's all about a combination - you've heard this before from us, it's hardware, software and services. We've said it, you all yawned, we'll keep saying it. Hardware, software and services - we're delivering your games, your friends, your lifestyle. Eventually, it'll all sink in. That's what it's about.

For Bill to stop what he was doing, fly down here and do this press conference twice, is because he believes in it. I can tell you a bit about Microsoft - when Bill believes in something, people generally snap to order and get it done.

He was self-deprecating yesterday, but he loves Arcade. I know exactly what he's good at, and Zuma is one of those games he's very good at. His kids, too - I mean, now you've got a different Bill Gates. Now you've got a Bill Gates who's looking at it as a guy who's raising kids, who's interacting with them in a different way through Xbox. He doesn't, he can't come across as involved as he really is. I can tell you, Bill has a real point of view on the games we put up there, a real point of view on the experience. I get emails from him, and the guy is so strategically brilliant about what needs to happen here. Live Anywhere is - you're going to accuse me of saddling up the Trojan Horse again! - but the ability to drive a platform play, rather than hardware software and services, is very important.

That's what we're good at. We're good at it. We're learning with this stuff, but as a lot of companies around the world have proven, hardware is a very difficult business to be in. You've got to be able to build up - if you're going to continue to invest in making world class software, you've got to find those margins, and those margins come out of the platform rather than the hardware.

Eurogamer: How did the plan for Live Anywhere come about?

Peter Moore: It's something we've been working on for a couple of years. When you look at what Live is about, it wasn't always going to be something tethered to a device - whether it was the Xbox or the Xbox 360. A lot of it came as we started to see the capabilities of Vista and DirectX 10, and the ability to get into Vista early. First of all we're getting PC games back up and running again, with Games Explorer and easy installation - again, that's Bill. Bill's saying, here are the things you need to put in, and our ability is to put some of the world's best and brightest software engineers to figure out how it works.

The overall vision that he and we have, of this thing that floats above everything, that is a connected state that we all have, is very key to the future of what I believe this business needs to be. If we're going to stay tethered to expensive hardware, and have game developers spending $20, $30, $40 million dollars on games to deliver against that hardware, and then hope to God it sells... The business model is still going to be a challenging business model for all of us.

Comments (85) Latest comment 5 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • ssuellid #1 6 years ago

    Interesting.

    Some real 100% clarification on HDMI for both consoles would be nice - if one of you happens to be around to ask?
  • asphaltcowboy #2 6 years ago

  • Daan #3 6 years ago

    Great interview. So, buy the guy a pint in London then...
  • ssuellid #4 6 years ago

    No mention of Nintendo?
  • itamae #5 6 years ago

    "lol, great photo!"

    I agree, he looks like he's going to eat that 360 as a part of some wicked live performance :-)
  • asphaltcowboy #6 6 years ago

    good interview - he can certainly talk the talk :)
  • morriss #7 6 years ago

    "I go into Eurogamer and I look at how many comments there are already, and which threads, and that's where I get my feedback from - because it's not about me, it's about what the consumer thinks."

    It's B_G!! lol
  • morriss #8 6 years ago

    A good read that. I do agree on his PS3 comments. I think although we all know it'll sell, does it look $300 better? As the man said, not right now. Is it worth the purchase?
  • JediMasterMalik #9 6 years ago

    I don't like moore.
  • captainrentboy #10 6 years ago

    How come whist interviewing Peter Moore they're really asking some probing questions,especially towards the end with the ''relying on one game''bit.Yet the interview I read with Sony's Phil on here a few months ago had them licking his bum,and suckling at his man breasts?I say when they interview Phil next ask ''How come last year having two sku's on a console launch was a terrible idea,that would confuse consumers,but now with the ps3 it's all good?''
  • Dire #11 6 years ago

    This guy should interview sony!

    Nice to put the squeeze on moore though,
  • Ihya #12 6 years ago

    Looks like he just slipped a disk from lifting the heavy thing.
  • Penitent #13 6 years ago

    Just finished reading the Moore interview in Edge 162 as it happens. Seems like a really sound bloke.

    I've always been fairly rigid in my wanting a PS3, but the 360 has become increasingly appealing over the last few months. They just need DMC4 and I'm sold lol.
  • Psi #14 6 years ago

    i dont want to say anything im too shy :|
  • Tiger_Walts #15 6 years ago

    Looking at the photo on the front page all I can think is....

    KHAAAAAN!
  • SwedBear #16 6 years ago

    Gears of War demo --?? I think he meant something else. Made me quickly start my Xbox 360 to cehck though :).

    It feels like the interview just cut off though? I was expecting a third page. Nothing about the whole HDMI-debate or what he thought about Nintendo?

    Still a good read. Interesting to read about their thoughts behind DVD instead of waiting for HD DVD in the 360 and I kind of understand their logic. The HD DVD drive definitely sounds like more a way to counter the Blue Ray player in the PS3 than something they think will sell a lot.
  • Kon #17 6 years ago

    "I've always been fairly rigid in my wanting a PS3, but the 360 has become increasingly appealing over the last few months. "

    Couldn't agree moore :p. But i'll hold out to see if the hardware revision (set for early 2007 i believe it was) can straighten out the console's much talked over-heating and freezing issues. Those are points that i would like to see discussed more often with people like Moore.

    Over-heating and freezing... quite a paradigm i just noticed.
  • mcwildcard #18 6 years ago

    Peter Moore's smugness is very unbecoming.
    I like the fact he's boasting about XBox 360 kits having been around for 3 years, because from what I've read so far, the PS3 is matching the XBox 360 pretty well already, but with much less time for development.
    Also he's claiming that Sony won't be able to fulfil their target units for launch, because "Despite what Sony will tell you, they really don't know - they don't know what their yields are, they don't know what issues they're going to face in production".
    Well if Sony don't know, then what makes him the expert? Clearly the XBox 360 has some special crystal ball function that I was unaware of. Anyway, he's a fine one to talk about failing to meet unit targets, how long before you could walk into a shop and grab an XBox 360 without having to join some huge waiting list and pray for a delivery?
    And this is an outright lie: "the only place you can play Halo 3 and Grand Theft Auto IV is on an Xbox 360"
    Since when was GTA IV XBox exclusive?

    I don't trust him and I don't like his attitude.
    He should take up politics.
    Edited by 1 at 11/05/06 @ 20:15
  • bivith #19 6 years ago

    The only machine you can play Halo 3 *and* GTA IV on is the 360. He didn't say it was exclusive.
  • Yossarian #20 6 years ago

    360 dev kits have not been around for three years. however, some of MS's most important developers have been working on their games for that long, and were fed projected hardware specs from the start.

    "Well if Sony don't know, then what makes him the expert?"

    his point was no one can really know until the process is underway, and it isn't yet.

    "And this is an outright lie: 'the only place you can play Halo 3 and Grand Theft Auto IV is on an Xbox 360'"

    seems perfectly truthful to me, maybe you should take a class in logic.
  • Abs #21 6 years ago

    well it isn't a lie, if you read it correctly he says halo 3 AND gta, ie - you wont be able to play both of those games on any other console than the 360.
  • bauhaus #22 6 years ago

    Well, if your reading this then take note.

    My 360 is merely keeping my shelves warm (very warm as it goes) until Sony starts shipping. Then I`m not sure about its future. Get some decent games out and damn fast, you have a fantastic chance here to really entrench the 360 with many gamers, but ti all comes down to software.

    Be interesting to see Ebay activity around November this year!
  • Yossarian #23 6 years ago

    hey Peter Moore, you should include this in your data: Alan Wake and BioShock being exclusive to 360 are two of the most important reasons behind my future purchase. please back and promote games like these in future.

    also make sure you get Fallout 3

    Love,
    Yossarian
  • darkmistx #24 6 years ago

    Afaik Bioshock isnt 360 exclusvie.
  • Yossarian #25 6 years ago

    Also, more importantly

    PLEASE PLEASE PLEASE PLEASE ALLOW US THE OPTION OF NEVER HAVING TO PLAY A PC PLAYER ON LIVE ANYWHERE. OTHERWISE YOU MUST GET TO WORK ON A KEYBOARD/MOUSE PERIPHERAL POST-HASTE.
  • Yossarian #26 6 years ago

    "Afaik Bioshock isnt 360 exclusvie."

    I read somewhere (IGN, I think) that it was coming to 360 first, followed by PC in a few months, with no mention of any other consoles. also, on IGN it appears in their PC/360 filters, but nowhere else.
  • mcwildcard #27 6 years ago

    "360 dev kits have not been around for three years. however, some of MS's most important developers have been working on their games for that long, and were fed projected hardware specs from the start."
    Which concurs with my point, the XBox 360 has had a head start on the PS3, yet it's not been able to take any sort of clear lead in terms of graphical capability.

    "his point was no one can really know until the process is underway, and it isn't yet."

    Well then why bring it up? If nobody knows, then it might be that it's much easier than anybody envisaged, it's just a cheap shot at the PS3 with absolutely no facts or statistics to back it up.

    "seems perfectly truthful to me, maybe you should take a class in logic."
    I understand what he was trying to say, but it's an odd thing to say in the first place.
  • Baldanders #28 6 years ago

    Yeah like what ssuellid mentioned
    no mention of nintendo.

    With the price of the ps3 having been announced nintendo have to be more of a threat to both companies with their cheaper console. I didnt care what they had to say about ps3 as it would be the usual stuff what i wanted to hear was what the geezer had to say about the wii
  • peterfll #29 6 years ago

    mcwildcard: you don't get to be an exec in a company like Microsoft without having one or two things in common with politicians. It's part of the territory, especially when you're responsible for a consumer product and are the spokesperson for that product to the media. You have to be able to talk the talk in the same way a footballer needs to be able to kick a ball.

    And in Peter's defense, what he's been saying recently has at least been mostly based on fact or made good on promise; x million sold, x number in development, will be released on x, x number of downloads. Even that 360 has been a success to date is becoming more and more an objective than subjective statement. It's a good console with some good games with more to come. Sony have delivered zero actual product on the PS3 and still have so much more to prove. And Sony are not doing themselves any favours by back-tracking on their own hyperbole ('next gen doesn't start until we 1080p say!') and making contradictory statements ('two versions of consoles = bad idea') or failing to deliver to date ('Spring 2006').

    A lot of these matters not one iota in the long distance race that will form this generation of 'console wars' - if Sony get their marketing right like they did with the PS1 and PS2 they'll still do well. But for my money? I reckon they're definitely on their way to losing more of their market share........

    ps It's not that bad a photo is it of Peter? He's very animated.
  • WicKeD #30 6 years ago

    Yeah, Alan Wake and Bioshock are looking good, PC and 360 only. I want to see more of Bioware's Mass Effect over this E3, another game exclusive to 360. Gears of War is looking great, I'm sold on that one already. I've been liking what I'm seeing of Lost Planet and since playing the demo that's another exclusive I really want to play. Another Exclusive, Dead Rising is looking like a lot of crazy fun. I really want the exclusive, Too Human to be the great game Silicon Knights envision, that has a lot of potential.

    Forza raised the bar in term of sim racing, especially with it's AI and online so I'm looking forward to see the advances Forza 2 will make. Would have really liked to see more of Mistwalkers exclusive content at this E3.

    Obviously Halo 3 is going to be huge especially with the movie around as well, there's a good chance the world will cease to spin for that day.

    But personally the two games I most excited about are exclsuive Fable 2, and a potential Ninja Gaiden 2, I just can't wait to see next gen high-def versions of those two.

    Damn that's a healthy line up of exclusives. Until then, Oblivion keeps me busy!

  • the creeper #31 6 years ago

    Will GTA4 and Halo3 not both be coming out on PC? Previous games in both series have.

    OK so I'm not a Moore fan, but a lot of what he says sounds logical enough. The trouble is, like all things, business can be very unpredictable. I imagine both companies will have their own speedbumps to contend with in the coming months.

    One word of caution Peter - don't rely on gaming forums for a well rounded view of what gamers want and think. It tends to be those with polarised opinions who like to write on these things! Or conversely, if you put so much credence on what we say on the forums, were you sh*tting yourself when you launched the console, and everybody started saying it had serious overheating problems...? Because you said it was only a very small number that had any problems :-)
    Edited by 1 at 11/05/06 @ 20:44
  • Kon #32 6 years ago

  • Kami #33 6 years ago

    No mention of what he thinks of ol' N in the article, though I do agree with the guy... a 360 and a Wii, and all those games, for the price of the PS3? Which still sounds a little dull and uninteresting?

    I do hope Sony are creaming themselves though... the PS3 still sounds overpriced in any language...
    Edited by 1 at 11/05/06 @ 20:50
  • Xerx3s #34 6 years ago

    Good interview, not letting go on the lineup thing. But there are some good games comming this way in the next couple of months though.

    "I go into Eurogamer and I look at how many comments there are already, and which threads, and that's where I get my feedback from - because it's not about me, it's about what the consumer thinks."

    /feels watched.

    "I agree, he looks like he's going to eat that 360 as a part of some wicked live performance :-)"

    Well he (pretends to have) tatoed himself for a conference stunt, he might do that at the next e3.

    "Afaik Bioshock isnt 360 exclusvie."

    Its 360 exclusive with a PC version some time later. Dont expect it to come to the ps3 (anytime soon).

    Meh, you can say alot about this guy, but atleast hes not as full of shit like some other exec's and he makes some nice anouncements every once in a while. That and hes european, a +1 imo. :)

    All i can say is, the next couple of months are going to be VERY interesting.
    Edited by 1 at 11/05/06 @ 20:49
  • laser #35 6 years ago

    no question about the poor market share for the xbox 360 in japan - no word about the sony gyro-controller
  • miiiguel #36 6 years ago

    Appart from the obvious markting BS these guys allways throw, I think in the basic ideas are true. Nowdays it takes huge amounts of money to develop AAA titles, so don't expect many exclusive ones, so the focus on Gears of Wars is (IMO) legit.
    I also agree with the community XL capapilities, and everyone who owns a 360 knows what I'm talking about, there's some kind of bond that starts to bloom, and (again IMHO) one of the causes of this, is the Sony fanboysm that went, in some cases, far beyond what it should (and not only among kids, but also among professionals with some responsability - remember EuroGamer article "PS3 the Real Next Gen" ?).
    I also think that PS3 will be as good as 360, but the supposed improvement of the HW capabilities are so dim (if they exist), that in the end everyone will be happy PS3 owners and 360 ones. If for some odd reason there'll be a noticeable advance of one over the other, it'll be for the few exclusives.
    In some way I can understand that Sony got real upset for the extemporanean (in their 'financial' analysis, as PS2 was still doing great) appearance of 360, and I can in someway go excuse the "KillZone sad episode" and some of the over-hype (1080p, 4 * 1GB ethernet cards, and stuff...), what I still can't digest is the tru-next-gen bullshit, that some professionals wrote.

    Edited by 1 at 11/05/06 @ 21:02
  • the creeper #37 6 years ago

    "I'll pay even 1k euro to have console that plays only console games"

    Quick Sony - change the price tag on Revoltkid's PS3. (And take the difference off mine) ;-)
  • UncleLou #38 6 years ago

    but when I'm reading about "platform thing" and pc/360 games it makes me sick. Come on MS, you can do better!

    Wow, you don't want typical PC games like Oblivion, or Bioshock on the 360? I am afraid you're probably pretty much alone in this.
  • gaselite #39 6 years ago

    Aside from the marketing spin he puts in his articles (which is fine, that's his job and he does it pretty well I think), he seems like a pretty nice guy and I share his views about quite a few things here. I also like his thoughts on the Wii, more friendliness between the console manufacturers is something I've been longing to see in the industry. Sure they're in competition, but can't they acknowledge when someone is doing something good/that seems like a good idea.

    But yeah, I think in the future my Wii is going to be quite comfortable next to my 360. No way in hell I'm paying $1000 Australian for a PS3, maybe when they bring the price down, but is the PS3 going to have enough to offer me when the price comes down? At this point I can't help but have my doubts :(
  • TripleSeven #40 6 years ago

    Take a look at Metal Gear and Final Fantasy - that's only a well known often refered to part of the iceberg.
    Wait for final dev kits and 'programmers using them for 2 years'.
    600 € for a PS3, it's worth the money. And well I wont get a 360 and a Wii (Mr. Moore said that somewhere, not specifically about me though) it's Revolution (great footage this e3 btw.) and PS3 for me.
    I like the reasonable Peter Moore better. Can't wait till the DVD-9s and missing HDD really start to hurt. But of course, one can buy an external HD-DVD drive for 199€ and place it right next to the 360. That'll look great. Doesn't play games, though. Movies only.
    Ah well at least the Japanese like it.
  • Yossarian #41 6 years ago

    considering Oblivion, the biggest RPG I've ever known, fills roughly half of one of those DVD-9s, I don't think space on the disc is going to be a concern anytime too. I guess if the worst comes to the worst they can, uh.... put it on two?
  • miiiguel #42 6 years ago

    TripleSeven: Oblivion (do you know the game, right) ocupies less then half a DVD9, I've played the game for 120 hours, and I've seen more or less 60% of its map. It would take a movie studio size company (maybe 2) to fill of code a Blu-Ray or HD-DVD disk.
    Edited by 1 at 11/05/06 @ 21:23
  • Yossarian #43 6 years ago

    or lots and lots and lots and lots of FMV, miiguel!!

    I'm confident Sony can deliver
  • Kon #44 6 years ago

    "Take a look at Metal Gear and Final Fantasy - that's only a well known often refered to part of the iceberg.
    Wait for final dev kits and 'programmers using them for 2 years'.
    600 € for a PS3, it's worth the money."


    Maybe in said two years it will be worth paying good money for. Maybe i'll buy it then (if its more reasonably priced at the time). No point in having it deforming my shelves so soon. Right now the "iceberg" has yet to take shape, so let's hope the 360 doesn't heat those waters too much before it does.
  • miiiguel #45 6 years ago

    Yossarian: I've a decent Anime collection, and I don't need a Blu-Ray to play them. LOL!
  • InfiniteFury #46 6 years ago

    Do I have an overactive imagination? It's just that picture accompanying the article puts me immediately in mind of an enthusiastic concentration camp doctor.

    Quite liked the way he comes across in the interview though. Confident rather than arrogant, he treads the fine line well I think.
  • jack_klugman #47 6 years ago

    What a nice, frank, straight-talking interview. A rare thing in this age of spin.
  • dr_faulk #48 6 years ago

    I'm shocked that I've been enticed my a Microsoft Man's words, but he makes sense. In fact, last year I felt that a 360 and a Wii would be a great combination and I'm being proven right. The PS3 is such an N64 of a machine - yes it will have some great title and yes it will sell (the most), but it's just not 'cool'. Don't let the other boys in the schoolyard tell you otherwise. I reckon its every third generation a company fucks up. Nintendo's 3rd machine was ass (N64), now the PS3... maybe MS will do brilliantly this time around but fuck it all up when they forget to change control pad next generation, lol.

    When the 360 drops by 50e when the PS3 comes out, then it will be worth buying. OR when the revised model comes out. Either one. I'm not sure. It's like trying to decide between a peanut or biscuit Moro.
  • admir #49 6 years ago

    GTA games are overrated dont know why people make a big deal about it. and that extra content will cost. only retards would buy a console because of one game.
    600 $ is nothing these days. people pay 100 or 200$ for shoes so i got now problem with how much the ps3 is going to cost.

    Crysis is the best looking game on E3 hope x360 and ps3 can handel it
  • morriss #50 6 years ago

    If he's reading this, all we need now is for a dash update so you can chat, watch trailer or play demos whilst downloading! Oh, and Rez for LiveArcade.

    You'll make an old man very happy.

    :)
  • drumbaby #51 6 years ago

    Having two SKUs sounds familiar

    Yep...The PSP had it way back. Blimey, he's right you know!
  • Carrybagma #52 6 years ago

    What a nice, frank, straight-talking interview. A rare thing in this age of spin.

    Rob doesn't go easy on Microsoft types, does he? PM Seemed very bullish, but he's got a lot to be happy about at the moment. They've done well. Didn't know the release schedule was weak over the next 6 months, but if they deliver on Arcade, who will care.

    I very much doubt he reads the forums (I'd say it's just as likely that 'Dirtbox' is actually the Pope) but if one of his minions drops by for some research, *please* add the UltimatePTG back catalogue on Arcade. It's worth a few more UK owners to you!

    I bet Microsoft are watching Nintendo very closely, as I think Nintendo were firmly pegged as 'also-rans' for next-gen. Press coverage is starting to suggest otherwise.
    Edited by 1 at 11/05/06 @ 23:50
  • El_MUERkO #53 6 years ago

    page 2 is better than page 1, i understand some industrys are about talking the opposition down but i dont think the console industry should be, sure have a dig at killzone but dont belabour the point, talk up your own console mr moore, we'll listen

    /music

    /fade
  • Arwin #54 6 years ago

    I think Moore is looking a little more relaxed because he's feeling that the 360 is reaching the critical stage where it is likely to be at least as succesful as the original Xbox, which is sufficient to make some money, at least (let's not think about the initial investment though, huh?)

    So he does come across fairly reasonable this time, except, that is, when he mentions the $300 buck price-difference, because that's $200 bucks, and that is still for a system that has more features than the more expensive 360, which everyone is buying. So in reality, the difference is about $100 bucks. And then the question is - do users think that free online multiplayer and a blu-ray drive are worth that difference?

    Also the comment about the Harddrive - back when the Xbox was released, HDDs weren't as essential, just as Live wasn't as essential. But now, partly thanks to their own Live, you see that connectivity and downloadable content are becoming very much the main theme. Sony saw that and decided, rightfully, that this time all systems should have a HDD.

    I personally think that the Xbox's greatest worry should be that if they won't be able to offer as wide a selection of games as the Wii or PS3 can, they will remain a boxed PC that lacks a mouse (or a wii-mote :D). So that's what they should be keeping an eye on; Pinata is good, in that respect, I like it, but let's see if there's going to be any more of that. And I'm also interested in whether they're going to catch up with the whole controller thing. They, of all people, should have invented a controller that would make playing FPS games better than on the PC.
  • qball #55 6 years ago

    "Take a look at Metal Gear and Final Fantasy - that's only a well known often refered to part of the iceberg.
    Wait for final dev kits and 'programmers using them for 2 years'.
    600 € for a PS3, it's worth the money."

    and in november 2008 I might just invest.

    tbh, moore is right when he says that the ps3 games dont look like justifying the price of the console. But thats not really the issue. I'm gonna rant now so feel free to skip :)

    [RANT]

    At the start of this "next gen", the only console I had considered getting was the Wii. This hasn't changed, I believe the Wii will look great placed beside my PS2, XBox and Gamecube :) This is simply because I have grown tired of the idea of "next gen" being how up to date a console manufacturer can keep their consoles, how many polygons a machine can push and how quickly it can cook my dinner. When I think of next gen, I think of innovation, of playing games that are unconventional, different to the games I've been playing for the last 17 years. We've seen this kind of innovation in this current gen - Buzz, Dance Dance revolution, Singstar, Donkey Kongs Jungle Beat. Hell we've even had innovation the generation before with the dreamcasts Samba de amigo. Titles like Rez and geometry wars show that new hardware isnt always needed to create new and exciting games.

    I hate these arguments that the console with the better graphics wins. I've stopped talking to people about games who believe that. The whole "Yeah well, it might play nice, but it looks cack" attitude bothers me more than it should. I look at the red steel video and while I admit that it looks a little like a jumped up black in terms of graphics, most importantly it looks like a blast to play.

    End of the day, my money goes to the company that provides me with the most fun. At the moment its the Wii, with the 360 coming second for its Live service, and the ps3 so far behind that it'll take an army numbering more than the polygons on snakes moustache to convince me otherwise!

    [/RANT]
  • TripSkyway #56 6 years ago

    The question about 2006 games wasn't particularly well dealt with for me, and had me a bit worried about what I'll be playing before[/] the holiday season. I suppose Test Drive, MotoGP and Lost Planet should be out, oh and Dead Rising. Maybe it'll be ok.
    Edited by 1 at 12/05/06 @ 02:42
  • Furbs #57 6 years ago

    Got to say Shinj, thats probably one of the best gaming interviews I've ever read in terms of asking the right questions, doing your best to avoiding being batted off and getting some good answers. Kudos Sir.

    All sounds very positive too, and the guy did his best not to totally take the piss out of Sony. Which is nice.
  • Feanor #58 6 years ago

    Yes, good interview and well done to Moore for not sounding too smug about Sony - especially Killzone.
  • fantabulo #59 6 years ago

    Peter Moore: I want to go see Killzone, and see what it looks and feels like that.

    Eurogamer: You haven't? It's fantastic!

    Peter Moore: Ha ha.

    What I wish you had said.
  • SwedBear #60 6 years ago

    revoltkid: You could swing it around and say that the games are made for Xbox 360 also are ported to PC just as well.

    I don't see why the fact that a kick-ass game like Oblivion is available both on Xbox 360 and PC make it a less interesting game for the Xbox 360 anyway. I played it on both plattforms and prefer it on the 360. And GR:AW is IMHO better on the 360.

    In the end it's all about the games. I couldn't care less what plattforms a game comes out on as long as it's fun and if that means some games come out to the PC also, that's fine with me.
  • Scimarad #61 6 years ago

    Well it doesn't seem to hurt Xbox live - And considering I'm a miserable, unsociable bastard I'm fine with a free silver account:-)

    Edited by 1 at 12/05/06 @ 08:08
  • Yossarian #62 6 years ago

    "The question about 2006 games wasn't particularly well dealt with for me, and had me a bit worried about what I'll be playing before[/] the holiday season. I suppose Test Drive, MotoGP and Lost Planet should be out, oh and Dead Rising. Maybe it'll be ok."

    I'm pretty sure Lost Planet is 2007, but you can add Gears of War, the new Splinter Cell, Enchanted Arms, and a few others possibly worth playing to that list
  • mazzl #63 6 years ago

    he is telling that there's no fun(money) in making hardware...
    maybe next gen(after 360), will just be specs, so that a third party will make a xbox / live certified device?
    i mean.. he is saying all you need is DirectX10?

    i do agree that lineup is weak, then again. its summer see the son, go swimming. gaming is for winter, so i don't mind a weak lineup in spring and summer.

    i do hope that ms wil start shipping a wii like controller at holliday season! that would be cool.
    i do hope there will be a bigger hd (same size as ps3)available at holliday season
    i do hope live will release a xvid codec ;) for 360

    so just hope you're reading this moore ;) i'm still not shure.. for me it will be a 360 or a wii (just can't afford the ps3)
  • SlackMaster #64 6 years ago

    The guy is a straight talker and I like that so I always read his interviews. I think he didn't go all out attacking Sony like that have done with MS in the past and he gave some valid opinions.

    It's good to know that they take opinions from gamers and try to give them what they want, which is more than some do.
  • djchump #65 6 years ago

    Good interview!

    More and more I'm appreciating some straight-talking from MS while Sony still seems to be trying to pull the wool over people's eyes.

    BTW - regarding Moore and PS3's worldwide launch scepticism - given MS are the only company to do a worldwide console launch so far, they have the firsthand experience of how difficult it can be, so I'd say that gives him more than enough experience to justify his comments and scepticism
  • gizmo #66 6 years ago

    Excellent read, but one promise they did make, and not deliver on, was backward compatibility. It leaves a bad taste.

    On the whole though, I think MS are in a good position.
  • miiiguel #67 6 years ago

    I'd like to say that I agree at some extent with revoltkid, as I want platform-specific (designed for) games for my 360, but I can understand dravenclarke as well, I mean, if the game's really good and can work as easily on PC's why not ?, But it should be built for the gaming machine, not the other way. I mean 360 = games; PC = work (mainly).
  • JDub #68 6 years ago

    Interestingly, doing some quick maths: -

    XB360 Premium: £280 + Wi-fi £70 + HD Optical drive: £100? + HD Output: £25 + 60GB HD upgrade: £50? = £500 plus...

    This is roughly the same price as the PS3, no?
    Sure, Blu-ray is a bit of an unknown, but most people will want wireless and eventually HD output, so....all the chat about price is moot, eh? They're roughly the same price when specced equally...
  • matrim83 #69 6 years ago

    @ JDub : Yeah but like everyone keeps saying its about the choice. If you dont want all that extra stuf (I don't) it shouldn't be shoved down your throat.

    I'd love to buy a PS3 but I'm not gonna pay that much for it. I hope Sony wake up and make things like Blu ray, Wifi etc optional and just give me a nice affordable console that can play games that look awesome.
  • Red-Moose #70 6 years ago

    Yeah the price will quickly add up, and both will cost within €50 of each other for the top spec, except that one will be all in one box (PS3) and the other will be a PC with everything attached to other bits (360).

    I didn't like the way he said that the future of the industry can't be reliant on people "randomly" picking a game for 50 quid. Basically, he wants you to direct debit your salary to him ona 24 hour basis instead.

    Very little substance there yet. I am not interested in Fifa or Madden. Racing games are great, PGR3 is nice but I still would take GT4 over it. This interview is full of confidence but to be harking about the price when the WiFi addon costs so much?

    Sony are going for the Home Entertainment thing. I think it would be cool to be streaming my music to my TV through a PS3, but without having to have wires and addons everywhere. 360 with all the addons will be a bit of a joke. Like a CD32 with an SX-1 expansion pack :)
  • miiiguel #71 6 years ago

    Red Moose: 360 HW has very little to do with a PC, maybe you meant the curr-gen XBox ? I stream my music, wirelessly to my 360 as of today!, I guess you're not familiar with the 360 specs, that's understandable, I know, I know, "PS3 is the real next-gen" - eheheh!
    Edited by 2 at 12/05/06 @ 12:45
  • Calgon #72 6 years ago

    Sony up to old tricks again?... On Sonic:
    The environments and backdrops are huge - although it doesn't actually look that 'next-gen', more current-gen-and-a-half. As we were in the process of considering this, the game crashed and the screen went blank. We were loath to give up our pad to the civilians in the queue behind us, but there appeared to be little point in standing there looking at a blank screen.

    Either way, it seemed as if we'd inadvertently killed a PlayStation 3. Fortunately, tech support was on hand in the form of a man opening up the outsize drawer in which the PS3 was hidden and hitting the reset button. In the process, the truth of what we were actually playing on was revealed: a huge betamax video recorder-looking dev kit, and not a sexy 'clear black' PS3 at all.

    It wasnt the fact that the games were running on dev kits for me... but the fact that they set everything up to fool the press and gamers there into thinking they were playing from a near retail PS3.

    I've got to say the visuals are ok on some of the games I've seen from the PS3 so far, I was kind of wondering whether they had really worked on these game so as not to make the machine look alot worse than 360(that would have been disasterous I suspect they really couldnt show what Killzone really looks like right now... but atleast alot of people have realised last years talk of the all powerfull ps3 and cell was pure marketing spin)we still dont know how they are going to look on retail PS3s either.

    So on par with 360 graphically or maybe slightly less once 360 developement really starts to make strides? Its certainly possible, who knows which console will get that crown in the end(not that it matters since neither is going to be far behind no matter how it pans out). For me the extra cost then, is just not warranted, although some of the features it opens up for the consumer with the right setup are nice, 360 will offer them too, only they wont be forcing them upon gamers who have no need for them, along with that extra cost.

    Im certain now it was as many predicted PS3 = slightly stronger CPU in SOME areas but not all, 360 = more efficient/advanced/powerfull GPU. Most recently though another developer has again made a comment inline which seems to have been said alot from developers from both camps, theres going to be next to no difference on screen between the two which should lead to some creative developement. Exclusives are going to be the only place to see differences if any at all(but then its no good comparing fps to racers which some have done in the past) I expect 360 to be in the lead technically while ps3 developers play catch up with the odd exception where they really push for visuals and perhaps get the jump on them, until a 360 developer matches or betters it soon after(because of this theres going to be many arguements on some of the hardware forums I visit I can see already). After looking at the Wii I can see it's not too far behind either so gamers from all sides should be in for a real treat as far as visuals go... gameplay is harder to predict for obvious reasons.
    Edited by 3 at 12/05/06 @ 13:44
  • Calgon #73 6 years ago

    He handled that interview really well there I'm impressed, some straight talking and you can tell that MS are really clued up now on how things are looking right now, exactly what they need/want to do and how to do.

    @mazzl

    Well money never comes from the hardware or not easily anyway, I dont think MS would be wise handing over the hardware developement to third parties, I mean theyve worked hard with 360, theyve got an excellent hardware team in place and have set up some good links with manufacturers(besides it would be basically abandoning their own platform and confusing to consumers thus disasterous... not gonna happen thats what the PC is for, they know that and are trying to revive that market).

    Like Nintendo are and Sega was... MS are a Software company at heart, working with partners such as IBM, ATI and the likes, along with their own engineers whenever they begin a new project. I think the point he was trying to make is because the money is always-always in the software, with the continuing rise of costs to keep up with this new technology on the software side due to peoples high expectations, they've had to work out a better business model which in turn can offer more to the consumers too and LIVE Anyware, XNA and alot of work MS has been doing behind the scenes is all starting to take shape.
    Edited by 2 at 12/05/06 @ 14:58
  • Calgon #74 6 years ago

    lol panic mode for sony fanboys I see :D
  • yorkiebar #75 6 years ago

    Great interview. Lots to ponder over. Peter Moore rules. The end.

    I was quite looking forward to the PS3 - and had started my "justfication of purchase" well in advance. But now, I'm thinking "£500 for a console!?!??!?!? My PC cost less than that!!!!" And I think Sony have totally cocked up the whole two versions, with what appear to be (no matter how much they deny it) totally different specs.

    Frankly, Sony appear cack, and I can't see a million teenage kids getting PS3's for Christmas when their parents can get them a wii or a 360 for a fraction of the cost.

    So I'm going to stick with my beloved 360 (even though, bad blonde, as you so eloquently put it ... "The X360 looks out of date already. The X360 is heading in the same direction as the Dreamcast, down" - have you a degree in talking total bollox?) and look forward to Halo 3, Gods of War, Fable 2 etc... and my trusted old PS2 with the lovely Silent Hill and ICO. It is a sweet life...
  • SwedBear #76 6 years ago

    Revoltkid

    "What I wanted to say - the power of Sony is that they've got exclusive content and developers who really care only about consoles. Some of their games are ported to PCs, but (like PES) it's kind of side effect. In the end it's all about games and I don't want to be 'forced' to play FPS on my 360. "

    But the Xbox 360 also got exclusive content. Halo 3, Gears of War, Lost Planet, Forza 2, Fable 2, Viva Pinata and so on. True, some of the old exclusive Xbox-games eventually found their way to PC (Halo, Fable) but quite much later.

    Sony's power has been in JRPG's IMHO and nothing more. It looks like that can continue even though I'm very interested in the few JRPG's coming to the 360.

    I think the Xbox 360 has just as strong exclusive content as the PS3, just maybe not in the same areas. And I also don't really care if games also come on the PC as long as the Xbox 360 version is great. I agree with you that in the end it is all about the games and so far the 360 hasn't dissapointed and after E3 doesn't look to even in the future.
  • yorkiebar #77 6 years ago

    yeah, I've got this crap year-old PC that I'm so embarrassed about I cover it with a brown paper bag whenever I take it shopping.
  • captain-future #78 6 years ago

    one of the few interviews where I actually like Peter Moore.
  • admir #79 6 years ago

    moore remember dreamcast you fuck i hate you
  • FatArtie #80 6 years ago

    >> "moore remember dreamcast you fuck i hate you"

    Yes! I read everyone of the comments posted here, and admir - I give you the 5-star award for the most insightful, thought-out, non-biased, non-fanboy post here.

    Does your Mum know you kiss her with that mouth? Or, is she looking for the Murphy's Oil soap right now?
  • admir #81 6 years ago

    moore did a bad job on the dreamcast
  • tengu #82 6 years ago

    "Sony's power has been in JRPG's IMHO and nothing more. It looks like that can continue even though I'm very interested in the few JRPG's coming to the 360."

    Absolutely, but they also were great for platformers and survival horror titles this gen as well don't forget. Weren't too shabby on the hack and slash front either.
  • Psi #83 6 years ago

    sony have done so much positive PR for microsoft at e3. honestly people have bought into the two horse race between sony and microsoft so much that after sony ballsed up e3 even I'm concidering a 360!

    ms counldn't BUY that sort of spin, e3 has done so much good for nintendo sony would have to bundle 5 games free with the system at launch to pull anything back.

    whatever happened with that anyway? i remember my amiga came with f18 intercepter newzeland story and batman the movie...

    standard included software bundles rocked!
  • miiiguel #84 6 years ago

    big_bad_blonde: you are worried, aren't you ? ehehe! 360 success or not wont hurt you, believe me, let go that hatred.
    You're one of those guys that says that 360 has ulgier graphics that PS2 right ? you don't own one, how can in a intelectually honest way comment on its capabilities ?, I liked Heavenly Sword os PS3 a lot, it looked real nice, but it does not look better than Oblivion.
    Dated: If it sounds dated PS3 sounds too, there's no difference...! and 360 got a plus, I can play with it after I post this post (off-topic: in my brand new HD TV - sorry I'm just too overwhelmed by FNR3 in HD, I couldn't sustain myself...) .
    It's hard for you to swallow that there'll be no graphics difference between the two machines right ?
    360 sold in 3 months more than DC sold in its entire life.
    Edited by 1 at 15/05/06 @ 17:09
  • gogbat #85 5 years ago

    This guy is a pompus ass, I dont remember when Xbox came out 2000? but hell, saying that Rockstar games HURT becuase it wasnt out on their "precious" system. THat is bull****. Sony was doing its thing a good 5 fuckin years before Xbitch. I just HATe this news! Most PS2 owners would buy the PS3 because they are loyal to the franchise, not because of GTA, maybe the people he asked never knew that the Xbox was faulty; crashes, glitches, etc. He should be in politics and they should call him Senator Duchebag.
    Edited by 1 at 25/09/06 @ 01:44
  • MasterThief #86 5 years ago