Jump to navigation

Table of contents

Page Previous 1 2 Next

Advertisement

Gran Turismo's Kazunori Yamauchi Interview

PlayStation 3 PlayStation 2 PSP Interview by Rob Fahey

4 April, 2008

Page 1 of 2. Page 2 ->

Kazunori Yamauchi is a man living the boy racer dream - or rather, he would be, if boy racers even dared to have this kind of dream. As the creator of what is arguably the world's most authentic, most comprehensive simulation of race driving, he lives and breathes cars and motorsport.

The Gran Turismo games are so popular and influential among car manufacturers that Yamauchi has been given new cars as presents. And after expressing his love for Nissan's 350Z he was invited to help build their new supercar, the GT-R, by designing the vehicle's multifunction display. (For helping out, unsurprisingly, they gave him one.)

You could certainly argue that Yamauchi is living the dream. On the other hand, the cause of his immense success - his relentless, nigh-on obsessive perfectionism - is probably a key obstacle to his enjoyment of it.

Where you and I see a great game, an amazingly detailed model or a beautiful track, Yamauchi sees only room for improvement. The result is that Polyphony Digital is notorious for delivering games late (some, like the PSP version of Gran Turismo, seemingly disappear entirely for years on end). The games are always huge hits when they appear, delighting those whose tastes are in tune with Yamauchi's own perfectionism and deeply impressing even those who aren't.

'Gran Turismo's Kazunori Yamauchi' Screenshot 1

The man himself, in true glowing form.

Now Gran Turismo 5 Prologue has given European gamers their first taste of the next instalment, we caught up with Yamauchi in London. Read on to find out what the roadmap for the game is from here, what he thinks of the competition (hint: he's not impressed) and where in the bloody hell that PSP version has got to.

Eurogamer: With Prologue now out the door, where do you go from here - straight into full development of the full version of GT5, or are there more steps along the way?

Kazunori Yamauchi: There will be an additional major update to Gran Turismo 5 Prologue before the game is complete.

Eurogamer: So is this a case of basically building the final game, block by block, as you go along?

Kazunori Yamauchi: We're not exactly making it in blocks... But we did have a few more things left undone in GT5 Prologue that we'll be adding along the way. Those would be community features - friends lists and things like that - and also adding damage to the game.

Eurogamer: When you sat down to develop Gran Turismo 5, what were the big things you wanted to do - the key, headline things that you wanted to change about the franchise?

Kazunori Yamauchi: Of course, the quality of games you can make on PS3 is so much higher - and we wanted to establish the benchmark of videogames by creating something that utilises all of its power. The other aspect that we wanted to focus on was building a community, between the user, us, and the automobile manufacturers, so that we could communicate and create a new space, a new world in that respect.

'Gran Turismo's Kazunori Yamauchi' Screenshot 2

Considerably faster than you.

Eurogamer: You said recently that damage would come "soon" - it's coming in GT5, then? We won't be waiting until GT6?

Kazunori Yamauchi: That's the plan, yes! It's actually really difficult to finish the quality that's possible with the PS3, in terms of the fine details - it's a lot harder than we first expected. A lot of things are very dependent on that, and we can't answer right away. However, we are planning to add the community features, and the damage, during Gran Turismo 5 Prologue.

Eurogamer: The online play modes you've provided in Prologue are pretty simple compared to what other racing games do - is improving that a big focus for you?

Kazunori Yamauchi: Yes, there'll be a lot of features added to that. We'll be adding a lot of the necessities, like being able to form your own car clubs within the game, or making racing teams in the game. Things like that, where the users can actually interface with each other, are something that we'll be adding.

To Page 2 ->

Advertisement

Are you excited about Gran Turismo 5 Prologue on PlayStation 3?
View Eurogamer readers most anticipated games

Thanks!

Want to comment on this article? Log in, or register!

Comments: 1-50 of 148 in total | next 50 »

Poster
Comment Low-scoring comments hidden. Log in to see them!
Dizzy
04/04/08 @ 12:56
#1
0
You buried this comment
Comment below viewing threshold
Show
"We don't reference any other games when we're making Gran Turismo - it's purely based on what we want to achieve as a game."

Well at least now we know where it all goes wrong.
Darren
04/04/08 @ 12:58
#2
0
You buried this comment
Comment below viewing threshold
Show
Kazunori Yamauchi said "Actually, I have difficulty playing other games for over five minutes. A lot of the low-level quality just stands out so much in other games that I can't stand them!"

Drat... he's seen Forza Motorsport 2's graphics then! :P LOL
jaywalker3010
04/04/08 @ 13:00
#3
0
You buried this comment
Comment below viewing threshold
Show
So theres going to be a GT5 Prologue 2..

Really do wonder how long until this method of game development becomes standard.

GTA V prologue Alpha Deluxe 2 (1/3 of the city open to use)

GTA V prologue Beta Deluxe 3 (2/3 of city open etc)

Whilst people will always argue you get enough `time` out of the games, i still think its wrong to release a product thats NOT complete.
Darren
04/04/08 @ 13:01
#4
0
You buried this comment
Comment below viewing threshold
Show
Hmmm, short interview... I'd liked to have known whether Polyphony are planning on fixing GT5 Prologue's framerate and tearing issues first before they start adding damage modelling, which is surely likely to make the game run even worst! :?
Dizzy
04/04/08 @ 13:01
#5
0
You buried this comment
Comment below viewing threshold
Show
>Drat... he's seen Forza Motorsport 2's graphics then! :P LOL

He probably thinks when a car gets scratched that the textures are bad ;)
Edited 1 times, most recently on 04/04/08 @ 14:08
Darren
04/04/08 @ 13:02
#6
0
You buried this comment
Comment below viewing threshold
Show
@jaywalker3010 - There's already a GT5 Prologue 2 as the patch updated the game to GT5 Prologue spec II! ;)
crazyhorse174
04/04/08 @ 13:13
#7
0
You buried this comment
Comment below viewing threshold
Show
(For helping out, unsurprisingly, they gave him one.)

Oooer! :P
pjmaybe
04/04/08 @ 13:13
#8
0
You buried this comment
Comment below viewing threshold
Show
Perfectionism eh? How about working on those V-Synch issues then Kazzers old chum instead of spending 3/4 of the game's development time dickarsing about in cars.
KarmaStriker
04/04/08 @ 13:15
#9
0
You buried this comment
Comment below viewing threshold
Show
If they could duplicate the feeling I got when playing Gran Turismo 1 for the first time. I would "give him one."
kobashi
04/04/08 @ 13:16
#10
0
You buried this comment
Comment below viewing threshold
Show
Kazunori Yamauchi said "Actually, I have difficulty playing other games for over five minutes. A lot of the low-level quality just stands out so much in other games that I can't stand them!"

How about your own Shitty A.I and bumper car physics! Wonder if he has ever played GTR2 on the PC..
coojam
04/04/08 @ 13:16
#11
0
You buried this comment
Comment below viewing threshold
Show
I love the GT games and really respect the vision and work Polyphony put in, Yamauchi in particular, but working in a void...working insularly is very dangerous and frankly disturbing. I don't think he's saying it in a vindictive or "up his own arse way", he just sounds ignorant of what goes on outside.

Also, Lexiiiii
Anthony_UK
04/04/08 @ 13:17
#12
0
You buried this comment
Comment below viewing threshold
Show
Get him!!! he dissed forza!
Altrezia
04/04/08 @ 13:21
#13
0
You buried this comment
Comment below viewing threshold
Show
I hope he sticks to what he says in this, as damage, friends, groups and proper online-racing will be ossum.
Altrezia
04/04/08 @ 13:21
#14
0
You buried this comment
Comment below viewing threshold
Show
Darren - What framerate issues? Not noticed ANY yet? I play at 1080i on a dell 27" monitor, and on a 42" tosh TV.. not one issue with framerate yet?
UncleLou
04/04/08 @ 13:22
#15
0
You buried this comment
Comment below viewing threshold
Show
Lexus
GitSomE UK
04/04/08 @ 13:30
#16
0
You buried this comment
Comment below viewing threshold
Show
Why should he care about anything, he gets given top cars, has gazillions in cash, women throw themselves at his moody ways, has his own software house that prints more money... would you give a toss about the competition?

Anyway, I bet he does play Forza or even Burnout paradise in his red carpeted, flock wallpapered dirty room.

To him Forza is the pot noodle of driving games.
mossychops001
04/04/08 @ 13:32
#17
0
You buried this comment
Comment below viewing threshold
Show
EG, Lexi?

BACK OF THE NET!
gizmo
04/04/08 @ 13:34
#18
0
You buried this comment
Comment below viewing threshold
Show
Deluded.

Shitty frame rates, No AI, no damage, on line racing not possible (remember that one?), tearing, total lack of collision physics?

I take it this guy can't play HIS games for 5 seconds then?
Prodigy_BE
04/04/08 @ 13:34
#19
0
You buried this comment
Comment below viewing threshold
Show
/waiting for Race Driver GRID, a game with real damage and real A.I.
JYM60
04/04/08 @ 13:40
#20
0
You buried this comment
Comment below viewing threshold
Show
I love you guys!

(PD, not you cunts)
The_Programmer
04/04/08 @ 13:41
#21
0
You buried this comment
Comment below viewing threshold
Show
Well at least Forza is a full game. Its graphics might not be as good as GT5 but at least it has a decent online experience and doesn't take 20 years to bring out a demo.

Notice when asked if damage is coming "soon" he says "That's the plan, yes!". That's political speak for it really being years away because you know what happens to the best layed plans.
4thVariety
04/04/08 @ 13:41
#22
0
You buried this comment
Comment below viewing threshold
Show
Somehow I believe GT5 is a game for a middle-aged Japanese salaryman.
* The menu music just makes me aggressive, I feel as if I am trapped in an elevator from hell.
* The menu structure is convoluted and complicated.
* I need to buy at least three cars to complete a license which would not be that bad if it didn't mean playing some totally unchallenging races over and over.
* Can't Autosave be a background task? Must it halt the game like that?
* How about background patch download as well?
* Downloading the patch will take forever and has so far always crashed on me after one hour. I can ensure Sony that it's not my line that needs fixing. My 10Mbits work fine, thank you.
* The lack of damage is just flat out boring
* The feeling for speed is plain boring
* The arcade mode is a joke. You still are stranded with your car and basically play Event mode without the rewards of it.
* There is no AI in the game, they just drive along their predetermined line.

This GT5 is a totally broken experience. It comes as no surprise, since the developer can't stand other successful racing games and is proud to do all the development without striving to meet other game's standards. There is only so much that Polyphony can accomplish themselves.
FooAtari
04/04/08 @ 13:43
#23
0
You buried this comment
Comment below viewing threshold
Show
Got to agree there gizmo. I'm a racing sim nut, owning many for the PC. But I don't really rate GT5 for the reasons you gave.

If it's got next to no A.I it's not much of a sim.
If it's got no damage it's not a sim
Poor collision physics it's not much of a sim

While the cars look good the tracks are often bland and lifeless

As kobashi he said he needs to race something like GTR2

GT just totally lacks charachter IMO, it's very a very clinical hot-lapping game. Here is a great looking car with some nice handling physics now drive it around this bland looking track with a bunch of drone cars. Just don't hit anything or you will ruin the immersion.

But if people keep buying the same game time and time again thinking they are getting racing sim he's not going to change the formula.
GamesConnoisseur
04/04/08 @ 13:48
#24
0
You buried this comment
Comment below viewing threshold
Show
Kazunori Yamauchi said "Actually, I have difficulty playing other games for over five minutes. A lot of the low-level quality just stands out so much in other games that I can't stand them!"

That is not very mature! Head in sand like others said, you do not design a new motor racing car without reference to other competitior, looking for in the terms of power, handling, looks and so forth! I had expected bit more from GT4P but accepted its 'antiqued non-feedback from interactions with other cars/environment' as its just a stepping stone to true sequel which will be GT5. Although by the time GT5 get released there would be more competitions out there.

The power of the GT name is not going to be enough and need to ensure that they can better ALL the standards held by other racing/driving games and not in isolation.
gizmo
04/04/08 @ 13:52
#25
0
You buried this comment
Comment below viewing threshold
Show
To me, the GT games have traditionally cheated, the look of the cars and tracks have been ramped right up, because really, if you really think about it, it's a tech demo with a controllable car.

No processing power is used for AI - they follow a pre-set line.
No processing power is used for collisions - You can't shift the suckers off aforementioned line.
If they do 'lose it' it feels pre-determined, not calculated.

The interaction is virtually zero. You go about your business, they go about theirs. It really might as well be time trials.
prolific8
04/04/08 @ 14:04
#26
0
You buried this comment
Comment below viewing threshold
Show
Wow. He's got a rather inflated opinion of himself for someone who made a demo.
Milk
04/04/08 @ 14:06
#27
0
You buried this comment
Comment below viewing threshold
Show
"Wow. He's got a rather inflated opinion of himself for someone who made a demo."

I think he might have sold a few games too . . .
Moz
04/04/08 @ 14:07
#28
0
You buried this comment
Comment below viewing threshold
Show
Whilst people will always argue you get enough `time` out of the games, i still think its wrong to release a product thats NOT complete.

The thing is that it is complete in a sence, you could easily add another 6 tracks to the game and then sell it at full price (obviously under a different name as GT is expected to be huge)

It's also nice to know that GT5P will be getting expanded between now and the release of GT5 making the £25 price tag even nicer.
prolific8
04/04/08 @ 14:12
#29
0
You buried this comment
Comment below viewing threshold
Show
"I think he might have sold a few games too . . ."

I'm sure he did, a few years ago. Since then better games than his have come out, and his reaction is to badmouth them whilst himself producing a demo that they have the gall to charge £25 for. A fool and his money and all that...
bslsimes
04/04/08 @ 14:25
#30
0
You buried this comment
Comment below viewing threshold
Show
"It's just that we don't consider it up to par [...] to be called a full game by itself" - "but we are happy to sell it anyway"
Moz
04/04/08 @ 14:26
#31
0
You buried this comment
Comment below viewing threshold
Show
whilst himself producing a demo that they have the gall to charge £25 for. A fool and his money and all that...


Humm well so far over 500,000 people have willingly paid for it so far and it's not even been released in the states yet. So from a business point of view its seems that they've done the right thing.
dsmx
04/04/08 @ 14:36
#32
0
You buried this comment
Comment below viewing threshold
Show
Lets all play the spot the bitter xbox fanboy competition.
Apologie
04/04/08 @ 14:36
#33
0
You buried this comment
Comment below viewing threshold
Show
With its signature realism and unrivaled physics, this highly anticipated precursor to Gran Turismo 5 continues to blur the line between simulation and reality.Polyphony Digital is the developer of the Gran Turismo franchise, led by creator Kazunori Yamauchi. Polyphony Digital is known for pushing the limits of the PlayStation hardware, and with its realistic graphics and physics, Gran Turismo 5: Prologue is no different. In addition to receiving CAD data from the auto manufacturers, they have taken thousands of photos to model each car (and track). As an example of the level of detail, a car in Gran Turismo 4 has the same number of polygons as a headlight in Gran Turismo 5: Prologue.

Polyphony works even closer with the automotive industry to make sure that the cars look and drive just as they do in real life. In fact, Kazunori Yamauchi designed the on-board computer for the real Nissan GT-R. If you’re lucky to buy one when it releases, you will notice the Polyphony Digital logo when you start your car.

Gran Turismo 5: Prologue features over 60 stunning cars – including vehicles by Lotus, Mitsubishi, Nissan and Ferrari for you to race on seriously realistic, real-life tracks: including the Eiger Nordwand, the London City Track and Suzuka – all rendered in incredible High Definition graphics. There's also all-new driving physics for the most lifelike driving experience ever and new, improved opponent artificial intelligence for the toughest race challenge yet.

But that's not all – for the first time ever in the history of Gran Turismo, players will now be able to race online. Up to 16 players will be able to go head-to-head on some of the world's best racetracks on PlayStation Network. All you need to get racing is a broadband connection and PS3. Once you're up and revving, Global Online Rankings and the My Garage homepage feature will leave the world in n o doubt as to just who is the best at Gran Turismo.

And then there's the Online Dealership, providing a wealth of information on cars and manufacturers and also Gran Turismo TV – a dedicated online channel available exclusively from PSN and packed with some of the greatest content that Motorsport, car manufacturers and TV has to offer.

Key Features

Race over 60 cars from worldwide automotive manufacturers, precisely modeled both inside and out.
All-new interior dash view, featuring full driver animation and working gauges.
Compete on 6 tracks with 12 total layouts, including Fuji Speedway, Suzuka Circuit, and for the first time ever, Daytona International Speedway.
Online racing with up to 16 players, complete with detailed rankings, plus downloadable ghost cars and race replays of top racers.
New online community features including Gran Turismo TV, featuring worldwide automotive and motorsport programming.
Tune vehicle performance, from suspension and tires to gear ratio and engine modifications.
Rendered in stunning 1080p at 60 frames per second with crisp, realistic lighting and camera effects (replays rendered in 1080p 30fps).

---------------------

do you still think that these game is a steal and doesen't offer anything of value??? that the physics are shit??
Widge
04/04/08 @ 14:42
#34
0
You buried this comment
Comment below viewing threshold
Show
Is GT5p a demo, or are we just following the same format as GT4p -> GT4?

If it is classified as a demo, its the most bloody jam packed demo that has ever been. Considering the EG decided for chop the Warhawk and Mass Effect DLC scores right down for providing basically not a hell of alot for your money, then this demo is well worth every £ you pay for it.

I chose not to go for GT4p, I decided to wait for the main full featured disc, but I'm sure those who really wanted to dive in were more than satisfied with their results. Better to have some, than none.
Kryon
04/04/08 @ 14:43
#35
0
You buried this comment
Comment below viewing threshold
Show
Lol @ Apololol (Master of the cut 'n' paste)

Anyway, yeah, I got GT bundled with my PS3, while it is pretty stunning visually, I don't think I'd choose to pay for it in its current state.
gizmo
04/04/08 @ 14:46
#36
0
You buried this comment
Comment below viewing threshold
Show
lol@apologie

Sony marketing man says 'Suck it down', you suck. ;)
Darren
04/04/08 @ 14:47
#37
0
You buried this comment
Comment below viewing threshold
Show
@Altrezia - Go to the Arcade mode (if you haven't unlocked the actual Event yet) and try the London circuit at 1080p with 12 cars onscreen... it really is tear-riffic and there's plenty of slowdown when there's more than three cars on the screen. Happens on some of the other tracks too, again on packed corners. ;)

Great game though and despite the issues it is technically impressive - name me a 1080p racing game that runs at 60 fps on the 360 that looks this good for example - it's a real showcase game for the PS3, it just needs polishing up a bit more, that's all.
Widge
04/04/08 @ 14:47
#38
0
You buried this comment
Comment below viewing threshold
Show
^^^

I'm with you on that, its just nice that people have the choice... (that was at Kryon)
Edited 1 times, most recently on 04/04/08 @ 15:51
FooAtari
04/04/08 @ 14:53
#39
0
You buried this comment
Comment below viewing threshold
Show
@dsmx

Maybe some of that. Forza 2 isn't that great either, Bad for different reasons. I wouldn't see GT5 is the game they are looking for though.

But why is it if someone doesn't like a game they get labled a fanboy. How about they just don't rate the game because apart for some admittedly great looking cars and a huge list of cars the game isn't really all that. Sure it sells but so does NFS and 50 cent...

I just get annoyed that people rate GT as a sim. But I'm not bitter. I have more than enough on the PC to never need to touch a poor mans sim.

@Zero_Cool

How is EG speaking shit? They are just printing what the man said... Not their fault if he is going to contradict himself.
Edited 1 times, most recently on 04/04/08 @ 15:55
oreillymj
04/04/08 @ 14:58
#40
0
You buried this comment
Comment below viewing threshold
Show
While he's at it, they might update the generic tyre squeel sample that get used by every car as it understeers from the tiny Suzuki's to the Ferrari F1.

And also change the car handling so that some car's actually oversteer. Mind you, I do play with the stability aids which is probably why the car doesn't spin.

If the Nissan GTR in the game is an accurate reflection of the real car, then I don't think I'd fancy one. It 's a real tricky bastard to hold when braking heavily.
MaxiSleep
04/04/08 @ 14:59
#41
0
You buried this comment
Comment below viewing threshold
Show
Apologie ffs cut the damm paste
Darren
04/04/08 @ 15:05
#42
0
You buried this comment
Comment below viewing threshold
Show
@Zero_Cool - I think what Kazunori Yamauchi means is that he doesn't PLAY rival racing games but I'm fairly sure he's aware of them and has seen them in action.
SeesThroughAll
04/04/08 @ 15:06
#43
0
You buried this comment
Comment below viewing threshold
Show
Was Apologie banned already?
JonFE
04/04/08 @ 15:09
#44
0
You buried this comment
Comment below viewing threshold
Show
@Zero_Cool:

Exactly which part of "When new games are released, of course we look at them. But it's not like I play them through thoroughly. So I can't really say... (Laughs) I just kind of look at it, play it a little bit and then pass it on..." (quoted from the link you provided) makes you come to your witty (or something else that rhymes with it) conclusion?

In both interviews the man himself states that he's not paying much attention to the competition. In EG's interview he goes as far as accusing other games (without mentioning names of course) of low-level quality ("A lot of the low-level quality just stands out so much in other games that I can't stand them!"). Are you sure EG are full of shit?
Edited 1 times, most recently on 04/04/08 @ 16:12
chronom4n
04/04/08 @ 15:11
#45
0
You buried this comment
Comment below viewing threshold
Show
rdexter, good point there, going back to gt4, i noticed that on some of the races, say the lemans track, you would be the ai and one them would be a cizetta and i used to be able to guarantee that he would spin off on the last set of chicanes every time. Shows that on some ways the ai is not is intelligent as the developers want you or me to believe.

T4RG4
04/04/08 @ 15:11
#46
0
You buried this comment
Comment below viewing threshold
Show
God, that interview annoyed me. Stick up his arse.

I've always played GT but this time around I fancied playing a good racing game, online, that gives a great sensation of driving with aides off, now rather than wait ages for GT to arrive. Polyphony just seem to be churning the same old game out. Don't give us all this 'we plan to add X,Y,Z' when a lot of it is already out there in other games.

Great companies can slip down the pecking order.
Edited 1 times, most recently on 04/04/08 @ 16:17
chronom4n
04/04/08 @ 15:17
#47
0
You buried this comment
Comment below viewing threshold
Show
guys i am not one to rip into others but what is with this apologie guy? i mean is this guy as dim as they come? i mean why does he not come up with his own argument without having to resort to cut and paste everything over and over again? he is taking up way too much space for anyones liking.
ronuds
04/04/08 @ 15:20
#48
0
You buried this comment
Comment below viewing threshold
Show
If the PS3 already had a Forza or PGR in their repotoire, would GT5P even be necessary?

I feel bad for you guys...
kobashi
04/04/08 @ 15:24
#49
0
You buried this comment
Comment below viewing threshold
Show
Man I wish GTR2 was not cancelled for the 360. Trust there is so many people who own PS3's, 360's who have no idea that when it comes to realism this game beats Forza and GT hands down.
Jamaicangmr
04/04/08 @ 15:27
#50
0
You buried this comment
Comment below viewing threshold
Show
@ rounds

With the GT franchise being the monster that it is i will have to on that logic alone say yes it would still be necessary. Even if you feel that Forza and or PGR are better it doesn't change the fact that for millions the GT series is what car racers are measured buy. Whether it's graphics or gameplay and GT5:P has improved in both areas. Thus even though it's not the final GT5 it's still going to be chart marker for car racers. Mark my word.

Comments: 1-50 of 148 in total | next 50 »

Want to comment on this article? Log in, or register!

X View gallery