Battalion Wars 2 Review
More than a pretty acronym.
Version tested: Wii
Remember the self-referential, idiosyncratic humour and gentle racial stereotyping that used to characterise British games? Kuju has done us proud with BWii. None of Battalion Wars 2's feuding nations is free from its pokey stick of satire, not even our own. 'The Anglo Isles: "This green and pleasant island nation once commanded a mighty empire, but is now relegated to the backwaters of global diplomacy." Battalion Wars 2 begins as Colonel Windsor launches an Anglican attack on Japa - sorry, the Solar Empire, having heard rumours from some mysterious source that their army has been developing a weapon of mass destruction. Sorry, superweapon. Still, it does at least turn out that they do have a pretty powerful satellite weapon hidden away, but they didn't know about it - someone threw it off a cliff several years previously.
The Solar Empire's General A'Quira is voiced by a loud, high-pitched man who mixes up his 'l's and 'r's, the Western Frontier's Sarge Herman by a chap who manages to sound as thick-necked as his buzz-cut-sporting on-screen representation looks. The evil empires have an accent that's a strange mix of Russian and German. BWii definitely has a sense of humour, and though it's mostly light-hearted it does tinge proceedings with a touch of satire on occasion.
Like its GameCube predecessor, BWii is very loosely based on Advance Wars - its mission structure, grading system and unit types closely mimic those of Intelligent Systems' handheld cartoon war-game, but it plays completely differently. It's a third-person blaster that lets you jump into the shoes of any of your units at the press of a button, leading the platoon with an assault veteran before switching to an anti-air unit to personally take care of an incoming bomber. It's all about finding the balance on the battlefield between commanding your units and taking control of them directly.

No, Recon vehicle! Stay back! You'll never survive the bazookas!
Mercifully, the Wii controls work perfectly, which contributes significantly to BWii's improvements over the original. You move with the Nunchuk and aim with the remote, with a lock-on button to ease the process, and commanding units one at a time or in groups is all done with the d-pad. It's easy to get used to, and the game gives you two or three gentle missions as the start to ease you into things. It's fun right from the outset, and gives you well enough time to learn the ropes and various strengths of the unit types before dropping you into bigger, more complicated battles.
The missions are shorter and more action-packed than before, breaking a campaign up into six or so fifteen-minute missions. It's here that Battalion Wars has improved itself most significantly - objectives are always clearly marked out and missions are well-structured, giving you the chance to build up your squad with reinforcements and smaller skirmishes before a bigger ruckus at the end.

The naval missions are new for this one, although submarines are rendered pretty much pointless by the absence of fog of war or vision fields.
It's varied, too, scattering naval missions, reconnaissance and a good bit of driving amongst the more conventional assault and defence missions. The unit types are well-balanced - running and gunning with one Rambo grunt is as much fun as blowing things up with a battleship or bomber, thanks to the lightgun physicality of the controls. Once again, Kuju has managed to combine action and tactics with astonishing success, although this is hardly a strategic masterpiece - although units can be commanded individually, most of the time you're just leading a massive group of them across the battlefield. You can't send them off across the map on their own, so the battle is always going on right around you; you're always directly engaged with the fight, but the trade-off is slightly limited strategic potential. The cleverest decisions you'll make in Battalion Wars are which units to bring into which fight, and which to leave a few metres behind, out of harm's way. Unfortunately they're not all that good at figuring out which enemies to target on their own.
But Battalion Wars is much more of an action game than a strategy one, and in that respect it succeeds universally. The controls are fun and engaging, the missions perfectly bite-sized and paced, and always just simple enough - it never feels like a slog, and the game's never difficult enough to get frustrating. Once the campaign's over with, there's online multiplayer too in the form of skirmish (kill each other's dudes), assault (take turns attacking and defending from each other) and a few mildly inspired co-operative missions, in which you and your ally command different units in the fight. Communication's a bit of a challenge without voice chat, but it's good fun nonetheless, and at least spares you from Xbox Live's continuous idiot-chatter when playing strangers. It's a shame there's no split-screen mode, though. There's no way to play skirmish or co-op with somebody sitting beside you, which is a strange omission.

It's really good-looking, actually - clean and cartoony without being remotely saccharine.
Battalion Wars 2 is good fun, then, with a great visual style and Wii online play that actually works, in our experience so far. But it's a little hard to understand exactly who Battalion Wars is for - its cheery violence is kid-friendlier than Advanced Warfighter, but it's still war, and most grown-up gamers who enjoy tactical shooting have a plethora of more serious and complex options. It's best to think of this as a humourous, cartoony blaster with strategic elements, rather than a home-console Advance Wars - anyone expecting the latter would definitely come away from this disappointed.
Anyway, BWii is a substantial improvement on the original: better-paced, a bit funnier and with the much-needed addition of online multiplayer. Serious warmongers should stick to games with realistic explosions and greater tactical depth, but if you're in the mood for a varied, good-hearted third-person blaster with a few strategic elements rather than a gritty combat simulator, you'll have a few greatly entertaining evenings with this.
7 / 10
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Comments (52) Latest comment 4 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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Was never particularly interested in the first one, but this sounds like a lot of fun.
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Are you at Eurogamer incapable of muting an anoying player? You can also select an option to avoid a player if they keep annoying you or don't you know about that either?
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shouldn't that read, "at least spares you from Xbox Live's continuous downtime when playing anything"?
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Peej
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As it is, it'll have to wait until I've got round to getting Overlord. If only Nintendo produced demos, I might be able to figure out whether this is actually more worthy of my time.
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Damn yes, one of the finest game ever to grace my PC.
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This does look interesting though. I would like something light hearted and fun after some of the more "epic" releases of late on the 360.
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That's not satire... that's description.
Anyway, woo! I was hoping this would turn out well. It sounds like a gentle, entertaining sort of game.
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I hope I don't disappoint you too much, but the 3 days are a myth. The release date is Jan 25th.
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as for Battalion Wars 2 which this review and this thread should be about (until i semi hijacked it) thats out on 15th Jan (According to <a href = "http://www.nintendo.co.uk/NOE/en_GB/gam es/wii/battalion_wars_ii_2847.html"> nintys site </a>
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How precious.
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It should be Generic Terrorists with scars and drinking problems.
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Remember - It's a Wii review, where up is down black is white and useful standard features are in fact horribly annoyances.
So BW II is BW with some boats and the same shitty graphics as the three-year old original then? Thanks again for bringing a new dawn of originality Wii owners! You've saved gaming!
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I suppose Zack & Wiki is the nearest to that so far? (with an 8)
I never played the first BW on the gamecube, but this one is enticing me a bit. So, with BWii and Zack, and NiGHTS soon, i may end up with an overload of games to possibly play. & Advance Wars on the ds.
Right, time to go search online for Advance Wars/ NiGHTS, as those two will definitely be must-buys for me. Even if NiGHTS ends up being a disappointment..
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The whole review sings it's praises - but it only gets a 7?
So I presume there was something wrong with it.. But the review didnt mention anything?
Confused!
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I'm confused by the score.
dont get me wrong - I dont care less what score a game gets if it's worth buying.. i just.. dont .. get.. it?
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As long as it's FUN..
Sounds to me like the reviewer wanted it to be something it's not (advance wars)
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But that's kinda the problem.. What's the genre?
He's comparing it to other games in "kinda" genres - but afaik there's nothing really LIKE this?
ah well.. doesnt matter i guess.. i just thought it was weird.
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No, sadly Ninty's site says 15th Feb
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I'm a she, not a he. Not that it matters, it's just a particular bugbear.
Batallion Wars is fine, and fun, and amusing, but not hugely special. It is a quite short third-person blaster that does nothing particularly new and is pretty basic, but does what it does pretty well. An 8 would suggest a near-essential purchase - this is a good laugh, but by no means essential, especially not compared to other games of its sort, which generally have an awful lot more content.
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(edit) : Although i still dont get from reading the review where it's not deemed as an essential purchase? ho hum
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You know, smelly, you're not half...insistent sometimes, are you? You seem to have something of a reputation as Mr Rabid Wii Troll; I don't happen to think that you are the nutcase some have you pegged as, but I think if you learned to let trivial technicalities like this slide, you'd cop a lot less flak.
All IMO, of course...
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>you should know better than to cry about scores, smelly.
Im NOT crying about scores..
I'm just trying to assertain as to whether or not i want to buy this or not. I don't give a shit what people think about me, i'm just trying to figure out whether it's worth spending cash on or not.
The WORDS of the review tell me yes, but the score suggests that there is something "wrong" with the game which isnt mentioned in the review.
Saying it's great - but doesnt compare well to other games of its ilk is fine - but then i want to know what these other games on the wii are so i can get them instead!
I'm not the type to argue whether a game is worth 10 instead of 9 or anything. That's pointless. But a 7 says "good, but not great" - but when the words only tell me "great" i get scared that there is something missing from the words about the game that may mean i wont like the game (or not consider it great myself).
See, the problem i have (if being picky) is that original halo gots high scores for being the best fps "on that platform", compared against pc fps games it was never that great. But here it seems the game is being compared against pc strategy games - which maybe isnt fair? And if it is being compared against WII strategy games, then i want to know which games are better (so i can get them instead)
Sometimes i feel that i'm the only one that uses reviews for their purpose (i.e. to ascertain whether or not a game is worth buying), as opposed to just wanking over high scores while telling myself how great my machine is.
See?
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There is nothing seriously wrong with it, and nothing amazingly brilliant either. It is a simple job done well, and I very much enjoyed it for a week and a bit. But it's not something I see myself returning to that often, nor is it something I would recommend to anyone used to more serious tactical shooters.
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As for "lack of seriousness" I don't want seriousness in my games!
Thanks again for taking the time to reply - it's appreciated!
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Looking at this game again, maybe it would be worth giving a try...thinking back, I found the first BW to be a fun little game while it lasted, but thanks to the issue with GC Freeloader discs on the Wii, I can't play my US copy any more. This sounds like it fixes my central problems with the first game (no naval units or multiplayer), so maybe I'll look into it when the price comes down a little...
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Now to convince some friends to buy it too!
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about bl00dy time too!