Mobile Games Roundup Review

Spectrum! Glory! Rope! BitTrip! 0.03!

Version tested:

Has mobile gaming found its sweet spot at 59p? The more we cover this exciting sector, the more it seems that the real success stories are the games that dare to launch at the impulse price that few people can resist.

In the past few weeks, almost all of the successful new titles appear to have gone out at this price point, and the trend shows no sign of slowing. Having had incredible success with Angry Birds, it's perhaps no great shock to see Chillingo opting to put out its latest chart-topper, Cut The Rope, at the same aggressive super-budget price.

With nine of the current top 10 titles all priced at the same level, it's a brave publisher that tries to go against the grain. Perhaps only games with vastly popular brands such as Sonic, FIFA and The Sims can have a prayer of getting gamers to part with more.

ZX Spectrum: Elite Collection

  • iPhone / £0.59
a

Rubber keys not included.

It's hard to talk about the Sinclair ZX Spectrum without sounding like an old bastard droning on about 'when I were a lad', but its best games really were exceptional at the time.

Whether they're still worth playing now is something this well-meaning, but ultimately mediocre compilation brings into sharp focus. Of the six titles in the set, only Chuckie Egg feels like it has stood the test of time, while the rest are a shocking reminder of what we used to put up with.

It feels a little pointless to be mean to Turbo Esprit and Saboteur! when you're paying 10 pence for them, but if you want the truth, you'll boot them up, struggle with the ill-suited touch screen controls for a while and never return. From memory, neither Harrier Attack nor Frank Bruno's Boxing were even that great at the time, and this version of Buggy Boy is an embarrassment, so their inclusion in this inaugural edition is puzzling.

The good news, though, is that Elite Systems will continue to support this release with numerous other volumes at no extra charge. Word is that more than 200 may eventually find their way into the app through updates, so the chances are that we'll get to see all our favourites in time.

But like so many phone-based emulators, the problem is how to replicate the controls. Although the emulation itself is absolutely spot-on, and orients itself to vertical or horizontal play, the eight-way control map is rather unwieldy and imprecise. As any retro gamer will know, without instant precision, you may as well not bother.

If you want a cheap trip down memory lane, Elite's collection is a truly brilliant exercise in nostalgia - it just isn't all that much fun if you want to actually play them.

7/10

Cut The Rope

  • iPhone / £0.59
  • iPad / £1.19 (Lite version free)

There are two types of iPhone gamer: the ones who sit playing Angry Birds until the sky turns black and their eyes bleed, and the ones who would quite happily make the mood turn black and your eyes bleed for liking Angry Birds. If you're in the latter camp, you're not going to be thrilled about Cut The Rope.

The idea of this ludicrously cheap app is to ensure that a little green monster called Om Nom gets his candy fix. And, as the title handily points out, the way to do this is to literally cut the ropes to get this tasty morsel into his ever-willing gob.

As you'd expect from a Chillingo app, nothing is ever quite as simple as it seems. Sometimes your candy is suspended by numerous ropes, and you have to slice them not only in the right order, but at the right time to take advantage of the inertia. Other times, you have to make the candy land in bubbles, and float it up to Om Nom, whilst dodging spiky obstacles and collecting bonus gems.

Pitched perfectly for casual on-the-move play, it's the kind of game you can happily fill a couple of bored minutes with, or power through for a couple of hours, trying to snag every star. With 100 stages included for starters, and more on the way via updates, welcome to your new favourite waste of time.

9/10

0.03 Seconds Pro

  • iPhone / £0.59 (Lite version free)
c

Driven to distraction.

Take a pinch of WarioWare and and a sizeable dollop of Brain Training, stir them up and sit back and bask in the glory of an instant App Store chart-topper in multiple countries.

Ming Liang Chien's reaction-time app won't score too many points for originality, but once your initial weary cynicism subsides, you'll be more than happy to prove that age / alcohol / exposure to Jedward hasn't blunted your senses. Yet.

With no specific focus, the idea is to perform each of the 24 reaction tasks as quickly as you possibly can. It's all pretty familiar stuff, like tapping the screen when six different fruit appear, tapping the speed camera icon as quickly as possible when the yellow car zooms across the screen, or tapping the screen when the colour matches the word displayed.

You'll rip through all of them in no time, of course, but that nagging allure of wanting to top your best score gives it a disproportionate appeal. In reality, this is one of those games that is only worth the 59p, and ideally should have included far more tests to be recommended.

6/10

Guns 'n' Glory

  • Android / £2.61,
  • iPhone, iPad / £1.79 (Lite versions free)

New Tower Defence games are as inevitable as mouthy idiots on The Apprentice, but that doesn't stop the stupid things from being a guilty pleasure.

Case in point: HandyGames' Guns 'n' Glory, which takes a Wild West theme, and tasks you with ambushing oncoming settlers. Perched high above the canyon walls, you can position cowboys, bandits, gringos, indians and cannons and show these foolish newcomers the error of their ways.

Unlike most of the tired, clichéd Tower Defence games that we run through every other week, Guns 'n' Glory gives you the option of moving your units around on the fly, and that instantly gives the game a very different strategic flavour. As you kill, you earn money, and you can choose to pay any of the available sleepy units to wake up and join the fight.

But with this new-found strategic flexibility comes new challenges, so you'll find yourself adapting mid-mission as enemies start pouring out elsewhere on the map. It's quite often a hugely challenging plate-spinning exercise trying to keep an eye on various areas of the map at once and working out who's needed where. Although it's a bit of a pain to have to drag each individual unit to its position, this slight handicap actually adds to the frantic drama.

If you're not thoroughly sick of the sight of Tower Defence games, then Guns 'n' Glory will come as a pleasant surprise, and its presence on the Android, in particular, is very welcome indeed.

7/10

Bit.Trip Beat

  • iPhone, iPad / £0.59
e

Bit.tough.

Gaijin Games' excellent run of ultra-retro Bit.Trip titles have epitomised the unfettered creativity of the WiiWare scene over the past 18 months. While these quirky rhythm action experiments don't always hit the mark in terms of playability, they offer a sensory experience quite unlike anything else around.

Originally released over here in May last year for the equivalent of £4.20, you can now pick up the first in the Bit.Trip series for just 59p, with specific versions tailored for both iPhone and iPad.

This unparalleled generosity from Namco Mobile makes Bit.Trip Beat much more alluring than it otherwise would be - mainly because it's as hard as nails, and not especially suited to touch (or tilt)-based play. As you might recall from the WiiWare original, the idea is to guide a Pong-style bat up and down the screen, and attempt to hit blocks back in time to the music.

But while you might expect that an iOS device would add a welcome degree of precision to the controls, it never works out that way. During hectic moments, the friction of the screen tends to work against you, while the tilt controls are simply too sensitive to be usable.

If you can overcome these issues, then a great game awaits; and with the benefit of multiplayer and exclusive levels, this is an essential purchase at its current price.

7/10

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Comments (48) Latest comment 2 years ago

Comments for this article are now closed, but please feel free to continue chatting on the forum!

  • ZizouFC #1 2 years ago

    So no iPhone/iPad game reviews this week?

    =/

    Mmmmm negs taste so good! Like heavenly nectar.... nomnomnom!
    Edited by ZizouFC at 11/10/10 @ 12:32
  • krudster #2 2 years ago

  • Cadence #3 2 years ago

    God damn it, I really wish more decent games were released on Android. And even if they are, they are totally eclipsed by the shear amount of shite that is piled into the badly organised Market. What are the chances of Espgaluda II or Dodonpachi Resurrection coming out for Android??
  • Ignatius_Cheese #4 2 years ago

    Hopefully BitTrip.Beat will receive an update to fix the tilt sensitivity as this was what made the game so addictive on WiiWare.

    Cut The Rope is a brilliant game with some quite ingenius physics puzzles. I'm currently working through the 3rd set of levels and, at 59p, it's an absolute steal.
  • onyxbox #5 2 years ago

    I found the same problem with Bit Trip... once the grease on my thumb/finger ran out I found it hard to keep up and the tilt is too sensitive.
  • Concrete #6 2 years ago

    Harrier Attack and Saboteur are all time classics. Saboteur must have been the first game that allowed you to take out an opponent by hurling a brick at them (and is probably one of the earliest examples of non-linear and optional objective based game play imo).
  • drxym #7 2 years ago

    Android owners can enjoy Marvin for playing ZX Spectrum games. It's free and it will take you to World of Spectrum to download and play pretty much any classic game. Biggest issue is that many Spectrum games aren't exactly playable through a tiny touchscreen.
    Edited by drxym at 11/10/10 @ 12:00
  • azazel_fallenangel #8 2 years ago

    Loved Bit.Trip Beat (do you preonounce the dot in Bit.Trip Beat?) on WiiWare. best game on the service, but I too find it difficult to tilt it with such sensitive controls.
    My thumb obsures half the scren while using touch controls too, shame really. A custom sensitivity option in the menu would make this a 5* game for me.
  • pinebear #9 2 years ago

    59p for Chuckie Egg? This had better make it into the next GOTW article, EG.
  • Les #10 2 years ago

    Agree with the Bit.Trip Beat observations. Great little game but once the friction with the screen increases, you're toast. Taking your finger off the screen to reposition leads to disorientation and missed 'beats'.
  • GamesProgrammer Verified Games Team Programmer, Eutechnyx Ltd. #11 2 years ago

    for iphone \ gamecentre users i would also recomend pix n rush(59p) and zombie farm(free)

    If your an achievement whore on game centre feel free to add me, username is Xenostar
  • GamesConnoisseur #12 2 years ago

    Which is why I m sticking with my iPhone/iPad, not out of love for all thing Apple, I m quite anti Apple fad until I relented with izphone then iPad, excellent smartphone plus scores of good games.

    I m quite aware there are better smart phones, but until games are really equal or better on alternative phones, I ll consider switching.

    Tempted by Samsung Android and intrigued with Window Mobile/XBL integration, but looks like with the likes of Cut the Rope and such positions iDevice as a serious platform you cannot easily afford to ignore for a while yet.
  • Der_tolle_Emil #13 2 years ago

    Bit.Trip is fantastic but I find it a bit hard to agree with the score since the controls are more or less broken. Even with the perfect controls on the Wii the game is really, really hard and losing because of control issues would be even more frustrating.
  • Denada #14 2 years ago

    Give us Rebelstar 2 or some other Xcom rip off
  • Cronan #15 2 years ago

    The speccy one looks interesting, but I'll be waiting to see whether they actually do support it.
  • Gaol #16 2 years ago

    The reviewer is wrong to say Bit.Trip Beat is ill-suited to tilt controls - that's exactly how the original Wiiware release worked, and it played brilliantly. The problem is clearly in the execution.
  • nixc9 #17 2 years ago

    Cut the rope on the ipad is just great. Among the very best the device has to offer right now. Highly recommended.
  • GreyBeard #18 2 years ago

    Cut The Rope is a fantastic little game. Absolutely superb.
  • Murbal #19 2 years ago

    BitTrip is glorious imho.

    I've been using the tilt controls and assumed that it was just deliberately tough; when I lost it was because I was simply not good enough. It's been my most played game on the system since it came out...

    Each to their own - I'm also loving the utter campness of Robot Unicorn Attack.
  • Embra #20 2 years ago

    Great... Had to 'hide' the i-pad coz Cut the Rope was threatening to consume the rest of the day. :s
  • superted1974 #21 2 years ago

    Harrier Attack was a great Falklands War meets Scramble game.

    It was also two player (well it was if cramped over the keyboard and your mate flew and you got to press the fire and bomb buttons)
  • Buggs #22 2 years ago

    Cut the rope is a very addictive little game. Axe in Face is another in the same vein which I have found pretty good this week.

    But what I've spent most of this week playing is Trainyard; a superb puzzler which I imagine would score 9/10 if reviewed. A little more expensive at £1.79, but well worth the money if you like a puzzle.
  • jonsaan #23 2 years ago

    There are an awful lot of Spectrum games that are still utterly excellent to this day. Rose tinted specs aside. A very harsh assessment of a golden era Krudster :(

  • Lee_Morris #24 2 years ago

    Cut the rope is just bloody brilliant. It's the definition of a game with a simple mechanic that is spun off in so many imaginative ways.
  • Retroid #25 2 years ago

    The Spectrum collection is nice but it's true, the controls are on the wrong side of crap for more games. There are better ways to do some of those controls and hopefully they'll keep fiddling with them - I'm still glad I bought it.

    Cut the Rope is sodding addictive, such a simple concept but it works so well!
  • Murbal #26 2 years ago

    So come the end of the day I'll have splashed out 59p on Cut the Rope. F***ing Appstore.
  • Rev.StuartCampbell #27 2 years ago

    Bit Trip Beat doesn't have broken controls, it's just hard. Man up and grow a pair, people.

    And Cut The Rope is vastly superior to Angry Birds, because it actually requires some skill. Saying "if you like AB you'll like CTR" is just wrong, because they're really not the same thing. AB is rubbish, CTR is rather good.

    [link url=http://podgamer.com/1302/trip-to-the-beat/
    ]http://podgamer.com/1302/trip-to-the-beat/
    [/link]
    http://podgamer.com/1717/angry-birds-and...
  • Rev.StuartCampbell #28 2 years ago

    "But what I've spent most of this week playing is Trainyard; a superb puzzler which I imagine would score 9/10 if reviewed. A little more expensive at £1.79, but well worth the money if you like a puzzle."

    Does it EVER stop getting more complicated? I gave up about ten lessons into the tutorial when it was going on about mixing colours and laying multiple tracks over the top of one another and god knows what else.
  • lucky_jim #29 2 years ago

    I've found the tilt controls for Bit.Trip Beat to be more than usable on my 3GS. They're sensitive because they need to be. I certainly don't find myself blaming the controls for any failures, it's always quite obvious that it was my fault I screwed up.

    I suspect some people just aren't good at the game (or more specifically, aren't willing to put in the half hour or so it takes for the controls to become second nature).
  • Dismiss #30 2 years ago

    Indeed, while playing bit.trip beat it never felt like I lost due to the controls, more like the game expects you to react and memorize like retro titles used to do. Sure, it would be nice if you could adjust sensitivity, but hey.
    Edited by Dismiss at 11/10/10 @ 15:30
  • dfua #31 2 years ago

    I generally hate tilt controls but I've had no problems at all with Bit.Trip Beat, if anything I find them an improvement over the original Wii controls. It actually feels more accurate to me.
  • Retroid #32 2 years ago

    Worth pointing out that Bit.Trip Beat only works on 3rd Gen machines and above. At least one chum has bought it only to discover that his 2nd Gen won't run it.

    :(
  • DanWhitehead #33 2 years ago

    Give us Rebelstar 2 or some other Xcom rip off

    There's an official C64 app that comes with Laser Squad.

    As a die hard Speccy fan, I feel no shame in saying I'm happy to spend 59p just to hear my iPhone go Beeeee-DIP...BEE-DIDDLYDIDDLYDIDDLY DIP.
  • krudster #34 2 years ago

    dfua - did you play on iPhone 4 or iPad? I found the iPad tilt controls pretty intolerably sensitive. Obviously, that might just be me being a ham-fisted moron, but maybe it's just better suited to phone-based play.
    Edited by krudster at 11/10/10 @ 17:55
  • StringBeanJean #35 2 years ago

    It's almost impossible to properly review a game that costs 59p. You can't even get a decent packet of crisps for that price. If a game is amusing for ten minutes you've pretty much got your money's worth.
  • coda #36 2 years ago

    Seeing as these are all on the App Store, wouldn't it make sense to make each game's name a "phobos.apple.com" hyperlink so by clicking on them you'll be sent directly to the game's page in iTunes?
  • Rev.StuartCampbell #37 2 years ago

    "It's almost impossible to properly review a game that costs 59p. You can't even get a decent packet of crisps for that price. If a game is amusing for ten minutes you've pretty much got your money's worth."

    That would be a valid view if everyone had limitless money and, more pertinently, was going to live forever. There are over 50,000 games on the App Store. Even at 10 minutes each that's several years' worth of gaming and £30,000. (And of course, hundreds of new games arrive every month.)

    In other words, nobody could possibly buy and play every game, and therefore reviews are still needed to filter out what's worth bothering with and what isn't. So don't be such a twat, there's a good lad.
  • dfua #38 2 years ago

    "dfua - did you play on iPhone 4 or iPad? I found the iPad tilt controls pretty intolerably sensitive. Obviously, that might just be me being a ham-fisted moron, but maybe it's just better suited to phone-based play."

    It was on iPhone 3GS. I hadn't considered how it might play on iPad, but just thinking about it now I can see how it could be a bit of a problem! There are two versions on the store, one for iPad and one for iPhone, not sure if that makes much difference to the controls.
  • Ninja_Tino #39 2 years ago

    Am I the only one who failed to connect with Angry Birds? I find it quite dull and repetitive, and the constant trial and error until you a) work out what you're meant to do and b) actually being able to do it, feels more like work than play. On the other hand, Cut the Rope is bloody marvelous. I was playing it while walking home today and was so engrossed I failed to look when crossing the road. Needs some sort of safety warning, or, perhaps, don't be an idiot like me. Brilliant, brilliant game. Worth so much more than 59p! What a steal.
  • Accordi0n #40 2 years ago

    havent found the tilt control on Bit.Trip to be a problem, more my own mistakes.

    But i really wish the touch controls could be used anywhere on the screen rather than the paddle itself, having my finger in the way is more of a problem than 'friction'
  • Rev.StuartCampbell #41 2 years ago

    "But i really wish the touch controls could be used anywhere on the screen rather than the paddle itself, having my finger in the way is more of a problem than 'friction' "

    Huh? They can. I use the extreme right edge of the screen.
  • EmiliasHorse #42 2 years ago

    I was late to the Speccy party because our family had a BBC'B' which was so much better looking back now, but for a teenager it some what limited my game range. When I got one I made up for the lateness by sampling as many game as possible, and a bit like owning an iPhone the results were varied to say the least.

    The idea of new games for free in updates sounds great. Sadly the virual controls make playing very tricky....imagine the pixel perfect Manic Miner ...that scares me.
  • Wabe #43 2 years ago

    A little tip for Bit.Trip on the iPad:

    Grasp the hem of your t-shirt so that the cloth is between your slidey finger and the screen. Marvel at the accuracy of your new low friction controller.
  • krudster #44 2 years ago

    That's the best tip I've ever heard. However, my lady friend just observed: "That would make you look like a total penis".
  • siro #45 2 years ago

    Well, krudster, you are lacking gaming dedication there. It's time for you to break free from the shackles of love relationship!
  • Les #46 2 years ago

    And Cut the Rope is truly brilliant! Excellent presentation as well. But what else to expect from the team behind Angry Birds.
  • mcbain23 #47 2 years ago

    Cut The Rope is good.. but Slice It! is better..
  • Kaminari #48 2 years ago

    No mobile emulator beats Spectaculator.

    And yes, many Speccy games are still ace. Except for Chuckie Egg, this compilation is sh!t.