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Fight Night Round 4 Hands On

Xbox 360 PlayStation 3 Hands On by Christian Donlan

7 May, 2009

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If you're feeling a slight queasiness at the inclusion of Mike Tyson in the line-up for Fight Night Round 4 - and that would be entirely reasonable - perhaps you should just focus on the fact that at least now you can beat him up. Actually, it's better than that: now you can beat him up in what looks to be one of the most detailed and convincing boxing titles ever made.

Building on the success of a game pretty much everyone enjoyed can be difficult, and most people agreed Fight Night Round 3 was a bit of a winner, with astonishing - and only slightly creepy - character models, solid controls, and the subsequent release of turkeys like Facebreaker merely sweetening the memory. At first, then, it's hard to see exactly what EA can do to make Round 4 anything more than a prettier retread.

Luckily, however, it seems that the only people who had any real problems with the previous instalment also happen to be the same people who made it, and they've got fairly strong opinions on exactly what needs fixing. So while the forthcoming Fight Night has the enlarged rosters, gentle presentational tweaks and incremental control refinements you might expect from any sports sequel (headline improvements include the fact that the game now runs at a steady 60fps, and punching is controlled with the sticks alone this time, body jabs now activated via a simple flick system) the main changes are surprisingly fundamental in their nature.

'Fight Night Round 4' Screenshot 1

It doesn't look like the Burger King will be making a return. But there's always Ricky Hatton.

And, in a roundabout way, Tyson's at the centre of them, his inclusion opening a can of worms for the developers as well as, I'm guessing, a can of whup-ass. In the words of Dean Richards, Round 4's producer, "Including Mike meant we had to face something we couldn't with the previous game, and that's that there are two crucial things everybody always says about boxing: height and reach matter, and styles make fights." (The third and fourth things everybody always says are, "Ha, my mum could've seen that punch coming," and "Isn't Midsomer Murders on the other channel right now?")

The reason Iron Mike's so problematic, it transpires, is that he's fairly short for a boxer: Muhammad Ali, for example, is four inches taller than him, and that creates endless headaches for developers trying to match up canned animations and make sure punches land in the right place whenever the two face off against each other. In order to ensure that the illusion of contact never broke down in Round 3, the team had to scale the proportions of all the game's fighters until the entire roster was more or less the same height. In other words, if Tyson and Ali had stepped into the ring together, there'd be no real differences between them: height and reach wouldn't matter, and styles wouldn't really be an issue.

Luckily, EA's latest take on the sweet science has a handy ally: physics. By focusing on realistic modelling, Round 4 solves tricky collision detection problems by creating animations on the fly, and allowing punches to connect - or miss - exactly as they're thrown. In the process, that also opens up the roster for fighters of all shapes and sizes, and ushers in the different ring techniques they bring with them.

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bad09
08/05/09 @ 07:05
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"punching is controlled with the sticks alone this time"

Uh-oh.....
Harmonica
08/05/09 @ 07:07
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Using analogue controls for the punching is what makes the game more nuanced, so it's no surprise they went this route.

FNR 3 was one of the first games to truly herald the next-gen (alongside Condemned), and that was half of the enjoyment of playing it. It was a good game, not a great game, but flinching your way through the shuddering punches you were hardpressed to notice. I'm not completely convinced that such fanfare and gaping mouths will greet this one. Although it still looks stunning, it's not relatively as impressive. There's also the small matter of Wii boxing, and the experience of throwing punches in that still puts gamepad based control in the backseat.
Santino
08/05/09 @ 07:09
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i havent read the rest of the article yet, just the first paragraph, but just wondering if anybody else feels eg are trying to make tysons inclusion in this game more controversial than it actually is?

also, if this game has taken away punching with buttons entirely that is a risky but proper decision, and one i was hoping to be implemented since the first game.
Ashen-Shugar
08/05/09 @ 07:29
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Oh dear, I was afraid of this.

No button punching = no sale for me, end of.
Bloodloss
08/05/09 @ 07:35
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"punching is controlled with the sticks alone this time"

Fuck yes! :) Good riddance to people not buying it due to this.

Looking great.
Wastelander
08/05/09 @ 07:43
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How is the interface?
Loved FN3 but the menus and stuff were just fucking terrible.
El_MUERkO
08/05/09 @ 08:15
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no canned animation, hopefully no cutting too, needed improvements to bring the gameplay out of the last gen
b00n
08/05/09 @ 08:28
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Was there another way to play FNR3 than with the thumbsticks? I loved that anyway. Would however like to see some more different mini-games to train, and a clearer feedback on that 'heal your eyebrows' thingie. Sounds promising overall!
smoothpete
08/05/09 @ 08:36
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Yay! Sticks only! I might actually win an online match now, frigging button bastards
Zebula77
08/05/09 @ 08:45
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Also did not like the "only sticks" comment here. Tried it for a bit, then switched to buttons, which were way more responsive.

This looks promising, but does anyone know whether one-punch KOs are possible. That was the best bit of the UFC demo.
midnight_walker
08/05/09 @ 08:57
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What was the quote from Round 3? "Button Mashers need not apply" or some such.

Glad that it's sticks only. That really made Round 3 for me, and to be honest I didn't even realise buttons were an option.
optimusprym8
08/05/09 @ 09:00
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yay for sticks. Hopefully no moer cheating in campaign at the higher levels either, nor the glitching and fists passing through torsos. Looking forward to this
layleeloo
08/05/09 @ 09:13
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Hopefully, if they say the DLC will be what the customers want, maybe they should read this and note people want the button pushing OPTION.

Admittedly, the stick fighting system was ok and a bit of a laugh, but control method 5 on FNR3 for me and all my friends is where it was at, and it made it a far more accessible game (and easier if bladdered after a session on a Fri and Sat night).

Im not saying dont have stick controls, but im asking PLEASE leave in the option to use buttons if we want like FNR3, as im sure at least half the games players use this option and like some people are saying, they wont buy it unless they can use buttons, and im sad to say - I am one myself. Which is sad as this is my most anticipated game on any console ever, due to my love of R3.
SuperNashwan
08/05/09 @ 09:19
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i feel i am going to be loving this, v pleased to hear that different styles will make more of a difference in 4. And if they get rid of that "philly cheescake" commentary i will be over the moon. What they need instead is someone in the crowd selling ice cream between rounds.
asphaltcowboy
08/05/09 @ 09:27
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Great that it's sticks only! Can't wait for this, it looks aaaaawesome!
naked_naked_power
08/05/09 @ 09:32
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Online multiplayer? :(
layleeloo
08/05/09 @ 09:35
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naked_naked_power

Considering Round 3 was online i seriously doubt it will be removed from this version
oreillymj
08/05/09 @ 09:35
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Wants Ronnie Reagan & Gorbie ?? so I can recreate the Two Tribes video

What about the ring card birds? Have their "physics" been upgraded?
oreillymj
08/05/09 @ 09:39
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Oh yeah and Rockie Balboa Vs. Apollo Creed. Mr T. FTW

Give'em nuts!!!!!
layleeloo
08/05/09 @ 09:42
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A vs P? haha
dr_faulk
08/05/09 @ 10:15
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Brilliant.
morriss
08/05/09 @ 10:19
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Can't wait.
morriss
08/05/09 @ 10:20
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Button fighting was for girls. Stick was always where it was at.
BillyBrush
08/05/09 @ 10:22
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All good, apart from being able to recover damage et al in the corner...i hope they don't overdo this...cornermen are more tactics than being able to recharge stamina!...so lets hope EA don't fudge that part.
Placebo
08/05/09 @ 10:46
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most people agreed Fight Night Round 3 was a bit of a winne

it seems that the only people who had any real problems with the previous instalment


Errrr, no.

Many gamers, especially boxing fans hated FNR3, arcade gameplay, ridiculous parry system, putridly slow haymaker system, shallow linear career mode, poor commentary implementation......

Eurogamer, try reading some of the many FightNight forums before making assumptions about what people thought of FNR3.......
fredsDad
08/05/09 @ 10:52
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I thought the sticks were OK - but I'd never have got through the speed training without the jab buttons. Still, looking forward to this...
tinners
08/05/09 @ 11:22
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This is utterly sold!

first fight night on 360 was amazing and that was on Launch so give me this NOW plx! :D
StevilKnevil
08/05/09 @ 11:56
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Want. Even if the previous game crippled my hands because I was holding the damn pad too tight .
Ryze
08/05/09 @ 12:30
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/WANTS!
HMAN
08/05/09 @ 12:38
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@Placebo - Maybe you should try reading FN3 forums because you'd realise the positives far out weighed the negatives and most thought it was an awesome game.
Only thing I didn't like was the terrible presentation and the shocking choice of rap music for the soundtrack
Also +1 to hooray for sticks only. There is no other way to play FN
superdelphinus
08/05/09 @ 12:38
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how do you move around the ring if the sticks control the punches?
bad09
08/05/09 @ 12:45
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"Also +1 to hooray for sticks only. There is no other way to play FN "

For people who enjoyed playing with the stick....

I'm not really understanding why people are saying this TBH. Having the OPTION doesn't effect how you play so why all the "yay!"?

Personally I hated using the stick in FN3 which, with no OPTION for buttons, means I'll probably hate FN4 - which is absolutely gutting considering I was REALLY eager for this :(


Edit - @ superdelphinus - you move with the left and use the right for the punches
Edited 1 times, most recently on 08/05/09 @ 13:46
Placebo
08/05/09 @ 12:54
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@HMAN

I did and do, I'm a long time poster on various FightNight forums as well as others such as the Prizefighter forums (when we were of the hope that the game wasn't going to be a flaming turd).

Many boxing fans played through FNR3 despite the flaws and annoyances and arcade rubbish (yes plus the horrible hiphop atmosphere), it doesn't mean that we were happy with how the game was.

Maybe the casual gamer was happy with FNR3 but personally I have no interest in the opinions of casual gamers, been a gamer for around 25 years and a boxing fan for 25 years and I take both very, very seriously ;)
Universal Hamster
08/05/09 @ 12:55
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I dont think they are saying that there will be no option to use the buttons to punch, the meaning I take from it is that if you are using the sticks option, you dont need to use any button modifiers to get a body-blow any more.
SniperZoz
08/05/09 @ 12:56
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Why all this Tyson hate?? It's not like we're never liked controversial sportsmen! Best, Gascoine ... c'mon - this game is about fighting - and at that one has to admit Tyson was good!
Placebo
08/05/09 @ 13:04
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@Universal Hamster- it was confirmed a long time ago, no face buttons for punching, face buttons are only for custom moves, all regular punching is done through the sticks, personally I'm happy with that as well :)

@SniperZoz- difference is Gascoigne and Best never had rape convictions, never were suspended for failing drug tests, never were suspended and fined for repeatedly bringing the sport into disrepute, never made comments about wanting to kill people and hoping their opponent died.
MattDamon
08/05/09 @ 13:22
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@placebo

So what? Tyson is an important figure in the sport, and this is just a game, not an endorsement of any of those things, of which he's done his time for all.
oreillymj
08/05/09 @ 13:23
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@Placebo - you left out... "Never bit someones ear off"


KreyAtiv
08/05/09 @ 13:37
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Not going to buy it they don't give you the option to use the buttons. Not a big fan of that "total punch control" thing.
Lukus
08/05/09 @ 13:53
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Harmonica: "There's also the small matter of Wii boxing, and the experience of throwing punches in that still puts gamepad based control in the backseat."


Good joke you made there.
Placebo
08/05/09 @ 13:54
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@oreillymj I covered it in the "fined for repeatedly bringing the sport into disrepute" part, was just a bit of gristle after all ;)
HMAN
08/05/09 @ 14:25
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@ Placebo - At no point did I say I was casual or that i'm not a big boxing fan. Its ok to throw that card out there cos I disagree with your opinion that it was a terrible game?

Anyone know if they are getting rid of "KO Moments" that really ruined the feel of it being an actual boxing match, felt more like a beat em up. I'd also like to see 1 punch knockdowns/knockouts.
It would also be great if they actually presented it like a proper sports broadcast as EA do with all their other games. Proper ring announcements/entrances and judges decisions being read out would be a start
Vanmunt
08/05/09 @ 14:27
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I'm not really understanding why people are saying this TBH. Having the OPTION doesn't effect how you play so why all the "yay!"?

as the game is online and there is definately more skill in using the sticks, playing games against moron button bashers was pretty pointless.

+1 no buttons, really looking forward to this.
Edited 1 times, most recently on 08/05/09 @ 15:28
HMAN
08/05/09 @ 14:30
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@Bad 09 - Well maybe its slightly harsh to be happy at no buttons. I wouldn't mind them letting people use buttons in single player but online its horrible. People just mashing haymakers and hooks makes it horribly inbalanced as well as making it look nothing like a boxing match
Placebo
08/05/09 @ 14:58
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@HMAN - I meant casual gamer as a collective opinion, wasn't in any way meaning to imply that you yourself were a casual gamer ;) Nor did I think FNR3 was a terrible game, the point I was making was that on countless FN/PF forums there are people unhappy with many aspects of the game , which is contrary to the general utopian bliss EG seemed to be implying as to how people felt about FNR3 :)

Regarding "maybe the causal gamers was happy with FNR3" as in the kind of gamer who isn't on EG forums discussing games, as obviously spending your life discussing gaming on internet forums really qualifies you for non-casual gamer status ;)
TRUTH
08/05/09 @ 16:39
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Hope they put a referee in the ring! - why do all boxing games miss them out ?
The Bodybuilder
08/05/09 @ 17:11
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>"@SniperZoz- difference is Gascoigne and Best never had rape convictions, never were suspended for failing drug tests, never were suspended and fined for repeatedly bringing the sport into disrepute, never made comments about wanting to kill people and hoping their opponent died. "

How many footballers have been in sick roasting sessions? Yet here they are, in FIFA 09/pro evo, and no one complained.
Rio ferdinand was banned for missing a drugs test. EG never complains
Disrepute? Drogba
Kill people? How about chelsea supporters 2 nights ago?
septimus
08/05/09 @ 17:21
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I wish the only problem with adding Mike Tyson was the height issue. I think the raping and ear biting mid round may fuck things up a bit to.
bad09
08/05/09 @ 18:03
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Button mashers? surely in a boxing game you do the same thing with them as with all beat 'em ups. Man up, adapt, beat their arses....

Isn't that what a MAN would do.... ;)

Anyway I'm geniunely sad and heartbroken about this I didn't know they were offing controls many preferred, and I really didn't get on with stick control so if that's all there is at release I won't be buying it.

Another gaming dissapointment for bad09, I just get used to 'em now days. Should take up another hobby before I go postal, clearly gaming is moving away from what I want......

(I don't like moaning all the time, honest, but they all give me so much to moan about!)
HMAN
08/05/09 @ 18:06
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Its not a beat em up fighting game though. Ideally it will be a full on boxing sim ;)

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