EA Sports MMA Review

Clinch of salt.

Version tested: Xbox 360

As it increases in popularity, the world of Mixed Martial Arts is becoming ever more competitive as the best of the best get better by eliminating the weaknesses in their comprehensive fighting styles. With many epic battles to its name, 2010 has already tested some of the sports' greatest champions.

Brock Lesnar's title defence against Shane Carwin and Anderson Silva's gruelling match against Chael Sonnen both saw a bruised champion snatch a submission victory from the jaws of defeat. But while the real-life competition has been consistently brutal, MMA videogames have been dominated by the unchallenged success of UFC Undisputed – until now.

EA Sports MMA steps into the ring this week to see if it has the mettle to topple the champion. But with THQ and Yuke's game having exclusivity with the UFC's armoury of muscle-bound sluggers, how has EA Tiburon come up with a competitive roster?Fortunately, the UFC isn't the only promoter with a penchant for bloody bouts and octagonal cages; EA has teamed up with one of Dana White's biggest competitors, Strikeforce.

We see a virtual Randy Couture wailing on a floored Tim Sylvia as MMA's intro kicks off to a Linkin Park beat. This is then followed by an explosive roll call of Strikeforce's biggest names, including Fabricio Werdum, Fedor Emelianenko and Cung Le. Fedor presides over the main menu, his eyes nonchalantly following whichever game mode you're highlighting. After making him nod like a Churchill pup for about 10 seconds, you may decide it's best not to piss off one of the toughest men on the planet and venture into Fight Now mode.

The fight options range from choosing a rule set which may or may not allow ground knees and elbows to picking from 13 different cages and boxing rings. The size of the roster is impressive, with around 60 fighters including familiar faces like Dan Henderson and current Heavyweight champion Alistair Overeem, who, despite being born in London, avoids adding to our surplus of national pride by being Dutch.

Once the long-winded introductions are out of the way, it's time to start dancing in the octagon. As opposed to Undisputed's fairly technical control scheme, MMA is trying for something more intuitive. It borrows the Total Strike Control system from Fight Night which works by flicking the right analogue stick in different motions, allowing you to string together jabs, hooks, uppercuts and backfists.

Far from being limited to your fists, MMA mixes things up substantially with kick, low and fake modifiers which cater for flying footwork, body strikes and deceptive fakeouts. Defensive manoeuvres, meanwhile, are mapped to the block button and can be modified with the analogue sticks, allowing you to absorb heavy blows, duck away from predictable haymakers and, if you're really good, parry them mid-air to open up counter opportunities.

In a toe-to-toe stand-off, MMA's striking repertoire isn't as extensive as Undisputed's, and in terms of stringing together precise combinations, let's just say that the inclusion of a button-based Classic configuration was a wise decision. But its style of combat is easier to comprehend without losing the inherent gratification of pummelling an opponent into the canvas. This less complicated design also stretches to the clinch and ground game mechanics.

While standing, the face buttons are split between Sprawl, Takedown and Clinch, with Sprawl being an all-purpose "stuffer upper" which, if hammered quickly, will save you from a protracted grapple war. Fail to predict a double-leg takedown, however, and the fight will eventually transition to the ground. From here, it's the familiar story of working from your opponent's full guard, peppering them with punches and trying to gain the full mount position. Rather than offering analogue motions, MMA keeps the ground game strictly digital.

Passing from half guard into side control is only ever a button press away, with your success determined by your opponent's remaining stamina and whether they countered in time. Submissions, meanwhile, come in arm, leg and choke variations which, if timed correctly, put both players into a stamina management mini-game. For joint locks this requires controlled bursts of a single button whereas chokes have you competing to find the sweet spot on an on-screen circle by methodically spinning the analogue stick.

Taken as a whole, MMA's fighting system has a lot in common with Undisputed, which is understandable. But while Undisputed emphasises depth and complexity, MMA's gameplay is more forgiving. That's not to say an experienced player won't dominate an octagon newbie, but MMA has the less demanding learning curve.

It's also surprising how rarely the game throws up a full-blown knockout, as nine times out of 10, the fight will end in a TKO. Some matches will go the three- or five-round distance, but if both players keep a modest tempo then it's only a matter of time before someone gets rocked by a well-timed superman punch. At this point, the game turns into a mash-fest where the attacker rapidly punches with the analogue stick while the defender tries to weather the storm by bashing the defend button.

Commentary is supplied by Mauro Ranallo and Frank Shamrock and is best described as OK.

As streamlined as MMA sounds, EA Tiburon has nonetheless bulked out its plucky young fighter with a few bells and whistles. The most notable is the Career Mode which lets you pick a weight class before using a pretty average fighter creation system to put together your ideal man. In itself this is a missed opportunity, since the one area in which Strikeforce trumps the UFC is by having a women's division.

Once you've selected a menacing haircut and fighting style you're then inducted into Bas Rutten's Elite MMA training gym. From here it's a case of choosing an amateur fighting league and then training for eight weeks before each match. This is done by completing training exercises which slightly improve your attributes and take the form of practising punch combinations on pads and escaping from a full mount within a set time limit.

A good trade-off is that once you complete an exercise to an A-rank standard you can then simulate it rather than go through the whole routine again. Plus, as you advance through the ranks and earn more money, you can travel to other gyms which offer more advanced training programs as well as the opportunity to learn additional techniques. This is the only way to unlock the deadlier flying knees and climbing armbar submissions.

Compare this to Undisputed's number-crunching expedition through the UFC, and MMA feels more straightforward, lighter and less substantial. But it isn't without its charms; intrigue comes courtesy of an aspiring young blogger named Justin who documents your progress through the amateur divisions all the way up to Strikeforce.

In terms of graphical output, MMA is a trickier beast to judge, as although it strives for realism with detailed character models, it often looks oddly pronounced and rubbery. Nonetheless, the attack animations do a good job of conveying momentum and, with cuts and bruises piling on as a fight enters the final round, it's possible to end a match with both fighters looking like they've just taken a Super Soaker of tomato puree to the face.

The best way for a fighting game to save face is to include a robust and full-featured online mode – something which Undisputed has often been accused of lacking. Unfortunately, MMA's online servers are currently barren, but with the Belt Race and Fight Card modes standing in for ranked and player matches there seems to be plenty to keep MMA fans busy.

More interesting still are the hyped Live Broadcasts, invite-only events where the EA Sports community managers check out the online leaderboards and video uploads to determine which players will fight the most interesting matches. Then, after setting a date and a time, players compete for bragging rights with the best matches being posted on the official website.

This is a great idea which, if done correctly, could help to give MMA an edge over the more technically accomplished Undisputed. Because right now, that's exactly what's holding MMA back. Although it gets a lot right with a well-structured fighting system – which has a solid mix of subsystems to master – it doesn't have the same level of hardcore appeal as the current champion.

This also extends to the license itself. Placed side-by-side with the UFC – effectively the MMA premiership – Strikeforce only has a fraction of the big-name fighters. But EA Tiburon's effort is still an accomplished debut which is capable of standing on its own two feet. It doesn't put Undisputed on notice, but at least the MMA arena is no longer a one-game fight.

7 / 10

Read the Eurogamer.net scoring policy

Comments (44) Latest comment 2 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • Bernkastel #1 2 years ago

    Tried the demo. I couldn't land a single hit in three matches. I guess it's not my kind of game.
  • Deckard1 #2 2 years ago

    The demo was pretty average. Can't see me picking this up.
  • kinky_mong #3 2 years ago

    Fans of sweaty men rolling around on the floor grabbing each other are now spoilt for choice!
  • Caimbeul #4 2 years ago

    Is it just me or does the picture on the front page look a little erm rude?
  • Crim101 #5 2 years ago

    the demo sucked to me. I lost all interest for the game.. I have bought both Ufc games previously and enjoyed them though too many flaws and shite menu system to keep my interest. i will hold out on another Mma game until Im sure its good enough. back to arcade fighters until then.
  • thedaveeyres #6 2 years ago

    It this like boxing where it's all fixed, or like wrestling where it's all real?
  • Darren #7 2 years ago

    Looks very nice graphically and seemed well presented from the demo, as do pretty much all of EA's games, but I just couldn't get on with the demo at all. Seemed a bit dull. Not that I have any interest in the real sport anyway but I have enjoyed games of sports I don't watch or follow in the past.
  • Das_Ginge #8 2 years ago

    I really couldnt get on with their Real Striking system or what ever it was called - didnt find the classic mode that much better to be honest.

    May pick it up on budget or second hand but other than that? not much chance.
  • RobTheBuilder #9 2 years ago

    Please tell me Cung Le has some kind of bird like kick manouvre...
  • Zebula77 #10 2 years ago

    Hated the demo, but perhaps that was due to the imo horrible analog-stick-for-striking method. Thankfully, the review mentions that you can change the control scheme.

    Might get this somewhere down the line when it's cheaper.
  • Das_Ginge #11 2 years ago

    @Zebula You can change it in the demos options as well - give it ago and see if its any better for you.
  • JayScott #12 2 years ago

    Seriously, this is a bullshit sport and should be treated as such. Surely as a society we have gone beyond this fucking barbaric shit?
  • layleeloo #13 2 years ago

    I much prefered it to the last ufc. First ufc was great but the followup was identical and pointless.

    Joystiq say this is the better game than UFC so like most games, will come down to purchasers preference.
  • Matt_Edwards #14 2 years ago

    Got to say I hated the control scheme at first but gradually got into it as I ploughed through the career mode. Although it's a little too easy to just waggle the analogue stick like crazy for a flurry of random strikes...

    Some of the bloggers comments cracked up though, including "why would you keep going out with the captain of the girl’s chess team if you are being asked out by a cheerleader?”

    *shrugs* I don't know Justin, maybe she puts out more...?
  • TheElfishGene #15 2 years ago

    I just wonder at how many of the top EA execs and devs think they are publishing an awesome fighting game when in fact they are just pushing digital gay porn, my gay chums absolutely love this stuff......Carry on EA your camper than Butlins.
  • butler` #16 2 years ago

    Cool story TheElfishGene.

    My straight friends like watching womens' beach volleyball.
  • MiniAmin #17 2 years ago

  • TheJuriel #18 2 years ago

    I hated the demo until I played it with a friend. Then it felt better than UFC, but not enough that I'd bother picking this up right away. Perhaps from a bargain bin, or the next iteration...
  • kobashi #19 2 years ago

    Matt you should of mentioned the game doesnt just feature strikeforce fighters dude!!

    EA MMA has fighters from Dream and also free agents!!
    Edited by kobashi at 20/10/10 @ 18:22
  • riz23 #20 2 years ago

    I disagree with the reviewers comments about it being simplistic compared to Undisputed. Certainly there are elements that are simplified, pressing one button to transition on the ground for example, but the strategy of a fight plays out well and simple button bashing, or stick flicking to be more precise does not lead to victory. Waiting for the right moment, successful combos and counter-attacking from a parry is the path to success. Where it has been simplified over undisputed I see it as a positive. I don't think it it is as pretty as Undisputed but I do think it treats the sport with respect and is an enjoyable fighting game. I'd give it an 8. And yes, I'm playing the full game.
  • stoopidgreg #21 2 years ago

    you forgot to mention the key mechanic with ground game, that is strike to pass, pass to strike. every time you hit a guy their controller will rumble, and every time you try to pass it will rumble too. as you can only guard against either strikes or passes, you can trick the opponent and pass when he thinks you're going to punch and vice versa.

    anyway, surely tomato puree would clog a supersoaker...?
  • Phantom_Dynamite #22 2 years ago

    I loved fight night and enjoyed UFC '09 but didn't enjoy the demo to this the computer seemed to spam take downs then would constantly grab my ankles, did not have more than 10 seconds of stand up.
  • XdarXideX #23 2 years ago

    I've been playing the full game quite a bit... I can imagine its fun striking with another friend as your opponent, but in singleplayer its just not as good as UFC2010 in my opinion. I really don't know why they felt they needed to over-simplify the ground controls. Changing to Classic Controls doesn't really help matters as Striking isn't really the problem.
  • darkmorgado #24 2 years ago

    Phew. After a recent slew of 9s I was worried EG had forgotten their status quo score of 7.

    Nice to know the balance has been restored

    ;-)
  • darkmorgado #25 2 years ago

    On another note, that front page pic looks like a freeze frame from a gay porno...
  • Harmonica #26 2 years ago

    darkmorgando: comment about scores
    darkmorgando: vaguely homophobic comment

    keep trying
  • andromeda #27 2 years ago

    if only publishers knew that us lot would never click on one single shitbum flashing banner/page ad.

    remind me again why they are on this site?
  • butler` #28 2 years ago

    newflash: EG isn't a charity
  • darkmorgado #29 2 years ago

    @Harmonica

    darkmorgando: vaguely homophobic comment

    Seeing as I am a gay man, please explain how I could be homophobic?
  • XdarXideX #30 2 years ago

    @darkmorgado Just ignorant then? Making those comments surely spurs people on to make homophobic remarks??
  • darkmorgado #31 2 years ago

    I don't see how. It was an observation, not a critique. The pose in that screenshot does actually look like two men having sex.
  • XdarXideX #32 2 years ago

    ...to a tainted mind maybe. To me, it looks like one guy about to punch the other guy in the face... which is what it is. I don't see why it has to be labelled as (and then expressed as) a gay thing to be doing, by either a homosexual or a heterosexual male. Simply put, there's no need to say it. It is what it is.
  • darkmorgado #33 2 years ago

    A tainted mind?

    Please explain.
  • XdarXideX #34 2 years ago

    No... I'm not calling homosexuals "tainted" if that's what you're thinking. I was going to say "untrained eye" but that's not really what I mean because it shouldn't take a knowledge of the sport to recognise its not a gay act being depicted in the image. I don't really know what word is best to use... I'm not the most articulate speaker.
  • darkmorgado #35 2 years ago

    @Raining_Upwards

    Exactly. Saying I have a "tainted mind" because I can see homoeroticism inherent in men's sports (Football, rugby, etc), something which many millions of other people also see, strikes me as a bit homophobic. Not to mention hypocritical given that

    a) I am being accused of homophobia (facepalm)
    b) straight men forever bang on about women's sports and sexual innuendo.
  • darkmorgado #36 2 years ago

    @XdarXieX

    My point is that there is something inherently homoerotic about two men, covered in sweat, grappling each other. There is also something homoerotic about groups of grown men hugging and kissing each other then taking a communal bath after 90 minutes of kicking a ball around. Or a group of muscly men all huddled up together in a scrum.

    Just as straight men will see something erotic about a tennis player making sexual noises when she hits a ball and running around in a short skirt, or netball players in short skirts jumping high enough for you to see their underwear.
  • XdarXideX #37 2 years ago

    Strikeforce have womens MMA, they grapple, I don't see that as sexual nor do I get aroused by it (and yes I do still find it interesting). The point is, why should those with the wrong idea make a point about it or slander it? In fact, the initial point was to avoid spurring on more homophobic comments about the sport and further uneducated bullshit.
  • darkmorgado #38 2 years ago

    I don't see that as sexual nor do I get aroused by it (and yes I do still find it interesting).

    But many people do - and they don't necessarily find it arousing either, so much as amusing. Like the aforementioned fact that large swathes of the football community are homophobic, yet seemingly blind to the homoeroticism of hugging and kissing each other and then taking a bath together.
  • kingmong #39 2 years ago

    Good lord not this again.

    There's nothing inherently homoerotic about anything, just as there's nothing inherently beautiful or ugly - it's all in the eyes of the beholder.

    If the only time you've watched people clinch or roll around on top of each other involved sexuality, you're probably going to see it as homoerotic. If you train in BJJ or watch a lot of grappling you're a whole lot less likely to see a sexual element because IT MEANS SOMETHING ELSE TO YOU

    The problem is people see it one way and can't seem to understand that's not necessarily the way it is
    Edited by kingmong at 21/10/10 @ 15:32
  • darkmorgado #40 2 years ago

    This is all getting a bit deep considering my original comment was made in jest.

    Honestly.
  • Harmonica #41 2 years ago

    Okay I appreciate that, I just agree with what others say, that's it's not very helpful to pin the gay tag on things which have been accused of being stereotypically gay for ages. There's no image of gayness, it's not healthy when people think there is.
  • Bluetooth #42 2 years ago

    No Bruce Buffer, no buy
  • craigy Verified Senior Developer, Eurogamer Network #43 2 years ago

    The real question is: does it feature Herb Dean?
  • vmanb #44 2 years ago

    It's got the ea sports logo on the box so it was never going to get below 7 was it. Tried the demo and i thought it was terrible TBO.