DJ Hero
Scratch of the day.
The battle of the band games has been going on for a while now. This time last year, you may recall, Guitar Hero World Tour was gearing up to take on Rock Band 2. Eurogamer loved them equally, slapping both games with a big fat 9/10. But it was Activision who won the battle for Christmas cash, in the US at least - Guitar Hero outsold Rock Band by more than 2 to 1 over there.
This year EA is sticking with the formula, but hoping to boost Rock Band's appeal by throwing in music from the greatest band the world has ever known (assuming you're not a Rolling Stones fan or Heather Mills). Activision is sticking with the formula full-stop. The boldest decision they've made with Guitar Hero 5 appears to be sticking the number in the name rather than adding a stupid subtitle, although we'll find out exactly what those new features amount to soon enough since the game's out in a fortnight.
At least they're also exploring a new musical direction with a brand new title, too. Activision has realised we've got enough plastic guitars and rubberised drum kits cluttering up our homes, thanks very much. What we really need is a plastic turntable with a rubberised disc spinner. Activision reckons loads of us will be willing to pay more than a hundred pounds for one, which is obviously ridiculous. That's like saying 18 million people around the world would pay 70 quid for a set of bathroom scales which measures how good you are at leaning and tells you you're a bit fat. HA HA.

Proof that women are interested in DJing. Unless she's confused it with an electric hob.
The DJ Hero turntable is certainly a lot cooler than the Wii balance board. The design is sleek, sharp and neat, and sits on the right side of the line between realistic imitation and Fisher Price toy. There's a pleasing heft to it and the rubber turntable offers a good grip, while the crossfader moves smoothly and the buttons feel responsive. Which is all very nice, but is it worth a hundred pounds? That will depend on the game it comes bundled with.
Trying to convince us is Jamie Jackson, creative director at FreeStyle Games and conductor of our gamescom DJ Hero demo. He begins by showing how to adopt the position - right hand on the turntable, with index, middle and ring fingers on the coloured buttons set into the top. Your thumb rests on the side for added stability. The crossfader is operated by your left hand, but more on that later.
Just as in Guitar Hero, coloured notes scroll across the screen and your job is to press the corresponding buttons at the right time. However, here they scroll around a spinning record rather than down a fretboard. Some notes, or "taps" as they're officially titled, just require a single button press. Others are played by holding the button down longer while you twist the turntable backwards and forwards, thereby generating a scratching sound.

"Sorry, we can't bring out the gimp right now, he's playing some records."
This manoeuvre is instantly intuitive, satisfying and fun. You could almost believe you are in fact a top international DJ who visits the world's hottest nightclubs to lay down phat beats, rather than a 31 year-old woman who goes to pubs in South-East London to whine about house prices. Perhaps "almost" is a bit strong, but there's definitely a sense that you're the one making the music. And the associated thrill which comes with that is just like the one you got when you played Guitar Hero for the first time.
Though the basic gameplay principles may be the same, Jackson doesn't reckon the two games have much in common. "We wanted to do something that was completely unique and new," he says. "We borrowed from some of Guitar Hero, the HUD and the concept of notes coming towards you - people are familiar with that. But the controller's obviously very different."
That means the gameplay's different, too. "You've got scratching, cross-fades, beat-matching in there... All these new elements allow us to play new music you've not heard in Guitar Hero," says Jackson. In fact, DJ Hero features new music you've not heard anywhere, as more than 80 of the 100-plus tracks on the disc are mixes that have never been released before.
Many of these are produced by FreeStyle's in-house team of 16 DJs, but some have been specially recorded by household names such as DJ Shadow, Z-Trip and Jazzy Jeff. The daddy of them all, Grandmaster Flash, talks you through the tutorial. "If you're a fan of those artists, you'll play those mixes and you'll recognise their scratching style, their beat style, their musical selection - which is pretty cool," says Jackson.
You'll also recognise some of the sounds they're throwing into the mix. The two tracks we get to play today feature recognisable hooks from the Jackson 5 and Eminem, and it sounds like most of the songs on the disc will be mash-ups of catchy chart hits and cool beats. It makes a refreshing change to play a music game that doesn't put the emphasis on screaming guitars and thundering drums. And as someone who's more familiar with "I Want You Back" than "I Wanna Be Sedated", I find it easier to get into the rhythm of the song and pull off some of the trickier button sequences.

There's been no opportunity to try out the multiplayer yet, but it looks like fun.
But just as I hit my stride, Jackson decides it's time to introduce the crossfader. Accompanying the notes scrolling around the screen are solid lines of colour which switch to the left, right and back to the centre at intervals. Your left hand's job is to move the crossfader accordingly. "It's kind of like the first ever driving game for the Commodore," Jackson says. "Dead simple, just left and right."
Except it's not quite so simple when your other hand is simultaneously trying to press buttons and twist a turntable. And when your brain isn't familiar with this sort of thing, and doesn't usually have to multi-task beyond anything more complex than telling your arm not to drop the pint while your mouth says, "Well yes, it all depends on the leasehold."
Having felt confident and comfortable with the button-pressing, I switch to frightened, confused and inadequate when it comes to the crossfader. I fail to switch it fast enough, or even recognise whether it's supposed to be at the side or in the middle half the time. But that's just me - I was rubbish at Guitar Hero the first time I tried it too, and can still only play the Rock Band drums if someone else holds the other stick. Could this be the worst performance of DJ Hero Jackson has ever seen? "I'm not going to lie to you. It's not the best," he says. "But it's over now."

"Scuse me, aren't you that bloke out of Uncharted?"
In fact the whole demo has come to an end, which is a shame. As terrible as I am at DJ Hero, the pathetic yet tangible sense of progression experienced over the course of the session did make me want to have another go. And any videogame which immediately makes you want to have another go is, by definition, good. But is DJ Hero so good it'll make you want to invest a hundred quid - even if you get as many goes as you want for the privilege?
At least one thing's clear: DJ Hero is one of the most intriguing and innovative titles in Activision's autumn line-up. It also represents the publisher's best chance of defeating The Beatles: Rock Band as the battle for dominance of the music genre continues. Unless, of course, they're about to announce Guitar Hero: The Rolling Stones.
DJ Hero is due out for PS2, PS3, Wii and Xbox 360 in October.
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Comments (40) Latest comment 2 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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You mean scratch your world?
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I'm sold on the Idea but may hold off for a month to see if I can get it cheaper or what the DLC is like. However I may crack trade in some games and get it cheaper that way.
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Seriously, this has gone FAR beyond the point of ridiculousness. I mean, Guitar Hero (the 1st one) only came out in 2005. Since then there has been approximately 60 billion music games released each year. Wasn't there some "Rap Hero" shit announced recently as well? Or are my nightmares overflowing into my days now too?
I want "Piano Hero" next, followed my "One Man Band Hero", followed by "Mime Artist Hero"..... Yeah!
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I would get this but £100 could have me 4 or so games once I shop around a bit. Batman, Uncharted 2, Infamous & "something else" would sort me right out vs. this.
IF somewhere did a GHWT & Guitar trade in for it, I'd consider... but knowing shops, that would be something like "£20 off". I reckon a few months on this will go for £50 in a variety of places, multiplat stuff dives in price.
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An unusually frank admission of failure right there.
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This comment could probably apply to most comments threads on this website
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Are they? Or are they offended that a game they want to buy is being sold at £40 above the going rate for all single-peripheral instrument game bundles for no reason other than Activision being scum?
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Anyway, this looks very interesting. I had a pair of 1210 quite a while ago, and I had major fun. Playing alone. Not bored, at all.
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No, but since all music games ever up until now have been far more fun in multiplayer, why would this be different? The point being that, assuming they even sell the controller seperately, if it's bundled with the game for £110 it's reasonable to assume the controller alone will cost £70, so to play it in four-player (if it even supports that) requires an outlay of £320, which makes Rock Band look incredibly cheap by comparison.
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@Miiguel
How come you dont own any of the Guitar Hero games? I only have Guitar Hero 2 but that is all i need. But having so many games that you have but neither any GH or Rockband seems kind of strange too me.
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We have the Guitar Hero brand!
But we can't keep selling that same old shit!
So we'll make..
DJ Hero!
This just isn't going to take off for a number of reasons. Guitar Hero didn't sell because you imagined yourself up on stage as a solo guitarist, you played along with a virtual band. Then GHWT and Rock Band took this to their natural conclusion. DJ Hero just isn't as simple a concept, it's trying too hard, it's too expensive, and Activision are ultimately selling a game and peripheral that doesn't have a soul to it.
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We have the Guitar Hero brand!
But we can't keep selling that same old shit!
How much do you want to bet on that?
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It's really about the game mechanics, and for those to be enjoyable you need to try GH2, GH80's or Rock Band 2 (on a lag free setup) even with songs you would never listen to. It's really fun, but not for everyone of course.
About this DJ Hero... well, after the recent Guitar Heroes I'm a bit skeptic.
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if this game ever came out in japan i would buy it for 2000 yen when it became a spectacular failure, but i'm pretty sure it won't see release. maybe that's for the best.
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Managing the cross-fader is intimidating at first, but at the end of the song, I was getting the hang of it. And it gives you a sense of accomplishment, you feel like you're really making the music.
All in all it was as wondrous as playing Guitar Hero the first time again. Looking forward to this one... even if it means adding another plastic toy to my living room.
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Agreed, if you are not interested why try and put off those who are?
But I also agree with Zomoniac at post 17 that we get ripped off over here. But that applies to console pricing, clothes, CDs and a whole load of other stuff.
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Like: Why don't you buy a football ball and go play "for real"? Why don't you go drive your car? Why don't you buy a guitar? And a skate board; and some golf clubs...
That said, I can't understand that "go do it *for real*" argument, it doesn't make sense, imo. On top of that a single 1210 deck costs 1000 Euros. You obviously need at least two.
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But I can listen to his music without this game...still...worth a go, perhaps.
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But why do you want to play a game that badly simulates doing a nonthreatening, mundane activity that you can easily do in real life? You can get a starter DJ kit (either vinyl or CD/MP3) for less than £200, and DJ any music you like, for real.
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Too expensive, mind - but I'm patient. I only got my first Guitar Hero this year.
/waits...