Kinect Reviewed Review
The Eurogamer verdict.
Version tested: Xbox 360
It's here. Finally. We won't bore you with the palaver involved in bringing you this bumper presentation of Kinect launch coverage – let's just say it's been an interesting, and exhausting, few days.
But even if you knew the story, it wouldn't explain why the eventual arrival of Microsoft's magic camera was met with such drama and excitement chez Eurogamer. Nor would the level of hype whipped up by the ringmasters at Microsoft, although that certainly helped (it's not every day we feature an Oprah clip on our website).
Maybe it's the large and lavish line-up of launch software. Maybe it's the contrast with the softly-softly approach Sony took for PlayStation Move. But the fact is, this doesn't feel like a mere peripheral. It feels more like a new hardware launch than anything we've seen in years.
Kinect isn't perfect by any means. It's expensive, finicky, unreliable and difficult to accommodate. But it's also an extraordinary piece of futuristic technology, and when is the last time the gaming world was treated to one of those?
Below we'll bring you our verdict on the hardware itself, its impact on the Xbox 360 interface and the Kinect experience as a whole. But first, the bit you really care about.
The Games
We've reviewed what we see as the six most important launch games for Kinect. Microsoft must have agreed because they're the ones which were bundled with our test unit. (They also sent us the abysmal Fighters Uncaged, Lord knows why - so we reviewed that, too.)
Follow the links below and you'll find full-length, detailed reviews from deputy editor and seasoned Wii warrior Ellie Gibson, EG TV editor and shameless exhibitionist Johnny Minkley, friend of Eurogamer and virtual naturalist Keza MacDonald, and your host, reviews editor Oli Welsh. We've also captured video footage of the games - warts, glitches, embarassing replays and all.
- Dance Central – 8/10 – review / video

- Kinect Sports – 7/10 – review / video

- Kinect Adventures – 6/10 – review / video

- Kinectimals – 7/10 – review / video

- Kinect Joy Ride – 5/10 – review / video

- YourShape: Fitness Evolved – 6/10 – review / video

- Fighters Uncaged - 2/10 - review / video

Although Eurogamer is a gamer's site we pride ourselves on the fact we take casual and motion-controlled games seriously, having reviewed them on their own terms ever since the arrival of Wii Sports. We hope that's reflected in these reviews.
As you can see there isn't exactly a standout, and what you decide to pick up with your Kinect will probably be down to personal taste. No need to choose with Adventures; it's bundled with every Kinect and it's an enjoyable, if limited, tech demo. Kids will love it. But they'll go absolutely barmy for Kinectimals, which surprised us by having the most substantial content of the launch games.
More on Kinect
-
Interview: Microsoft's Chris Lewis
Xbox 360, the competition, XBLA and the next-gen.
Preview: Kinect's Second Wave
Star Wars, Sesame Street, Disneyland and Rise of Nightmares.
Interview: Sony: Why we turned down Kinect
Research and Design whiz Anton Mikhailov on the past, present and future of Move.
-
Screenshots: Kinect
Kinect Sports is an exemplary party game, and one of the most convincing performances by the Nintendo cover band at Rare in a while. We loved the football and the punchy presentation, and it's definitely the pick for social play.
Dance Central isn't quite the advance on Just Dance we were hoping for, but it's a welcome touch of cool from Harmonix with a terrific song list. The sequel should be stellar.
Joy Ride is the only major luanch game you should actively avoid; Kinect will have to wait a little longer for its first worthwhile racing game. As for Fighters Uncaged: "No no no no no no no," says Ellie.
But before you can get stuck into the games, how do you get it all up and running?
Set-up
At £130 Kinect is a very expensive peripheral, even considering Kinect Adventures comes bundled in. Good thing it feels expensive, then. It's quite large, solid and glossy, similar in finish to the slimline Xbox 360. There are sharp, angular vents on each side and three big sensors on the front. The unit also sports a power LED.
If you have one of those slimlines, you can plug Kinect's single lead straight into the console. If you have an original model, you'll need to use an additional cable which splits into a USB connector and a separate, compact power adapter. For some reason Kinect only works with the USB port on the back of your Xbox, so if you own a wi-fi adapter you'll need to plug it into the front of the machine with an extension cable; it's a bit inelegant.
Kinect should be situated in the centre of your TV, above or below it, between two to six feet off the ground. This shouldn't be a problem. The problem is playing space. You need six feet of distance from the sensor (1.8 metres) for solo play.
Move your coffee table out of the way and you might manage that. But if Kinect is going to detect two people at once, you need eight feet (2.5 metres) of space, clear of obstruction. You'll also require enough lateral room for the two of you to stand well clear of each other.
We did all our Kinect testing at home, in the living rooms of our modestly sized urban flats – not at the office. In all cases, getting enough space for two players was a struggle. At Ellie's the solution was to place her TV in the corner of the room and angle it sharply inward. Even then we were awkwardly crammed in between the corner of the sofa and the shoved-aside coffee table, and couldn't quite access the far corners of the playing space.
Put simply, if you ever want to use this thing with two players (and you really should) you need plenty of room. If you don't have the room, don't buy Kinect.
The other principal concern people have about Kinect is lighting and backdrop. This is a completely different story. With the exception of Kinect ID (the feature that recognises you if you step in front of the sensor – more on this later), we found it worked well in a wide range of lighting conditions. That said, like the Wii's sensor bar, it's not too keen on direct sunlight.
Kinect is brilliant at telling players apart from whatever and whoever is behind them, provided they're not inside the playing space. Walk between players and the sensor and it will be confused for a few seconds, but compose itself quickly. Seated play is possible in some games, depending on their design, but it can be a bit glitchy; situating your sofa some 10 feet back from the TV will probably be a bigger problem.
On plugging Kinect in for the first time you're led through a relatively short and painless calibration process called the Kinect Tuner. This process can be repeated if you have difficulties (we never need to do so). Some games require their own calibration, but this is usually minimal. There's something uncanny – in a good way – about the way the motorised head of the device tracks up and down as it checks out your room.
The Tuner also plays a few sounds to get to grips with the room's acoustics, and remarkably this is the only set-up the voice control ever needs; you don't need to teach it your voice or any words. Voice control works superbly for the most part, and the future-cool factor of controlling media playback or selecting menu options with the spoken word far outweighs the faint absurdity of prefacing every command with "Xbox". There's a very slight delay, but it's still better than reaching for the remote or controller.
Kinect ID requires the most set-up. Teaching the device to recognise you involves making your avatar perform a sort of protracted square dance around the playing area, while striking poses. It's funny at first but then a pain, and you need to do this several times over in different lighting conditions before it's reliable.
We never got Kinect ID working flawlessly in every game. However, when it does work it's incredible; stepping into a friend's game, having your profile automatically sign in and then your avatar appear is not just impressively seamless, it's plain magic.
Interface
Knowing Microsoft, it will continue to refine and expand how Kinect works with the Xbox 360 front-end in future updates. We certainly hope so, because the current implementation is disappointingly limited.
You can't use Kinect to control the 360 dashboard as you know it. Not the Xbox Live Marketplace, your friends list, libraries, settings or profile – none of it. Instead, you wave or say "Xbox Kinect" to get the sensor's attention and you're taken to the Kinect Hub. This is a sort of dashboard within a dashboard, a walled garden where you can perform Kinect-approved activities.
No more gadgets, no more gizmos. Apart from this one.
You make menu selections by moving your hand to float an on-screen cursor to your desired option. Holding your hand in position for a couple of beats confirms the choice. You'll get used to it, but it's slow, wobbly and frustrating. The 'swipe' gesture system used in Dance Central's menus, and on rare occasions in the main interface, is far superior.
The voice control system works better, but its availability is frustratingly inconsistent and limited. "If you see it, you can say it," boasts the interface – as long as there's a little microphone icon on your screen.
The Kinect Guide, a simple version of the Xbox Guide (for Achievements, signing players in and out and so forth) summoned by holding your left arm out at an angle, doesn't support it. Nor does playback of DVDs or the music on your hard drive.
That's right. If you want to enjoy futuristic voice-controlled media playback (or gesture-controlled, for that matter) and feel like you're in Minority Report (or at least Babylon 5), you're going to have to use Microsoft's faux iTunes - the Zune download and streaming service. This works a treat but your choice of media is limited, as are your payment and ownership options. More to the point, it feels unpleasantly like your hand is being forced.
There are a couple of other options for Kinect media playback. Last.fm and Sky Player are also supported, but although Sky Player works with gestures, it currently lacks voice control.
Let's end this section on a high note. We weren't able to thoroughly test the Video Kinect video chat service but it has a nice, clean interface and features properly amazing camera tracking. During video chat, you're not glued to a chair and a rigid pose, webcam-style; the camera follows you around the room effortlessly, speedily and intelligently adjusting zoom and camera angle to keep your face in shot even if you make quick movements. Very impressive stuff.
Using Kinect
The best thing about Kinect is the easiest thing to forget: it doesn't need a controller.
Of course, at Eurogamer we have no objection to controllers. Whether motion-sensing or traditional, they provide incredible game experiences Kinect will never be able to handle – and responsiveness, precision and tactile feedback it will never be able to replicate.
But we do hate batteries and chargers and cables and clutter, and the drawers and crates full of random plastic tat that anyone who loves our hobby has to put up with. Move is an excellent, responsive system with huge potential, but besides the Eye camera you need a couple of Move wands, and nav controllers, and cables or a charge stand for these, and you need to constantly feed them all with electricity like a nest full of bleating chicks.
By contrast, Kinect is gloriously simple. You'll never need to charge it, take it out or put it away. If you want to play with it all you need to do, quite literally, is say the word.
Ellie and Oli freestylin' in Dance Central.
Using Kinect isn't effortless, though. It lacks precision, and Microsoft has made the interface more complicated and cumbersome than it needs to be. Getting to know Kinect these last couple of days, there's been a crust of confusion and annoyance to break through, particularly in the labyrinthine profile management and the laborious hand-waving interface. This isn't as accessible as controller-free gaming ought to be.
It's likely all this will improve with firmware and dashboard updates in time. It's even possible Kinect's performance will, too. On this matter we'll leave the final word, naturally, to our technology editor Richard Leadbetter; it pains us to bring you this launch report without Digital Foundry's expert view, but there simply weren't enough Kinects to go round or hours in the day. He'll be along soon.
We will say that lag is pronounced and noticeable in the gesture interface and in most games. In the majority, it's bearable and you'll get accustomed to it; the best simply design their way around it. It does seem that the more Kinect has to do the worse latency gets, which is consistent with what Microsoft mastermind Alex Kipman has said. When tracking the exaggerated full-body movements of two players (in Kinect Sports Football, say), things get sticky, but one-player Joy Ride with its subtler movements controls smoothly.
All these women have enormous living rooms. Fact.
So Kinect is compromised. If you're prepared to put up with its compromises, you'll have a genuinely exciting piece of new technology with tremendous wow factor and a number of impressive party tricks. It really does transform your Xbox into a different machine (although it's a shame that this new one seems completely segregated from the old one).
It feels, frankly, a lot like your first experience with the Wii; it's not quite as capable as you imagined, but it is inescapably, totally new. And there's no question that non-gamers will be blown away by it, although most will probably find it too expensive.
If you're excited at the prospect of Kinect, or simply love new gaming hardware, you should absolutely pick a unit up. The sci-fi frisson of new technology it provides is something we haven't experienced in the last five years, and if you're that way inclined, it's worth the £130. At that price it's a lot cheaper than the only current alternative, a 3D telly. There are some good, if not great, games available right away, and it's a wonderful family toy.
If you're a floating voter, you should wait. Kinect will get better with time and its defining games are still to come. Here's hoping Microsoft and its partners can rise to the challenge of this new form of gaming better than most have with the Wii. Kinect deserves it.
You may also like...
-
Ghost Recon: Future Soldier Review 81
-
Diablo 3 Review 236
-
Face-Off: Max Payne 3 115
-
Diablo 3 accounts hacked, gold and items stolen 121
-
Dragon's Dogma Review 121
-
Company of Heroes 2 Preview: Russian Attack 14
-
Blizzard addresses Diablo 3 account hacks, outlines security measures 102
-
Bungie's MMO style sci-fi FPS Destiny out 2013 as an Xbox 360, next Xbox timed exclusive 88
-
App of the Day: The Sandbox 7
-
Uncharted 2 DLC free from today for everybody 21
-
Silicon Knights vs Epic lawsuit only worth $1 27
-
Castlevania: Lords of Shadow 2 to launch on Wii U, PS3, Vita and Xbox 360 48
-
Sony announces F2P shooter Bullet Run 13
-
PlayStation All-Stars Battle Royale confirmed for Vita 27
-
Stars Wars: The Old Republic lay-offs confirmed 12



Comments (217) Latest comment 2 years ago
Comments for this article are now closed, but please feel free to continue chatting on the forum!
Comment below viewing threshold Show
NOW!
Comment below viewing threshold Show
Pretty much sums it up. I don't own a 360 so I'm someone on the outside looking in, so to speak. But for me I love gaming because it allows me to relax after a hard days work, sitting/lying on my bed, and using Kinect doesn't sound relaxing to me. Yes I bought Move, but I have spent most of my time using it, in a relaxed position, sitting down.
I'm interested to see how Kinect develops and will no doubt give it a go at some point on a mates 360 or in a store.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
As for Move, it's certainly have a far better application to gamers, bur even so, doesn't always have all the success! Look at the quite variable quality of the Move enabled games, and bunched together will gives us a very average outcome.
I myself got Move and works well most time, despite odd recaliberations needed due to my dark basement game room, but contend to let it stand without Kinect vying for my selfish attention!
Comment below viewing threshold Show
Kinect doesnt live up to the hype m$ had to cut to many corners to get this thing affordable.
Still the technology will pave the way for something much superior in the future.
Comment below viewing threshold Show
Its a marathon not a sprint.
Once the novelty wears off and people switch back to joypads again because they are board of virtual golf,bowling,pet trainer and dance games.
Comment below viewing threshold Show
Don't let me down EG.
Comment below viewing threshold Show
Edit: guess you Brits don't have the humour I was expecting
Comment below viewing threshold Show
Comment below viewing threshold Show
Customer: "I'll take one of those wonderful Kinect things please."
Retailer: "Certainly, have you got an Xbox 360?"
Customer: "Eh, what is this 360 thing you are talking about?"
Retailer: "You need it to use Kinect, that'll be an extra £150 please."
Customer: "What! Fuck that, gimmie a Wii."
(I know there are bundles but MS have been pushing the £130 price point really hard in the media IMO)
Comment below viewing threshold Show
Comment below viewing threshold Show
Once you get past the wow factor it is in no way perfect. Unless they can fix some fundamentals, longevity has got to be a concern, but of course, by then MS already have your cash.
Core gaming...? Probably not if the lag can't be resolved.
Comment below viewing threshold Show
Don't be so lazy.
Comment below viewing threshold Show
Comment below viewing threshold Show
Nice one staff
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
They are poor for launch titles. They must realise that if they had a few 9's or 10's they would shift more hardware.
The average of those scores is 5.8
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"For all the talk of revolutionizing the Xbox 360 experience and making gaming more natural/ accessible, it's bordering on absurd how broken Kinect is when it comes to something as simple as working in your home."
Space seems to be a bit of an issue...
Comment below viewing threshold Show
I've experienced this already in my place of work - little Johnny doesn't want (or have) the 360, he's just getting Kinect for Christmas.
It'll be a hoot in that household come the 25th.
Comment below viewing threshold Show
Plus factor in their higher price points and really it would be hard pressed to recommend Kinectic over the Wii.
Sorry MS, but stick to what you are good at, shooters.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
i guess i will need to move the tables, chairs, wardrobe, and comic-bookself from my bedroom. But to where!? ouch...
Comment below viewing threshold Show
Interesting to read about set up woes, lag, lack of feedback and response in here and across the reviews. If you scan through The Fight, you'll see those reasons as why the title fails to deliver. Will the EG review team be so forgiving as the months go on?
But still, let's see what is to come. Very early days in the new entries to the motion game. More games for "us" would be nice. I see a lot of people really looking forward to Sorcery, I just see another game that is targeted at the young demographic. Nothing wrong with that, but you really need to get the balance in titles out there.
Also don't forget, a red Wii has been released. People cream themselves for shit like that.
Comment below viewing threshold Show
Comment below viewing threshold Show
Not that Sorcery is in any way similar to Harry Potter, of course.
Comment below viewing threshold Show
Indeed, that's exactly the impression I get. Aside from the sense of being distracted by something new, the review reads like a host of practical problems. It's one thing to write an optimistic review when you've been given the tech to review. It's something entirely different when you're expected to pay 130 shiny coins for it.
2.5 metres for 2 people? That is an insane expectation to level on the "casual" market.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I know alot of people prefer a wired connection but I expect alot of people have the wireless add on. Which, to move everytime you want to play kinect will be a pain or it's not going to look so nice if you have the wireless plugged into the front of the 360...
I don't think anyone was really expecting to much from the launch games and everything said in the reviews seem to run with everything I've seen. But Dance Central looks fun (if not for me) same with Kinectamls (or whatever)...
I have to say, however sceptical I am about kinect the ability to control certain things with voice & gestures is attractive if not quite perfected.
jury is out, but kinda interested in a "space agey, that would be cool" kinda way
Comment below viewing threshold Show
If I was to re-arrange my living room to accomodate Kinnect it needs be essential to my gaming experience, not a very interesting curiosity.
Comment below viewing threshold Show
/scratches groin
/spits
Comment below viewing threshold Show
Comment below viewing threshold Show
/ heads to Rock Paper Shotgun for the rest of the week
Comment below viewing threshold Show
Exhibit one. Virtua Boy
Comment below viewing threshold Show
Comment below viewing threshold Show
POSITIVES
Great bit of tech
Fun for the family
Innovative
Different
NEGATIVES
Cost
Lag
Not particularly 'slick'
Need a big play area
Comment below viewing threshold Show
Comment below viewing threshold Show
I like that you keep covering this stuff, but finding a way to review kids games that isn't bringing the baggage of the adult hardcore gamer is probably the key challenge.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
While my own opinion on Kinect hasn't been swayed (I'll probably pick it up at some point in the future), I'm pleasantly surprised by the generally good reception Eurogamer has given it. I'm almost ashamed to say it, but....GO KINECT!
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Until then I'm out... but very interested to see where this goes.
BTW MS massive fail for not having the kinect link to the Xbox dashboard from the get go. If this was enabled and I could use swipe gestures minority report style around the dashboard I'd probably buy one today.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I live in the Netherlands, around here most flats are rather tiny. The only way I would have 1.8 meters in front of my telly would be if I throw my table out of the window. For 2.5 meters I'd have to get rid of my sofa, break through the wall and play from my neighbors flat.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
That's because both of you (and most other commenters) are wishing it to be shit. But it's not. So in your face!
And, whoever it was, stop comparing it to Eye Toy! Read the review.
Comment below viewing threshold Show
Comment below viewing threshold Show
Thanks, probably wasn't going to get this but that quote pretty much confirms it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Think of it as separating the wheat from the chaff, in terms of reader literacy.
Read it and found it informative as a review of a single peripheral could be.
It's all about the games, the games will sell this or they won't.
Space check: I have enough room AND in the room that the 360 lives. But it would require moving a table into the garden. Yeah..
Comment below viewing threshold Show
Comment below viewing threshold Show
I have to pick up the following though:
'[Kinect] it is inescapably, totally new.'
Is this really true? I've said it here before, but surely Kinect is more an evolution of Eyetoy etc rather than being, as you suggest, completely, 100% revolutionary?
Also, @ all the 'Begin meltdown.... ' posters at the top of the thread. Grow up please. Thank you.
Comment below viewing threshold Show
seriously this is coming soon isn't it!!!!
Comment below viewing threshold Show
Whaaaaat?!!!
O_o
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Seriously? That's some delusional thinking there.
Comment below viewing threshold Show
Comment below viewing threshold Show
Far, far too polite Mr Welsh.
Comment below viewing threshold Show
Maybe one day games reviews won't have scores and people will have to read the entire review to decide if the game/hardware is for them.
The space issue of Kinect is a big turn-off especially for two players. I am not going to re-arrange my living room for casual style games. In fact any style of game.
Comment below viewing threshold Show
That's my sentiment too. In the short term, in writing about Kinect you run the risk of being over-awed by novelty. It reminds me of myself when I played eyetoy for the first time. I was BUZZING. I thought there was huge potential. I recognised the flaws and limitations but I was only too happy to overlook them and I didn't fully understand the implications of the limitations for the future. Maybe this is why I'm more cautious with Kinect. Come back in a couple of months and see if that glitchy hand-waving interface was anything more than a short-lived curiosity. That's what happens with stuff like this I think - the novelty wears off. The need for reliability and an unfrustrating experience, the other limitations of the system - they don't wear off.
Comment below viewing threshold Show
I guess it will come with Kinect 2. By Kinect 10 (in a few decades) it will be lagfree, in every household and act as our personal home butler. Or something.
Comment below viewing threshold Show
I dont see the same being said about psmove (which i have) sports champions, for example, says you need to stand 8ft from your tv....haters will latch on to any excuse for a moan...
Price wise, £130 might seem alot, but then thats all you have to pay...with move its £50 for the starter pack, another £30 for a second wand (for multiplayer and some singlepalyer experiences), then another £25 for each nav controller....so all told, its around the £120/130 mark for the full two player experience. Suddenly doesnt seem that expensive.
I think with a few decent games, and some developer ingenuity, both kinect and move could change the way we play games.
Besides, as gamers, arent we supposed to be the ones who embrace new technolgy!!!
Comment below viewing threshold Show
Comment below viewing threshold Show
The review describes the low points of Kinect clearly. They are not hidden or skimmed over, yet it seems Oli (and by the sounds of it the Eurogamer staff) enjoyed the experience and the kit and think there is potential in it.
I would honestly like to know how many of the people who say the review is too kind or that kinect is pants have actually tried it?
Comment below viewing threshold Show
Looks like MS may not have done their research on this one. I live in a fairly large semi and but I would still struggle to accomodate Kinect without shoving my sofa in to the hallway.
Comment below viewing threshold Show
Comment below viewing threshold Show
* Very tiring, I'm a relatively fit, thin man in my 20s but after 15 or so minutes of "Adventures" I was puffed lol, can only imagine what it would be like after a few hours!
* Not intuitive, you cant just jump in and know what to do, I even had trouble moving my hand over the buttons to start the game. The guys demonstrating the machine had to explain how to do everything, and it still took quite a while to get the hang of it. Of course after a few hours you would get used to it, it just seems strange that a machine hyped for its intuitiveness and accesability would be so difficult to get the hang of.
* I didnt feel "Kinected". When playing Wii tennis I at least feel like I'm hitting the ball, not so with Kinect. It was fun watching the character on screen mimic my actions (with a slight delay I might add), but it felt more like digital puppetry than actually being part of, or in the game.
* Need space. For anyone living in a flat its gonna be real hard to play, I noticed myself getting withing a few feet of the device on a couple of occasions and I would just drop out of the game. Plus you need double the space with 2 people flailing and jumping. Also I hit, and was hit by my brother on multiple occasions while playing Adventures, nothing serious, quite funny, but yeah space is an issue for sure.
Ok, keep in mind I had maybe 40 minutes all up with these games, even so I came away unimpressed and certainly in no hurry to go get one (I have a 360, PS3 and Wii).
I really dont want to sound so harsh, I would have loved if Kinect was all round better at what it does, but from what I experienced it (currently) offers nothing to the hardcore, and could only offer and fun Xmas and boxing day for the fam. It will be very interesting to see what Kinect becomes in the future.
I will say however the photo feature is very funny, the machine takes random snaps while you are playing and shows them to you at the end of the game, often with hilarious results.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Looks like Kinect is not quite doing it.
That said, if you want to be totally wowed by gaming technology then this is easily the best way until 3DS.
Good reviews, well done EG.
Comment below viewing threshold Show
"I dont get what the issue with space is for this, i mean seriously, 1.8 mtrs, isnt much! i have plenty of space for this in my (normal sized) lounge...as do all my friends. "
1.8 is probably do-able for some, but 2.5 meters? My lounge is a good size and I might just squeeze it in. But most people living in mid-size Victorian terrace wouldn't manage it, unless they put the TV in the window. UK lounges just aren't configured for this sort of thing.
“I dont see the same being said about psmove (which i have) sports champions, for example, says you need to stand 8ft from your tv....haters will latch on to any excuse for a moan... “
I play Move about 5ft from my TV with no problems, sometimes closer. 5ft = 1.5meters. Maybe Kinect works at a smaller distance too, but not from the sounds of the review.
“Price wise, £130 might seem alot, but then thats all you have to pay...with move its £50 for the starter pack, another £30 for a second wand (for multiplayer and some singlepalyer experiences), then another £25 for each nav controller....so all told, its around the £120/130 mark for the full two player experience. Suddenly doesnt seem that expensive. “
I got my Move starter pack for £40, and a nav controller for £16. Another £46 for a second person and that’s £102 for two players. Expensive, agreed. But then I only bought Move to play on my own (girlfriend hates games) so it cost me a total of £56. Someone who wants to buy Kinect to play the games by themselves has no option but pay the full whack of £130.
I’m not trying to shit on Kinect from a great height or anything, I think it has great potential, especially if they can reduce the play space needed. But on the strength of the review here and my gut feeling, it’ll be a while until I buy it. I expect a lot of gamers feel the same.
Comment below viewing threshold Show
My main worry for Microsoft is that they may have bet the company on this piece of kit, and the way they are marketing it, is reminiscent of the many Christmas fad products that have been and gone since the early eighties.
The big issue isn't whether Ellen, Oprah or Eurogamer can sell the product now, but whether people feel ripped off when the dust settles (probably February 2011).
The major difference between Kinect and the Wii(or Move) is not goin to be technology, it is that Microsoft aren't talking about core games they have in development, or talking about new core-game experiences they can do. Instead they are going massive on all-out-waggle for casual consumers, and are hoping those casuals haven't got any more tech savvy since the Wii launch.
So if these reviews turn out to be too generous(in hindsight), then Kinect could ultimately be the device to kill the 360 console; because I can't see core gamers(in Europe) not migrating to a different core-gaming platform, while Microsoft talk gaming to casuals for 6months.
An early demise of the 360 platform could potentially effect Microsoft's company value in a negative way; and with Apple sat with ~$50 billion in “dry powder”, there might be plans within Apple to finally end their 25year war for Cybertron, by buying Microsoft when their shares are low enough.
Comment below viewing threshold Show
BUT:
The space requirement completely excludes me from owning one as there is no way I can accommodate it in any room in my house. Our TV is wall mounted,and our Sofa as far back as it possibly can be - we have no possible way to make the 6-8ft of space the Kinect requires. My old flat would have been worse.
Short of including Phil Spence and Kirsty Alsopp with eveyr Kinect, I'm not sure how MS can improve on this flaw.
Furthermore, the Kinect experience is all well and good, but once one has played 5 identical 'Hold the pose' type games, where do you have to go after that? It is entirely down to games designers to build value into this proposition, and unless they can step up to the mark and make truly amazing games that push the boundaries, it's going to be a case of Wii-itis . How many Wii games truly push Motion Control to the limits and create hours of fun? Only Nintendo and one or two 3rd parties have really delivered.
Also, it does not make the 360 a 'controller free' platform in any way shape or form. One still requires a Joypad or two to play the rest of the 360s collection of titles. So any comment about the room being ;clutter free' is nonsense - it will be exactly the same,e xcept now you have at least one more large peripheral to put next to the TV - along with the centre speaker, wii senser and Eyetoy!
Anyway, $500 million of hype and marketing along with a holiday buying season will see bucket loads sold regardless of quality of product (Look at the Wii for this!!)
Watch for actual games sales in 6 months, and Kinect Ebay sales and returns after christmas for a true picture of what the 'casual' reaction is to this.
Comment below viewing threshold Show
That's true, I'm not criticising the review for not pointing out the good and the bad. I'm just saying that I think a lot of the good stuff is tied to novelty that won't outlive the downsides, so I wouldn't weigh the positives and negatives evenly. The win of not needing any other equipment will always be there, but a lot of the other upsides seem rooted in 'omg shiny and new' novelty the kind of which I'm very wary of after eyetoy for example (or even Wii to a lesser extent).
Comment below viewing threshold Show
Imagine Gears of War where ducking and breaking cover are controlled by your movements.
I once played a Namco sniper game where you manually controlled movement, was great fun...
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Well now it's back and you need a bigger house!
ENJOY!!!
Comment below viewing threshold Show
and 4 million will be taking it back and getting a refund by New Year.
Also interesting to note that on some other review sites have mentioned problems getting it to recognise you if you wear glasses.
So, if you have a massive living room, no coffee table, even lighting, no dogs that like to wander across the room at inappropriate moments, like shovelware, dont mind lag, and have good eyesight, then Kinect is the product for you!
Comment below viewing threshold Show
I was originally quite keen on the idea, but the reality costs too much and delivers too little for me personally. I'm surprised Joy Ride managed 5/10 though, from the expo I thought that was crusing for a kicking in the reviews.
Think I'll stick with the standard xbox controller for the time being at least...
Comment below viewing threshold Show
As others have said, outside of the States there are going to be a lot of disappointed faces this Yuletide when people realise their living rooms are too small.
Otherwise the tech does sound very interesting, but not much more than that as yet. I'll watch with interest, and hope refinements come soon for the 360 owners, even if it never reaches the stage where I simply must have one myself.
Comment below viewing threshold Show
And that gives me a year to find some friends for social gaming too !
Good work, EG - thanks for the review(s).
Comment below viewing threshold Show
everybody is going on about living rooms, but kinect is for casuals and kids.. and I see massive fail not being able to be played in bedrooms.
Comment below viewing threshold Show
Comment below viewing threshold Show
5/10 is "actively avoid" now? What's 2/10? "Singlehandedly responsible for cancer"?
Comment below viewing threshold Show
Hmmmmm, that would be pretty dumb :\
If we had a light gun or something it would make sense, but then you'd have to ask yourself why you need a £130 camera to do something a light gun that costs less than half the price can do. It would also kill Microsofts "you are the controller" line.
You could actually pretend you are coming out of cover and do all the "cool" movements etc that include actually aiming and firing.
However, ducking and diving with your head while firing with a standard controller just seems like a terrible idea lol.
Not intuitive at all imo.
Comment below viewing threshold Show
Kinect's limitations will become apparent very quickly IMO (within a few months), the novelty will wear off and will be remebered as a fun distraction that people had one Christmas.
One other thing while I'm here...
The irony that you have to use the 360 controller to set it up and go through the tutorial is pricesless
Comment below viewing threshold Show
Comment below viewing threshold Show
Assuming there's a couple of decent games out for it by then of course.
Comment below viewing threshold Show
I'm just wondering where Msoft can go with the controller option though...a whole lot of patents must be tied up now between Sony and Nintendo for the wand style controller.
Comment below viewing threshold Show
Really can't see how Kinect will offer anything but hand waving party games, plus expect the media to catch on to the space requirements soon, resulting in a media shitstorm.
Quite amusing how MS can buy pretty much anyone.They couldve been selling a glass of water this holiday and people wouldve been queuing for hours.
Comment below viewing threshold Show
I would honestly like to know how many of the people who say the review is too kind or that kinect is pants have actually tried it?"
CrumpledPaper - "@Douche That's true, I'm not criticising the review for not pointing out the good and the bad. I'm just saying that I think a lot of the good stuff is tied to novelty that won't outlive the downsides, so I wouldn't weigh the positives and negatives evenly. The win of not needing any other equipment will always be there, but a lot of the other upsides seem rooted in 'omg shiny and new' novelty the kind of which I'm very wary of after eyetoy for example (or even Wii to a lesser extent)."
Douche, I'm not "wanting Kinect to be shit". As CrumpledPaper said, the review did a good job of pointing out the good/bad. I simply picked up that much of the tone of the review was sounding like it was trying to be positive despite the many glaring practical problems they highlighted. I have no doubt the EG crew had a blast reviewing it and there's nothing wrong with that but I also know they didn't each pay £130 of their own cash for the priviledge. The cost translates to a big difference as to whether Kinect is worth it. For me, it's most definitely not.
@ swisstony - "It's not your fault, but games which are hits in the playground with my 8 year old and her friends, that they play for a while and talk about, are games which usually don't review well with this website, or indeed many others.
I like that you keep covering this stuff, but finding a way to review kids games that isn't bringing the baggage of the adult hardcore gamer is probably the key challenge."
You make a good point... For you, as a father to an 8 year old, 130 quid may well be worth the expense if you know she and her friends will love the experience (and who can blame you), but for me it comes down to an issue of cost. I think when reviews are concerned, so long as they give the facts (the good the bad etc), I think it's up to the individual as to whether the cost justifies it. I don't think it's fair (or even possible) to expect reviews to try and interpret the "worth" of a game/peripheral for all who read them.
Comment below viewing threshold Show
It begs the question, who like myself, who already has a Wii is really going to bother with this?
Comment below viewing threshold Show
Wake up people.
Wonder how many notes went to reviewers of kinect to make it sound better too..
Comment below viewing threshold Show
However, I live in a 3 bed house in England and even with a wall mounted plasma I'm gonna have trouble with 50% of the games in single player and 100% of the games in multiplayer! So it's a no-sale from me now.
Given I was pretty close to pre-ordering this due to apparent shortages I expect LOTS of people to be returning these after christmas. You mark my words, if you think it had bad press before launch, wait until the press hear about the mass returns.
MS have fucked up majorly with this I think. It might be fine for the US but Japan and England are fucked.
Comment below viewing threshold Show
to jump about.
I want to sit
on my arse
on the couch.
FIN
Comment below viewing threshold Show
I'm really unclear on why everyone got their collective knickers in a twist.
Though from a gadget point of view Kinect seems like it would be more fun to fiddle with, not much more.
Comment below viewing threshold Show
This is the key point for me, I simply don't have that 8 feet of distance away from my TV.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
For the first month or so and then you realize that it badly fixes things that weren't broken in the first place...
Comment below viewing threshold Show
Comment below viewing threshold Show
For example: the guys walk in Sheldon's apartment and he is playing Kinect. H H !
Comment below viewing threshold Show
Comment below viewing threshold Show
So, Kinnect is fine until kinnect actually gets used and then it turns into a lag fest that gets worse the more kinnect needs to do. Doesn't sound to encouraging for future games that will use Kinnect more then!
So, to summarise, Games not using Kinnect are the best ones lol!
Comment below viewing threshold Show
On topic, Kinect is not for me. I suspect that no game dev will find a way to use it in the sort of games that I generally play. Also, I too have no room for it.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
It's terrible, but it's great. I think they focus too much on the negatives, when in general it seems they really like it. If you like it, say stuff about it that you like!
Comment below viewing threshold Show
They need to be critical. Thats why their called critics.
Comment below viewing threshold Show
So if you have one of those and you reckon Kinect wont fit in, then you are probably sitting too close to your telly.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Im Looking forward to the 3DS though i might add
Comment below viewing threshold Show
Comment below viewing threshold Show
There are games I love, but on the whole the majority are just not for me. And that's why Kinect is no more desireable to me than a kettle, a radiator, a light fitting, or anything else I don't want. Mind you, I'd happily buy a light fitting or radiator if I needed replacements.
Without exception there isn't one game I've seen or heard of for Kinect that interests me. I'm sure many gamers (and non gamers) will be thrilled and impressed with the Kinect games. Maybe I'm just too select a gamer. Maybe this product is better suited to people who'll play anything and love everything videogame related!
Comment below viewing threshold Show
A good analogy is O's and X's, its a game, but one you get to grips with and know all the outcomes by the age of 5 or 6.
Kinect is looking similar, I am sure we would master and complete most of the games in an hour or at least sus them to the point they go on the shelf...
When a game lasts 20 hours or has good multiplayer, the £ 40 game price is cheap, when its an hour or 2, even £ 20 is expensive....
Comment below viewing threshold Show
That's unfortunately the nature of how video game journalism works.
But it does make you think: Kinect underdelivers hugely versus the initial E3 presentation. In fact, it's not much use right now. The only thing it currently has is 'potential' (and if the last couple of years have shown anything it is that 360 lovers don't care about potential...
I guess the casualization of video gaming is slowly but steadily leaving its marks on EG.
Comment below viewing threshold Show
Comment below viewing threshold Show
http://www.lazygamer.net/kinect-is-spyin...
Comment below viewing threshold Show
Wow looks like he was telling the truth. They really are spying on your private information.
Anyone could go over your voice or vid chat sessions if they wanted to. Guess no webcam pron for us then. Then again, someone could find a pic of their daughter getting changed for school if data is abused (or some other, equally fearmongering situation).
This should basically cut Kinects sales in half as obsessive right wingers go all "omg teh gubberments!".
Well, since they put it in an agreement that you had to agree to, I guess they have the case that they technically aren't spying in the literal sense.
Could still call it "snooping" though. Still has that nice scandalous ring to it
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
[link url=http://uk.gamespot.com/xbox360/puzzle/dancecentral/video/6283517/kinect-at-home?nonRedirectElement=1
]http://uk.gamespot.com/xbox360/puzzle/da...[/link]
Comment below viewing threshold Show
See Cory Doctorow's 'Little Brother' for details. Awesome book showing where this could go.
Comment below viewing threshold Show
There are a couple of reasons for that:
1) My livingroom/lounge is big enough (and I live in a rather smallish house)
2) Expecting this to be a fad, would go against everything that has been written about Kinect. In fact, the opposite is more realistic: Things will improve from here. As most of the shortcomings right now is software in nature, chances are it will be fixed, patched and improved. The 2nd wave of Kinect titles will probably be much better and diverse than the launch titles.
3) 3 decent launch titles (Dance Central, Kinectimals, Kinect Sport) is quite good, imo, considering the technology. I'm not going to compare this to the competition, as that is a slippery slope, but suffice it to say that at least 3 decent titles is ok in my book.
4) I am a family father. My wife sees the potential in Kinect, even though she hasn't shown the slightest/minimal interest in my hobby for as long as we've been together. Kinect might be a chance to actually combine two of my main interests
I think the release of Kinect shows a few things -
The overly optimistic has been shown the (current) limitations of the hardware and the software. There are always some, especially at launch.
The overly negative has wallowed in the weak points, but ignored the strong points as well. This was to be expected.
However I had to find out whether or not this was something that could add value to my household - and considering I expect MS to support this product for a long time - yes, I believe Kinect will be used enough to be worth its 1200 DKr (130 £) pricetag.
Now, bring along Child of Eden...
Comment below viewing threshold Show
Comment below viewing threshold Show
Well, since they put it in an agreement that you had to agree to, I guess they have the case that they technically aren't spying in the literal sense.
Could still call it "snooping" though. Still has that nice scandalous ring to it
Are you serious? Has anyone here actually, oh I don't know, read the ToS from Microsoft? You'd have to be an idiot to believe they're spying on people, if you actually took the time to read it rather than just jumping to conclusions based on what some dope said who doesn't know what contract language means.
Comment below viewing threshold Show
I must say that even the potential for the govt to force MS to using Kinect for surveillance freaks me out a bit. I realise they (probably) aren't recording every session by every user on to some gigantic database for instant access, but will presumably be targetting those they have suspiscions about. But still, look at some of the awful things that have been done to innocent people in the name of national security. What's to say Kinect won't just lead to more of that.
Oh, and before any one accuses me of being a terrorist or anti-govt nutjob, I actually work for a central govt department.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
"I dont see the same being said about psmove (which i have) sports champions, for example, says you need to stand 8ft from your tv....haters will latch on to any excuse for a moan... "
You are LYING - I have Move, I have Sports Champions (and a few other Move-capable games) and I stand something like 4-6 feet from my TV - it works EXCELLENT.
Comment below viewing threshold Show
I was following your post with interest, but your last paragraph -
"An early demise of the 360 platform could potentially effect Microsoft's company value in a negative way; and with Apple sat with ~$50 billion in “dry powder”, there might be plans within Apple to finally end their 25year war for Cybertron, by buying Microsoft when their shares are low enough. "
- seems a bit silly. I really don't see that happening.
Unless you were joking, of course - in which case I feel like a chump
Comment below viewing threshold Show
"I heard today that the recent UA with the live updates permits the US government to use the camera to spy on you (under the patriot act)... no idea if it's true but the source was quite reliable. "
That seems kinda hard to believe...
Comment below viewing threshold Show
**********
Regarding Kinect, I have been reading the reviews about the tech. After comparing and thinking about all info read, it seems clear that the set up of Kinect may be a little more time than the reviewers are willing to take or spend time working on it (not complaing - need to get the early reviews in time). There are many inconsistencies in the reviews which do not make too much sense. Some reviewers are having issues with direct sunlight, others with darkness. Some are having problems with voice recognition while others highlight its responsiveness. One would expect similar problems in all cases (besides the need for 6ft of minimum space - 8ft for multi)
I do not know if this is a case of doing a quick set up of kinect and running with it, but after reading many reviews, it seems big improvements were found in the kinect responsiveness after doing repeated setups of the tech under different conditions. A web like CVG goes as far as spending time setting up the tech during different times of the day and different light conditions, doing several different set ups, and they claim a big improvement.
Comment below viewing threshold Show
That comment reeks of kickbacks.
So EG can predict the future now? "
It's a hardware launch. The titles available at the launch of some new hardware are never as good as the titles that come later. Such it was in the beginning, is now, and ever shall be. Amen.
"Put simply, if you ever want to use this thing with two players (and you really should) you need plenty of room. If you don't have the room, don't buy Kinect. "
8 feet? Srsly? That's that knackered then. Unless I buy Kinect and get rid of the sofa.
Comment below viewing threshold Show
Comment below viewing threshold Show
On XBL there are videos of how to set it up, and they even say to do it at different times of day so it can learn you better.
If these sites aren't going to take the time to set Kinect up properly, then they shouldn't be reviewing it.
Comment below viewing threshold Show
seems a bit silly. I really don't see that happening.
I see what you mean, but $50Billion cash is lots of money in a global downturn, especially when the target (according to the wiki) has company equity less than that amount.
It doesn't seem any more far fetched to me than how Porsche actually ended up buying a controlling stake in VW.
With Apple growing market share, and Microsoft declining against Linux/MacOs/OpenOffice, there could be a point in the not too distant future where Microsoft's public shareholders would welcome Apple for a merger or sale, as a means of forcing everyone in the world to upgrade their computers and O/S again. While Microsoft hold the lion's share of the PC market and aren't losing market share rapidly it sounds silly; but Apple are growing in the PC market; year on year.
Comment below viewing threshold Show
I'm still unconvinced that long term it's gonna catch on.
Comment below viewing threshold Show
Comment below viewing threshold Show
Looks like Kinect is not quite doing it.
That said, if you want to be totally wowed by gaming technology then this is easily the best way until 3DS.
I agree with you; I'm a 360 owner, & even I knew that Kinect was crap from the beginning. And yet, people still defend this piece of junk as being "revolutionary," etc., when it's truly not & is just an Eyetoy on steroids.
I certainly can't wait for the upcoming 3DS as well in 3-4 months from now. Now that device would be worth my hard earned money. Bring it on!
Comment below viewing threshold Show
Comment below viewing threshold Show
Well, since they put it in an agreement that you had to agree to, I guess they have the case that they technically aren't spying in the literal sense.
Could still call it "snooping" though. Still has that nice scandalous ring to it
Ronuds said:"Are you serious? Has anyone here actually, oh I don't know, read the ToS from Microsoft? You'd have to be an idiot to believe they're spying on people, if you actually took the time to read it rather than just jumping to conclusions based on what some dope said who doesn't know what contract language means."
...................I guess you didn't read the part (that you quoted ffs) where I EXPLICITLY mentioned that its not really spying in a literal sense?
Is that twig really stuck so far up your backside? Jesus Christ........
Comment below viewing threshold Show
Comment below viewing threshold Show
Is that twig really stuck so far up your backside? Jesus Christ........ "
To suggest it's spying in any sense is a crock of shit that I would only expect the most ignorant to believe.
I only have twigs for ignorance and stupidity, which that comment exhibits in droves. You should know better.
Comment below viewing threshold Show
It should really read
"So a pixel may go in and what comes out of it may be - hey, this pixel? 80 per cent chance that this pixel belongs to a foot. Sixty per cent chance it belongs to a head, 20 per cent chance that it belongs to the chest but ultimately the Kinnect will assume it belongs to the chair behind you anyway"
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Is that twig really stuck so far up your backside? Jesus Christ........ "
ronuds said:"To suggest it's spying in any sense is a crock of shit that I would only expect the most ignorant to believe.
I only have twigs for ignorance and stupidity, which that comment exhibits in droves. You should know better."
Which is why I specifically stated that it wasn't actually spying?
To be honest, your twig filled behind speaks more about character than my post of questionable seriousness.
Comment below viewing threshold Show
Comment below viewing threshold Show
I like to be able to line up my target and press the button/pull the trigger.................its a primitive joy I dont wanna be flapping my hands around.
Comment below viewing threshold Show
You've got to be kidding...
Comment below viewing threshold Show
Comment below viewing threshold Show
This is true. But a cursory look at this years number one UK singles tells quite a story.
[link url=http://en.wikipedia.org/wiki/List_of_number-one_singles_from_the_2010s_(UK)
]http://en.wikipedia.org/wiki/List_of_num...[/link]
That's right, people buy a lot of stuff that is clearly shit.
Kinect doesn't do what MS claims. You need a fucking barn to play it in. It doesn't know who you are if you wear glasses. You need a fucking field if you want to play with a friend. The lag can be hidden if your programers are clever but it will never be adequate for proper gaming. Kinectimals will apparently plicate the core gamers, but only if you take crystal meth.
Comment below viewing threshold Show
Comment below viewing threshold Show
That has actually made my day and given me a good laugh to end the week, thank you. I thought those who believe the whole ''console war'' saga had died a slow death, seems there are a few stragglers.
So, your saying I should just sell my PS3 now?
Comment below viewing threshold Show
*edit* and this was a thread devoid of this childish nonsense up until this point.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I've got Kinect on preorder (bundled with a 250gb slim), along with Kinectimals (Im a sucker for kitties), and I am hoping that the core games announced do it justice. I think hybrid controls are the way forward though. Kinect has a future, just not used in isolation from a standard control scheme.
Comment below viewing threshold Show
komisch
Comment below viewing threshold Show
Comment below viewing threshold Show
'It works' - some of the time. Menu navigation in particular seems to be a spectacular failure. The people playing seemed willing to forgive it due to the novelty of it, but that will wear off. Then you'll be left with an interface system that is a) unreliable and b) cumbersome and slow. I was crying out for them to pick up a controller to whizz through the menu navigation while they were playing. Everything was taking about 10 times as long as it would with a controller, and it was enormously frustrating to watch them as they tried to do stuff and the system didn't respond.
There's no two ways about it - that's a broken interface. MS's talk of putting this stuff into PCs seems entirely laughable. This thing needs a lot more time in the labs.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
At the moment though, it all sounds like a bit of a mess.
Comment below viewing threshold Show
Comment below viewing threshold Show
But that's a terrible way to look at it. It's the job of a good hardware manufacturer to produce something that works, that customers want and at the price they're willing to pay for it.
Releasing something that doesn't work just because you can't create something workable at an acceptable price is a terrible strategy.
Comment below viewing threshold Show
Comment below viewing threshold Show
I don't see what PS3 has to do with this article.
And biased generalisations like these just make you look like you have an agenda.
Am I the only one who's tired of the mudslinging?
Comment below viewing threshold Show
My worry is that in order to experience great games, it is no longer enough to own just a conole like I did with SNES, PS1&2, Xbox and many others. You now have to buy a base item (360 Core) and spend even more. Sony are going down that route now. Might as well go back to PC gaming.
Comment below viewing threshold Show
I predict the next gen of 'games consoles' will only come with a chip. You have to buy and build the rest.
Comment below viewing threshold Show
Nah man. I'm just bitter about the direction games are going. I want meaty games like Knights of the Old Republic and Halos. Not bloody ping pong HD on my 40 inch 1080p HD 3D TV with 7.1 surround sound.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
I love Halo, Modern Warfare and Bioshock etc etc and have been playing games since the 70's on my Pong machine.
Kinect is excellent and above all fun, it took me 5 minutes to set up and start to play with no problems. It feels different but it also feels right, you are soon submersed in the game and soon fully interacting with the action, very very small amount of lag is also soon compensated for. I cant wait to play with my kids at Xmas and friends after a beer.
People should stop being killjoys and enjoy having fun again while gaming. If you play it you will love it my friends.
Comment below viewing threshold Show
Comment below viewing threshold Show
I don't own Kinect, but I have read enough about it to know that to get it to work PROPERLY you have to do the set up like seven times in a day. Now correct me if I'm wrong here, but isn't it a bit odd that you need an ENTIRE DAY'S light cycle and your full attention just to get this thing to work as best it can!?
The Wii might not be responsive, but at least it won't take A DAY to set up... or come out the closet as a specta-racist!!! XP
Comment below viewing threshold Show
BUT... the potential is there, developers now need to use is to the max.
Comment below viewing threshold Show
I don't find my kinect laggy or unresponsive, it's also fun and impressive. Maybe I'm a simpleton or my Kinect is broken, cos the people dissing it on this thread all come across like objective experts who've used one for ages.
Comment below viewing threshold Show
Comment below viewing threshold Show
Comment below viewing threshold Show
My wife is now leaping about in front of it after I just got 4 stars on my first DC track (Poker Face fact fans!).
Must admit - quite fun now that its working - but not sure I can be doing with sliding furniture around to this extent.
The GUI in Dance Central works far better than the one in the dash as was mentioned in the review (swipe > hover).
Not sure how to fine tune for floor etc - I did the thing with the calibration card and the bit where you must stand on green squares throwing shapes. :-S
Comment below viewing threshold Show
My only real complaints about it so far are...
- If someone walks off and someone else walks on it doesn't bother to check if the person who arrives is a new player, it just assumes it's the same person. I get this is probably to save time (if it had to scan every time you left it's view and popped back on it might get tedious) but it's kinda irksome too. Perhaps a hand gesture to make it re-scan would be good?
- The voice stuff is fantastic so I'm frustrated at how often the mic isn't turned on. I'd love for this to be a way to bring up the kinnect menu as assuming that stupid pose takes longer and it can be fussy about your posture sometimes.
- Mirroring the complaints of others; the 'hover' selection system is silly. It often leads to people selecting stuff by accident because they left their hands in place after selecting something and a new button appeared where the old one was. Dance Central's selection system is way better, as is the 'flick pages' gesture in the actual kinnect hub. I'd much rather 'push in' the buttons as that'd be less annoying and error-prone. Sure, the kinnect can't do fingers but it can certainly do depth for crying out loud; just watch for me pushing my hand forward and register that XD
- If you obscure your hands behind your body the system doesn't represent it well on your avatar in most games. It tends to flip out a bit. I'm not really sure why this is the case considering the fact the kinnect can see the rest of your body and easily guess/extrapolate where your hands would roughly be.
- I want a good physical fighting game. From the giant-bomb feeds it looked like fighters uncaged could detect the different punches pretty well and had no problem with knees so I think it could be done. Sadly fighters uncaged is flawed as an actual game in the most basic of wasy so even if it'd been a controller game it still would've been awful. I'd like to see a GOOD version of fighters uncaged with some artistic flair, character and a tutotiral that isn't long and boring. Oh and 2 player of course
On the bright side, all my complaints so far are software related.
That said, if they do release a kinect 2 with a higher resolution so it can pick out fingers then I wouldn't complain
Noting people talking about various issues however, here's my experience...
- I've only had to configure kinect ID once for everyone. Then again we have thick curtains and I tend to keep the room gently lit so Kinect is happy enough.
- Our living room is pretty long so we've no real space concerns
- Two player can feel a bit cramped if the game involves any sidestepping. The raft game in Adventures has our two players bumping into each other and the player on the left often leaned out of the kinect's field of view. I didn't have any trouble myself but I was a bit more aware of the playspace than the others I suspect :3
- I've not seen any problem with it detecting our hands (as long as they're not hidden) or IDing our faces but it's leg detection seems a bit less impressive. It's been ok with me but I do notice one or two of my friend's legs floating a little. No major problems in stuff like dance central, it's more an issue in avatar-related stuff like adventures.
Remember when using kinect that it uses infrared so unlike eye-toy gentle lighting is better than blazing brightness. Obviously you don't want it too dark so that the photos turn out black
Overall I'm happy enought with it that I don't regret the purchase and dance central is ace. I'll probably pick up konami's dance masters when that hits too :3
I'm looking forward to the two horror games, steel battalion, the new panzer dragoon thingy and suda's new "no more heroes"-alike game that are in development for it. Hopefully those and whatever else is on it's way will be as good as I hope, though admittedly I'm very curious how the new steel batallion will use the kinect XD