If you click on a link and make a purchase we may receive a small commission. Read our editorial policy.

Watch: What's next for Overwatch?

Chris interviews the game's Principal Designer, and makes hearts at him.

Don't get me wrong, I like Overwatch's animated shorts, but had tomorrow's Bastion-led cinematic been the only thing we saw revealed at this year's Gamescom, I'd have felt a little shortchanged. Also, I had an interview booked in for today and there's only so much you can ask about Bastion's backstory: he's a friendly robot with a bird on his head. That's his whole thing.

Mercifully, the Overwatch team had a new map up their sleeve. It's set in Germany, it's got a castle and it's absolutely beautiful. I can work with that.

So please do join me below as I interview Principal Designer, Scott Mercer. Obviously we talk about the new map and its design process, but there's also plenty to talk about regarding the future of competitive play, seasonal events and the game's next hero. It's a good one, I think!

From Assassin's Creed to Zoo Tycoon, we welcome all gamers

Eurogamer welcomes videogamers of all types, so sign in and join our community!

In this article
Follow a topic and we'll email you when we write an article about it.

Overwatch

PS4, Xbox One, PC, Nintendo Switch

Related topics
About the Author
Chris Bratt avatar

Chris Bratt

Contributor

Chris is the host of People Make Games, a crowdfunded YouTube channel that tells cool stories about video games and how they're made.

Comments