Halo 5's Warzone mode may be the most interesting thing to happen to the series' competitive multiplayer in years.
The 12 versus 12 mode is set on huge maps, and charges each team with either scoring 1000 VP, or destroying the enemy team's base.
There's more than a whiff of MOBA (multiplayer online battle arena) about the design of Warzone, which grants each team computer-controlled soldiers who fight for them - and spawns in Covenant and Promethean enemies dynamically.
Layered on top of that is the new REQ system, which sees Spartans level up and gain points to spend on weapons and vehicles.
Here we present 20 minutes of brand new and exclusive Warzone gameplay set on the Raid on Apex 7 map, plus an explanation of the mode and impressions from myself, with a little help from Ian.
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