Plus: do movies have frame-pacing issues?
Plus: a look at scalability across X and S consoles.
Bold claims are made for new low-latency technology.
PC and consoles covered.
Team Red talks FSR upscaling.
Digital Foundry | DF Direct Weekly talks Halo Infinite big team battles, Switch's HDMI 2.0 dock and Steam Deck internals
Plus: when will next-gen deliver more than higher resolutions and frame-rates?
Digital Foundry | DF Direct Weekly talks Nintendo Switch 4K denials, Nvidia DLAA, Xbox Dolby Vision and the new 4K dash
Plus: do we "pray too much" at the altar of ray tracing?
A 120fps/60fps generational split that works.
A DF Retro-focused episode.
A low-spec solution squares off against the Cerny-approved upgrade.
Digital Foundry | DF Direct Weekly talks PS5 firmware performance, GT7 online/ray tracing and Intel GPU power
Plus: iPhone 13 Pro set to deliver 120Hz gaming.
Sony's revised model is reassuringly non-controversial.
A brace of new episodes covering the latest gaming and tech news.
And what's going on with retro game 'grading' and trading?
Does the cheaper cooling solution make any difference?
Digital Foundry | The big interview: how Intel Alchemist GPUs and XeSS upscaling will change PC gaming
"I think the industry is looking forward to another player."
Digital Foundry | DF Direct Weekly takes on Intel XeSS, Black Myth Wukong PS5 and Pokémon Legends Arceus
Plus: PS1 gaming at 4K on Xbox Series S.
First footage and impressions.
No cloud transfers required - it just works.
Plus: whatever happened to the cheap 1080p graphics card?
Can we remaster one of the best trailers of all time to 4K resolution?
A small form-factor marvel.
Plus: what's actually going on with the Final Fantasy Pixel Remasters?
Digital Foundry | Back on track and looking great: Halo Infinite's technical preview tested on all systems
From high-end PC to the base Xbox One.
Plus: when cross-gen is over, will we back to 1080p30 gaming?
Digital Foundry | DF Direct Weekly on The Coalition's UE5 demo and Intel CPUs and Graphics at GDC 2021
Plus: do you play with inverted controls?
Plus: a look at the new FidelityFX Super Resolution support.
Digital Foundry | Steam Deck's updated specs are promising for gaming performance and storage options
Plus: a new DF Direct special.
120Hz display technology gives developers more options.
And lining up something special for Steam Deck.
The hardware looks good, but the challenges ahead are daunting.
Digital Foundry | The stories are true - the pirate version of Resident Evil Village improves performance
UPDATE: Capcom tells us to expect a patch to address the issue.
Plus those GTA6 rumours...
And how does it stack up against Series X?
A missed opportunity to improve docked play.
And why Ratchet and Clank's 40fps mode is so cool.
Almost two hours of tech chat and Q+A.
A story over ten years in the making.
And what to expect from the 60fps performance mode.
Genuine next-gen experiences, a wealth of exclusives - and it's all included with Game Pass.
A price premium for a modest performance bump.
Digital Foundry | DF Direct Weekly talks God of War/GT7 Cross-Gen, AMD FSR Upscaling, Doom Eternal RT
Another hour-and-a-half of tech talk.
Flagship performance - at a price.
Digital Foundry | DF Direct Weekly takes on The Last of Us PS5, Mass Effect, 3080 Ti and GTA5's AI makeover
Plus Days Gone PC, DLSS - the chat is unstoppable.
Digital Foundry | DF Direct Weekly takes on the PSVR2 spec leak, The Coalition on UE5 and RetroTink 5x
Another 90 minutes of tech chat.
Shadow of the Tomb Raider shows the way.
Watch the 10th episode now.
And how well does Series S handle ray tracing?