GDC: Microsoft's John Schappert

On 360 sales, Wii and PS3, XNA and Blu-ray.

On Wednesday, John Schappert stood in front of the Game Developers Conference and introduced a new initiative to put community-made games on Xbox Live, and of course helped unveil Gears of War 2. We caught up with John a day later to talk about 360 hardware sales, the Wii and PS3, how the XNA, Xbox Live and Zune relationships will work, and of course what happens now that HD-DVD has died on its arse.

Eurogamer: Let's start with your keynote speech yesterday. No mention of hardware stats - do you have any updated hardware sales figures?

John Schappert: I think that we've sold 18 million, the last time I've checked. 18 million hardware units worldwide.

Eurogamer: Do you have a projection for 2008?

John Schappert: No - we haven't talked about that yet.

Eurogamer: Do you have an Xbox Live subscription projection for 2008?

John Schappert: We don't have that yet either, but here's what I can tell you: we have 10 million Live members, which we hit six months ahead of schedule. We have 4 million added in the last six months.

Eurogamer: Is that all Gold subscriptions or a mixture of Gold and Silver?

John Schappert: We don't break that up, but I can tell you the majority are Gold.

Eurogamer: Are you satisfied with these figures? Particularly the installed base?

John Schappert: I think we're very happy in some regions and I think that we think there's room for improvement in other regions.

Eurogamer: Where would you say? The one that's often mentioned to me is places where PlayStation is strong, such as Southern Europe.

John Schappert: Yes, you hit the nail on the head. We look, and we are hitting the ball out of the park in North America, and I think that there's regions of Europe where we're not doing as well as we'd like to do, and we have room for improvement. Those are renewed areas and key areas of focus for us.

Chris Lewis is now the leader of the Interactive Entertainment Business of Microsoft for Europe - a new position - so we have a very keen interest in doing even better than we have, and doubling down there. We've appointed Chris and he's building up a new organisation just focused on doing even better there.

'GDC: Microsoft's John Schappert' Screenshot 1

He has nothing but respect for this. I have nothing left to play on it.

Eurogamer: The Wii has sold more than 20 million. It did that in one year. Does it worry you that it's got such acceleration compared to how you guys are doing?

John Schappert: I have nothing but respect for Nintendo - they've done great stuff, it's a nice little machine. However, I think it's a very different machine too. When you pick up an Xbox 360, it is to play games with a standard input device. You want to play Halo, you want to play your favourite sports game. I think that - bar none - we've got the best machine to play those games on. We've got higher-rated titles than the competition on that. I think it's a nice complementary machine. I think we've seen more dual-ownership this generation than before. But the machine that people are opting to play cross-platform games and third-party games is the Xbox 360.

Eurogamer: You say the Wii's a very different thing, but you were going after that mainstream demographic too. Is that still your goal? Or are you content now being a core gamer system?

John Schappert: I think we want both. So no, I think that what strategy the team worked on prior to my arrival is they wanted to capture the core gamer. The early adopter, the core gamer - I think they did a phenomenal job of capturing that core gamer. I think the next logical progression is extending out and going broader, and I think that Peter [Moore] certainly kicked it off and did a great job - Viva Pinata: Party Animals and Scene It, which did very well - and I think the other title, which isn't a first party title, is Rock Band in Northern America. It was a huge success for us. It outsold the [PS3 SKU] competition two to one. Guitar Hero - a huge success for us. And Rock Band continues to do well, where they announced at our keynote 3 million downloads of downloadable content.

Eurogamer: Do you know how many of those are on your platform?

John Schappert: I don't. I can say that if you look at the sales, we've outsold the competition two to one, so I would surmise that...you can ask them directly, but we're outselling the competition two to one.

Before the holidays, it was in sold-out status. This title was impossible to get before the holidays in North America. And I can tell you I personally walked into a Best Buy store before Christmas and there was a palette of Rock Bands, and I did a double-take and said, 'Wow', and guess what? They were all PlayStation 3 versions, which made me smile broadly as I walked on, because they didn't have any Xbox 360 versions.

Eurogamer: So, where's Don Mattrick? Peter Moore always used to be around, it's the same position - I guess we kind of expected we'd see him here now.

John Schappert: He's a dapper young man, Don is. He's back at home holding down the fort. I see a lot of Don, so maybe I should hook him up with you so he can talk to you! He's working hard, so Don is engaged in running the business and thought this was a great event for me to come out and meet some of the folks, and talk about community gaming on Xbox Live, talk about the great line-up of titles we have for 2008. It dovetailed quite nicely into what we're doing with our Xbox Live service. I'm sure you'll see more of Don later in the year.

Eurogamer: Is it a different management style he has compared to Peter?

John Schappert: Well I can't talk about Peter as I didn't work for him, although I think he's a wonderful man. I can speak to Don's management style because I've worked with him for quite a while. Don is a direct, straight shooter, no-nonsense guy who wants to do the best he can. He's a wonderful man, and I think that his arrival's been a good thing, because he knows the business, he's got more experience than most people in this industry, and he's a great leader.

I joined, he was a huge part of why I joined. I enjoy working with him. It's pretty darn cool to do things as a hardware platform. I come from the software world, and we can make and I've been privy to making some great games and working in teams that make great games, but what we just announced yesterday with community gaming on Xbox Live is industry-changing. That's something that only a hardware platform can do, and in fact something that only Microsoft can do. It's pretty cool to be in the saddle for six months and already kind of pioneer a watershed moment for the gaming industry where gamers can now become creators and distribute their games.

Eurogamer: The community gaming aspect - are people actually able to charge for their games once they've gone through the peer-review process?

John Schappert: We haven't talked about that yet. Our plan right now is that we have community gaming and a distribution mechanism, so people who want to create games can distribute them to our millions of members - 10 million today, but who knows how many millions by this fall - on Xbox Live. We're going to go beta with that in the spring, so if you're part of the [XNA] Creators Club you can help us work through all of the particulars - make sure it's all robust - for when it goes live this fall. During that beta period, we'll work out what that business model is.

'GDC: Microsoft's John Schappert' Screenshot 2

Dishwasher. The work of a man called James Silva.

Eurogamer: Getting games through XBLA certification seems like quite a slow process. If you allow people to charge for it, is it a mechanism you can seeing being used by smaller companies to effectively self-publish on Xbox Live?

John Schappert: We're not talking about the business model, but I will say that I think the same question could have been asked when our forefathers created Xbox Live Arcade, thinking, 'Gosh, they might play this and not play Halo'. I think you've seen that that's not the case, and that actually people enjoy the Arcade games because they're different than what the top-pillar games are. I think we're going to see the same thing.

Yes, there are small [development] shops making these Arcade games, but with some of these community games...Look at Dishwasher - made by one guy. He did the art, he did the coding, he did it all. So I think there are going to be different calibres of that. I also think - here's the great thing for the industry - it's a great 'farm league', if you use the baseball analogy. Start out here and make games. What better way to see what merits someone has than to see the game that they make? It could open the door to many, many, many more people to join our industry on a professional basis.

Eurogamer: What are royalties like with Xbox Live Arcade at the moment?

John Schappert: I'm not going to talk about rates because that is proprietary information and I can't discuss that. What I can say is that we are trying to do...what we haven't done in the past on Xbox Live Arcade is to fund development of games. Very few titles have come out from Microsoft. It's been a platform where independent developers have made their game, and we've put them on, and as you've mentioned there are limited slots. There are more titles than we have slots available - it's limited shelf-space, if you will - and marketing these titles and putting them in front of people, we want to make sure every one of these games gets a great shot.

What we are pushing and pursuing is first-party development. We want to fund the development of these titles, which is something new for us. We are thinking that instead of being a distribution channel, which we have been in the past, let's be a publishing channel.

Eurogamer: Changing subject, PS3 is catching up - it's done 10.5 million units or something. Are there any lessons you take from what they have done so far?

John Schappert: Here's a lesson we take, which I don't think we learnt from them, which is never run out of stock in January. I think the takeaway is we did better than expected over the holiday in America, we were in a sold-out situation, and now we don't have stock at the stores, which allowed them [Sony] to sell more units in January than we sold.

By the way, that's the first time since the launch of that platform that that's happened. We've always outsold them two to one at least every month since they launched. Our hindsight - and hindsight's always 20:20 - is we wish we knew how many units we were going to sell, so we didn't have the stock situation we have right now. It should be remedied by March.

Eurogamer: You mentioned the Zune stuff - that you can now do wireless multiplayer games on Zune. That's quite interesting obviously because Microsoft hasn't traditionally gone for handheld gaming in this way. How is that actually going to work? Are people going to be able to buy Xbox Live Arcade games through Zune Marketplace?

John Schappert: What we didn't announce is, we didn't say 'hey, here's the new game store'. That's not the announcement that we heard. What we did say is that XNA is a great cross-platform development environment. Before, you could download for free, develop on the PC, make your game on PC any way that you wanted, and you could then join our Creators Club, download that and now put that game on your Xbox 360. It's great cross-platform; very portable. What we then showed is that now we have a third platform that we're working on the API to roll out in a future Game Studio release. So we can't do that right now, but in future that will be a third platform you can develop games for. I would strongly urge you to call on the Zune people.

'GDC: Microsoft's John Schappert' Screenshot 3

Zune! The Lion has a Zune. Come on The Lion.

Eurogamer: I should love to call up the Zune people, but I don't think you have any in the UK. I don't think it's actually launched there yet...

John Schappert: I think you're right actually.

Eurogamer: How's the IPTV service with BT coming along?

John Schappert: I don't know the particulars of when British Telecom will be launching that. I can say that it is way cool. It is awesome. I wish, as a North American, that I could have access to that. We talk about things in North America that you don't have in Europe - that is something you're going to have that I wish I had! The Guide is cool, the ability to record shows is cool. It's just really great. The software's there, so it's a matter of working to the particulars, but it's really neat.

Eurogamer: This week we've learned that HD-DVD as a standard is going to be no more. I guess you must still have bundles of HD-DVD drives lying around in warehouses - are you going to sell those off for cheap?

John Schappert: I don't know what the plans are on that. It was a low attach rate. It wasn't one of the high-selling accessories if you will. The people who bought it knew what they were buying. What I will say is that I think it circles back - it's about a gaming machine we have that actually is the best gaming machine out there, which plays 7 of the 10 top-rated games, has the highest attach rate in history of 7 games purchased per console.

Eurogamer: You say it's a gaming platform primarily, but you did want to have the HD-DVD drive - it's not like it was forced on you or anything -

John Schappert: We wanted to offer people a choice -

Eurogamer: Sure, so now with that in mind, ignoring the fact it's the competition, would you do a Blu-ray drive and are you going to do one?

John Schappert: I don't think we have any comment on that right now or any plans, but my focus is I'd rather give you community gaming and contribute to more games you can play and focus on the fact that you're walking in, you're buying that box and it plays great games and has the best online service. I think the fact that it does movies and sometimes TV shows in other territories is great but not the primary reason.

Eurogamer: But in the interest of choice, in the pursuit of choice, which is something that you espouse, surely the next obvious thing to do now that this has been decided is to make a Blu-ray drive?

John Schappert: What I'll say is we have nothing to comment there. We have no plans to announce or anything like that right now. But I'd also urge you to look at the attach rate for the HD-DVD drive.

Eurogamer: So you're saying that given that it wasn't as popular as it could have been...

John Schappert: It was a 3 percent attach rate. So again, when you're saying 'the obvious thing', you also have to take into account how did the other accessory do when you look at the future. We have nothing to comment right now on that and my focus is how we make Live better, how we get more great games and how do we empower the community. That's what I wake up and think about, and it keeps me awful busy.

Eurogamer: [The PR gets ready to kick me out.] Last, last thing - have you played Gears of War 2?

John Schappert: I've not.

John Schappert is corporate vice president of Live, Software and Services for Microsoft's Interactive Entertainment Business. He let me play with his Zune and it was actually quite wicked.

Comments (46) Latest comment 4 years ago

Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!

  • 3william56 #1 4 years ago

    "He's a wonderful man"
    "He's a wonderful man"

    Jeez - what a suckhole.

    Not a single question about the RROD and the death rate on the latest models? Like the one in the conference? Yeah, you wouldn't have got an answer, but playing squirm the suit is always fun.
  • Kenshin001 #2 4 years ago

    Wow Tom, you were really hitting him over the head with the HD-DVD stuff, lol. Hope you can do one with Phil Harrison and ask him when Sony are going to pull their finger out and why their games are region free but their DLC region locked.
  • Carlo #3 4 years ago

    It's all about choices: bad choices.
  • Carlo #4 4 years ago

    Eurogamer: Do you have a projection for 2008?

    John Schappert: No

    Buhahaha. End of Feb, and you've not talked about sales projections? Shareholders will murder you in your sleep.
  • seasidebaz #5 4 years ago

    it's about a gaming machine we have that actually is the best gaming machine out there, which plays 7 of the 10 top-rated games

    the other 3 out of 10 cause red-ringing
  • Tiel #6 4 years ago

    Stop mentioning Halo.

    Whilst lots of people like it, it is MS's faith in Halo that will ultimately be it's downfall.

    Limited demographic, and they just can't let it go.
  • Penguinzoot #7 4 years ago

    Carlo, of course they'll have sales projections for 2008. It's just that they're probably um, not very good.

    BTW, personally I think they're right not doing an add-on BluRay drive and "focussing on games" instead. They probably wouldn't be able to do it cheap enough to make it a very attractive purchase, and I think it would invite unflattering comparisons with the PS3, not least on the price front. Better for them if they put clear blue water between them and Sony by reducing the price. IMO.
  • Res #8 4 years ago

    "Hope you can do one with Phil Harrison and ask him when Sony are going to pull their finger out and why their games are region free but their DLC region locked."

    Lots of questions about the poor support for the European PSN downloads as well please.
  • adamamosa #9 4 years ago

    He doesnt sound as friendly as Peter Moore. We miss Peter . . . .
  • Killerbee #10 4 years ago

    I think the main problem Microsoft have in 2008 is that the lineup of games for the 360 isn't a patch on 2007's. And this comes at a time when the Playstation 3 is finally getting into its stride. I'd be pretty sure the Microsoft do have sales projections for 2008 and they're simply not as good as last year, hence their reluctance to share them.

    If I were Microsoft, I'd be aiming to launch a new slimline model of the 360 at some point this year to give sales a bit of a boost at this mid-life stage. Whether they have that in the pipeline though... who knows...
  • RexRunti #11 4 years ago

    @KillerBee

    I think 2007 was the best year for gaming since records began so it's not suprising that this year doesn't compare as well. That said Ninja Gaiden 2, Gears of War 2, Alan Wake, Too Human, GTA IV, Fable 2 are all due this year, and if I recall correctly no-one was excited by COD 4 this time last year.
    Edited by 1 at 22/02/08 @ 09:35
  • ZeroAX #12 4 years ago

    "John Schappert: I have nothing but respect for Nintendo - they've done great stuff, it's a nice little machine. However, I think it's a very different machine too. When you pick up an Xbox 360, it is to play games with a standard input device. You want to play Halo, you want to play your favourite sports game. I think that - bar none - we've got the best machine to play those games on. We've got higher-rated titles than the competition on that. I think it's a nice complementary machine. I think we've seen more dual-ownership this generation than before. But the machine that people are opting to play cross-platform games and third-party games is the Xbox 360."

    ase a wii gamer I have to give him my respect. Finally a PR comment that's full of truth. Even fanboys can't open their eyes and see this piece of truth.
  • agparrot #13 4 years ago

    With regards to 'not doing very well in Europe', I'm sure this might be partly related to the fact that many times when I hear a non-English voice on, say, CoD4, any Americans in the lobby tend to shout/scream. "Speak f****** English!" or somesuch nonsense, last week a group of French players (I quietly hoped they didn't understand English) were subjected to a profanity-filled lecture about how Xbox is 'American and for English speakers only' and how they should take their 'fag foreign language' and shove it where the sun don't shine.
  • Hughes. #14 4 years ago

    @ Arbiter, he's talking about America, assuming that it's the whole world. Running in dead last, week on week in worldwide sales doesn't sound as good.
  • Arwin #15 4 years ago

    Microsoft and choice ... hmm. ;)

    Seriously, that question about the HD DVD add-on was never going to end well ...
  • IronGiant #16 4 years ago

    Nice to see him adopting Sony's past level of arrogance. They're desperate to be number 1 yet are second to the Nintendo Wii with the possibilty of the PS3 overtaking them as well. Not adopting Blu Ray IMHO will be a mistake, the PS3 having it built in is now a massive bonus, even more so with the demise of HDDVD. Sony have stuck to their long term plan and surprisingly it seems to be working! Integration with the PSP is fantastic, Play TV looks like a nice addition and the good games are coming through.
  • Lexx87 #17 4 years ago

    I'd buy a PS3 if it was backwards compatable. It's not anymore. So i'm not buying one.
  • Xerx3s #18 4 years ago

    agparrot: While I usually ask people to speak english (even though I speak french & german amongst others). It's just better if everybody speaks the same language. Especially in team games where communication is vital.

    On the other hand, you are right, there are a lot of completely anti social yanks wandering about that are abusive beyond control. But it applies uk english speaking people as well. We get called names because yanks speak with their dead monotonous accent and can't comprehend that there are people in the world that speak proper english.
    It's what happens if you give idiots a mic & internet. There are only a couple of things you can do:

    1) Mute.
    2) Leave negative feedback
    3) Report users for discrimination
    4) Kick the living daylights out of them online (like we did yesterday three times - at best their score was 1/4th of ours - in a row and then rub their faces in the fact that they where annihilated by 'losers' and 'weakass faggot europeans').
  • louyfitz #19 4 years ago

    @agparrot - lol yeah I hear that all the time, some strange speaking folk getting slated by yanks. then they try and diss us brits. lol silly yankydoodles need to remember that what they are speaking weren't even invented by them, it's called english for a reason.
  • miiiguel #20 4 years ago

    I heard horredous things about americans on Live, but so far I had only but good experiences. Same with other countries. Most of my Live mates are british though. I met a frekin hardcore Singapore dude the other day too - he rules at those hack'n'slash RPGs.
  • Xerx3s #21 4 years ago

    miiiguel: Count yourself lucky.
  • Darren #22 4 years ago

    I said this six months ago when Microsoft said the same thing but if they really wanted to give their customers a choice in respect of HD movies, they'd have sold both a BD and HD-DVD add-on, or even a unit that played both formats. Maybe then they'd have seen more impressive sales than the 3% they had with HD-DVD only?
  • Xerx3s #23 4 years ago

    Maybe but most people I know are like me, completely not bothered by HDdvd/BRD. They see no reason to switch from dvd for the coming years. I think both formats or a device that supported both would be ideal for those that wanted it but I doubt that the sales of the device would have gone much further than that 3%. For the rest of us, not having to pay to shoehorn in a format has been the one and only choice.
  • Dizzy #24 4 years ago

    "With regards to 'not doing very well in Europe', I'm sure this might be partly related to the fact that many times when I hear a non-English voice on, say, CoD4, any Americans in the lobby tend to shout/scream. "Speak f****** English!" or somesuch nonsense, last week a group of French players (I quietly hoped they didn't understand English) were subjected to a profanity-filled lecture about how Xbox is 'American and for English speakers only' and how they should take their 'fag foreign language' and shove it where the sun don't shine. "


    Yeah I hate that as well (TBH a lot of British do the same).

    I always have a big grin when those French actually own the US/UK players ;)

    I speak four languages... so I can always switch ;)
  • Peew971 #25 4 years ago

    Nice interview but the obvious question never came: Are they looking at the possibility of offering Live for free?
  • NewbieZilla #26 4 years ago

    "Nice interview but the obvious question never came: Are they looking at the possibility of offering Live for free?"

    They looked at it, but stopped because they were laughing too much.
  • Darren #27 4 years ago

    @Peew971 - "Nice interview but the obvious question never came: Are they looking at the possibility of offering Live for free?"

    I doubt that will ever happen because let's say there are 7 million paying LIVE sibscribers, that's £280 million per annum that Microsoft are making from that service alone so they're not going to risk losing that amount of money.
  • Nallen #28 4 years ago

    The Blu-Ray drive part was awesome. I bet he went red in the face.
  • J.C #29 4 years ago

    Hmm not sure i like this guy. stupid of EG not to ask about the RROD problem, its still very much with us.
  • Peew971 #30 4 years ago

    @ Darren: I understand completely that Live subscriptions earn some cash nobody would like to drop and I personally don't mind paying for Live. It's just that eventually, PS3 will have its own in-game XMB, download service and Home (not to mention dedicated servers), the whole lot for free. At this point, you would have to question the need to pay for one service, while the other is free.
  • Duke_Red #31 4 years ago

    He's basically saying about a BR Drive that it isn't worth the haslle since there were such low sales of the HD DVD drive, why waste their time (and probably a high chrge from Sony) and concentrate on gaming.

  • aldo_14 #32 4 years ago

    Just for once, I wish these PR guys - Sonys' too - would show a bit of humility amongst their juvenile pissing matches. All we seem to get is smug self-satisfaction amongst cherry picked statistics and pointless digs.
  • urban #33 4 years ago

    hahahah you're awesome.
  • sanctusmortis #34 4 years ago

    For the people wanting BluRay- what made PS3 so expensive? What sells more, DVDs or HD media?

    From a business perspective, a BluRay add-on makes no financial sense.
  • symbiote #35 4 years ago

    Corporate lingo mixed in with an air of uncertainty. Typical American approach when the stats are nothing worth shouting about any more.

    Solution: don't do so much shouting to begin with, eh?
  • thenastypasty #36 4 years ago

    fuck you m$ iv had my console back 3 hours and its fucked again so fuck you ,you fuckers you can stick it up your fuckin arse
  • Falbala #37 4 years ago

    The PS2 had issues too and it broken down easily, nevertheless it sold like crazy. Weather you are a Sony fanboy or not you have to hand it to MS for doing such a great job with the 360 - There's no way the PS3 is going to take off and create the disparity that existed between the PS2 and original Xbox. Not to metion the much better live serivce of MS, albeit a paid one. 50:50 for this war and the wii will be the casual/nintendo ip games console.
  • admir #38 4 years ago

    didn't ask about the RRoD. i think thats the most important question and eurogamer didnt ask them.
  • Xinch #39 4 years ago

    @ thenastypasty

    Man, you making me laugh.
  • thenastypasty #40 4 years ago

    you've got to laugh ' but what kind of company sends you back a console thats still broke but gives you 1 months free live use you cant use ,bill gates i hope you get butt fucked by boghead and he leaves you with a limp!!!
  • fightman2 #41 4 years ago

    "molyneux.......molyneux......where are you, you fucking cunt - the court calls the criminal molyshit - your crime, creating shitty over-hyped games that would be better placed up your gapey arsehole than on the shop shelving"

    molyfuck steps up to the dock, his bald head reflecting back the steely glare of the judge.

    the fucking chimp knows he is guilty.

    "molyneux, the crime is creating shit games; the punishment is death by having copies of black and white shoved down your throat, and copies of black and white 2 pushed up your gapey arse - until the equally shit games meet in the middle and split open your overweight gut"

    fuck you molytwat, go eat your own turd chimpface.
  • Gastrian #42 4 years ago

    So of all the people commenting about the Blu-Ray/HD-DVD question, how many of you bought either HD units and for the PS3 owners how many of you bought it with the intention of using it to watch Blu-Ray movies on a regular basis.

    Why should MS bother with a Blu-Ray drive when not only was the HD-DVD attach rate utter pants but also that Blu-Ray sales are shit. I know plenty of people who own PS3s and there's only a few movies that interest them on Blu-Ray, all the comedies, the chick flicks and kid movies they are more than happy to buy on standard DVD because the people who watch them don't care enough about the hi-Res to fork out two to three times as much for the disc.

    The masses have spoken, DVD res is good enough for us at the moment, Toshiba and MS listened, thats why neither have gone towards Blu-Ray.
  • immateriaux #43 4 years ago

    @ Falbala, no product, let alone console, that I know of, survived a 33% failure rate. PS2 certainly was not anywhere close to being in that league, or the league below, or the league below that again. It is highly mis-representative to try force the comparison. Products with that sort of failure rate in a normal market would be pulled by the responsible company (or hounded off the market otherwise) but Microsoft create abnormal markets everywhere they go due to their willingness to just smother the issue in cash. To say they've done a "great job" really is absolutely ridiculous.
  • Xerx3s #44 4 years ago

    immateriaux: The best estimate is 16 %. Do you realise that you jut did the same as those other people? Oh and the ps2 was extremely faulty until the new model arrived.
  • immateriaux #45 4 years ago

    @Xerx3s Whose best estimate and which edition(s) is it being based on? There's plenty of reliable sources that substantiate the 33% (or higher) claim in terms of numbers actually being returned for repair as opposed to making estimates based on samples. And whatever way you want to dice figures, the fact that MS had to take the extraordinary measure of setting aside one billion because of the issue is hardly indicative of a company "doing a great job" on its product? Just how many companies could afford a one billion fuck up fund?
  • ImGameCube #46 4 years ago

    worst interview ever.
  • Grayvern #47 4 years ago

    Wasnt really a bad interview he just knew that pushing in certain directions would be pointless as he would have been blanked or kicked out.

    As a side note this generation hasn't spoken not really If there had only been one HD format then the change would have been a lot faster, now with only blu ray the change could come faster than people think. Its more important to look at the number of homes with HD TVs over 32" and over £600 in cost , in predicting BLu Ray Sales.

    Also its kinda hard to buy a new tv nowadays for the living room that isnt in some way HD and when people see how crap dvd's look on their 32" living room telly they will switch.

    Finally I own all three consoles , both handhelds and a kickass pc I bought my ps3 to buy most 3rd party games on because being on My 3rd 360 i have no faith in Microsoft. In my local gamestation the guy said they have around a 360 returned every day.