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EyePet Hands On

PlayStation 3 Hands On by Ellie Gibson

18 June, 2009

Page 2 of 2. <- Page 1

"The cool thing about this is we tested it with families, and mums told us they love playing this with their kids before they go to sleep," says the Sony man. "It's so relaxing, unlike many other games which get them excited. While they had the game at home it replaced the bedtime story before the kids went to sleep."

It's just as important to care for your pet as it is to play with him. Pets get dirty so you need to shampoo and wash them as in Nintendogs. There are neat touches to the process such as the condensation that collects on the screen while you're using the shower, and which you can wipe off with your hand. It's also fun to give your pet a blowdry and watch his fur wave around in the hot air.

You can create a garden, plant flowers and trees and collect food for your pet. For our demo Nick produces some food he made earlier - biscuits in the shape of the PlayStation symbols - in a virtual Tupperware container. Flicking the container sends biscuits flying and the pet jumps up to grab them. When he's full, he lets you know by chucking any food you dispense back up into the air. "We didn't want it to be about menu selections and statistics. It's a mini-game, something fun," apparently.

That's also the thinking behind the feature used to analyse the status of your pet. Instead of looking at graphs and symbols you use the magic card to give him an x-ray, bringing up an image of his brain, bones and organs. If he's happy, for example, his heart will appear bright red and will pump away at a jolly pace.

You can then send the x-ray to a fictional institute known as the Pet Centre, and they'll respond with a report the following day. The report will consist of a video of live actors telling you how well you did. The Pet Centre will even award prizes for effective care. "It's all part of this believable experience - the pet is believable in your living room, and so is the institute behind the game," says Mr Sony.

'EyePet' Screenshot 3

Yes fine this is all very nice but when do we get hologram chess?

For EyePet's next trick, we're shown how you can teach your pet to draw. The demo man takes a piece of paper and a marker pen and separately sketches the component parts of a simple aeroplane - the wings, the body and the propeller. He writes "ELLIE" on the body. He then uses the magic card to select a material to make the plane out of. There are obvious options like wood, plastic, cardboard, newspaper and plastic, but you can also choose from fantasy materials like fruit.

He holds the paper up to the camera and three exclamation marks appear on-screen to signify the pet recognises the drawing. The pet produces his own sketchbook, sticks a pen in his mouth and starts drawing - specifically, replicating the shapes on the real-life piece of paper. The virtual shapes float upwards, turn 3D and come together to create the plane. It's not quite perfect - the propeller is a little off and "ELLIE" looks more like "FI IF" - but it's instantly recognisable as the plane our human friend just drew. The pet jumps in the cockpit and starts zooming around, controlled by the DualShock. The background changes to blue skies and fluffy clouds appear along with brightly coloured balloons, which the pet starts popping.

You can't just draw anything you like and expect your pet to copy you - he can only draw certain things such as planes, cars, robots, puppets and balloons, and you need to know the component parts required for each design. However, "The designs themselves are completely open," says the Sony chap. "As long as I draw the body, the wings and the propeller... I could have drawn bigger wings, or omitted parts if I'd wanted. I could have just drawn the wings, and the pet would have sat on the wings."

'EyePet' Screenshot 4

Sky Odyssey meets The Last Guardian.

The balloon template offers even more scope for creativity. "The good thing about balloons is that any shape will do. You can draw a heart and that heart will become a balloon, floating round in the air." Time for my signature question: but can you draw a penis? "If you like. The point is, yes, there are preset, loose templates and within those it's really up to players to come up with a design." To illustrate this we're shown a pile of previous demo drawings and shown how the chaps from Wired subverted the car template, turning it into a shopping trolley. Bizarrely, not one person has drawn a nob.

Which means it is the end of days, surely. And soon we will all be snacking on pup scratchings washed down with cat milk as we play with our virtual pets. Or watching our children do so, anyway - EyePet's too cute and kiddy for the kind of gamer who thinks it's not worth playing a shooter unless you get to see what the inside of your enemy's face looks like. There's not a great deal of depth here and there's no challenge; EyePet isn't a game in the traditional sense, more of a 21st century Tamagotchi. But just as kids went mad for those toys back in the day, they're likely to go gaga over this one by the time we're all eating pastry-encased dachshunds instead of sausage rolls.

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Comments: 1-50 of 116 in total | next 50 »

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stevetuck
18/06/09 @ 07:25
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Im gonna call my pet Milo
designerheadache
18/06/09 @ 07:31
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MY girlfriend has gone mental over this and DEMANDED we buy it. It certainly seems to appeal to animal lovers that for sure!
Moonprince
18/06/09 @ 07:41
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'He holds the paper up to the camera and three exclamation marks appear on-screen to signify the pet recognises the drawing.'

Sounds like the natal tech. In fact, much of it does.

(someone had to get this ball rolling and of course, now it is, I won't be returning to this thread ;)
Dave52
18/06/09 @ 07:41
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Probably not aimed at the hardcore eurogamer reader types, but I can see this being a huge hit with kids under 10.
woodnotes
18/06/09 @ 07:41
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It's on the wrong console.
_LarZen_
18/06/09 @ 07:44
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Im 30 years old and im getting this, people saying it's pathetic can f*** themself.
mingster
18/06/09 @ 07:45
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My Niece is probably going to love this...
shame she hasn't got a PS3 only a DS.
disc
18/06/09 @ 07:50
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I wonder why Sony overlooked this at the press conference, showing this charming thing off would surely have made more people notice it?
Dave52
18/06/09 @ 07:54
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@woodnote: "It's on the wrong console"

Why's that...? Surely this kinda thing is perfect for the Eye Toy...? The 360 can't do it yet and the Wii doesn't have a camera.
guernican
18/06/09 @ 07:58
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It's a Mogwai.
Doctor_What
18/06/09 @ 08:00
#12
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"While they had the game at home it replaced the bedtime story before the kids went to sleep."

Yep, that's the way to persuade the Daily Mail that this is a good idea. Duh.

Still, it looks like a nice app, and does a lot of what Natal seems to be proposing. It'll be interesting to see the response in the market.
YourMessageHere
18/06/09 @ 08:00
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It all sounds very clever, but I think this could have fairly bad ramifications for real pet ownership, to be honest. Kids brought up with this might very well start to believe that pets exist solely to entertain their owners and have no independent agency of their own, an attitude that at best will very quickly sour anyone's enjoyment of a real pet, and at worse could lead to abuse. If a child expects a dog to consistently interact with them without regard to consequences of their behaviour or the dog's own wishes, I can forsee unpleasantness.

This case is a bit different from the usual "games influencing realworld behaviour" argument, as 1) this is explicitly designed for young kids and makes a point of taking a real and familiar image of reality and augmenting it, rather than presenting it as fantasy, and 2) unlike most game-simulated activities such as violence or racing or professional sports, pet ownership is commonplace and easy.

I'm currently staying in Japan, and the attitude here towards pets is exactly what I am describing - few people see them as anything other than accessories, and as such most dogs are tiny, lifeless bundles in frilly pink outfits, and most cats are hostile, cowed beasts abused by owners who think cats need to be washed and brushed. It is this attitude to animals that is behind this game, and as such I am roundly against it.
Tonka
18/06/09 @ 08:04
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I would have loved this as a kid. I was a sucker for all those corny virtual reality things. Weird Science, TRON etc and I was also a sucker for Ai and robots.

/did that make me sound like a sad and lonely geek?
_LarZen_
18/06/09 @ 08:11
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@Tonka

Not at all :)
Dave52
18/06/09 @ 08:12
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@ Negotiator: "and this looks dated as hell compared to Pete's Milo"

Er... except this is real, is working now, and doesn't have to ship with a member of the development team to sit behind a curtain frantically tweaking everytime you want to do something that varies from the pre-defined script... lol.
disc
18/06/09 @ 08:13
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YourMessageHere: I've noticed that as well, pets that are treated as accessories and dressed up in clothes and carried around in hand bags. And then when it comes to taking care of them it's a nuisance.

That was a surprising comment to read here but you have to agree that the fact that they are going with a fictional creature and not a real one and that they are including aspects of care into the simulation can help with such concerns.


Still, it would be a terrible shame if kids would start to expect that kind of behaviour of their real pets. Even though I think some people already seem to think that.
prettyboytim
18/06/09 @ 08:29
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Nothing will replace bedtime stories.
Mentalist(air)
18/06/09 @ 08:30
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"While they had the game at home it replaced the bedtime story before the kids went to sleep." - Sony Guy.

but

"In the end, there is no programme or policy that can substitute for a mother or father who will [...] put away the video games, and read to their child" - Persident Obama.

Better watch out Sony Guy, he'll swat you down like a fly...

Edit: Beaten to the point not once but twice! Three times, really, if you count Obama.
Edited 1 times, most recently on 18/06/09 @ 09:38
kangarootoo
18/06/09 @ 08:31
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@Negotiator

"and this looks dated as hell compared to Pete's Milo"

Well that is the great thing about strictly guided demos of unfinished products. They can look as advanced as you want them to look, because barely anything has to actually work.
squarejawhero
18/06/09 @ 08:35
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WHY IS THERE A PICTURE OF PEE WEE HERMAN PLAYING WITH KIDS?

AAAAAGH!

KILLITWITHFIRE!
kangarootoo
18/06/09 @ 08:36
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@YourMessageHere

I think the risks you describe could easily be avoided by the presence of that old staple "good parenting". It would really take very little parental involvement to make sure a kid playing this still had a proper and balanced view of the world and how to treat real animals. And even in the absence of that, it would probably only be kids with other independant mental health problems that would end up with a distorted view as a result of playing this game.

"I'm currently staying in Japan, and the attitude here towards pets is exactly what I am describing"

But things have been that way for a very long time, far longer than any form of artificial animal has existed. This feels like another incarnation of the "gangsta rap creates ganstas" theory.
kangarootoo
18/06/09 @ 08:37
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"KILLITWITHFIRE!"

Heeheehee, that made me chuckle.
Negotiator
18/06/09 @ 08:38
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Er... except this is real, is working now, and doesn't have to ship with a member of the development team to sit behind a curtain frantically tweaking everytime you want to do something that varies from the pre-defined script... lol.

Dave52 where in gods name did you get this info from, apart from pulling it out of your ass. Milo was working at E3, just ask anyone who used it and even at that early stage was far more advanced than this Nintendogs rip off.
Syrok [mod]
18/06/09 @ 08:42
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I for one love the looks of this and I don't care what you think of me because of that. It's cute, probably a bit shallow, but I will buy it nonetheless. :)
Rodchenko
18/06/09 @ 08:44
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What a load of crap, this is a carbon copy of Nintendogs, and this looks dated as hell compared to Pete's Milo, a full AI controlled child that reacts to your emotions, from your tone of voice to facial expressions. I've seen the future, the future is Milo.

I sure hope you get a decent cut for your repeated attempts in viral marketing.
Pastici
18/06/09 @ 08:45
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It's a bit creepy innit?
greenthumb
18/06/09 @ 08:47
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@Negotiator
you might want to read some of those e3 milo reports again... its been stated in a few that there was a person behind a curtain controlling it. And by all accounts it could only answer the predefined questions in the predefined order, anything else stumped it and was left nodding or shaking its head.
the_dudefather
18/06/09 @ 08:47
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I ONLY HAVE ONE SPACE IN MY HEART FOR A DIGITAL PHANTOM AND HIS NAME IS MILO

LONG LIVE MILO, MAY HIS REIGN LAST FOREVER
Mentalist(air)
18/06/09 @ 08:48
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There's not a great deal of depth here and there's no challenge; EyePet isn't a game in the traditional sense, more of a 21st century Tamagotchi.

The major difference between this and Milo and Kate, is that Molyneux's project is intended to be a game, with a storyline. Eyepet is a more advanced Nintendogs with the augmented-relatity tech from Eye of Judgment.

I am skeptical about Eyepet's potential for success, though, mostly due to the market penetration of PS3 with their target audience. This had nowhere near the prominence of the Natal demos, or even Sony's own glow-phallus demo at E3, and Eye of Judgement didn't eactly take over the world like Pokemon cards.

Thinking about it, they might have been able to build more of a platform for success for this if they'd made a PS2 version as well, or even instead. The success of Nintendogs would indiate that the target market won't care if the pet is made up of less that 100 polygons.
woodnotes
18/06/09 @ 08:54
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Nintendogs was a game though. You had to train your puppy, take him to dog shows and move him up classes.
Edited 1 times, most recently on 18/06/09 @ 09:54
18/06/09 @ 08:55
#33
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More to the point, why does Ellie keep asking about nobs? Does she think we are all 14 or something?
UncleLou
18/06/09 @ 08:55
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If only the creature didn't look so tacky, like a cheap Hong Kong toy for fun fairs. Should have let Team Ico, or the LBP guys, design it.
mingster
18/06/09 @ 08:56
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Hmm choose between a creepy virtual child and a cute virtual mogwai...
The little cute pet is gonna romp this all the way to the bank.
The only thing stopping this being a massive cash cow,
is the demographic for PS3 owners isn't really youngsters especially not young girls.
(who would love this).
If this was out on the wii or DSi then it would sell gazzilions.
Earl_G
18/06/09 @ 08:59
#36
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wow, laziest article style for a long time... is the hayfever getting to Ms Gibson?
ShiroBen
18/06/09 @ 09:08
#37
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"While they had the game at home it replaced the bedtime story before the kids went to sleep."

Mr Sony, you have just made me sad.
menschenfracht
18/06/09 @ 09:12
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@ Negotiator:
oh, bow down before the Great Peter.

TEH POWER OF THE MILO.

P.S. Nice negotiating skills, by the way. Are you popular?
kangarootoo
18/06/09 @ 09:13
#39
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@Negotiator

Dude, whilst what was demonstrated might have "worked", what was demsontrated was simply not a finished product.

Is that what Milo is going to be? 5 mins spent following a script asking some kind about his homework, putting on goggles and then disturbing some water? Wow, where do I sign up?


You are clearly either in the employ of MS, or just a bit nuts. Either way, here is a question. If your absolute lack of objectivity is clearly and utterly visible to everyone, what exactly do you achieve? If your mission is to convince everyone that Milo is awesome, you are doing more harm than good.
Mentalist(air)
18/06/09 @ 09:15
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Mr Sony, you have just made me sad.

”I’m so sad. Reading bedtime stories is a father’s job. I don’t want to be replaced by a teddy bear.”

You've made Duncan Bannatyne sad, too.
captainrentboy
18/06/09 @ 09:15
#41
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Mingster that's exactly what I thought. Whether the tech behind it is impressive or not, this thing's going to flop like a mother fucker! :/
From what I see at work every bloody day, just like the majority of 360 owners, PS3 owners all want to know when the latest Call Of Duty game is out, or ask even more simple things like ''Can you tell me where all of your gory and violent games are?''
Never have I been asked, ''I'm looking for a game where I get to molest and bathe a cute and furry creature on screen, can you point me in the right direction?''
Beano
18/06/09 @ 09:17
#42
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@kangarootoo : Well said, sir!
Mentalist(air)
18/06/09 @ 09:24
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PS3 owners all want to know when the latest Call Of Duty game is out

Indeed, and what's crazy is that Sony have a ready-made audience of millions of younger and casual gamers with PS2s and the original eyetoy. The people keeping Sony Europe in profit by buying Singstar and Buzz expansions.
yupyup
18/06/09 @ 09:28
#44
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@DaemonB: considering your profile picture is a pair of bouncing tits, you can hardly blame her.
jonsaan
18/06/09 @ 09:29
#45
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So NATAL then? ;) Just without the tiny person frantically working away behind the scenes.
zuljin
18/06/09 @ 09:30
#46
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"What a load of crap, this is a carbon copy of Nintendogs, and this looks dated as hell compared to Pete's Milo, a full AI controlled child that reacts to your emotions, from your tone of voice to facial expressions. I've seen the future, the future is Milo."

I've seen the future and it will be. I've seen the future and it works. And if there's life after, we will see.

God I'm old.
JeroenZM
18/06/09 @ 09:31
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That picture on the frontpage burns into your soul
Jos
18/06/09 @ 09:31
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To those saying the PS/3 userbase won't go for this - isn't that the point.

Or rather to develop for PS/3 a range of propositions that will attract a wider userbase. Like kids going nuts for a virtual pet.

Vidzone is a similar thing.

Widening appeal.

It's like wot businesses do to make more money.
designerheadache
18/06/09 @ 09:33
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@captainrentboy

the problem with that stament is you are *i bet* talking about blokes, what about their partners?

Most of my friends (who own a ps3) partners love to break out singstar or puzzle games like echochrome etc, this appeals to them.

My GF is case in point. As mentioned in the post above, when she looked over my shoulder and saw me watching a tech demo of the Eye Pet she went nuts, and its the question i get asked ALOT "when is that EYE PET thing out?"

The question has already driven me nuts, the game no doubt will too, its not my taste at all, but it has its market and its targeting it well.
dadrester
18/06/09 @ 09:39
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i'm quite interested in this. have been into the idea of AR for ages now and have even gone so far as to investigate it a little bit. plus my currently 11 month old daughter would no doubt love it. she plays nobi nobi , flower and locoroco... now if only i could get her up to my standard on SFIV

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