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The PC version of Dead or Alive 5 Last Round launches on Steam without key features

Effects are from PS3 version. Two stages missing. No online multiplayer.

The PC version of fighting game Dead or Alive 5 Last Round launches today on Steam without a number of key features.

In its announcement, publisher Koei Tecmo pointed to the PC version's support for resolutions up to 4K as well as antialiasing compatibility.

But the PC version does not include online multiplayer. This is expected to arrive in the form of a patch "within three months following the game's release", Koei Tecmo said. Until then, the game is discounted 10 per cent. It costs £26.99, down from £29.99.

There's more. In the official product information page for the Steam version of the game, Koei Tecmo lists the "effects" as being "equivalent to the PS3 version". Shadows, which you can toggle on or off, are equivalent to the PS4 version. For some reason the Danger Zone and Crimson stages are not included.

Meanwhile, the Steam version FAQ confirms there are no Steam achievements, and the game does not support Steam Cloud. There's no keyboard control customisation support, either.

PC gamers have also noticed the Steam version appears to have dropped the Soft Engine, too, which developer Team Ninja used to create the PS4 and Xbox One version of the game. The Soft Engine helped make character skin look softer, according to Koei Tecmo, and it's missing from the PC version's official features list.

Dead or Alive 5 Last Round launched on console on 20th February 2015, with the PC version being delayed by over a month.

It all points to a shoddy PC port, and Steam users have criticised Koei Tecmo for it. Here's just one example of an angry comment, from user Grimspoon:

"Anyone who actively supports this behavior is part of the problem. I hope nobody pre-ordered this garbage."

Koei Tecmo has endured a torrid time with the launch of Dead or Alive 5 Last Round. When it came out on console the digital version of the full PlayStation 4 game failed to pop up on the PlayStation Store. The Xbox One version had problems of its own, with many players reporting game crashes. It turned out Mad Catz's TE2 fightstick did not work with Dead or Alive 5 Last Round for Xbox One, irritating many who had bought one of the company's costly peripherals to play the game. These issues were subsequently resolved.

As for the PC version, Team Ninja raised eyebrows when one of its executives called on PC modders to play Dead or Alive 5 Last Round "in good moral and manner". In an interview with MCV, director Yohei Shimbori added: "Otherwise, we won't be able to release a title for PC again."

In a follow-up statement to Eurogamer, Team Ninja moved to clarify its stance on PC modding.

Here's what producer Yosuke Hayashi and director Yohei Shimbori had to say:

Given the state of Dead or Alive 5 Last Round on PC, perhaps players won't mind if Koei Tecmo ditches the platform for future titles.

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About the Author

Wesley Yin-Poole avatar

Wesley Yin-Poole

Deputy Editorial Director

Wesley is deputy editorial director of ReedPop. He likes news, interviews, and more news. He also likes Street Fighter more than anyone can get him to shut up about it.

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