AC/DC Live: Rock Band Review
Schoolboy error.
Version tested: Xbox 360
Amazingly, there are bigger problems with reviewing this than the fact that all the AC/DC-related gags have been worn thin by pieces on other rhythm-action games. That's just what happens when about half your song output is about hailing the wonder that is ROCK. (The other half being about hailing the wonder that is sexual congress).
The problem is that the whole thing is somewhat slight - and the question is how much does that matter? It's a standalone version of Rock Band which is being sold for about 25 quid, but only contains the eighteen tracks of AC/DC's Live at Donington album. It's effectively a Track Pack - in fact, it's being marketed as such in the US. You're able to import all the music into your Rock Band library with an included code. In fact, if you do own the game, you probably want to do that immediately, as the software is openly crippled compared to even basic Rock Band 1.
There's no ability to access the Rock Band shop or play any of your other downloadable content - which, perhaps, is understandable in that they didn't want to the game to be a cheap solus pack for those who are only into DLC. What's less understandable is the lack of a character editor, meaning you're stuck playing with whatever random, amusingly-clad cretins the game chooses to generate.
Which is a problem with AC/DC. If you're specifically buying into the fantasy of being AC/DC, you want to be the exact amusingly-clad cretins that are AC/DC. Or, at least, have the option to be them. If I'm not wearing a schoolboy's outfit, the guitar solos - no matter how enormous - are somewhat lacking. Same goes for the stage shows. Being a punk-metal Midlands kid in the early 90s, I listened to tales of wonder from older kids who'd seen AC/DC live, with podiums and fireworks and bloody cannons. Cannons! AC/DC are a band with cannons in their songs! While a dedicated cannon-based peripheral is probably too much to ask, you'd want something to embellish the dream of school-trousered Rock-Godism in game. But no. It's just stripped down Rock Band with AC/DC songs.
These people do not understand the true nature of ROCK. They've all washed today and everything. Bloody kids.
And I really do mean stripped down. As well as the previously mentioned absences, there's no online play and no real tour mode. Rather than zipping around the world to different destinations, it's basically slowly ascending the set-list, one song at a time, whether you're playing solo or as a group - so if you get stuck, you're stuck. One good point is that there's no real need to bother. Outside of the game modes, all the eighteen are available in Quickplay.
But just to marry that with a bad one, it appears this was built on Rock Band rather than Rock Band 2, so problems that had been consumed by the great beast of history come climbing bloodily out of its maw, like being unable to continue playing a previously started tour game without at least a couple of members. Perhaps most weirdly, for a game that promises to let you play a whole set, there's no locatable option to just play all eighteen songs in order. Or, in fact, any multiple-song set at all.
The tour mode being in the set-list creates another problem too. While I'm sure it rocked Donington, AC/DC weren't exactly thinking about little things like difficulty curves when they were planning it out. That means that you have these random spikes when a tricky song makes its appearance. I suspect "Thunderstruck" will be a relatively brutal opener for a newcomer, for example. The hardest song, "Let There Be Rock" - the only one that tripped me up playing through first time on my usual weakling Hard - comes a couple of tracks before the end. The closing "Highway to Hell" and "For Those About To Rock (We Salute You)" are a welcome relief after the seemingly endless "Let There Be Rock". Or, "Let There Be Hand Cramp", as I prefer to think of it.
So the immediate urge is to dismiss it. For all but the most rock-band-phobic AC/DC-loving gamers (i.e. those who would only want to play AD/DC, ever) this is essentially an album-length Track Pack for twice the price of what you'd pay if it were available as a download. There's nothing of the extra interest that's coming in, say, Guitar Hero: Metallica. It is, to be blunt, a bit of a rip-off.
But there's something that could overwhelm that. It is, to be equally blunt, THE POWER OF ROCK. So, damning objectivity, I looked to the furnace of drunken subjectivity and gathered a group of men of to my North London hole. Women were forced away. Alcohol was drunk. Manly chili consumed. THERE WAS ROCK. Until we got a bit bored and played standard Rock Band 2 instead.
AC/DC, while arguably the definitive Hard Rock Band, have a few problems as singular fodder for a total Rock Band experience. AC/DC's material is about the primacy of the riff. And when the riff is not rampaging across an ancient Savannah with other, lesser riffs grabbed between its teeth, it's transformed into a solo and is soaring into the ether like a pterodactyl made of whirlwinds and fire. Meanwhile the bass is going plod plod plod and the drums are going drum drumity drum. And the singer is dying. You suspect that this would have sat a whole lot better as a pre-World Tour Guitar Hero pack.
As one member of the ROCK PARTY (and a real drummer) who couldn't make it put it, "Surely on anything higher than medium Rock Band's drums are going to be harder than just playing it for real." And while there are some fancy bits - and being a live set there are some long solo sections - he's got a point. It's even worse for the bassist - any lower settings on most of the songs are superhumanly tedious. Like the Ramones, part of AC/DC's joy is that they're pretty damn formulaic - big riff, bloke screeching, bass and drums primarily supporting. Being the latter two isn't much fun - especially across an hour-and-a-half set.

It's possible that there are photographs which convey the meaning of wrong more effectively, but it's not likely.
Conversely, swapping the head-person role puts a lot of responsibility on the guy with the axe. And the singing - well, not many people have lungs for the task which AC/DC sets you, putting aside the issue of familiarity with the material. Singing AC/DC if you know it is hard. Singing it when you don't is just painful. Doubly so, for anyone having to listen to you croak. The live set nature also highlights one of the standard issues with Rock Band - not actually having much of a clue what's awaiting you when you select a song. Some songs are expanded hugely with epic solos and t-t-teasing the crowd. Knowing that this one is a ten-minute one before you start would be a step forward.
While there were glorious moments certainly, the basic monotony gets to you. The immediate response to starting up Rock Band 2, to be welcomed by a snatch of Motorhead was a cry of "Now that's a Rock song!" Even something as prissy as Jimmy Eat World was welcomed like a long lost love. And we went a little early 90s Riot Grrl with Rebel Girl. And, well, mixed it up.
As we drifted into the night, I had a straw poll of what everyone thought AC/DC Live: Rock Band deserved out of ten. Scores varied between three and zero ("It should be made an example of"). I'm going for two. This is only of interest to those who really, really, really need AC/DC now. Even moderate AC/DC fans can afford to wait until it's reduced to a sub 15-quid price (i.e. what it would be as downloads) or when the publisher lobs it on the Rock Band store. In other words, to return to the opening question, how much does it matter if it's this slight? It matters a lot.
That said, if it's reissued with a plastic cannon, automatic ten.
2 / 10
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Comments (65) Latest comment 3 years ago
Comments threads automatically close after 30 days, but please feel free to continue chatting on the forum!
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I feel 2 out of 10 is slightly unfair, although i see the reasons why that score was given. I bought this as a track pack, but i now realise that 18 tracks for 25 quid is not good value for money.
The actual songs on the pack are good, although on Expert some of them are really difficult, especially at the beginning
A score of 5 out of 10 would be fair to me - but there is no reason that this could not have all been sold as DLC only.
I will not be fooled again
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Why not the actual tracks. Would have been awesome then.
Even more awesome if they were Bon Scott only!!
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Why would you want to play with a standard controller when half the fun of the game is rocking out with the plastic guitar and posing like a rock star?
Silly I know but I keep the curtains drawn at all times
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Using an online converter this is Ł25 worth of points. You can pick this game up for Ł25 so im not sure what the issue is?
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KG
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Ł15 is a pretty good deal if you ask me.
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And I saw GAME selling this for Ł30. Needs to be heavily discounted before I purchase it.
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Well yes, but I actually like playing with a normal controller sometimes too.
So CAN YOU????
Please tell me. PS3 version preferably.
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As I said, with the weak pound I'm happy enough with it as a track pack, but as a game in its own right its pretty shocking.
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"Well yes, but I actually like playing with a normal controller sometimes too.
So CAN YOU????
Please tell me. PS3 version preferably. "
why in the world would you play a rhytm/music game with a pad? that was funny for 20 minutes in boom boom rocket, but RB/GH with pads defies belief
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To be honest, you'd think that if they're going to put together a set that's from a live recording like this, they'd at least replace the usual fugly harmonix faux-people footage with the actual matching Live at Donnington video bits, with the guitar notes and whatnot overlaid over the top.
They want 50 bucks for it here in Australia. That's about $30 more than I'd pay for a track pack regardless of the content, and I'm a reasonably big AC/DC fan.
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KG
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"why in the world would you play a rhytm/music game with a pad? that was funny for 20 minutes in boom boom rocket, but RB/GH with pads defies belief"
do you remember Frequency and/or Amplitude?
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Now release Depeche Mode Synth Monster and I will show some interest.
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Words fail me.
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Words fail me, sir.
Words fail ME.
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Depeche Mode also had their guitar period around Violator and Songs of Faith and Devotion - 'I feel you' springs to mind and Dave was off his head on heroin.
Surely that must tempt you?
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Ok, it's Live at Donnington, so you can understand that, but this is about live tracks in general. Fans of the band might really like them, but for others is it the same annoyance as it is for me?
I haven't bought My Generation as DLC, because it's live. See, the standard album/single versions are the ones everyone knows. The ones anyone who sings along to music sings along to. These karaoke titles rate you on how closely you match the pitch of the vocals. Most people who know a song will find it much easier (and more fun) to sing along to the original they remember, than having to sing it how Roger Daltrey or whoever sang it some night.
(Of course, if someone points out that My Generation isn't terribly far removed from the original, I might go back on this.
The games do need some work on the vocal side of things to allow for natural flourishes instead of mimickry, but live versions take mimickry too far in my opinion. Great for the other instruments though, I'll give it that.
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It's nice to have the option.
Also I can play a real guitar so I find the silly plastic ones completely confusing and stoopid. I actually like trying to crack a song using the pad. It's fun, for me. Each to his own..
Also, I like how nobody actually answers the question!
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AWESOME!
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The live Thunderstruck is awesome.
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Also, implications of 'making an example of it' smacks of an incredible lack of professionalism. Yes, it's a cynical cash-in. No, it's not a "Avoid at all costs - this is less entertaining than setting fire to a ten-pound note" game. Of course it isn't.
"What you're facing here is a game with appalling generic visuals built around an awful design, cursed with cretinous AI, brain-frying audio and controls that feel like they've been designed to upset people or boost sales of replacement game pads. It could just be that the game is just so hideously old fashioned that someone has released the game by mistake. Who knows what goes through the minds of people who feel the need to try and sell crap? Pity them, and pity the fools that stock it and more so the morons that end up buying it without checking first. "
The review text doesn't match the scoring policy at all. This is more like a 5/6.
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A little unfair. At least in Rock Band you can play your dlc and import songs across different versions. You can't do that in Guitar Hero.
Isn't it about time there was an open format for this stuff though? I'm a bit miffed at how many versions of the same song I've bought across Guitar Hero, Rock band, Singstar and Lips, it has to stop!
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The Live at Leeds version of My Generation isn't that much different from the original recording. It's good fun you should go and buy it if you like the song!
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The pricing is getting out of hand and I hope people vote with their wallets on this one.
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I might not understand what you mean, but my dad bought every AC/DC album at Virgin Megastores in New York about 2 weeks ago!??
Or you mean just the game??
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AC/DC refuse to sell any of their tracks online or as singles. The only Deal Harmonix could get was to get an album and release it on Disc (With an export code that downloads the songs on the harddrive for RB1 and RB2). Since Live At Donnington was the closest they could get to a "Greatest Hits" collection they went for that as the Band wouldnt go for a collection with songs mixed from the albums. Thems the breaks of working with the worlds largest Rock Bands. Demands, demands, demands....
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What about Airbourne then?
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I got mixed up about the Walmart thing as it was only their latest album Black Ice that is exclusive along with this track pack which is also exclusive.
I think the live versions are great.
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“We don’t make singles, we make albums,” said Young. “Way back in the Seventies, we drew these figures on the back of an envelope for our record company. We showed them how much they earned from us if we sold one million singles and how much they earned if we sold one million albums. The difference was staggering . . . If we were on iTunes, we know a certain percentage of people would only download two or three songs from the album - and we don’t think that represents us musically.”
In other words, AC/DC are money-grabbing shills who don't give a crap what the punter wants. Harmonix had to hastily construct a standalone game to go with this physical product that didn't undermine Rock Band itself. It's all very stupid because it should have just been a DLC album, but what with AC/DC wanting the game alongside their new album on Wal Mart's shelves, and their anti-single track purchasing stance, it wasn't going to happen.
Personally I think Harmonix should have told them to go f*ck themselves. Tossers.
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Bah, everything the made except "Dirty Deeds..." sucks anyway.
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Since Bon Scott's death (and what a Rock'n'roll way to go) in 1980, they've been pumping out crap. Which makes this game a fitting tribute to the modern AC/DC stuff.
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P.S. They should do a Vanden Plas release, or a Fate's Warning: Awaken the Guardian release.